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authorJuan Linietsky <reduzio@gmail.com>2016-07-22 10:39:46 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-07-22 10:39:46 -0300
commit3aeafcae04722dd6d6ff52632dec9f31239875e4 (patch)
tree63e54dfaddaf5a04b27c406174731657f7958d10
parente4cd01ac8cc885ee5429a309a6db458eed22a85d (diff)
Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
-rw-r--r--scene/3d/immediate_geometry.h2
-rw-r--r--tools/editor/editor_node.cpp8
-rw-r--r--tools/editor/editor_settings.cpp4
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp4
-rw-r--r--tools/editor/resources_dock.cpp4
-rw-r--r--tools/editor/scene_tree_dock.cpp4
6 files changed, 14 insertions, 12 deletions
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 1fd00cb94e..c1cc4f87d5 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -38,6 +38,8 @@ class ImmediateGeometry : public GeometryInstance {
RID im;
+ //a list of texures drawn need to be kept, to avoid references
+ // in VisualServer from becoming invalid if the texture is no longer used
List<Ref<Texture> > cached_textures;
bool empty;
AABB aabb;
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 3f93c05919..8b55e73ee7 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -565,8 +565,8 @@ void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const Str
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
String path = Globals::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
@@ -1012,8 +1012,8 @@ void EditorNode::_save_scene(String p_file, int idx) {
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index c150e62754..9dcf71e256 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -611,8 +611,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("on_save/compress_binary_resources",true);
set("on_save/save_modified_external_resources",true);
- set("on_save/save_paths_as_relative",false);
- set("on_save/save_paths_without_extension",false);
+ //set("on_save/save_paths_as_relative",false);
+ //set("on_save/save_paths_without_extension",false);
set("text_editor/create_signal_callbacks",true);
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 7dc2e6540c..b4d54c6b1e 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -377,8 +377,8 @@ void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource>& p_resou
int flg = 0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg |= ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg |= ResourceSaver::FLAG_RELATIVE_PATHS;
String path = Globals::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp
index 10292ed10d..c73c8c081c 100644
--- a/tools/editor/resources_dock.cpp
+++ b/tools/editor/resources_dock.cpp
@@ -126,8 +126,8 @@ void ResourcesDock::save_resource(const String& p_path,const Ref<Resource>& p_re
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
String path = Globals::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index e4dfcc0f62..a240b575aa 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1489,8 +1489,8 @@ void SceneTreeDock::_new_scene_from(String p_file) {
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);