diff options
author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-02-27 02:45:17 +0100 |
---|---|---|
committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-02-27 02:45:21 +0100 |
commit | 3e0846e65b2ca4a6c7289d092715bbdc16b3848a (patch) | |
tree | 4a857a48afc4eeec986f6d55b4f9c8eef1632c71 | |
parent | 823fb59e107332de64dddd8e5d7f2fba92e95bb0 (diff) |
Mono: Some editor usability improvements
- Move "Mono" popup menu from the top right corner to `Projects -> Tools` as a submenu.
- Add "Build solution" button to the top right corner. Makes it more visible and quicker to access.
- Fix build list in the bottom panel unselect an item when clicking on empty space. Previously it would hide the issues panel but the item would remain selected, making it impossible to display the issues panel again if there was only one item.
-rw-r--r-- | modules/mono/editor/godotsharp_editor.cpp | 22 | ||||
-rw-r--r-- | modules/mono/editor/mono_bottom_panel.cpp | 7 | ||||
-rw-r--r-- | modules/mono/editor/mono_bottom_panel.h | 4 |
3 files changed, 20 insertions, 13 deletions
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index c3c9175726..5b68810017 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -167,9 +167,6 @@ void GodotSharpEditor::_remove_create_sln_menu_option() { menu_popup->remove_item(menu_popup->get_item_index(MENU_CREATE_SLN)); - if (menu_popup->get_item_count() == 0) - menu_button->hide(); - bottom_panel_btn->show(); } @@ -413,9 +410,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { editor->add_child(memnew(MonoReloadNode)); - menu_button = memnew(MenuButton); - menu_button->set_text(TTR("Mono")); - menu_popup = menu_button->get_popup(); + menu_popup = memnew(PopupMenu); + menu_popup->hide(); + menu_popup->set_as_toplevel(true); + menu_popup->set_pass_on_modal_close_click(false); + + editor->add_tool_submenu_item("Mono", menu_popup); // TODO: Remove or edit this info dialog once Mono support is no longer in alpha { @@ -478,10 +478,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { menu_popup->connect("id_pressed", this, "_menu_option_pressed"); - if (menu_popup->get_item_count() == 0) - menu_button->hide(); - - editor->get_menu_hb()->add_child(menu_button); + ToolButton *build_button = memnew(ToolButton); + build_button->set_text("Build"); + build_button->set_tooltip("Build solution"); + build_button->set_focus_mode(Control::FOCUS_NONE); + build_button->connect("pressed", MonoBottomPanel::get_singleton(), "_build_project_pressed"); + editor->get_menu_hb()->add_child(build_button); // External editor settings EditorSettings *ed_settings = EditorSettings::get_singleton(); diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index cc9822e319..21ce9ca5c4 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -125,9 +125,14 @@ void MonoBottomPanel::_build_tabs_item_selected(int p_idx) { void MonoBottomPanel::_build_tabs_nothing_selected() { - if (build_tabs->get_tab_count() != 0) // just in case + if (build_tabs->get_tab_count() != 0) { // just in case build_tabs->set_visible(false); + // This callback is called when clicking on the empty space of the list. + // ItemList won't deselect the items automatically, so we must do it ourselves. + build_tabs_list->unselect_all(); + } + warnings_btn->set_visible(false); errors_btn->set_visible(false); view_log_btn->set_visible(false); diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h index d3109592a9..406e46f7ce 100644 --- a/modules/mono/editor/mono_bottom_panel.h +++ b/modules/mono/editor/mono_bottom_panel.h @@ -51,8 +51,8 @@ class MonoBottomPanel : public VBoxContainer { ItemList *build_tabs_list; TabContainer *build_tabs; - Button *warnings_btn; - Button *errors_btn; + ToolButton *warnings_btn; + ToolButton *errors_btn; Button *view_log_btn; void _update_build_tabs_list(); |