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authorclayjohn <claynjohn@gmail.com>2022-11-10 23:41:51 -0800
committerclayjohn <claynjohn@gmail.com>2022-11-10 23:41:51 -0800
commit3ceb342d37fc30b12a9e10108a7d16086575dbac (patch)
tree790f0132df9082f86f038ce560cd3f96a4843731
parente25d9281d4f6f0b5b4d972b25cddaa1009ad1d26 (diff)
Enable mipmaps in cubemap roughness shader
-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index a14228eb3d..27f977a80b 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -1122,8 +1122,8 @@ void CopyEffects::cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_f
roughness.push_constant.use_direct_write = p_roughness == 0.0;
roughness.push_constant.face_size = p_size;
- // setup our uniforms
- RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ // Setup our uniforms.
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
RD::Uniform u_source_rd_texture(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_rd_texture }));