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author | merumelu <merumelu@protonmail.com> | 2019-11-12 16:42:32 +0100 |
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committer | merumelu <merumelu@protonmail.com> | 2019-11-12 16:43:31 +0100 |
commit | 3de002db30e6d24b185f99c0269018002913d6a3 (patch) | |
tree | 29eb6a6bde6baaf55cf604c0b3b04287378b3eb4 | |
parent | 62a09a2ee351430f9d55eee337691958e877cc68 (diff) |
Doc: Add return values for SceneTree::reload_current_scene
-rw-r--r-- | doc/classes/SceneTree.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index e14a3b3759..bf22b865d3 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -194,7 +194,7 @@ </return> <description> Reloads the currently active scene. - Returns an [enum Error] code as described in [method change_scene], with the addition of [constant ERR_UNCONFIGURED] if no [member current_scene] was defined yet. + Returns [constant OK] on success, [constant ERR_UNCONFIGURED] if no [member current_scene] was defined yet, [constant ERR_CANT_OPEN] if [member current_scene] cannot be loaded into a [PackedScene], or [constant ERR_CANT_CREATE] if the scene cannot be instantiated. </description> </method> <method name="set_auto_accept_quit"> |