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author | Juan Linietsky <reduzio@gmail.com> | 2015-12-21 10:26:04 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-12-21 10:26:04 -0300 |
commit | 3fe740dac6404c3e1dbbca887daddc59c8da549b (patch) | |
tree | 03c28b21507a1c801533079fd286d1c823bbc0eb | |
parent | 49a19f85b8c49b891cdc2fdfaebce5e176c9b0c3 (diff) | |
parent | d4ed0439680f7513d6a50be3aeb3a08875a4fb84 (diff) |
Merge branch 'master' of https://github.com/godotengine/godot
-rw-r--r-- | servers/audio/audio_server_sw.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/servers/audio/audio_server_sw.cpp b/servers/audio/audio_server_sw.cpp index 47e4ccbf32..a20e0e4ab5 100644 --- a/servers/audio/audio_server_sw.cpp +++ b/servers/audio/audio_server_sw.cpp @@ -30,6 +30,10 @@ #include "globals.h" #include "os/os.h" +#ifdef NO_THREADS +#define NO_AUDIO_THREADS +#endif + struct _AudioDriverLock { _AudioDriverLock() { if (AudioDriverSW::get_singleton()) AudioDriverSW::get_singleton()->lock(); } @@ -775,7 +779,7 @@ void AudioServerSW::_thread_func(void *self) { AudioServerSW *as=(AudioServerSW *)self; - as->thread->set_name("AudioServerSW"); + //as->thread->set_name("AudioServerSW"); while (!as->exit_update_thread) { as->_update_streams(true); @@ -814,16 +818,17 @@ void AudioServerSW::init() { if (AudioDriverSW::get_singleton()) AudioDriverSW::get_singleton()->start(); -#ifndef NO_THREADS +#ifndef NO_AUDIO_THREADS exit_update_thread=false; thread = Thread::create(_thread_func,this); + thread->set_name("AudioServerSW"); #endif } void AudioServerSW::finish() { -#ifndef NO_THREADS +#ifndef NO_AUDIO_THREADS exit_update_thread=true; Thread::wait_to_finish(thread); memdelete(thread); @@ -856,7 +861,7 @@ void AudioServerSW::_update_streams(bool p_thread) { void AudioServerSW::update() { _update_streams(false); -#ifdef NO_THREADS +#ifdef NO_AUDIO_THREADS _update_streams(true); #endif |