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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-16 08:03:56 +0100
committerGitHub <noreply@github.com>2020-01-16 08:03:56 +0100
commit3af0400a32a2f81aad0b56940af0d6a92b6ffc92 (patch)
treecc25cc26cb20e863fe1142928eefab1a39b7244b
parentbd1a8aacdae0cb1fd7044d6ff2cd7822b0e518a8 (diff)
parentf1d0c391c76402aadb9561180669e236805b5741 (diff)
Merge pull request #35176 from clayjohn/csg-crash
Fix light related crashes
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 441e7e5c1a..6b1574bbbd 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -1169,7 +1169,7 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G
LightInstance *li = light_instance_owner.getornull(e->instance->light_instances[i]);
- if (li->light_index >= render_light_instance_count || render_light_instances[li->light_index] != li) {
+ if (!li || li->light_index >= render_light_instance_count || render_light_instances[li->light_index] != li) {
continue; // too many or light_index did not correspond to the light instances to be rendered
}
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 1be0c46668..03d5763299 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1887,8 +1887,8 @@ void RasterizerSceneGLES3::_setup_light(RenderList::Element *e, const Transform
const RID *lights = e->instance->light_instances.ptr();
for (int i = 0; i < lc; i++) {
- LightInstance *li = light_instance_owner.getptr(lights[i]);
- if (li->last_pass != render_pass) //not visible
+ LightInstance *li = light_instance_owner.getornull(lights[i]);
+ if (!li || li->last_pass != render_pass) //not visible
continue;
if (li && li->light_ptr->type == VS::LIGHT_OMNI) {