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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-02 23:16:16 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-02 23:16:16 +0200
commit3ea3addc79038a47d0aef783455752aef5cb11c8 (patch)
tree276cbc95177261eb6621c45db498718dae1bad8b
parentc17a541650184ce05ff9153a71a6f37a4d8ea63e (diff)
Improve CodeEdit's callhint highlight visibility
This makes the currently edited parameter more visible in the script editor's code completion hint.
-rw-r--r--scene/gui/code_edit.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 45d74c631a..32922f609d 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -225,8 +225,15 @@ void CodeEdit::_notification(int p_what) {
round_ofs = round_ofs.round();
draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, cache.font_size, font_color);
if (end > 0) {
- Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + line_spacing - 1);
- draw_line(b, b + Vector2(end - begin, 0), font_color);
+ // Draw an underline for the currently edited function parameter.
+ const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + line_spacing);
+ draw_line(b, b + Vector2(end - begin, 0), font_color, 2);
+
+ // Draw a translucent text highlight as well.
+ const Rect2 highlight_rect = Rect2(
+ hint_ofs + sb->get_offset() + Vector2(begin, 0),
+ Vector2(end - begin, font_height));
+ draw_rect(highlight_rect, font_color * Color(1, 1, 1, 0.2));
}
line_spacing += cache.line_spacing;
}