diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-18 11:24:20 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-18 14:13:01 +0200 |
commit | 4185fce0eff4c0fc40f077120d0ed26220e6c995 (patch) | |
tree | 5f8657e003c54e3b410555694b3f53691839b7ed | |
parent | 7ea8cde9834b0fda4a928217b7880da3dd330214 (diff) |
Add wrong surface warnings to NavigationMesh.create_from_mesh()
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes.
-rw-r--r-- | scene/resources/navigation_mesh.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 7813de94ca..dd0a8472a4 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -38,6 +38,7 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { for (int i = 0; i < p_mesh->get_surface_count(); i++) { if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { + WARN_PRINT("A mesh surface was skipped when creating a NavigationMesh due to wrong primitive type in the source mesh. Mesh surface must be made out of triangles."); continue; } Array arr = p_mesh->surface_get_arrays(i); @@ -46,6 +47,7 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { Vector<Vector3> varr = arr[Mesh::ARRAY_VERTEX]; Vector<int> iarr = arr[Mesh::ARRAY_INDEX]; if (varr.size() == 0 || iarr.size() == 0) { + WARN_PRINT("A mesh surface was skipped when creating a NavigationMesh due to an empty vertex or index array."); continue; } |