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authorHaz <hazman.games@gmail.com>2020-09-05 17:45:34 -0400
committerHaz <hazman.games@gmail.com>2020-09-06 16:00:36 -0400
commit3f5413693cee821b80f867177bd47ddade5755a9 (patch)
tree3bd94735cd695a20170c9c3eaa77987166899d1e
parentc39224a90d4e566e425b9a87488c1a993774de15 (diff)
Fix tilemap tiles on horizontal/vertical flips
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index e71485e9fc..8cd8aaf277 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -802,7 +802,6 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
r.size = node->get_tileset()->autotile_get_size(p_cell);
r.position += (r.size + Vector2(spacing, spacing)) * offset;
}
- Size2 sc = p_xform.get_scale();
Size2 cell_size = node->get_cell_size();
bool centered_texture = node->is_centered_textures_enabled();
bool compatibility_mode_enabled = node->is_compatibility_mode_enabled();
@@ -838,12 +837,12 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p
}
if (p_flip_h) {
- sc.x *= -1.0;
+ rect.size.x *= -1.0;
tile_ofs.x *= -1.0;
}
if (p_flip_v) {
- sc.y *= -1.0;
+ rect.size.y *= -1.0;
tile_ofs.y *= -1.0;
}