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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-07-08 19:14:31 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-07-08 19:24:27 +0200 |
commit | 3e305ea036eaebd7de4747ba5abbbaabd2cdb699 (patch) | |
tree | 987981de7488addc16772d2300f8358a51a36658 | |
parent | 56269e2db835e50a4cf2681bb73c44ae41fcca10 (diff) |
Fix WebSocketClient consuming data during hanshake
Was missing a break of the while loop on connection.
This potentially caused early data frames to be trashed.
-rw-r--r-- | modules/websocket/wsl_client.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp index b2d865a58f..86374e8f80 100644 --- a/modules/websocket/wsl_client.cpp +++ b/modules/websocket/wsl_client.cpp @@ -92,6 +92,7 @@ void WSLClient::_do_handshake() { data->id = 1; _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); _on_connect(protocol); + break; } _resp_pos += 1; } |