diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 10:27:21 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 10:27:21 +0100 |
commit | 3d2c3aae4eb8bbc37a2f74cbb437aa05cf9dabc9 (patch) | |
tree | 3a1dc20c3b62f33429cb12a48d2f665c9d4cd0bd | |
parent | a3e39d7e7c9cabdba6716934260d659c96e3fdc6 (diff) | |
parent | c90d0bd84f442f3baf69096fe124035352e7b145 (diff) |
Merge pull request #69062 from trollodel/lightweight_editor_mass
Use forward-declarations in big editor classes
101 files changed, 267 insertions, 109 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index a7a07a41ac..7ffec0835b 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -32,6 +32,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/view_panner.h" #include "scene/resources/text_line.h" diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 957efceaa8..9a628d8794 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -35,10 +35,13 @@ #include "editor/animation_bezier_editor.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "scene/animation/animation_player.h" #include "scene/animation/tween.h" +#include "scene/gui/grid_container.h" #include "scene/gui/separator.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index ed2044c117..2bd77bf99c 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -31,6 +31,7 @@ #include "connections_dialog.h" #include "editor/doc_tools.h" +#include "editor/editor_help.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 1ec94aeae4..610f467faa 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -35,6 +35,8 @@ #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_log.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 4168efda26..8b31781c5e 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -34,6 +34,7 @@ #include "editor/editor_node.h" #include "editor/scene_tree_dock.h" #include "scene/debugger/scene_debugger.h" +#include "scene/gui/texture_rect.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index d419e16b12..deca638f3b 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -46,6 +46,7 @@ #include "editor/editor_property_name_processor.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" @@ -53,6 +54,7 @@ #include "scene/3d/camera_3d.h" #include "scene/debugger/scene_debugger.h" #include "scene/gui/dialogs.h" +#include "scene/gui/grid_container.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 24116a8053..a040d918df 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -40,6 +40,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "filesystem_dock.h" +#include "scene/gui/separator.h" #include "scene/resources/font.h" #include "servers/audio_server.h" diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index ee02916a5f..55c512f77d 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -34,7 +34,6 @@ #include "core/io/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" -#include "core/string/print_string.h" #include "dependency_editor.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" @@ -44,6 +43,10 @@ #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" +#include "scene/gui/option_button.h" +#include "scene/gui/separator.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "servers/display_server.h" EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr; diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h index 2e7302aaf9..40073326a1 100644 --- a/editor/editor_file_dialog.h +++ b/editor/editor_file_dialog.h @@ -32,17 +32,14 @@ #define EDITOR_FILE_DIALOG_H #include "core/io/dir_access.h" -#include "editor/plugins/editor_preview_plugins.h" -#include "scene/gui/box_container.h" #include "scene/gui/dialogs.h" -#include "scene/gui/item_list.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/option_button.h" -#include "scene/gui/separator.h" -#include "scene/gui/split_container.h" -#include "scene/gui/texture_rect.h" class DependencyRemoveDialog; +class HSplitContainer; +class ItemList; +class OptionButton; +class PopupMenu; +class TextureRect; class EditorFileDialog : public ConfirmationDialog { GDCLASS(EditorFileDialog, ConfirmationDialog); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index ce06631fdd..a261fc0f33 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -39,6 +39,7 @@ #include "core/object/worker_thread_pool.h" #include "core/os/os.h" #include "core/variant/variant_parser.h" +#include "editor/editor_help.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_resource_preview.h" diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 676e4b0b33..6bd67fbcb9 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -39,6 +39,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" +#include "scene/gui/line_edit.h" #define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL) diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 4822aab7d4..0457dc81ff 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -30,9 +30,7 @@ #include "editor_inspector.h" -#include "array_property_edit.h" #include "core/os/keyboard.h" -#include "dictionary_property_edit.h" #include "editor/doc_tools.h" #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" @@ -40,9 +38,11 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/script_editor_plugin.h" #include "multi_node_edit.h" -#include "scene/gui/center_container.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/texture_rect.h" #include "scene/property_utils.h" #include "scene/resources/packed_scene.h" diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 1b93b19845..41651494ce 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -33,14 +33,17 @@ #include "editor_property_name_processor.h" #include "scene/gui/box_container.h" -#include "scene/gui/button.h" -#include "scene/gui/dialogs.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/option_button.h" -#include "scene/gui/panel_container.h" #include "scene/gui/scroll_container.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/texture_rect.h" + +class AcceptDialog; +class Button; +class ConfirmationDialog; +class LineEdit; +class OptionButton; +class PanelContainer; +class PopupMenu; +class SpinBox; +class TextureRect; class EditorPropertyRevert { public: diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 2f6481704a..961a8ab271 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -37,7 +37,6 @@ #include "core/io/image_loader.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/io/stream_peer_tls.h" #include "core/object/class_db.h" #include "core/object/message_queue.h" #include "core/os/keyboard.h" @@ -47,10 +46,7 @@ #include "core/string/translation.h" #include "core/version.h" #include "main/main.h" -#include "scene/3d/importer_mesh_instance_3d.h" -#include "scene/gui/center_container.h" #include "scene/gui/color_picker.h" -#include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/link_button.h" @@ -61,17 +57,13 @@ #include "scene/gui/split_container.h" #include "scene/gui/tab_bar.h" #include "scene/gui/tab_container.h" -#include "scene/gui/texture_progress_bar.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" -#include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" -#include "servers/rendering/rendering_device.h" #include "editor/audio_stream_preview.h" -#include "editor/debugger/debug_adapter/debug_adapter_server.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/dependency_editor.h" #include "editor/editor_about.h" @@ -90,12 +82,13 @@ #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/editor_property_name_processor.h" +#include "editor/editor_quick_open.h" +#include "editor/editor_resource_preview.h" #include "editor/editor_run.h" #include "editor/editor_run_native.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_settings_dialog.h" -#include "editor/editor_spin_slider.h" #include "editor/editor_themes.h" #include "editor/editor_toaster.h" #include "editor/editor_translation_parser.h" @@ -108,7 +101,6 @@ #include "editor/import/audio_stream_import_settings.h" #include "editor/import/dynamic_font_import_settings.h" #include "editor/import/editor_import_collada.h" -#include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_bmfont.h" #include "editor/import/resource_importer_csv_translation.h" @@ -123,6 +115,7 @@ #include "editor/import/resource_importer_wav.h" #include "editor/import/scene_import_settings.h" #include "editor/import_dock.h" +#include "editor/inspector_dock.h" #include "editor/multi_node_edit.h" #include "editor/node_dock.h" #include "editor/plugin_config_dialog.h" @@ -130,6 +123,7 @@ #include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/debugger_editor_plugin.h" +#include "editor/plugins/editor_preview_plugins.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "editor/plugins/gdextension_export_plugin.h" #include "editor/plugins/material_editor_plugin.h" @@ -1200,6 +1194,10 @@ void EditorNode::edit_node(Node *p_node) { push_item(p_node); } +void EditorNode::edit_resource(const Ref<Resource> &p_resource) { + InspectorDock::get_singleton()->edit_resource(p_resource); +} + void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) { editor_data.apply_changes_in_editors(); int flg = 0; diff --git a/editor/editor_node.h b/editor/editor_node.h index ff0338a794..c430662c7f 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -32,12 +32,13 @@ #define EDITOR_NODE_H #include "core/templates/safe_refcount.h" +#include "editor/editor_data.h" #include "editor/editor_folding.h" #include "editor/editor_native_shader_source_visualizer.h" +#include "editor/editor_plugin.h" #include "editor/editor_run.h" #include "editor/editor_title_bar.h" #include "editor/export/editor_export.h" -#include "editor/inspector_dock.h" typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); @@ -46,8 +47,8 @@ typedef bool (*EditorBuildCallback)(); class AcceptDialog; class AudioStreamPreviewGenerator; class BackgroundProgress; -class Button; class CenterContainer; +class CheckBox; class ColorPicker; class ConfirmationDialog; class Control; @@ -59,18 +60,19 @@ class EditorCommandPalette; class EditorExport; class EditorExtensionManager; class EditorFeatureProfileManager; +class EditorFileDialog; class EditorFileServer; class EditorFolding; class EditorInspector; class EditorLayoutsDialog; class EditorLog; -class EditorPlugin; class EditorPluginList; class EditorQuickOpen; class EditorResourcePreview; class EditorResourceConversionPlugin; class EditorRun; class EditorRunNative; +class EditorSelectionHistory; class EditorSettingsDialog; class EditorToaster; class EditorUndoRedoManager; @@ -84,6 +86,7 @@ class LinkButton; class MenuBar; class MenuButton; class NodeDock; +class OptionButton; class OrphanResourcesDialog; class Panel; class PanelContainer; @@ -98,7 +101,9 @@ class ScriptCreateDialog; class SubViewport; class TabBar; class TabContainer; +class TextureRect; class TextureProgressBar; +class Tree; class VSplitContainer; class Window; class EditorBuildProfileManager; @@ -775,7 +780,7 @@ public: bool is_movie_maker_enabled() const; void edit_node(Node *p_node); - void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); }; + void edit_resource(const Ref<Resource> &p_resource); void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path); void save_resource(const Ref<Resource> &p_resource); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index e11bc3c252..f9c8b722c4 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -42,6 +42,7 @@ #include "editor/filesystem_dock.h" #include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_scene.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 8c53f576ac..fb3bf46c05 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -32,16 +32,22 @@ #include "core/config/project_settings.h" #include "core/core_string_names.h" +#include "editor/create_dialog.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_properties_array_dict.h" -#include "editor/editor_resource_preview.h" +#include "editor/editor_resource_picker.h" #include "editor/editor_scale.h" -#include "editor/filesystem_dock.h" +#include "editor/editor_settings.h" +#include "editor/inspector_dock.h" +#include "editor/plugins/script_editor_plugin.h" #include "editor/project_settings_editor.h" +#include "editor/property_selector.h" +#include "editor/scene_tree_editor.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/3d/fog_volume.h" #include "scene/3d/gpu_particles_3d.h" +#include "scene/gui/color_picker.h" #include "scene/main/window.h" #include "scene/resources/font.h" #include "scene/resources/mesh.h" diff --git a/editor/editor_properties.h b/editor/editor_properties.h index ad36e01544..f38e33d9e3 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -31,15 +31,19 @@ #ifndef EDITOR_PROPERTIES_H #define EDITOR_PROPERTIES_H -#include "editor/create_dialog.h" #include "editor/editor_inspector.h" -#include "editor/editor_locale_dialog.h" -#include "editor/editor_resource_picker.h" -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" -#include "editor/scene_tree_editor.h" -#include "scene/gui/color_picker.h" -#include "scene/gui/line_edit.h" + +class CheckBox; +class ColorPickerButton; +class CreateDialog; +class EditorFileDialog; +class EditorLocaleDialog; +class EditorResourcePicker; +class EditorSpinSlider; +class PropertySelector; +class SceneTreeDialog; +class TextEdit; +class TextureButton; class EditorPropertyNil : public EditorProperty { GDCLASS(EditorPropertyNil, EditorProperty); diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 659221ee0b..d881444849 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -34,6 +34,7 @@ #include "core/io/marshalls.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/inspector_dock.h" bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) { diff --git a/editor/editor_run.h b/editor/editor_run.h index 4cbc6838e4..935e32ee2a 100644 --- a/editor/editor_run.h +++ b/editor/editor_run.h @@ -32,7 +32,7 @@ #define EDITOR_RUN_H #include "core/os/os.h" -#include "scene/main/node.h" + class EditorRun { public: enum Status { diff --git a/editor/export/export_template_manager.cpp b/editor/export/export_template_manager.cpp index 9ebf4d795a..84766a5bef 100644 --- a/editor/export/export_template_manager.cpp +++ b/editor/export/export_template_manager.cpp @@ -40,6 +40,7 @@ #include "editor/editor_settings.h" #include "editor/progress_dialog.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/menu_button.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/main/http_request.h" diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index 6ff3539708..f5c5aafb5d 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -37,9 +37,16 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/export/editor_export.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" +#include "scene/gui/item_list.h" #include "scene/gui/link_button.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" void ProjectExportDialog::_theme_changed() { diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 03c801c42b..e64b80abbd 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -37,6 +37,8 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" +#include "scene/gui/check_box.h" +#include "scene/gui/panel_container.h" StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const { StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position"; diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index f27fd0cded..4d8e972883 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -42,9 +42,12 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" +#include "scene/gui/check_box.h" #include "scene/gui/grid_container.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" #include "scene/main/window.h" bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 9da6e15e75..0f67663948 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -41,9 +41,11 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_player.h" +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/gui/progress_bar.h" +#include "scene/gui/separator.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp index e377366c0d..10b5271fc8 100644 --- a/editor/plugins/animation_library_editor.cpp +++ b/editor/plugins/animation_library_editor.cpp @@ -32,6 +32,7 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" void AnimationLibraryEditor::set_animation_player(Object *p_player) { diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 85739d0d8f..f8ebd377d1 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -40,9 +40,11 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "editor/scene_tree_dock.h" +#include "scene/gui/separator.h" #include "scene/main/window.h" #include "scene/resources/animation.h" #include "scene/scene_string_names.h" diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index bd34d3808d..ef9477abea 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -43,7 +43,10 @@ #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/main/viewport.h" #include "scene/main/window.h" diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 72bee901bf..7c3ecd5d4e 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/project_settings_editor.h" +#include "scene/gui/menu_button.h" static inline void setup_http_request(HTTPRequest *request) { request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); diff --git a/editor/plugins/bit_map_editor_plugin.cpp b/editor/plugins/bit_map_editor_plugin.cpp index 657c5a36b6..8d9b3147a9 100644 --- a/editor/plugins/bit_map_editor_plugin.cpp +++ b/editor/plugins/bit_map_editor_plugin.cpp @@ -31,6 +31,8 @@ #include "bit_map_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/label.h" +#include "scene/gui/texture_rect.h" void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) { texture_rect->set_texture(ImageTexture::create_from_image(p_bitmap->convert_to_image())); diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 9ceedb18b3..4bf11f0627 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -31,10 +31,14 @@ #include "bone_map_editor_plugin.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/import/post_import_plugin_skeleton_renamer.h" #include "editor/import/post_import_plugin_skeleton_rest_fixer.h" #include "editor/import/post_import_plugin_skeleton_track_organizer.h" #include "editor/import/scene_import_settings.h" +#include "scene/gui/aspect_ratio_container.h" +#include "scene/gui/separator.h" +#include "scene/gui/texture_rect.h" void BoneMapperButton::fetch_textures() { if (selected) { diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h index 16e5403978..e6a35d1120 100644 --- a/editor/plugins/bone_map_editor_plugin.h +++ b/editor/plugins/bone_map_editor_plugin.h @@ -41,11 +41,14 @@ #endif #include "scene/3d/skeleton_3d.h" +#include "scene/gui/box_container.h" #include "scene/gui/color_rect.h" #include "scene/gui/dialogs.h" #include "scene/resources/bone_map.h" #include "scene/resources/texture.h" +class AspectRatioContainer; + class BoneMapperButton : public TextureButton { GDCLASS(BoneMapperButton, TextureButton); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 0fe77ec400..8cb9a6712d 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -32,15 +32,14 @@ #include "core/config/project_settings.h" #include "core/input/input.h" -#include "core/math/geometry_2d.h" #include "core/os/keyboard.h" -#include "core/string/print_string.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_toaster.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/editor_zoom_widget.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" @@ -55,6 +54,7 @@ #include "scene/gui/grid_container.h" #include "scene/gui/nine_patch_rect.h" #include "scene/gui/separator.h" +#include "scene/gui/split_container.h" #include "scene/gui/subviewport_container.h" #include "scene/gui/view_panner.h" #include "scene/main/canvas_layer.h" diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index cc98aa8c51..9c7d0fbe6f 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -32,22 +32,21 @@ #define CANVAS_ITEM_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" -#include "editor/editor_zoom_widget.h" +#include "scene/gui/base_button.h" #include "scene/gui/box_container.h" -#include "scene/gui/check_box.h" -#include "scene/gui/label.h" -#include "scene/gui/panel_container.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/split_container.h" -#include "scene/gui/texture_rect.h" -#include "scene/main/canvas_item.h" class AcceptDialog; +class CanvasItemEditorViewport; class ConfirmationDialog; class EditorData; -class CanvasItemEditorViewport; +class EditorZoomWidget; +class HScrollBar; +class HSplitContainer; class MenuButton; +class PanelContainer; class ViewPanner; +class VScrollBar; +class VSplitContainer; class CanvasItemEditorSelectedItem : public Object { GDCLASS(CanvasItemEditorSelectedItem, Object); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index 891a22cc71..36b51e0e0c 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -35,7 +35,11 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "scene/2d/cpu_particles_2d.h" +#include "scene/gui/check_box.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/separator.h" +#include "scene/gui/spin_box.h" #include "scene/resources/particle_process_material.h" void CPUParticles2DEditorPlugin::edit(Object *p_object) { diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index 33992314b0..4370d013be 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -31,6 +31,7 @@ #include "font_config_plugin.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/import/dynamic_font_import_settings.h" /*************************************************************************/ diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 87381b3221..0fa3efba9a 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/scene_tree_dock.h" #include "scene/2d/cpu_particles_2d.h" +#include "scene/gui/menu_button.h" #include "scene/gui/separator.h" #include "scene/resources/particle_process_material.h" diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index db3a46d1f1..b2878244d0 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -36,6 +36,8 @@ #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "scene/3d/cpu_particles_3d.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/menu_button.h" #include "scene/resources/particle_process_material.h" bool GPUParticles3DEditorBase::_generate(Vector<Vector3> &points, Vector<Vector3> &normals) { diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 076fd5e537..7d7d41785b 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -41,7 +41,9 @@ #include "scene/resources/material.h" #include "scene/resources/primitive_meshes.h" +class SubViewport; class SubViewportContainer; +class TextureButton; class MaterialEditor : public Control { GDCLASS(MaterialEditor, Control); diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 57dc92a9ee..79fbf19f89 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "editor/editor_scale.h" +#include "scene/gui/texture_button.h" +#include "scene/main/viewport.h" void MeshEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index b8d6562c5c..8eecc909b6 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -40,6 +40,9 @@ #include "scene/resources/camera_attributes.h" #include "scene/resources/material.h" +class SubViewport; +class TextureButton; + class MeshEditor : public SubViewportContainer { GDCLASS(MeshEditor, SubViewportContainer); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 420c8dfde0..57e8046f32 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "scene/resources/concave_polygon_shape_3d.h" #include "scene/resources/convex_polygon_shape_3d.h" diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 6654b03a0d..4a8e5d9979 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -33,11 +33,13 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "main/main.h" #include "node_3d_editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" +#include "scene/gui/menu_button.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index b0e206b020..40fac060cd 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -35,6 +35,8 @@ #include "node_3d_editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" void MultiMeshEditor::_node_removed(Node *p_node) { if (p_node == node) { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index ca6d65bd57..df1fd52b69 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -36,14 +36,12 @@ #include "core/math/math_funcs.h" #include "core/math/projection.h" #include "core/os/keyboard.h" -#include "core/templates/sort_array.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/node_3d_editor_gizmos.h" -#include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_shape_3d.h" @@ -54,9 +52,12 @@ #include "scene/3d/visual_instance_3d.h" #include "scene/3d/world_environment.h" #include "scene/gui/center_container.h" +#include "scene/gui/color_picker.h" #include "scene/gui/flow_container.h" +#include "scene/gui/split_container.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/packed_scene.h" +#include "scene/resources/sky_material.h" #include "scene/resources/surface_tool.h" constexpr real_t DISTANCE_DEFAULT = 4; diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index a8d3bfb70c..b7ac718182 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -33,31 +33,29 @@ #include "editor/editor_plugin.h" #include "editor/editor_scale.h" -#include "editor/editor_spin_slider.h" #include "editor/plugins/node_3d_editor_gizmos.h" -#include "scene/3d/camera_3d.h" -#include "scene/3d/light_3d.h" -#include "scene/3d/visual_instance_3d.h" -#include "scene/3d/world_environment.h" #include "scene/gui/box_container.h" -#include "scene/gui/color_picker.h" -#include "scene/gui/panel_container.h" +#include "scene/gui/button.h" #include "scene/gui/spin_box.h" -#include "scene/gui/split_container.h" -#include "scene/resources/environment.h" -#include "scene/resources/fog_material.h" -#include "scene/resources/sky_material.h" class AcceptDialog; class CheckBox; +class ColorPickerButton; class ConfirmationDialog; +class DirectionalLight3D; class EditorData; +class EditorSpinSlider; +class HSplitContainer; +class LineEdit; class MenuButton; class Node3DEditor; class Node3DEditorViewport; class OptionButton; +class PanelContainer; +class ProceduralSkyMaterial; +class SubViewport; class SubViewportContainer; -class DirectionalLight3D; +class VSplitContainer; class WorldEnvironment; class ViewportRotationControl : public Control { diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 133a7e5327..3204cc8d0f 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/menu_button.h" void Path2DEditor::_notification(int p_what) { switch (p_what) { diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index d7953bf4e0..5a7b0321b7 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" +#include "scene/gui/menu_button.h" #include "scene/resources/curve.h" static bool _is_in_handle(int p_id, int p_num_points) { diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp index 9dc89133c4..2b59e4cf08 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.cpp +++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "physical_bone_3d_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "scene/gui/separator.h" void PhysicalBone3DEditor::_bind_methods() { } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 6218c887fb..a19a42f951 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -38,10 +38,14 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/skeleton_2d.h" +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/scroll_container.h" #include "scene/gui/separator.h" #include "scene/gui/slider.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "scene/gui/view_panner.h" Node2D *Polygon2DEditor::_get_node() const { diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp index 1cd4804b79..dde44d31fa 100644 --- a/editor/plugins/polygon_3d_editor_plugin.cpp +++ b/editor/plugins/polygon_3d_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" +#include "scene/gui/separator.h" void Polygon3DEditor::_notification(int p_what) { switch (p_what) { diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index 596b2c0edb..93a64a8f3d 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "editor/editor_node.h" #include "scene/animation/animation_player.h" #include "scene/animation/animation_tree.h" +#include "scene/gui/tree.h" #include "scene/main/window.h" void EditorPropertyRootMotion::_confirmed() { diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 4ff3919e9b..bb5491fcb5 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -40,6 +40,7 @@ #include "editor/debugger/editor_debugger_node.h" #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_help_search.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_run_script.h" @@ -47,6 +48,7 @@ #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" #include "editor/find_in_files.h" +#include "editor/inspector_dock.h" #include "editor/node_dock.h" #include "editor/plugins/shader_editor_plugin.h" #include "editor/plugins/text_shader_editor.h" diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 3f84ded0a2..213fbdc22a 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -31,24 +31,22 @@ #ifndef SCRIPT_EDITOR_PLUGIN_H #define SCRIPT_EDITOR_PLUGIN_H -#include "core/object/script_language.h" -#include "editor/code_editor.h" -#include "editor/editor_help.h" -#include "editor/editor_help_search.h" #include "editor/editor_plugin.h" -#include "editor/script_create_dialog.h" -#include "scene/gui/item_list.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/split_container.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/text_edit.h" -#include "scene/gui/tree.h" -#include "scene/main/timer.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/panel_container.h" +#include "scene/resources/syntax_highlighter.h" #include "scene/resources/text_file.h" class EditorFileDialog; +class EditorHelpSearch; +class FindReplaceBar; +class HSplitContainer; +class ItemList; +class MenuButton; +class TabContainer; class TextureRect; +class Tree; +class VSplitContainer; class EditorSyntaxHighlighter : public SyntaxHighlighter { GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter) diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4e66dc3d7e..747fdfd041 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -38,6 +38,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "scene/gui/split_container.h" void ConnectionInfoDialog::ok_pressed() { } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 5fd12674b3..cbc4153e12 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -31,10 +31,14 @@ #ifndef SCRIPT_TEXT_EDITOR_H #define SCRIPT_TEXT_EDITOR_H +#include "script_editor_plugin.h" + +#include "editor/code_editor.h" #include "scene/gui/color_picker.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" -#include "script_editor_plugin.h" + +class RichTextLabel; class ConnectionInfoDialog : public AcceptDialog { GDCLASS(ConnectionInfoDialog, AcceptDialog); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 2f80e41dd4..fbc94c70f8 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -34,9 +34,12 @@ #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" +#include "editor/inspector_dock.h" #include "editor/plugins/text_shader_editor.h" #include "editor/plugins/visual_shader_editor_plugin.h" #include "editor/shader_create_dialog.h" +#include "scene/gui/item_list.h" +#include "scene/gui/texture_rect.h" void ShaderEditorPlugin::_update_shader_list() { shader_list->clear(); diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp index dd644cb369..4e33c421ae 100644 --- a/editor/plugins/shader_file_editor_plugin.cpp +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -37,6 +37,8 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "scene/gui/item_list.h" +#include "scene/gui/split_container.h" #include "servers/display_server.h" #include "servers/rendering/shader_types.h" diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index dbad81d743..5ae21a430d 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/2d/mesh_instance_2d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "thirdparty/misc/clipper.hpp" void Skeleton2DEditor::_node_removed(Node *p_node) { diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 8e80d0d5d8..e8bbfd1b91 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "node_3d_editor_plugin.h" @@ -41,6 +42,7 @@ #include "scene/3d/joint_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" +#include "scene/gui/separator.h" #include "scene/resources/capsule_shape_3d.h" #include "scene/resources/skeleton_profile.h" #include "scene/resources/sphere_shape_3d.h" diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index 273bdeaac8..8ef61861d0 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -45,6 +45,9 @@ class Joint; class PhysicalBone3D; class Skeleton3DEditorPlugin; class Button; +class Tree; +class TreeItem; +class VSeparator; class BoneTransformEditor : public VBoxContainer { GDCLASS(BoneTransformEditor, VBoxContainer); diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index b78b70cd5c..110ad7cac0 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "scene/2d/mesh_instance_2d.h" #include "scene/2d/polygon_2d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "thirdparty/misc/clipper.hpp" void Sprite2DEditor::_node_removed(Node *p_node) { diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 6924cb58bf..64e899b121 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -43,6 +44,7 @@ #include "scene/gui/center_container.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const Size2 &p_size, const Size2 &p_shadow_offset, Color p_color, Color p_shadow_color) { p_control->draw_line(p_from, p_from + p_size, p_color); diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 16a6a48df9..afc54a2b83 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "style_box_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/texture_button.h" bool StyleBoxPreview::grid_preview_enabled = true; diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index a072745d8f..d5351d3f34 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -37,6 +37,8 @@ #include "scene/gui/texture_rect.h" #include "scene/resources/style_box.h" +class TextureButton; + class StyleBoxPreview : public VBoxContainer { GDCLASS(StyleBoxPreview, VBoxContainer); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 03cff74bdb..baf5e363f8 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -33,6 +33,7 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "scene/gui/menu_button.h" void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { ERR_FAIL_COND(p_highlighter.is_null()); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 486a0f2c23..9f2132bc0b 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -33,6 +33,8 @@ #include "script_editor_plugin.h" +#include "editor/code_editor.h" + class TextEditor : public ScriptEditorBase { GDCLASS(TextEditor, ScriptEditorBase); diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp index 4b2f28658a..bdea12c2cb 100644 --- a/editor/plugins/texture_3d_editor_plugin.cpp +++ b/editor/plugins/texture_3d_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_3d_editor_plugin.h" +#include "scene/gui/label.h" + void Texture3DEditor::_texture_rect_draw() { texture_rect->draw_rect(Rect2(Point2(), texture_rect->get_size()), Color(1, 1, 1, 1)); } diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 4aed7a92a2..5783912c96 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/label.h" +#include "scene/gui/texture_rect.h" TextureRect *TexturePreview::get_texture_display() { return texture_display; diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index b0a174c1bc..479e84682b 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_layered_editor_plugin.h" +#include "scene/gui/label.h" + void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 2e84a4fac9..fdfa3f8d0a 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -38,7 +38,9 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/check_box.h" +#include "scene/gui/option_button.h" #include "scene/gui/separator.h" +#include "scene/gui/spin_box.h" #include "scene/gui/view_panner.h" #include "scene/resources/texture.h" diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 310de19cc5..90a5b20e14 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -36,6 +36,7 @@ #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" +#include "scene/gui/dialogs.h" #include "scene/gui/nine_patch_rect.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 5d02e4e437..135b218768 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -38,6 +38,8 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/progress_dialog.h" #include "scene/gui/color_picker.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/split_container.h" #include "scene/theme/theme_db.h" void ThemeItemImportTree::_update_items_tree() { diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index fdd8a80ad3..082b21bbe5 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -36,9 +36,12 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/button.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/color_picker.h" #include "scene/gui/progress_bar.h" +#include "scene/gui/text_edit.h" +#include "scene/gui/tree.h" #include "scene/resources/packed_scene.h" #include "scene/theme/theme_db.h" diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 75ef40422c..993f606f2f 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -38,8 +38,13 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/separator.h" + #ifdef DEBUG_ENABLED #include "servers/navigation_server_3d.h" #endif // DEBUG_ENABLED diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index 98d337b4cf..e98e1d6701 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -39,6 +39,9 @@ #include "scene/gui/control.h" #include "scene/gui/label.h" +class MenuButton; +class EditorUndoRedoManager; + class TileDataEditor : public VBoxContainer { GDCLASS(TileDataEditor, VBoxContainer); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index eb7c93872e..e622a0817a 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -35,6 +35,7 @@ #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index 50350de97e..7058b28e68 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -32,7 +32,9 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/separator.h" void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index) { if (p_mouse_button_index != MouseButton::RIGHT) { diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index d0f1933882..e2363eb809 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -36,6 +36,8 @@ #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" +class EditorUndoRedoManager; + class TileProxiesManagerDialog : public ConfirmationDialog { GDCLASS(TileProxiesManagerDialog, ConfirmationDialog); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 11007e6851..fc13393582 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -35,10 +35,10 @@ #include "editor/editor_inspector.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/progress_dialog.h" -#include "editor/editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index 8e217e359f..14e120e2a3 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -37,7 +37,10 @@ #include "scene/gui/split_container.h" #include "scene/resources/tile_set.h" +class Popup; class TileSet; +class Tree; +class VSeparator; class TileSetAtlasSourceEditor : public HBoxContainer { GDCLASS(TileSetAtlasSourceEditor, HBoxContainer); diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index dccff80512..b24c5059b0 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -36,6 +36,7 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/box_container.h" diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index 3b711a568e..a14aad6652 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -38,6 +38,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/gui/item_list.h" +#include "scene/gui/split_container.h" #include "core/core_string_names.h" diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 4239e2c981..5d93f58f34 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -30,10 +30,13 @@ #include "tiles_editor_plugin.h" +#include "tile_set_editor.h" + #include "core/os/mutex.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/tile_map.h" @@ -43,8 +46,6 @@ #include "scene/gui/separator.h" #include "scene/resources/tile_set.h" -#include "tile_set_editor.h" - TilesEditorPlugin *TilesEditorPlugin::singleton = nullptr; void TilesEditorPlugin::_preview_frame_started() { diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 4fdfaed50e..86aa897c78 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" +#include "editor/plugins/script_editor_plugin.h" #include "scene/gui/separator.h" #define CHECK_PLUGIN_INITIALIZED() \ diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index a51396d712..f32e0bdfa2 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -32,31 +32,31 @@ #include "core/config/project_settings.h" #include "core/core_string_names.h" -#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/math_defs.h" #include "core/os/keyboard.h" -#include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/plugins/shader_editor_plugin.h" -#include "scene/animation/animation_player.h" #include "scene/gui/button.h" +#include "scene/gui/check_box.h" #include "scene/gui/code_edit.h" #include "scene/gui/graph_edit.h" #include "scene/gui/menu_button.h" -#include "scene/gui/panel.h" +#include "scene/gui/option_button.h" #include "scene/gui/popup.h" #include "scene/gui/rich_text_label.h" +#include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" #include "scene/resources/visual_shader_nodes.h" #include "scene/resources/visual_shader_particle_nodes.h" -#include "scene/resources/visual_shader_sdf_nodes.h" #include "servers/display_server.h" #include "servers/rendering/shader_types.h" diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index e9d6257f81..8afad9f668 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -34,11 +34,17 @@ #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/plugins/editor_resource_conversion_plugin.h" +#include "scene/resources/syntax_highlighter.h" #include "scene/resources/visual_shader.h" +class CodeEdit; class CurveEditor; class GraphEdit; class GraphNode; +class MenuButton; +class PopupPanel; +class RichTextLabel; +class Tree; class VisualShaderEditor; diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 02d59921bf..0e261ace1c 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -49,6 +49,7 @@ #include "editor/editor_vcs_interface.h" #include "main/main.h" #include "scene/gui/center_container.h" +#include "scene/gui/check_box.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" diff --git a/editor/project_manager.h b/editor/project_manager.h index 7c05429dde..de4db2944f 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -38,6 +38,7 @@ #include "scene/gui/scroll_container.h" #include "scene/gui/tree.h" +class CheckBox; class ProjectDialog; class ProjectList; diff --git a/editor/register_editor_types.cpp b/editor/register_editor_types.cpp index d3097a694e..f301ff5c6b 100644 --- a/editor/register_editor_types.cpp +++ b/editor/register_editor_types.cpp @@ -30,8 +30,6 @@ #include "register_editor_types.h" -#include "core/extension/native_extension_manager.h" - #include "editor/animation_track_editor.h" #include "editor/debugger/debug_adapter/debug_adapter_server.h" #include "editor/editor_command_palette.h" @@ -43,6 +41,7 @@ #include "editor/editor_resource_picker.h" #include "editor/editor_resource_preview.h" #include "editor/editor_run_script.h" +#include "editor/editor_settings.h" #include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 74c123d942..40683e2938 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -42,6 +42,7 @@ #include "modules/regex/regex.h" #include "plugins/script_editor_plugin.h" #include "scene/gui/control.h" +#include "scene/gui/grid_container.h" #include "scene/gui/label.h" #include "scene/gui/separator.h" #include "scene/gui/tab_container.h" diff --git a/editor/reparent_dialog.cpp b/editor/reparent_dialog.cpp index 75098b25b1..37712d4197 100644 --- a/editor/reparent_dialog.cpp +++ b/editor/reparent_dialog.cpp @@ -33,6 +33,7 @@ #include "core/string/print_string.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" +#include "scene/gui/tree.h" void ReparentDialog::_notification(int p_what) { switch (p_what) { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index fae8fdcd14..0ebd8e610a 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -41,14 +41,17 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" +#include "editor/editor_quick_open.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/multi_node_edit.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/reparent_dialog.h" #include "editor/shader_create_dialog.h" #include "scene/main/window.h" #include "scene/property_utils.h" diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 6ec9d31ca8..ac368e1aab 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -31,21 +31,17 @@ #ifndef SCENE_TREE_DOCK_H #define SCENE_TREE_DOCK_H -#include "editor/create_dialog.h" +#include "scene_tree_editor.h" + #include "editor/editor_data.h" -#include "editor/editor_quick_open.h" -#include "editor/groups_editor.h" -#include "editor/reparent_dialog.h" #include "editor/script_create_dialog.h" -#include "scene/animation/animation_player.h" #include "scene/gui/box_container.h" -#include "scene/gui/button.h" -#include "scene/gui/control.h" -#include "scene/gui/label.h" -#include "scene/gui/popup_menu.h" -#include "scene/gui/tree.h" -#include "scene_tree_editor.h" +#include "scene/resources/animation.h" +class EditorQuickOpen; +class MenuButton; +class ReparentDialog; +class ShaderCreateDialog; class TextureRect; #include "modules/modules_enabled.gen.h" // For regex. @@ -53,8 +49,6 @@ class TextureRect; class RenameDialog; #endif // MODULE_REGEX_ENABLED -class ShaderCreateDialog; - class SceneTreeDock : public VBoxContainer { GDCLASS(SceneTreeDock, VBoxContainer); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 46d3502a24..092ef30678 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -32,10 +32,10 @@ #include "core/config/project_settings.h" #include "core/object/message_queue.h" -#include "core/string/print_string.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/node_dock.h" #include "editor/plugins/animation_player_editor_plugin.h" diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 33ef5dbcb3..c1afcf0f45 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -32,8 +32,6 @@ #define SCENE_TREE_EDITOR_H #include "editor/editor_data.h" -#include "editor/editor_settings.h" -#include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index 39f4c976a4..551973140d 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "editor/doc_tools.h" +#include "editor/editor_help.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index 20c9508474..f0f642dd72 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -41,6 +41,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "main/main.h" +#include "scene/gui/line_edit.h" #include "scene/main/node.h" #include "scene/resources/animation.h" diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index c8aedc8b92..89ef9ddd90 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -40,6 +40,8 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/separator.h" #include "scene/main/window.h" void GridMapEditor::_node_removed(Node *p_node) { diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index a4bffc1e3c..cfb9a0fbfb 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -46,6 +46,7 @@ #include "editor/editor_internal_calls.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/node_dock.h" #include "editor/script_templates/templates.gen.h" #endif diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp index 47f5f8f819..a8e376e142 100644 --- a/modules/noise/editor/noise_editor_plugin.cpp +++ b/modules/noise/editor/noise_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "editor/editor_inspector.h" #include "editor/editor_scale.h" +#include "scene/gui/button.h" #include "scene/gui/texture_rect.h" #include "modules/noise/noise.h" |