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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-10-07 22:51:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-07 22:51:46 +0200 |
commit | 3d05b94212d1f587cea72a298027b9330c965236 (patch) | |
tree | b9b72a47ec4718aea47a31803de1fee23bf1b883 | |
parent | 5abc966be450028c1d61aab4e8044665165b35fb (diff) | |
parent | 9c1b1e9a7e8c01a826af0543be7b177e68f49e14 (diff) |
Merge pull request #53522 from groud/read_only_tile_layout
-rw-r--r-- | scene/resources/tile_set.cpp | 9 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 1 |
2 files changed, 10 insertions, 0 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 40eedb63c1..e19ca38b82 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -72,6 +72,7 @@ void TileSet::set_tile_shape(TileSet::TileShape p_shape) { terrain_bits_meshes_dirty = true; tile_meshes_dirty = true; + notify_property_list_changed(); emit_changed(); } TileSet::TileShape TileSet::get_tile_shape() const { @@ -2685,6 +2686,14 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } +void TileSet::_validate_property(PropertyInfo &property) const { + if (property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) { + property.usage ^= PROPERTY_USAGE_READ_ONLY; + } else if (property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) { + property.usage ^= PROPERTY_USAGE_READ_ONLY; + } +} + void TileSet::_bind_methods() { // Sources management. ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 2b4929b3df..716b66405f 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -180,6 +180,7 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void _validate_property(PropertyInfo &property) const override; private: // --- TileSet data --- |