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authorJuan Linietsky <reduzio@gmail.com>2014-07-06 11:49:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-07-06 11:49:27 -0300
commit3d68949a1cc41b4865618bddde23122f66764ee1 (patch)
tree53a988954a59793223542ff362f70089515dd630
parentcd80d442a212a119b4bfce95dce78a08cbc49490 (diff)
2D Animation Improvements
-=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
-rw-r--r--core/math/math_2d.cpp6
-rw-r--r--core/math/math_2d.h3
-rw-r--r--platform/android/java/src/com/android/godot/Godot.java2
-rw-r--r--platform/android/java_glue.cpp5
-rw-r--r--scene/2d/node_2d.cpp6
-rw-r--r--scene/2d/path_2d.cpp270
-rw-r--r--scene/2d/path_2d.h59
-rw-r--r--scene/register_scene_types.cpp1
-rw-r--r--scene/resources/curve.cpp587
-rw-r--r--scene/resources/curve.h75
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
-rw-r--r--tools/editor/editor_settings.cpp6
-rw-r--r--tools/editor/icons/icon_bone.pngbin0 -> 2992 bytes
-rw-r--r--tools/editor/icons/icon_curve_curve.pngbin0 -> 561 bytes
-rw-r--r--tools/editor/icons/icon_unbone.pngbin0 -> 3000 bytes
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp652
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h35
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.cpp157
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.h21
-rw-r--r--tools/editor/plugins/path_editor_plugin.cpp8
-rw-r--r--tools/editor/plugins/path_editor_plugin.h142
22 files changed, 1687 insertions, 350 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp
index acaaa327f3..6c160abaca 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/math_2d.cpp
@@ -74,7 +74,7 @@ float Vector2::distance_squared_to(const Vector2& p_vector2) const {
float Vector2::angle_to(const Vector2& p_vector2) const {
- return Math::atan2( x-p_vector2.x, y - p_vector2.y );
+ return Math::atan2( tangent().dot(p_vector2), dot(p_vector2) );
}
float Vector2::dot(const Vector2& p_other) const {
@@ -594,6 +594,10 @@ Matrix32 Matrix32::rotated(float p_phi) const {
}
+float Matrix32::basis_determinant() const {
+
+ return elements[0].x * elements[1].y - elements[0].y * elements[1].x;
+}
Matrix32 Matrix32::interpolate_with(const Matrix32& p_transform, float p_c) const {
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 2c8749f79d..3cc5bdc843 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -553,6 +553,9 @@ struct Matrix32 {
void scale_basis(const Vector2& p_scale);
void translate( real_t p_tx, real_t p_ty);
void translate( const Vector2& p_translation );
+
+ float basis_determinant() const;
+
Vector2 get_scale() const;
_FORCE_INLINE_ const Vector2& get_origin() const { return elements[2]; }
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java
index 11fb894545..658c272321 100644
--- a/platform/android/java/src/com/android/godot/Godot.java
+++ b/platform/android/java/src/com/android/godot/Godot.java
@@ -319,7 +319,7 @@ public class Godot extends Activity implements SensorEventListener
//check for apk expansion API
- if (true) {
+ if (!true) {
command_line = getCommandLine();
boolean use_apk_expansion=false;
String main_pack_md5=null;
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 5c39cdbacc..e67388b6f5 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -1573,13 +1573,18 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
+ print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count));
+
for (int i=0; i<MIN(count,VARIANT_ARG_MAX); i++) {
jobject obj = env->GetObjectArrayElement(params, i);
args[i] = _jobject_to_variant(env, obj);
+ print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type()));
+
};
+
obj->call_deferred(str_method, args[0],args[1],args[2],args[3],args[4]);
// something
};
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 85adfbbbde..9c28212529 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -51,9 +51,9 @@ bool Node2D::edit_has_pivot() const {
Variant Node2D::edit_get_state() const {
Array state;
- state.push_back(pos);
- state.push_back(angle);
- state.push_back(scale);
+ state.push_back(get_pos());
+ state.push_back(get_rot());
+ state.push_back(get_scale());
return state;
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 22d56609ee..febec54124 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "path_2d.h"
-
+#include "scene/scene_string_names.h"
void Path2D::_notification(int p_what) {
@@ -90,3 +90,271 @@ Path2D::Path2D() {
set_curve(Ref<Curve2D>( memnew( Curve2D ))); //create one by default
}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+
+void PathFollow2D::_update_transform() {
+
+
+ if (!path)
+ return;
+
+ Ref<Curve2D> c =path->get_curve();
+ if (!c.is_valid())
+ return;
+
+
+ float o = offset;
+ if (loop)
+ o=Math::fposmod(o,c->get_baked_length());
+
+ Vector2 pos = c->interpolate_baked(o,cubic);
+
+ if (rotate) {
+
+ Vector2 n = (c->interpolate_baked(o+lookahead,cubic)-pos).normalized();
+ Vector2 t = -n.tangent();
+ pos+=n*h_offset;
+ pos+=t*v_offset;
+
+ set_rot(t.atan2());
+
+ } else {
+
+ pos.x+=h_offset;
+ pos.y+=v_offset;
+ }
+
+ set_pos(pos);
+
+}
+
+void PathFollow2D::_notification(int p_what) {
+
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_SCENE: {
+
+ Node *parent=get_parent();
+ if (parent) {
+
+ path=parent->cast_to<Path2D>();
+ if (path) {
+ _update_transform();
+ }
+ }
+
+ } break;
+ case NOTIFICATION_EXIT_SCENE: {
+
+
+ path=NULL;
+ } break;
+ }
+
+}
+
+void PathFollow2D::set_cubic_interpolation(bool p_enable) {
+
+ cubic=p_enable;
+}
+
+bool PathFollow2D::get_cubic_interpolation() const {
+
+ return cubic;
+}
+
+
+bool PathFollow2D::_set(const StringName& p_name, const Variant& p_value) {
+
+ if (p_name==SceneStringNames::get_singleton()->offset) {
+ set_offset(p_value);
+ } else if (p_name==SceneStringNames::get_singleton()->unit_offset) {
+ set_unit_offset(p_value);
+ } else if (p_name==SceneStringNames::get_singleton()->rotate) {
+ set_rotate(p_value);
+ } else if (p_name==SceneStringNames::get_singleton()->v_offset) {
+ set_v_offset(p_value);
+ } else if (p_name==SceneStringNames::get_singleton()->h_offset) {
+ set_h_offset(p_value);
+ } else if (String(p_name)=="cubic_interp") {
+ set_cubic_interpolation(p_value);
+ } else if (String(p_name)=="loop") {
+ set_loop(p_value);
+ } else if (String(p_name)=="lookahead") {
+ set_lookahead(p_value);
+ } else
+ return false;
+
+ return true;
+}
+
+bool PathFollow2D::_get(const StringName& p_name,Variant &r_ret) const{
+
+ if (p_name==SceneStringNames::get_singleton()->offset) {
+ r_ret=get_offset();
+ } else if (p_name==SceneStringNames::get_singleton()->unit_offset) {
+ r_ret=get_unit_offset();
+ } else if (p_name==SceneStringNames::get_singleton()->rotate) {
+ r_ret=is_rotating();
+ } else if (p_name==SceneStringNames::get_singleton()->v_offset) {
+ r_ret=get_v_offset();
+ } else if (p_name==SceneStringNames::get_singleton()->h_offset) {
+ r_ret=get_h_offset();
+ } else if (String(p_name)=="cubic_interp") {
+ r_ret=cubic;
+ } else if (String(p_name)=="loop") {
+ r_ret=loop;
+ } else if (String(p_name)=="lookahead") {
+ r_ret=lookahead;
+ } else
+ return false;
+
+ return true;
+
+}
+void PathFollow2D::_get_property_list( List<PropertyInfo> *p_list) const{
+
+ float max=10000;
+ if (path && path->get_curve().is_valid())
+ max=path->get_curve()->get_baked_length();
+ p_list->push_back( PropertyInfo( Variant::REAL, "offset", PROPERTY_HINT_RANGE,"0,"+rtos(max)+",0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE,"0,1,0.0001",PROPERTY_USAGE_EDITOR));
+ p_list->push_back( PropertyInfo( Variant::REAL, "h_offset") );
+ p_list->push_back( PropertyInfo( Variant::REAL, "v_offset") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "rotate") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "cubic_interp"));
+ p_list->push_back( PropertyInfo( Variant::BOOL, "loop"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "lookahead",PROPERTY_HINT_RANGE,"0.001,1024.0,0.001"));
+}
+
+
+void PathFollow2D::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow2D::set_offset);
+ ObjectTypeDB::bind_method(_MD("get_offset"),&PathFollow2D::get_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_h_offset","h_offset"),&PathFollow2D::set_h_offset);
+ ObjectTypeDB::bind_method(_MD("get_h_offset"),&PathFollow2D::get_h_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_v_offset","v_offset"),&PathFollow2D::set_v_offset);
+ ObjectTypeDB::bind_method(_MD("get_v_offset"),&PathFollow2D::get_v_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_unit_offset","unit_offset"),&PathFollow2D::set_unit_offset);
+ ObjectTypeDB::bind_method(_MD("get_unit_offset"),&PathFollow2D::get_unit_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_rotate","enable"),&PathFollow2D::set_rotate);
+ ObjectTypeDB::bind_method(_MD("is_rotating"),&PathFollow2D::is_rotating);
+
+ ObjectTypeDB::bind_method(_MD("set_cubic_interpolation","enable"),&PathFollow2D::set_cubic_interpolation);
+ ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"),&PathFollow2D::get_cubic_interpolation);
+
+ ObjectTypeDB::bind_method(_MD("set_loop","loop"),&PathFollow2D::set_loop);
+ ObjectTypeDB::bind_method(_MD("has_loop"),&PathFollow2D::has_loop);
+
+
+}
+
+void PathFollow2D::set_offset(float p_offset) {
+
+ offset=p_offset;
+ if (path)
+ _update_transform();
+ _change_notify("offset");
+ _change_notify("unit_offset");
+
+}
+
+void PathFollow2D::set_h_offset(float p_h_offset) {
+
+ h_offset=p_h_offset;
+ if (path)
+ _update_transform();
+
+}
+
+float PathFollow2D::get_h_offset() const {
+
+ return h_offset;
+}
+
+void PathFollow2D::set_v_offset(float p_v_offset) {
+
+ v_offset=p_v_offset;
+ if (path)
+ _update_transform();
+
+}
+
+float PathFollow2D::get_v_offset() const {
+
+ return v_offset;
+}
+
+
+float PathFollow2D::get_offset() const{
+
+ return offset;
+}
+
+void PathFollow2D::set_unit_offset(float p_unit_offset) {
+
+ if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
+ set_offset(p_unit_offset*path->get_curve()->get_baked_length());
+
+}
+
+float PathFollow2D::get_unit_offset() const{
+
+ if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
+ return get_offset()/path->get_curve()->get_baked_length();
+ else
+ return 0;
+}
+
+void PathFollow2D::set_lookahead(float p_lookahead) {
+
+ lookahead=p_lookahead;
+
+}
+
+float PathFollow2D::get_lookahead() const{
+
+ return lookahead;
+}
+
+void PathFollow2D::set_rotate(bool p_rotate) {
+
+ rotate=p_rotate;
+ _update_transform();
+}
+
+bool PathFollow2D::is_rotating() const {
+
+ return rotate;
+}
+
+void PathFollow2D::set_loop(bool p_loop) {
+
+ loop=p_loop;
+}
+
+bool PathFollow2D::has_loop() const{
+
+ return loop;
+}
+
+
+PathFollow2D::PathFollow2D() {
+
+ offset=0;
+ h_offset=0;
+ v_offset=0;
+ path=NULL;
+ rotate=true;
+ cubic=true;
+ loop=true;
+ lookahead=4;
+}
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index f401f9da4c..90f57c8eac 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -54,4 +54,63 @@ public:
Path2D();
};
+
+
+class PathFollow2D : public Node2D {
+
+ OBJ_TYPE(PathFollow2D,Node2D);
+public:
+
+
+private:
+ Path2D *path;
+ real_t offset;
+ real_t h_offset;
+ real_t v_offset;
+ real_t lookahead;
+ bool cubic;
+ bool loop;
+ bool rotate;
+
+ void _update_transform();
+
+
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_offset(float p_offset);
+ float get_offset() const;
+
+ void set_h_offset(float p_h_offset);
+ float get_h_offset() const;
+
+ void set_v_offset(float p_v_offset);
+ float get_v_offset() const;
+
+ void set_unit_offset(float p_unit_offset);
+ float get_unit_offset() const;
+
+ void set_lookahead(float p_lookahead);
+ float get_lookahead() const;
+
+ void set_loop(bool p_loop);
+ bool has_loop() const;
+
+ void set_rotate(bool p_enabled);
+ bool is_rotating() const;
+
+ void set_cubic_interpolation(bool p_enable);
+ bool get_cubic_interpolation() const;
+
+ PathFollow2D();
+};
+
+
#endif // PATH_2D_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 9a6454e416..ff8660a387 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -562,6 +562,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<ConcavePolygonShape2D>();
ObjectTypeDB::register_type<Curve2D>();
ObjectTypeDB::register_type<Path2D>();
+ ObjectTypeDB::register_type<PathFollow2D>();
OS::get_singleton()->yield(); //may take time to init
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index f39bbf4c4e..ae2c07ff56 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -44,6 +44,7 @@ static _FORCE_INLINE_ T _bezier_interp(real_t t, T start, T control_1, T control
+ end * t3;
}
+#if 0
int Curve2D::get_point_count() const {
@@ -379,21 +380,16 @@ Curve2D::Curve2D()
{
}
+#endif
-/***********************************************************************************/
-/***********************************************************************************/
-/***********************************************************************************/
-/***********************************************************************************/
-/***********************************************************************************/
-/***********************************************************************************/
-int Curve3D::get_point_count() const {
+int Curve2D::get_point_count() const {
return points.size();
}
-void Curve3D::add_point(const Vector3& p_pos, const Vector3& p_in, const Vector3& p_out,int p_atpos) {
+void Curve2D::add_point(const Vector2& p_pos, const Vector2& p_in, const Vector2& p_out,int p_atpos) {
Point n;
n.pos=p_pos;
@@ -408,7 +404,8 @@ void Curve3D::add_point(const Vector3& p_pos, const Vector3& p_in, const Vector3
baked_cache_dirty=true;
emit_signal(CoreStringNames::get_singleton()->changed);
}
-void Curve3D::set_point_pos(int p_index, const Vector3& p_pos) {
+
+void Curve2D::set_point_pos(int p_index, const Vector2& p_pos) {
ERR_FAIL_INDEX(p_index,points.size());
@@ -417,31 +414,15 @@ void Curve3D::set_point_pos(int p_index, const Vector3& p_pos) {
emit_signal(CoreStringNames::get_singleton()->changed);
}
-Vector3 Curve3D::get_point_pos(int p_index) const {
+Vector2 Curve2D::get_point_pos(int p_index) const {
- ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector2());
return points[p_index].pos;
}
-void Curve3D::set_point_tilt(int p_index, float p_tilt) {
-
- ERR_FAIL_INDEX(p_index,points.size());
-
- points[p_index].tilt=p_tilt;
- baked_cache_dirty=true;
- emit_signal(CoreStringNames::get_singleton()->changed);
-
-}
-float Curve3D::get_point_tilt(int p_index) const {
-
- ERR_FAIL_INDEX_V(p_index,points.size(),0);
- return points[p_index].tilt;
-}
-
-
-void Curve3D::set_point_in(int p_index, const Vector3& p_in) {
+void Curve2D::set_point_in(int p_index, const Vector2& p_in) {
ERR_FAIL_INDEX(p_index,points.size());
@@ -450,14 +431,14 @@ void Curve3D::set_point_in(int p_index, const Vector3& p_in) {
emit_signal(CoreStringNames::get_singleton()->changed);
}
-Vector3 Curve3D::get_point_in(int p_index) const {
+Vector2 Curve2D::get_point_in(int p_index) const {
- ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector2());
return points[p_index].in;
}
-void Curve3D::set_point_out(int p_index, const Vector3& p_out) {
+void Curve2D::set_point_out(int p_index, const Vector2& p_out) {
ERR_FAIL_INDEX(p_index,points.size());
@@ -467,15 +448,15 @@ void Curve3D::set_point_out(int p_index, const Vector3& p_out) {
}
-Vector3 Curve3D::get_point_out(int p_index) const {
+Vector2 Curve2D::get_point_out(int p_index) const {
- ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector2());
return points[p_index].out;
}
-void Curve3D::remove_point(int p_index) {
+void Curve2D::remove_point(int p_index) {
ERR_FAIL_INDEX(p_index,points.size());
points.remove(p_index);
@@ -483,25 +464,25 @@ void Curve3D::remove_point(int p_index) {
emit_signal(CoreStringNames::get_singleton()->changed);
}
-Vector3 Curve3D::interpolate(int p_index, float p_offset) const {
+Vector2 Curve2D::interpolate(int p_index, float p_offset) const {
int pc = points.size();
- ERR_FAIL_COND_V(pc==0,Vector3());
+ ERR_FAIL_COND_V(pc==0,Vector2());
if (p_index >= pc-1)
return points[pc-1].pos;
else if (p_index<0)
return points[0].pos;
- Vector3 p0 = points[p_index].pos;
- Vector3 p1 = p0+points[p_index].out;
- Vector3 p3 = points[p_index+1].pos;
- Vector3 p2 = p3+points[p_index+1].in;
+ Vector2 p0 = points[p_index].pos;
+ Vector2 p1 = p0+points[p_index].out;
+ Vector2 p3 = points[p_index+1].pos;
+ Vector2 p2 = p3+points[p_index+1].in;
return _bezier_interp(p_offset,p0,p1,p2,p3);
}
-Vector3 Curve3D::interpolatef(real_t p_findex) const {
+Vector2 Curve2D::interpolatef(real_t p_findex) const {
if (p_findex>0)
@@ -513,216 +494,476 @@ Vector3 Curve3D::interpolatef(real_t p_findex) const {
}
-#if 0
-DVector<Point3> Curve3D::bake(int p_subdivs) const {
- int pc = points.size();
+void Curve2D::_bake_segment2d(Map<float,Vector2>& r_bake, float p_begin, float p_end,const Vector2& p_a,const Vector2& p_out,const Vector2& p_b, const Vector2& p_in,int p_depth,int p_max_depth,float p_tol) const {
- DVector<Point3> ret;
- if (pc<3)
- return ret;
+ float mp = p_begin+(p_end-p_begin)*0.5;
+ Vector2 beg = _bezier_interp(p_begin,p_a,p_a+p_out,p_b+p_in,p_b);
+ Vector2 mid = _bezier_interp(mp,p_a,p_a+p_out,p_b+p_in,p_b);
+ Vector2 end = _bezier_interp(p_end,p_a,p_a+p_out,p_b+p_in,p_b);
- ret.resize((pc-1)*p_subdivs+1);
+ Vector2 na = (mid-beg).normalized();
+ Vector2 nb = (end-mid).normalized();
+ float dp = na.dot(nb);
- DVector<Point3>::Write w = ret.write();
- const Point *r = points.ptr();
+ if (dp<Math::cos(Math::deg2rad(p_tol))) {
- for(int i=0;i<pc;i++) {
+ r_bake[mp]=mid;
+ }
- int ofs = pc*p_subdivs;
+ if (p_depth<p_max_depth) {
+ _bake_segment2d(r_bake,p_begin,mp,p_a,p_out,p_b,p_in,p_depth+1,p_max_depth,p_tol);
+ _bake_segment2d(r_bake,mp,p_end,p_a,p_out,p_b,p_in,p_depth+1,p_max_depth,p_tol);
+ }
+}
- int limit=(i==pc-1)?p_subdivs+1:p_subdivs;
- for(int j=0;j<limit;j++) {
- Vector3 p0 = r[i].pos;
- Vector3 p1 = p0+r[i].out;
- Vector3 p3 = r[i].pos;
- Vector3 p3 = p3+r[i].in;
- real_t t = j/(real_t)p_subdivs;
+void Curve2D::_bake() const {
- w[ofs+j]=_bezier_interp(t,p0,p1,p3,p3);
+ if (!baked_cache_dirty)
+ return;
- }
+ baked_max_ofs=0;
+ baked_cache_dirty=false;
+
+ if (points.size()==0) {
+ baked_point_cache.resize(0);
+ return;
}
- w = DVector<Point3>::Write();
+ if (points.size()==1) {
- return ret;
-}
+ baked_point_cache.resize(1);
+ baked_point_cache.set(0,points[0].pos);
+ return;
+ }
+ Vector2 pos=points[0].pos;
+ int point=0;
+ float ofs=0;
+ List<Vector2> pointlist;
-void Curve3D::advance(real_t p_distance,int &r_index, real_t &r_pos) const {
- int pc = points.size();
- ERR_FAIL_COND(pc<3);
- if (r_index<0 || r_index>=(pc-1))
- return;
+ for(int i=0;i<points.size()-1;i++) {
- Vector3 pos = interpolate(r_index,r_pos);
+ float slen=points[i].pos.distance_to(points[i+1].pos);
+ float divs = slen / bake_interval;
+ if (divs>1)
+ divs=1;
- float sign=p_distance<0 ? -1 : 1;
- p_distance=Math::abs(p_distance);
+ float step = divs*0.1; // 10 substeps ought to be enough?
+ float p = 0;
- real_t base = r_index+r_pos;
- real_t top = 0.1; //a tenth is in theory representative
- int iterations=33;
+ while(p<1.0) {
+ float np=p+step;
+ if (np>1.0)
+ np=1.0;
- for(int i=0;i<iterations;i++) {
+ Vector2 npp = _bezier_interp(np, points[i].pos,points[i].pos+points[i].out,points[i+1].pos+points[i+1].in,points[i+1].pos);
+ float d = pos.distance_to(npp);
+ if (d>bake_interval) {
+ // OK! between P and NP there _has_ to be Something, let's go searching!
+
+ int iterations = 10; //lots of detail!
+
+ float low = p;
+ float hi = np;
+ float mid = low+(hi-low)*0.5;
+
+ for(int j=0;j<iterations;j++) {
+
+
+ npp = _bezier_interp(mid, points[i].pos,points[i].pos+points[i].out,points[i+1].pos+points[i+1].in,points[i+1].pos);
+ d = pos.distance_to(npp);
+
+ if (bake_interval < d)
+ hi=mid;
+ else
+ low=mid;
+ mid = low+(hi-low)*0.5;
+
+ }
+
+ pos=npp;
+ p=mid;
+ pointlist.push_back(pos);
+ } else {
+
+ p=np;
+ }
- real_t o=base+top*sign;
- if (sign>0 && o >=pc) {
- top=pc-base;
- break;
- } else if (sign<0 && o <0) {
- top=-base;
- break;
}
+ }
- Vector3 new_d = interpolatef(o);
+ Vector2 lastpos = points[points.size()-1].pos;
- if (new_d.distance_to(pos) > p_distance)
- break;
- top*=3.0;
+
+ float rem = pos.distance_to(lastpos);
+ baked_max_ofs=(pointlist.size()-1)*bake_interval+rem;
+ pointlist.push_back(lastpos);
+
+ baked_point_cache.resize(pointlist.size());
+ Vector2Array::Write w = baked_point_cache.write();
+ int idx=0;
+
+
+ for(List<Vector2>::Element *E=pointlist.front();E;E=E->next()) {
+
+ w[idx]=E->get();
+ idx++;
}
+}
- real_t bottom = 0.0;
- iterations=8;
- real_t final_offset;
+float Curve2D::get_baked_length() const {
+ if (baked_cache_dirty)
+ _bake();
- for(int i=0;i<iterations;i++) {
+ return baked_max_ofs;
+}
+Vector2 Curve2D::interpolate_baked(float p_offset,bool p_cubic) const{
- real_t middle = (bottom+top)*0.5;
- real_t o=base+middle*sign;
- Vector3 new_d = interpolatef(o);
+ if (baked_cache_dirty)
+ _bake();
- if (new_d.distance_to(pos) > p_distance) {
- bottom=middle;
- } else {
- top=middle;
- }
- final_offset=o;
+ //validate//
+ int pc = baked_point_cache.size();
+ if (pc==0) {
+ ERR_EXPLAIN("No points in Curve2D");
+ ERR_FAIL_COND_V(pc==0,Vector2());
}
- r_index=(int)final_offset;
- r_pos=Math::fmod(final_offset,1.0);
+ if (pc==1)
+ return baked_point_cache.get(0);
+
+ int bpc=baked_point_cache.size();
+ Vector2Array::Read r = baked_point_cache.read();
+
+ if (p_offset<0)
+ return r[0];
+ if (p_offset>=baked_max_ofs)
+ return r[bpc-1];
+
+ int idx = Math::floor(p_offset/bake_interval);
+ float frac = Math::fmod(p_offset,bake_interval);
+
+ if (idx>=bpc-1) {
+ return r[bpc-1];
+ } else if (idx==bpc-2) {
+ frac/=Math::fmod(baked_max_ofs,bake_interval);
+ } else {
+ frac/=bake_interval;
+ }
+
+ if (p_cubic) {
+
+ Vector2 pre = idx>0? r[idx-1] : r[idx];
+ Vector2 post = (idx<(bpc-2))? r[idx+2] : r[idx+1];
+ return r[idx].cubic_interpolate(r[idx+1],pre,post,frac);
+ } else {
+ return r[idx].linear_interpolate(r[idx+1],frac);
+ }
+}
+
+Vector2Array Curve2D::get_baked_points() const {
+
+ if (baked_cache_dirty)
+ _bake();
+
+ return baked_point_cache;
}
-void Curve3D::get_approx_position_from_offset(real_t p_offset,int &r_index, real_t &r_pos,int p_subdivs) const {
+void Curve2D::set_bake_interval(float p_tolerance){
+
+ bake_interval=p_tolerance;
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+
+}
- ERR_FAIL_COND(points.size()<3);
+float Curve2D::get_bake_interval() const{
- real_t accum=0;
+ return bake_interval;
+}
+Dictionary Curve2D::_get_data() const {
+
+ Dictionary dc;
+
+ Vector2Array d;
+ d.resize(points.size()*3);
+ Vector2Array::Write w = d.write();
for(int i=0;i<points.size();i++) {
- Vector3 prev_p=interpolate(i,0);
+ w[i*3+0]=points[i].in;
+ w[i*3+1]=points[i].out;
+ w[i*3+2]=points[i].pos;
+ }
- for(int j=1;j<=p_subdivs;j++) {
+ w=Vector2Array::Write();
- real_t frac = j/(real_t)p_subdivs;
- Vector3 p = interpolate(i,frac);
- real_t d = p.distance_to(prev_p);
+ dc["points"]=d;
- accum+=d;
- if (accum>p_offset) {
+ return dc;
+}
+void Curve2D::_set_data(const Dictionary& p_data){
- r_index=j-1;
- if (d>0) {
- real_t mf = (p_offset-(accum-d)) / d;
- r_pos=frac-(1.0-mf);
- } else {
- r_pos=frac;
- }
+ ERR_FAIL_COND(!p_data.has("points"));
- return;
- }
+ Vector2Array rp=p_data["points"];
+ int pc = rp.size();
+ ERR_FAIL_COND(pc%3!=0);
+ points.resize(pc/3);
+ Vector2Array::Read r = rp.read();
- prev_p=p;
+ for(int i=0;i<points.size();i++) {
+
+ points[i].in=r[i*3+0];
+ points[i].out=r[i*3+1];
+ points[i].pos=r[i*3+2];
+ }
+
+ baked_cache_dirty=true;
+
+}
+
+
+Vector2Array Curve2D::tesselate(int p_max_stages,float p_tolerance) const {
+
+ Vector2Array tess;
+
+
+ if (points.size()==0) {
+ return tess;
+ }
+ Vector< Map<float,Vector2> > midpoints;
+
+ midpoints.resize(points.size()-1);
+
+ int pc=1;
+ for(int i=0;i<points.size()-1;i++) {
+
+ _bake_segment2d(midpoints[i],0,1,points[i].pos,points[i].out,points[i+1].pos,points[i+1].in,0,p_max_stages,p_tolerance);
+ pc++;
+ pc+=midpoints[i].size();
+
+ }
+
+ tess.resize(pc);
+ Vector2Array::Write bpw=tess.write();
+ bpw[0]=points[0].pos;
+ int pidx=0;
+
+ for(int i=0;i<points.size()-1;i++) {
+
+ for(Map<float,Vector2>::Element *E=midpoints[i].front();E;E=E->next()) {
+
+ pidx++;
+ bpw[pidx] = E->get();
}
+
+ pidx++;
+ bpw[pidx] = points[i+1].pos;
+
}
- r_index=points.size()-1;
- r_pos=1.0;
+ bpw=Vector2Array::Write ();
+ return tess;
}
+void Curve2D::_bind_methods() {
-void Curve3D::set_points_in(const Vector3Array& p_points) {
+ ObjectTypeDB::bind_method(_MD("get_point_count"),&Curve2D::get_point_count);
+ ObjectTypeDB::bind_method(_MD("add_point","pos","in","out","atpos"),&Curve2D::add_point,DEFVAL(Vector2()),DEFVAL(Vector2()),DEFVAL(-1));
+ ObjectTypeDB::bind_method(_MD("set_point_pos","idx","pos"),&Curve2D::set_point_pos);
+ ObjectTypeDB::bind_method(_MD("get_point_pos","idx"),&Curve2D::get_point_pos);
+ ObjectTypeDB::bind_method(_MD("set_point_in","idx","pos"),&Curve2D::set_point_in);
+ ObjectTypeDB::bind_method(_MD("get_point_in","idx"),&Curve2D::get_point_in);
+ ObjectTypeDB::bind_method(_MD("set_point_out","idx","pos"),&Curve2D::set_point_out);
+ ObjectTypeDB::bind_method(_MD("get_point_out","idx"),&Curve2D::get_point_out);
+ ObjectTypeDB::bind_method(_MD("remove_point","idx"),&Curve2D::remove_point);
+ ObjectTypeDB::bind_method(_MD("interpolate","idx","t"),&Curve2D::interpolate);
+ ObjectTypeDB::bind_method(_MD("interpolatef","fofs"),&Curve2D::interpolatef);
+ //ObjectTypeDB::bind_method(_MD("bake","subdivs"),&Curve2D::bake,DEFVAL(10));
+ ObjectTypeDB::bind_method(_MD("set_bake_interval","distance"),&Curve2D::set_bake_interval);
+ ObjectTypeDB::bind_method(_MD("get_bake_interval"),&Curve2D::get_bake_interval);
- points.resize(p_points.size());
- for (int i=0; i<p_points.size(); i++) {
+ ObjectTypeDB::bind_method(_MD("get_baked_length"),&Curve2D::get_baked_length);
+ ObjectTypeDB::bind_method(_MD("interpolate_baked","offset","cubic"),&Curve2D::interpolate_baked,DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("get_baked_points"),&Curve2D::get_baked_points);
- Point p = points[i];
- p.in = p_points[i];
- points[i] = p;
- };
-};
+ ObjectTypeDB::bind_method(_MD("_get_data"),&Curve2D::_get_data);
+ ObjectTypeDB::bind_method(_MD("_set_data"),&Curve2D::_set_data);
-void Curve3D::set_points_out(const Vector3Array& p_points) {
- points.resize(p_points.size());
- for (int i=0; i<p_points.size(); i++) {
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bake_interval",PROPERTY_HINT_RANGE,"0.01,512,0.01"), _SCS("set_bake_interval"),_SCS("get_bake_interval"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data"));
+ /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), _SCS("set_points_out"),_SCS("get_points_out"));
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), _SCS("set_points_pos"),_SCS("get_points_pos"));
+*/
+}
- Point p = points[i];
- p.out = p_points[i];
- points[i] = p;
- };
-};
-void Curve3D::set_points_pos(const Vector3Array& p_points) {
- points.resize(p_points.size());
- for (int i=0; i<p_points.size(); i++) {
- Point p = points[i];
- p.pos = p_points[i];
- points[i] = p;
- };
-};
+Curve2D::Curve2D()
+{
+ baked_cache_dirty=false;
+ baked_max_ofs=0;
+/* add_point(Vector2(-1,0,0));
+ add_point(Vector2(0,2,0));
+ add_point(Vector2(0,3,5));*/
+ bake_interval=5;
-Vector3Array Curve3D::get_points_in() const {
- Vector3Array ret;
- ret.resize(points.size());
- for (int i=0; i<points.size(); i++) {
- ret.set(i, points[i].in);
- };
- return ret;
-};
+}
-Vector3Array Curve3D::get_points_out() const {
- Vector3Array ret;
- ret.resize(points.size());
- for (int i=0; i<points.size(); i++) {
- ret.set(i, points[i].out);
- };
- return ret;
-};
-Vector3Array Curve3D::get_points_pos() const {
- Vector3Array ret;
- ret.resize(points.size());
- for (int i=0; i<points.size(); i++) {
- ret.set(i, points[i].pos);
- };
- return ret;
-};
-#endif
+/***********************************************************************************/
+/***********************************************************************************/
+/***********************************************************************************/
+/***********************************************************************************/
+/***********************************************************************************/
+/***********************************************************************************/
+
+int Curve3D::get_point_count() const {
+
+ return points.size();
+}
+void Curve3D::add_point(const Vector3& p_pos, const Vector3& p_in, const Vector3& p_out,int p_atpos) {
+
+ Point n;
+ n.pos=p_pos;
+ n.in=p_in;
+ n.out=p_out;
+ if (p_atpos>=0 && p_atpos<points.size())
+ points.insert(p_atpos,n);
+ else
+ points.push_back(n);
+
+
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+void Curve3D::set_point_pos(int p_index, const Vector3& p_pos) {
+
+ ERR_FAIL_INDEX(p_index,points.size());
+
+ points[p_index].pos=p_pos;
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+
+}
+Vector3 Curve3D::get_point_pos(int p_index) const {
+
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ return points[p_index].pos;
+
+}
+
+void Curve3D::set_point_tilt(int p_index, float p_tilt) {
+
+ ERR_FAIL_INDEX(p_index,points.size());
+
+ points[p_index].tilt=p_tilt;
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+
+}
+float Curve3D::get_point_tilt(int p_index) const {
+
+ ERR_FAIL_INDEX_V(p_index,points.size(),0);
+ return points[p_index].tilt;
+
+}
+
+
+void Curve3D::set_point_in(int p_index, const Vector3& p_in) {
+
+ ERR_FAIL_INDEX(p_index,points.size());
+
+ points[p_index].in=p_in;
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+
+}
+Vector3 Curve3D::get_point_in(int p_index) const {
+
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ return points[p_index].in;
+
+}
+
+void Curve3D::set_point_out(int p_index, const Vector3& p_out) {
+
+ ERR_FAIL_INDEX(p_index,points.size());
+
+ points[p_index].out=p_out;
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+
+}
+
+Vector3 Curve3D::get_point_out(int p_index) const {
+
+ ERR_FAIL_INDEX_V(p_index,points.size(),Vector3());
+ return points[p_index].out;
+
+}
+
+
+void Curve3D::remove_point(int p_index) {
+
+ ERR_FAIL_INDEX(p_index,points.size());
+ points.remove(p_index);
+ baked_cache_dirty=true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+Vector3 Curve3D::interpolate(int p_index, float p_offset) const {
+
+ int pc = points.size();
+ ERR_FAIL_COND_V(pc==0,Vector3());
+
+ if (p_index >= pc-1)
+ return points[pc-1].pos;
+ else if (p_index<0)
+ return points[0].pos;
+
+ Vector3 p0 = points[p_index].pos;
+ Vector3 p1 = p0+points[p_index].out;
+ Vector3 p3 = points[p_index+1].pos;
+ Vector3 p2 = p3+points[p_index+1].in;
+
+ return _bezier_interp(p_offset,p0,p1,p2,p3);
+}
+
+Vector3 Curve3D::interpolatef(real_t p_findex) const {
+
+
+ if (p_findex>0)
+ p_findex=0;
+ else if (p_findex>=points.size())
+ p_findex=points.size();
+
+ return interpolate((int)p_findex,Math::fmod(p_findex,1.0));
+
+}
void Curve3D::_bake_segment3d(Map<float,Vector3>& r_bake, float p_begin, float p_end,const Vector3& p_a,const Vector3& p_out,const Vector3& p_b, const Vector3& p_in,int p_depth,int p_max_depth,float p_tol) const {
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 046359b9b6..e361604ce3 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -30,7 +30,7 @@
#define CURVE_H
#include "resource.h"
-
+#if 0
class Curve2D : public Resource {
OBJ_TYPE(Curve2D,Resource);
@@ -79,6 +79,79 @@ public:
Curve2D();
};
+#endif
+
+
+class Curve2D : public Resource {
+
+ OBJ_TYPE(Curve2D,Resource);
+
+ struct Point {
+
+ Vector2 in;
+ Vector2 out;
+ Vector2 pos;
+ };
+
+
+ Vector<Point> points;
+
+ struct BakedPoint {
+
+ float ofs;
+ Vector2 point;
+ };
+
+ mutable bool baked_cache_dirty;
+ mutable Vector2Array baked_point_cache;
+ mutable float baked_max_ofs;
+
+
+ void _bake() const;
+
+ float bake_interval;
+
+ void _bake_segment2d(Map<float,Vector2>& r_bake, float p_begin, float p_end,const Vector2& p_a,const Vector2& p_out,const Vector2& p_b, const Vector2& p_in,int p_depth,int p_max_depth,float p_tol) const;
+ Dictionary _get_data() const;
+ void _set_data(const Dictionary &p_data);
+
+protected:
+
+ static void _bind_methods();
+
+
+
+public:
+
+
+ int get_point_count() const;
+ void add_point(const Vector2& p_pos, const Vector2& p_in=Vector2(), const Vector2& p_out=Vector2(),int p_atpos=-1);
+ void set_point_pos(int p_index, const Vector2& p_pos);
+ Vector2 get_point_pos(int p_index) const;
+ void set_point_in(int p_index, const Vector2& p_in);
+ Vector2 get_point_in(int p_index) const;
+ void set_point_out(int p_index, const Vector2& p_out);
+ Vector2 get_point_out(int p_index) const;
+ void remove_point(int p_index);
+
+ Vector2 interpolate(int p_index, float p_offset) const;
+ Vector2 interpolatef(real_t p_findex) const;
+
+
+ void set_bake_interval(float p_distance);
+ float get_bake_interval() const;
+
+
+ float get_baked_length() const;
+ Vector2 interpolate_baked(float p_offset,bool p_cubic=false) const;
+ Vector2Array get_baked_points() const; //useful for going thru
+
+ Vector2Array tesselate(int p_max_stages=5,float p_tolerance=4) const; //useful for display
+
+
+ Curve2D();
+};
+
class Curve3D : public Resource {
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 40792f5139..0576d5a5b1 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -112,6 +112,7 @@ SceneStringNames::SceneStringNames() {
offset=StaticCString::create("offset");
unit_offset=StaticCString::create("unit_offset");
rotation_mode=StaticCString::create("rotation_mode");
+ rotate=StaticCString::create("rotate");
h_offset=StaticCString::create("h_offset");
v_offset=StaticCString::create("v_offset");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 866c0ea387..d4de0555ed 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -128,6 +128,7 @@ public:
StringName offset;
StringName unit_offset;
StringName rotation_mode;
+ StringName rotate;
StringName v_offset;
StringName h_offset;
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 139d237989..0b896a725e 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -419,6 +419,12 @@ void EditorSettings::_load_defaults() {
set("3d_editor/zoom_modifier",4);
hints["3d_editor/zoom_modifier"]=PropertyInfo(Variant::INT,"3d_editor/zoom_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
+ set("2d_editor/bone_width",5);
+ set("2d_editor/bone_color1",Color(1.0,1.0,1.0,0.9));
+ set("2d_editor/bone_color2",Color(0.75,0.75,0.75,0.9));
+ set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9));
+ set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9));
+
set("on_save/compress_binary_resources",true);
set("on_save/save_modified_external_resources",true);
set("on_save/save_paths_as_relative",false);
diff --git a/tools/editor/icons/icon_bone.png b/tools/editor/icons/icon_bone.png
new file mode 100644
index 0000000000..174b0bc167
--- /dev/null
+++ b/tools/editor/icons/icon_bone.png
Binary files differ
diff --git a/tools/editor/icons/icon_curve_curve.png b/tools/editor/icons/icon_curve_curve.png
new file mode 100644
index 0000000000..52625a3438
--- /dev/null
+++ b/tools/editor/icons/icon_curve_curve.png
Binary files differ
diff --git a/tools/editor/icons/icon_unbone.png b/tools/editor/icons/icon_unbone.png
new file mode 100644
index 0000000000..819e8a8e5d
--- /dev/null
+++ b/tools/editor/icons/icon_unbone.png
Binary files differ
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 6540ae9288..10028a2f21 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -35,7 +35,7 @@
#include "scene/2d/node_2d.h"
#include "globals.h"
#include "os/input.h"
-
+#include "tools/editor/editor_settings.h"
void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
@@ -180,9 +180,9 @@ void CanvasItemEditor::_node_removed(Node *p_node) {
void CanvasItemEditor::_keying_changed(bool p_changed) {
if (p_changed)
- animation_menu->show();
+ animation_hb->show();
else
- animation_menu->hide();
+ animation_hb->hide();
}
// slow but modern computers should have no problem
@@ -639,30 +639,48 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (b.button_index==BUTTON_RIGHT) {
+
+
if (get_item_count() > 0 && drag!=DRAG_NONE) {
//cancel drag
+ if (bone_ik_list.size()) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ E->get().node->edit_set_state(E->get().orig_state);
+ }
- CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
- continue;
+ bone_ik_list.clear();
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
+ } else {
- canvas_item->edit_set_state(se->undo_state);
- if (canvas_item->cast_to<Node2D>())
- canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item)
+ continue;
+ if (!canvas_item->is_visible())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ canvas_item->edit_set_state(se->undo_state);
+ if (canvas_item->cast_to<Node2D>())
+ canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+
+ }
}
+ drag=DRAG_NONE;
+ viewport->update();
+ can_move_pivot=false;
+
} else if (box_selecting) {
box_selecting=false;
viewport->update();
@@ -689,34 +707,55 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (undo_redo) {
- undo_redo->create_action("Edit CanvasItem");
+ if (bone_ik_list.size()) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ undo_redo->create_action("Edit IK Chain");
+
+ for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+
+ undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state());
+ undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state);
+ }
+
+ undo_redo->add_do_method(viewport,"update");
+ undo_redo->add_undo_method(viewport,"update");
+
+ bone_ik_list.clear();
+
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action("Edit CanvasItem");
- CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
- continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
- Variant state=canvas_item->edit_get_state();
- undo_redo->add_do_method(canvas_item,"edit_set_state",state);
- undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
- if (canvas_item->cast_to<Node2D>()) {
- Node2D *pvt = canvas_item->cast_to<Node2D>();
- if (pvt->edit_has_pivot()) {
- undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
- undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item)
+ continue;
+ if (!canvas_item->is_visible())
+ continue;
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ Variant state=canvas_item->edit_get_state();
+ undo_redo->add_do_method(canvas_item,"edit_set_state",state);
+ undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
+ if (canvas_item->cast_to<Node2D>()) {
+ Node2D *pvt = canvas_item->cast_to<Node2D>();
+ if (pvt->edit_has_pivot()) {
+ undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
+ undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
+ }
}
}
+ undo_redo->commit_action();
}
- undo_redo->commit_action();
}
drag=DRAG_NONE;
@@ -759,6 +798,86 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
return;
}
+
+ List<BoneList>::Element *Cbone=NULL; //closest
+
+ {
+ bone_ik_list.clear();
+ float closest_dist=1e20;
+ int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
+ for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+
+ if (E->get().from == E->get().to)
+ continue;
+ Vector2 s[2]={
+ E->get().from,
+ E->get().to
+ };
+
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s);
+ float d = p.distance_to(Vector2(b.x,b.y));
+ if (d<bone_width && d<closest_dist) {
+ Cbone=E;
+ closest_dist=d;
+ }
+ }
+
+ if (Cbone) {
+ Node2D *b=NULL;
+ Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ if (obj)
+ b=obj->cast_to<Node2D>();
+
+ if (b) {
+
+
+ bool ik_found=false;
+ bool first=true;
+
+
+
+ while(b) {
+
+ CanvasItem *pi=b->get_parent_item();
+ if (!pi)
+ break;
+
+ float len=pi->get_global_transform().get_origin().distance_to(b->get_global_pos());
+ b=pi->cast_to<Node2D>();
+ if (!b)
+ break;
+
+ if (first) {
+
+ bone_orig_xform=b->get_global_transform();
+ first=false;
+ }
+
+ BoneIK bik;
+ bik.node=b;
+ bik.len=len;
+ bik.orig_state=b->edit_get_state();
+
+ bone_ik_list.push_back(bik);
+
+ if (b->has_meta("_edit_ik_")) {
+
+ ik_found=bone_ik_list.size()>1;
+ break;
+ }
+
+ if (!pi->has_meta("_edit_bone_"))
+ break;
+
+ }
+
+ if (!ik_found)
+ bone_ik_list.clear();
+
+ }
+ }
+ }
+
CanvasItem *single_item = get_single_item();
if (single_item) {
@@ -797,7 +916,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
}
}
- if (drag!=DRAG_NONE) {
+ if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) {
drag_from=transform.affine_inverse().xform(click);
se->undo_state=canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
@@ -856,16 +975,30 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
//no window.... ?
click-=current_window->get_scroll();
}*/
- CanvasItem *c=_select_canvas_item_at_pos(click, scene,transform,Matrix32());
+ CanvasItem *c=NULL;
+ if (Cbone) {
- CanvasItem* cn = c;
+ Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ if (obj)
+ c=obj->cast_to<CanvasItem>();
+ if (c)
+ c=c->get_parent_item();
- while(cn) {
- if (cn->has_meta("_edit_group_")) {
- c=cn;
+
+ }
+ if (!c) {
+ c =_select_canvas_item_at_pos(click, scene,transform,Matrix32());
+
+
+ CanvasItem* cn = c;
+
+ while(cn) {
+ if (cn->has_meta("_edit_group_")) {
+ c=cn;
+ }
+ cn=cn->get_parent_item();
}
- cn=cn->get_parent_item();
}
Node* n = c;
@@ -989,6 +1122,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
List<Node*> &selection = editor_selection->get_selected_node_list();
+
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
@@ -1000,9 +1134,14 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (!se)
continue;
- canvas_item->edit_set_state(se->undo_state); //reset state and reapply
- if (canvas_item->cast_to<Node2D>())
- canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+ bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size();
+
+
+ if (!dragging_bone) {
+ canvas_item->edit_set_state(se->undo_state); //reset state and reapply
+ if (canvas_item->cast_to<Node2D>())
+ canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+ }
Vector2 dfrom = drag_from;
@@ -1153,10 +1292,145 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
}
- local_rect.pos=begin;
- local_rect.size=end-begin;
- canvas_item->edit_set_rect(local_rect);
+
+
+ if (!dragging_bone) {
+
+ local_rect.pos=begin;
+ local_rect.size=end-begin;
+ canvas_item->edit_set_rect(local_rect);
+
+ } else {
+ //ok, all that had to be done was done, now solve IK
+
+
+
+
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+ Matrix32 final_xform = bone_orig_xform;
+
+
+
+ if (n2d) {
+
+ float total_len = 0;
+ for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
+ if (E->prev())
+ total_len+=E->get().len;
+ E->get().pos = E->get().node->get_global_transform().get_origin();
+ }
+
+ {
+
+ final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector);
+ //n2d->set_global_transform(final_xform);
+
+ }
+
+
+ CanvasItem *last = bone_ik_list.back()->get().node;
+ if (!last)
+ break;
+
+ Vector2 root_pos = last->get_global_transform().get_origin();
+ Vector2 leaf_pos = final_xform.get_origin();
+
+ if ((leaf_pos.distance_to(root_pos)) > total_len) {
+ //oops dude you went too far
+ //print_line("TOO FAR!");
+ Vector2 rel = leaf_pos - root_pos;
+ rel = rel.normalized() * total_len;
+ leaf_pos=root_pos+rel;
+
+ }
+
+ bone_ik_list.front()->get().pos=leaf_pos;
+
+ //print_line("BONE IK LIST "+itos(bone_ik_list.size()));
+
+
+ if (bone_ik_list.size()>2) {
+ int solver_iterations=64;
+ float solver_k=0.3;
+
+ for(int i=0;i<solver_iterations;i++) {
+
+ for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
+
+
+
+ if (E==bone_ik_list.back()) {
+
+ break;
+ }
+
+ float len = E->next()->get().len;
+
+ if (E->next()==bone_ik_list.back()) {
+
+ //print_line("back");
+
+ Vector2 rel = E->get().pos - E->next()->get().pos;
+ //print_line("PREV "+E->get().pos);
+ Vector2 desired = E->next()->get().pos+rel.normalized()*len;
+ //print_line("DESIRED "+desired);
+ E->get().pos=E->get().pos.linear_interpolate(desired,solver_k);
+ //print_line("POST "+E->get().pos);
+
+
+ } else if (E==bone_ik_list.front()) {
+ //only adjust parent
+ //print_line("front");
+ Vector2 rel = E->next()->get().pos - E->get().pos;
+ //print_line("PREV "+E->next()->get().pos);
+ Vector2 desired = E->get().pos+rel.normalized()*len;
+ //print_line("DESIRED "+desired);
+ E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k);
+ //print_line("POST "+E->next()->get().pos);
+ } else {
+
+ Vector2 rel = E->next()->get().pos - E->get().pos;
+ Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5;
+ rel=rel.linear_interpolate(rel.normalized()*len,solver_k);
+ rel*=0.5;
+ E->next()->get().pos=cen+rel;
+ E->get().pos=cen-rel;
+ //print_line("mid");
+
+ }
+ }
+ }
+ }
+ }
+
+ for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+
+ Node2D *n = E->get().node;
+
+ if (!E->prev()) {
+ //last goes to what it was
+ final_xform.set_origin(n->get_global_pos());
+ n->set_global_transform(final_xform);
+
+ } else {
+ Vector2 rel = (E->prev()->get().node->get_global_pos() - n->get_global_pos()).normalized();
+ Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
+ float rot = rel.angle_to(rel2);
+ if (n->get_global_transform().basis_determinant()<0) {
+ //mirrored, rotate the other way
+ rot=-rot;
+ }
+
+ n->rotate(rot);
+ }
+
+ }
+
+
+
+ break;
+ }
}
}
@@ -1393,7 +1667,77 @@ void CanvasItemEditor::_viewport_draw() {
}
+ int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
+ Color bone_color1 = EditorSettings::get_singleton()->get("2d_editor/bone_color1");
+ Color bone_color2 = EditorSettings::get_singleton()->get("2d_editor/bone_color2");
+ Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color");
+ Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color");
+
+ for(List<BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+
+ E->get().from=Vector2();
+ E->get().to=Vector2();
+
+ Object *obj = ObjectDB::get_instance(E->get().bone);
+ if (!obj)
+ continue;
+
+ Node2D* n2d = obj->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+
+ if (!n2d->get_parent())
+ continue;
+
+ CanvasItem *pi = n2d->get_parent_item();
+
+
+ Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>();
+
+ if (!pn2d)
+ continue;
+
+ Vector2 from = transform.xform(pn2d->get_global_pos());
+ Vector2 to = transform.xform(n2d->get_global_pos());
+
+ E->get().from=from;
+ E->get().to=to;
+
+ Vector2 rel = to-from;
+ Vector2 relt = rel.tangent().normalized()*bone_width;
+
+
+
+ Vector<Vector2> bone_shape;
+ bone_shape.push_back(from);
+ bone_shape.push_back(from+rel*0.2+relt);
+ bone_shape.push_back(to);
+ bone_shape.push_back(from+rel*0.2-relt);
+ Vector<Color> colors;
+ if (pi->has_meta("_edit_ik_")) {
+
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ } else {
+ colors.push_back(bone_color1);
+ colors.push_back(bone_color2);
+ colors.push_back(bone_color1);
+ colors.push_back(bone_color2);
+ }
+
+
+ VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID());
+ if (editor_selection->is_selected(pi)) {
+ for(int i=0;i<bone_shape.size();i++) {
+
+ VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2);
+ }
+ }
+
+ }
}
void CanvasItemEditor::_notification(int p_what) {
@@ -1445,6 +1789,7 @@ void CanvasItemEditor::_notification(int p_what) {
unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
group_button->set_icon(get_icon("Group","EditorIcons"));
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
+ key_insert_button->set_icon(get_icon("Key","EditorIcons"));
}
@@ -1509,6 +1854,13 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons
lock_list.push_back(lock);
}
+ if (c->has_meta("_edit_bone_")) {
+
+ BoneList bone;
+ bone.bone=c->get_instance_ID();
+ bone_list.push_back(bone);
+ }
+
r_rect.expand_to( xform.xform(rect.pos) );
r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) );
r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) );
@@ -1541,6 +1893,7 @@ void CanvasItemEditor::_update_scrollbars() {
Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
lock_list.clear();;
+ bone_list.clear();;
if (editor->get_edited_scene())
_find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32());
@@ -1878,6 +2231,44 @@ void CanvasItemEditor::_popup_callback(int p_op) {
editor->get_animation_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rot()),existing);
if (key_scale)
editor->get_animation_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing);
+
+
+ if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
+ //look for an IK chain
+ List<Node2D*> ik_chain;
+
+ Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
+ bool has_chain=false;
+
+ while(n) {
+
+ ik_chain.push_back(n);
+ if (n->has_meta("_edit_ik_")) {
+ has_chain=true;
+ break;
+ }
+
+ if (!n->get_parent_item())
+ break;
+ n=n->get_parent_item()->cast_to<Node2D>();
+ }
+
+ if (has_chain && ik_chain.size()) {
+
+ for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) {
+
+ if (key_pos)
+ editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_pos(),existing);
+ if (key_rot)
+ editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rot()),existing);
+ if (key_scale)
+ editor->get_animation_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing);
+
+
+ }
+ }
+ }
+
} else if (canvas_item->cast_to<Control>()) {
Control *ctrl = canvas_item->cast_to<Control>();
@@ -1891,10 +2282,20 @@ void CanvasItemEditor::_popup_callback(int p_op) {
}
} break;
- case ANIM_INSERT_POS:
- case ANIM_INSERT_ROT:
- case ANIM_INSERT_SCALE:
- case ANIM_INSERT_POS_ROT:
+ case ANIM_INSERT_POS: {
+
+ key_pos = key_loc_button->is_pressed();
+ } break;
+ case ANIM_INSERT_ROT: {
+
+ key_pos = key_rot_button->is_pressed();
+ } break;
+ case ANIM_INSERT_SCALE: {
+
+ key_scale = key_scale_button->is_pressed();
+ } break;
+ /*
+ case ANIM_INSERT_POS_ROT
case ANIM_INSERT_POS_SCALE:
case ANIM_INSERT_ROT_SCALE:
case ANIM_INSERT_POS_ROT_SCALE: {
@@ -1917,7 +2318,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
animation_menu->get_popup()->set_item_checked(idx,i==p_op);
}
- } break;
+ } break;*/
case ANIM_COPY_POSE: {
pose_clipboard.clear();;
@@ -2061,6 +2462,85 @@ void CanvasItemEditor::_popup_callback(int p_op) {
}
} break;
+ case SKELETON_MAKE_BONES: {
+
+
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->key()->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible())
+ continue;
+ if (!n2d->get_parent_item())
+ continue;
+
+ n2d->set_meta("_edit_bone_",true);
+
+ }
+ viewport->update();
+
+ } break;
+ case SKELETON_CLEAR_BONES: {
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->key()->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible())
+ continue;
+
+ n2d->set_meta("_edit_bone_",Variant());
+
+ }
+ viewport->update();
+
+ } break;
+ case SKELETON_SET_IK_CHAIN: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item)
+ continue;
+ if (!canvas_item->is_visible())
+ continue;
+
+
+ canvas_item->set_meta("_edit_ik_",true);
+
+ }
+
+ viewport->update();
+
+ } break;
+ case SKELETON_CLEAR_IK_CHAIN: {
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible())
+ continue;
+
+ n2d->set_meta("_edit_ik_",Variant());
+
+ }
+ viewport->update();
+
+ } break;
+
}
}
#if 0
@@ -2296,6 +2776,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
p->add_separator();
p->add_item("Expand to Parent",EXPAND_TO_PARENT,KEY_MASK_CMD|KEY_P);
+ p->add_separator();
+ p->add_submenu_item("Skeleton..","skeleton");
+ PopupMenu *p2 = memnew(PopupMenu);
+ p->add_child(p2);
+ p2->set_name("skeleton");
+ p2->add_item("Make Bones",SKELETON_MAKE_BONES,KEY_MASK_CMD|KEY_SHIFT|KEY_B);
+ p2->add_item("Clear Bones",SKELETON_CLEAR_BONES);
+ p2->add_separator();
+ p2->add_item("Make IK Chain",SKELETON_SET_IK_CHAIN);
+ p2->add_item("Clear IK Chain",SKELETON_CLEAR_IK_CHAIN);
+ p2->connect("item_pressed", this,"_popup_callback");
+
/*
p->add_item("Align Horizontal",ALIGN_HORIZONTAL);
@@ -2314,12 +2806,50 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Zoom Out",ZOOM_OUT);
p->add_item("Zoom Reset",ZOOM_RESET);
p->add_item("Zoom Set..",ZOOM_SET);
+ p->add_separator();
p->add_item("Center Selection", VIEW_CENTER_TO_SELECTION, KEY_F);
p->add_item("Frame Selection", VIEW_FRAME_TO_SELECTION, KEY_MASK_CMD|KEY_F);
+
+
+ animation_hb = memnew( HBoxContainer );
+ hb->add_child(animation_hb);
+ animation_hb->add_child( memnew( VSeparator ));
+ animation_hb->hide();
+
+ key_loc_button = memnew( Button("loc"));
+ key_loc_button->set_toggle_mode(true);
+ key_loc_button->set_pressed(true);
+ key_loc_button->set_focus_mode(FOCUS_NONE);
+ key_loc_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS));
+ animation_hb->add_child(key_loc_button);
+ key_rot_button = memnew( Button("rot"));
+ key_rot_button->set_toggle_mode(true);
+ key_rot_button->set_pressed(true);
+ key_rot_button->set_focus_mode(FOCUS_NONE);
+ key_rot_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT));
+ animation_hb->add_child(key_rot_button);
+ key_scale_button = memnew( Button("scl"));
+ key_scale_button->set_toggle_mode(true);
+ key_scale_button->set_focus_mode(FOCUS_NONE);
+ key_scale_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE));
+ animation_hb->add_child(key_scale_button);
+ key_insert_button = memnew( Button );
+ key_insert_button->set_focus_mode(FOCUS_NONE);
+ key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY));
+ key_insert_button->set_tooltip("Insert Keys (Insert)");
+
+ animation_hb->add_child(key_insert_button);
+
animation_menu = memnew( MenuButton );
animation_menu->set_text("Animation");
- hb->add_child(animation_menu);
+ animation_hb->add_child(animation_menu);
animation_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
p = animation_menu->get_popup();
@@ -2327,22 +2857,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Insert Key",ANIM_INSERT_KEY,KEY_INSERT);
p->add_item("Insert Key (Existing Tracks)",ANIM_INSERT_KEY_EXISTING,KEY_MASK_CMD+KEY_INSERT);
p->add_separator();
- p->add_check_item("Pos",ANIM_INSERT_POS);
- p->add_check_item("Rot",ANIM_INSERT_ROT);
- p->add_check_item("Scale",ANIM_INSERT_SCALE);
- p->add_check_item("Pos+Rot",ANIM_INSERT_POS_ROT);
- p->set_item_checked(p->get_item_index(ANIM_INSERT_POS_ROT),true);
- p->add_check_item("Pos+Scale",ANIM_INSERT_POS_SCALE);
- p->add_check_item("Rot+Scale",ANIM_INSERT_ROT_SCALE);
- p->add_check_item("Loc+Rot+Scale",ANIM_INSERT_POS_ROT_SCALE);
- p->add_separator();
p->add_item("Copy Pose",ANIM_COPY_POSE);
p->add_item("Paste Pose",ANIM_PASTE_POSE);
p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_ALT|KEY_K);
- animation_menu->hide();
-
-
value_dialog = memnew( AcceptDialog );
value_dialog->set_title("Set a Value");
value_dialog->get_ok()->set_text("Close");
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 3d9b50c01c..425e691f07 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -95,15 +95,15 @@ class CanvasItemEditor : public VBoxContainer {
ANIM_INSERT_POS,
ANIM_INSERT_ROT,
ANIM_INSERT_SCALE,
- ANIM_INSERT_POS_ROT,
- ANIM_INSERT_POS_SCALE,
- ANIM_INSERT_ROT_SCALE,
- ANIM_INSERT_POS_ROT_SCALE,
ANIM_COPY_POSE,
ANIM_PASTE_POSE,
ANIM_CLEAR_POSE,
VIEW_CENTER_TO_SELECTION,
VIEW_FRAME_TO_SELECTION,
+ SKELETON_MAKE_BONES,
+ SKELETON_CLEAR_BONES,
+ SKELETON_SET_IK_CHAIN,
+ SKELETON_CLEAR_IK_CHAIN
};
@@ -165,6 +165,26 @@ class CanvasItemEditor : public VBoxContainer {
List<LockList> lock_list;
+ struct BoneList {
+
+ Vector2 from;
+ Vector2 to;
+ ObjectID bone;
+ };
+
+ List<BoneList> bone_list;
+ Matrix32 bone_orig_xform;
+
+ struct BoneIK {
+
+ Variant orig_state;
+ Vector2 pos;
+ float len;
+ Node2D *node;
+ };
+
+ List<BoneIK> bone_ik_list;
+
struct PoseClipboard {
Vector2 pos;
@@ -189,7 +209,14 @@ class CanvasItemEditor : public VBoxContainer {
MenuButton *edit_menu;
MenuButton *view_menu;
+ HBoxContainer *animation_hb;
MenuButton *animation_menu;
+
+ Button *key_loc_button;
+ Button *key_rot_button;
+ Button *key_scale_button;
+ Button *key_insert_button;
+
//PopupMenu *popup;
DragType drag;
Point2 drag_from;
diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp
index 5e4cd98127..33ea5f3588 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/path_2d_editor_plugin.cpp
@@ -31,7 +31,7 @@
#include "canvas_item_editor_plugin.h"
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
-
+#include "os/keyboard.h"
void Path2DEditor::_notification(int p_what) {
switch(p_what) {
@@ -103,7 +103,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
// Test move point!!
- if ( mb.pressed && mb.button_index==BUTTON_LEFT ) {
+ if ( mb.pressed && action==ACTION_NONE ) {
Ref<Curve2D> curve = node->get_curve();
@@ -115,21 +115,30 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Point2 p = xform.xform( curve->get_point_pos(i) );
if (gpoint.distance_to(p) < grab_treshold ) {
- if (!mb.mod.shift) {
+ if (mb.button_index==BUTTON_LEFT && !mb.mod.shift && mode==MODE_EDIT) {
action=ACTION_MOVING_POINT;
action_point=i;
moving_from=curve->get_point_pos(i);
moving_screen_from=gpoint;
return true;
+ } else if ((mb.button_index==BUTTON_RIGHT && mode==MODE_EDIT) || (mb.button_index==BUTTON_LEFT && mode==MODE_DELETE)) {
+
+ undo_redo->create_action("Remove Point from Curve");
+ undo_redo->add_do_method(curve.ptr(),"remove_point",i);
+ undo_redo->add_undo_method(curve.ptr(),"add_point",curve->get_point_pos(i),curve->get_point_in(i),curve->get_point_out(i),i);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
} else
pointunder=true;
}
}
- if (i<(curve->get_point_count()-1)) {
+ if (mb.button_index==BUTTON_LEFT && i<(curve->get_point_count()-1)) {
Point2 p = xform.xform( curve->get_point_pos(i)+curve->get_point_out(i) );
- if (gpoint.distance_to(p) < grab_treshold ) {
+ if (gpoint.distance_to(p) < grab_treshold && (mode == MODE_EDIT || mode==MODE_EDIT_CURVE) ) {
action=ACTION_MOVING_OUT;
action_point=i;
@@ -139,9 +148,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
}
}
- if (i>0) {
+ if (mb.button_index==BUTTON_LEFT && i>0) {
Point2 p = xform.xform( curve->get_point_pos(i)+curve->get_point_in(i) );
- if (gpoint.distance_to(p) < grab_treshold ) {
+ if (gpoint.distance_to(p) < grab_treshold && (mode == MODE_EDIT || mode==MODE_EDIT_CURVE)) {
action=ACTION_MOVING_IN;
action_point=i;
@@ -160,15 +169,15 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
// Test add point in empty space!
- if ( mb.pressed && mb.mod.control && mb.button_index==BUTTON_LEFT ) {
+ if ( mb.pressed && mb.button_index==BUTTON_LEFT && ((mb.mod.command && mode == MODE_EDIT) || mode == MODE_CREATE)) {
Ref<Curve2D> curve = node->get_curve();
undo_redo->create_action("Add Point to Curve");
undo_redo->add_do_method(curve.ptr(),"add_point",cpoint);
undo_redo->add_undo_method(curve.ptr(),"remove_point",curve->get_point_count());
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
action=ACTION_MOVING_POINT;
@@ -195,8 +204,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->create_action("Move Point in Curve");
undo_redo->add_do_method(curve.ptr(),"set_point_pos",action_point,cpoint);
undo_redo->add_undo_method(curve.ptr(),"set_point_pos",action_point,moving_from);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
} break;
@@ -205,8 +214,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->create_action("Move In-Control in Curve");
undo_redo->add_do_method(curve.ptr(),"set_point_in",action_point,new_pos);
undo_redo->add_undo_method(curve.ptr(),"set_point_in",action_point,moving_from);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
} break;
@@ -215,8 +224,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->create_action("Move Out-Control in Curve");
undo_redo->add_do_method(curve.ptr(),"set_point_out",action_point,new_pos);
undo_redo->add_undo_method(curve.ptr(),"set_point_out",action_point,moving_from);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
} break;
@@ -286,8 +295,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->add_undo_method(node,"set_polygon",poly);
poly.push_back(cpoint);
undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
return true;
}
@@ -365,8 +374,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->create_action("Edit Poly");
undo_redo->add_do_method(node,"set_polygon",poly);
undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
edited_point=-1;
@@ -400,8 +409,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->add_undo_method(node,"set_polygon",poly);
poly.remove(closest_idx);
undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor,"update");
- undo_redo->add_undo_method(canvas_item_editor,"update");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
undo_redo->commit_action();
return true;
}
@@ -554,6 +563,60 @@ void Path2DEditor::_bind_methods() {
//ObjectTypeDB::bind_method(_MD("_menu_option"),&Path2DEditor::_menu_option);
ObjectTypeDB::bind_method(_MD("_canvas_draw"),&Path2DEditor::_canvas_draw);
ObjectTypeDB::bind_method(_MD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
+ ObjectTypeDB::bind_method(_MD("_mode_selected"),&Path2DEditor::_mode_selected);
+}
+
+void Path2DEditor::_mode_selected(int p_mode) {
+
+ if (p_mode==MODE_CREATE) {
+
+ curve_create->set_pressed(true);
+ curve_edit->set_pressed(false);
+ curve_edit_curve->set_pressed(false);
+ curve_del->set_pressed(false);
+ } else if (p_mode==MODE_EDIT) {
+
+ curve_create->set_pressed(false);
+ curve_edit->set_pressed(true);
+ curve_edit_curve->set_pressed(false);
+ curve_del->set_pressed(false);
+ } else if (p_mode==MODE_EDIT_CURVE) {
+
+ curve_create->set_pressed(false);
+ curve_edit->set_pressed(false);
+ curve_edit_curve->set_pressed(true);
+ curve_del->set_pressed(false);
+ } else if (p_mode==MODE_DELETE) {
+
+ curve_create->set_pressed(false);
+ curve_edit->set_pressed(false);
+ curve_edit_curve->set_pressed(false);
+ curve_del->set_pressed(true);
+ } else if (p_mode==ACTION_CLOSE) {
+
+ //?
+
+ if (!node->get_curve().is_valid())
+ return ;
+ if (node->get_curve()->get_point_count()<3)
+ return;
+
+ Vector2 begin = node->get_curve()->get_point_pos(0);
+ Vector2 end = node->get_curve()->get_point_pos( node->get_curve()->get_point_count() -1 );
+ if (begin.distance_to(end)<CMP_EPSILON)
+ return;
+
+ undo_redo->create_action("Remove Point from Curve");
+ undo_redo->add_do_method(node->get_curve().ptr(),"add_point",begin);
+ undo_redo->add_undo_method(node->get_curve().ptr(),"remove_point",node->get_curve()->get_point_count());
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return;
+ }
+
+ mode=Mode(p_mode);
+
}
Path2DEditor::Path2DEditor(EditorNode *p_editor) {
@@ -573,6 +636,50 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
options->get_popup()->connect("item_pressed", this,"_menu_option");
#endif
+ base_hb = memnew( HBoxContainer );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(base_hb);
+
+ sep = memnew( VSeparator);
+ base_hb->add_child(sep);
+ curve_edit = memnew( ToolButton );
+ curve_edit->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
+ curve_edit->set_toggle_mode(true);
+ curve_edit->set_focus_mode(Control::FOCUS_NONE);
+ curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
+ curve_edit->connect("pressed",this,"_mode_selected",varray(MODE_EDIT));
+ base_hb->add_child(curve_edit);
+ curve_edit_curve = memnew( ToolButton );
+ curve_edit_curve->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveCurve","EditorIcons"));
+ curve_edit_curve->set_toggle_mode(true);
+ curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
+ curve_edit_curve->set_tooltip("Select Control Points (Shift+Drag)");
+ curve_edit_curve->connect("pressed",this,"_mode_selected",varray(MODE_EDIT_CURVE));
+ base_hb->add_child(curve_edit_curve);
+ curve_create = memnew( ToolButton );
+ curve_create->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
+ curve_create->set_toggle_mode(true);
+ curve_create->set_focus_mode(Control::FOCUS_NONE);
+ curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
+ curve_create->connect("pressed",this,"_mode_selected",varray(MODE_CREATE));
+ base_hb->add_child(curve_create);
+ curve_del = memnew( ToolButton );
+ curve_del->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
+ curve_del->set_toggle_mode(true);
+ curve_del->set_focus_mode(Control::FOCUS_NONE);
+ curve_del->set_tooltip("Delete Point.");
+ curve_del->connect("pressed",this,"_mode_selected",varray(MODE_DELETE));
+ base_hb->add_child(curve_del);
+ curve_close = memnew( ToolButton );
+ curve_close->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
+ curve_close->set_focus_mode(Control::FOCUS_NONE);
+ curve_close->set_tooltip("Close Curve");
+ curve_close->connect("pressed",this,"_mode_selected",varray(ACTION_CLOSE));
+ base_hb->add_child(curve_close);
+ base_hb->hide();
+
+
+
+ curve_edit->set_pressed(true);
}
@@ -592,9 +699,12 @@ void Path2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
path2d_editor->show();
+ path2d_editor->base_hb->show();
+
} else {
path2d_editor->hide();
+ path2d_editor->base_hb->hide();
path2d_editor->edit(NULL);
}
@@ -605,8 +715,9 @@ Path2DEditorPlugin::Path2DEditorPlugin(EditorNode *p_node) {
editor=p_node;
path2d_editor = memnew( Path2DEditor(p_node) );
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(path2d_editor);
-
path2d_editor->hide();
+
+
}
diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h
index 1ddda3f65f..73de2cc838 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.h
+++ b/tools/editor/plugins/path_2d_editor_plugin.h
@@ -51,6 +51,24 @@ class Path2DEditor : public HBoxContainer {
Panel *panel;
Path2D *node;
+ HBoxContainer *base_hb;
+ Separator *sep;
+
+ enum Mode {
+ MODE_CREATE,
+ MODE_EDIT,
+ MODE_EDIT_CURVE,
+ MODE_DELETE,
+ ACTION_CLOSE
+ };
+
+ Mode mode;
+ ToolButton *curve_create;
+ ToolButton *curve_edit;
+ ToolButton *curve_edit_curve;
+ ToolButton *curve_del;
+ ToolButton *curve_close;
+
enum Action {
ACTION_NONE,
@@ -65,10 +83,11 @@ class Path2DEditor : public HBoxContainer {
Point2 moving_from;
Point2 moving_screen_from;
+ void _mode_selected(int p_mode);
void _canvas_draw();
void _node_visibility_changed();
-
+friend class Path2DEditorPlugin;
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp
index 61b1df9ca8..7b0ff971d2 100644
--- a/tools/editor/plugins/path_editor_plugin.cpp
+++ b/tools/editor/plugins/path_editor_plugin.cpp
@@ -564,12 +564,12 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip("Delete Point.");
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew( ToolButton );
+ curve_close = memnew( ToolButton );
curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
curve_close->hide();
- curve_close->set_focus_mode(Control::FOCUS_NONE);
- curve_close->set_tooltip("Close Curve");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
+ curve_close->set_focus_mode(Control::FOCUS_NONE);
+ curve_close->set_tooltip("Close Curve");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h
index b938358d37..d730d33551 100644
--- a/tools/editor/plugins/path_editor_plugin.h
+++ b/tools/editor/plugins/path_editor_plugin.h
@@ -26,74 +26,74 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PATH_EDITOR_PLUGIN_H
-#define PATH_EDITOR_PLUGIN_H
-
-
-#include "tools/editor/spatial_editor_gizmos.h"
-#include "scene/3d/path.h"
-class PathSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(PathSpatialGizmo,SpatialGizmoTool);
-
- Path* path;
- mutable Vector3 original;
-
-public:
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- PathSpatialGizmo(Path* p_path=NULL);
-
-};
-
-class PathEditorPlugin : public EditorPlugin {
-
- OBJ_TYPE( PathEditorPlugin, EditorPlugin );
-
-
- Separator *sep;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_del;
- ToolButton *curve_close;
-
- EditorNode *editor;
-
-
- Path *path;
-
- void _mode_changed(int p_idx);
- void _close_curve();
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- Path *get_edited_path() { return path; }
-
- static PathEditorPlugin* singleton;
- Ref<FixedMaterial> path_material;
- Ref<FixedMaterial> path_thin_material;
- virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
-
-// virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
- virtual bool create_spatial_gizmo(Spatial* p_spatial);
- virtual String get_name() const { return "Path"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- PathEditorPlugin(EditorNode *p_node);
- ~PathEditorPlugin();
-
-};
-
-
-#endif // PATH_EDITOR_PLUGIN_H
+#ifndef PATH_EDITOR_PLUGIN_H
+#define PATH_EDITOR_PLUGIN_H
+
+
+#include "tools/editor/spatial_editor_gizmos.h"
+#include "scene/3d/path.h"
+class PathSpatialGizmo : public SpatialGizmoTool {
+
+ OBJ_TYPE(PathSpatialGizmo,SpatialGizmoTool);
+
+ Path* path;
+ mutable Vector3 original;
+
+public:
+
+ virtual String get_handle_name(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx) const;
+ virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
+ virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+
+ void redraw();
+ PathSpatialGizmo(Path* p_path=NULL);
+
+};
+
+class PathEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( PathEditorPlugin, EditorPlugin );
+
+
+ Separator *sep;
+ ToolButton *curve_create;
+ ToolButton *curve_edit;
+ ToolButton *curve_del;
+ ToolButton *curve_close;
+
+ EditorNode *editor;
+
+
+ Path *path;
+
+ void _mode_changed(int p_idx);
+ void _close_curve();
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+
+ Path *get_edited_path() { return path; }
+
+ static PathEditorPlugin* singleton;
+ Ref<FixedMaterial> path_material;
+ Ref<FixedMaterial> path_thin_material;
+ virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
+
+// virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+ virtual bool create_spatial_gizmo(Spatial* p_spatial);
+ virtual String get_name() const { return "Path"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ PathEditorPlugin(EditorNode *p_node);
+ ~PathEditorPlugin();
+
+};
+
+
+#endif // PATH_EDITOR_PLUGIN_H