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author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2021-04-13 12:12:08 -0700 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2021-04-13 13:28:26 -0700 |
commit | 3cae9a802bd7d40864be21d36c48d9ee020444d0 (patch) | |
tree | 5666031220ceb6b25f6a437ffec71167854a40df | |
parent | a86e7c3bb7d9238e664be8a7c63d1cc19bde0d8c (diff) |
Export gltf2 normal textures correctly.
-rw-r--r-- | modules/gltf/gltf_document.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 0b70175a24..c7a2779655 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -3293,6 +3293,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } img->decompress(); img->convert(Image::FORMAT_RGBA8); + img->convert_ra_rgba8_to_rg(); for (int32_t y = 0; y < img->get_height(); y++) { for (int32_t x = 0; x < img->get_width(); x++) { Color c = img->get_pixel(x, y); |