diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-19 15:41:41 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-19 15:41:41 +0200 |
commit | 3aa83a023591bb510ce898b68882466f59ae1ceb (patch) | |
tree | ed3e02d790a5a467a9883d9aba97b6c1dcaaac08 | |
parent | ce069fbe9909d72b01b2b0571706773cdad31758 (diff) | |
parent | ffd536218700dac5c1e03dbbda24b46dcb27df17 (diff) |
Merge pull request #61020 from timothyqiu/wait-busy
-rw-r--r-- | doc/classes/Control.xml | 4 | ||||
-rw-r--r-- | doc/classes/Input.xml | 4 | ||||
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 911b556f11..2828896eac 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1198,10 +1198,10 @@ Show the system's cross mouse cursor when the user hovers the node. </constant> <constant name="CURSOR_WAIT" value="4" enum="CursorShape"> - Show the system's wait mouse cursor, often an hourglass, when the user hovers the node. + Show the system's wait mouse cursor when the user hovers the node. Often an hourglass. </constant> <constant name="CURSOR_BUSY" value="5" enum="CursorShape"> - Show the system's busy mouse cursor when the user hovers the node. Often an hourglass. + Show the system's busy mouse cursor when the user hovers the node. Often an arrow with a small hourglass. </constant> <constant name="CURSOR_DRAG" value="6" enum="CursorShape"> Show the system's drag mouse cursor, often a closed fist or a cross symbol, when the user hovers the node. It tells the user they're currently dragging an item, like a node in the Scene dock. diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 948c4b253f..2a4381b41b 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -428,10 +428,10 @@ Cross cursor. Typically appears over regions in which a drawing operation can be performed or for selections. </constant> <constant name="CURSOR_WAIT" value="4" enum="CursorShape"> - Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation. + Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread). </constant> <constant name="CURSOR_BUSY" value="5" enum="CursorShape"> - Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread). + Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation. </constant> <constant name="CURSOR_DRAG" value="6" enum="CursorShape"> Drag cursor. Usually displayed when dragging something. diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 4013f80d6b..a96c539a1f 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -244,9 +244,9 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape case DisplayServer::CURSOR_CROSS: return "crosshair"; case DisplayServer::CURSOR_WAIT: - return "progress"; - case DisplayServer::CURSOR_BUSY: return "wait"; + case DisplayServer::CURSOR_BUSY: + return "progress"; case DisplayServer::CURSOR_DRAG: return "grab"; case DisplayServer::CURSOR_CAN_DROP: |