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authorJuan Linietsky <reduzio@gmail.com>2016-08-20 01:05:57 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-08-20 01:05:57 -0300
commit38338e90c05e60fbea63ab4b68f14b82406e51ef (patch)
tree2ccab9afee128ad7e642d6fffaa3305a64aad50f
parent2fa693273c4eca763a0d65385e1a44bd46dd715c (diff)
ENet windows compilation fixes.
For reference, when you include a Windows header (be it directly windows.h or something that includes it) put it at the end of the includes. it seems I forgot.
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp2
-rw-r--r--modules/enet/register_types.cpp1
-rw-r--r--modules/enet/win32.c2
-rw-r--r--platform/windows/detect.py5
4 files changed, 4 insertions, 6 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 1e52083b6b..5433afdfdd 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -1,6 +1,6 @@
-#include "networked_multiplayer_enet.h"
#include "os/os.h"
#include "io/marshalls.h"
+#include "networked_multiplayer_enet.h"
void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {
diff --git a/modules/enet/register_types.cpp b/modules/enet/register_types.cpp
index f80b82a412..630b76ced8 100644
--- a/modules/enet/register_types.cpp
+++ b/modules/enet/register_types.cpp
@@ -27,7 +27,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "register_types.h"
-#include "enet/enet.h"
#include "error_macros.h"
#include "networked_multiplayer_enet.h"
diff --git a/modules/enet/win32.c b/modules/enet/win32.c
index 5cc167997c..d77fa9a49a 100644
--- a/modules/enet/win32.c
+++ b/modules/enet/win32.c
@@ -4,7 +4,7 @@
*/
#ifdef _WIN32
-#define ENET_BUILDING_LIB 1
+#define ENET_BUILDING_LIB 0
#include "enet/enet.h"
#include <windows.h>
#include <mmsystem.h>
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 320fb9d269..a272e5df28 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -237,8 +237,7 @@ def configure(env):
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DGLES2_ENABLED'])
-
- LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
+ LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32','Ws2_32', 'shell32','advapi32','dinput8','dxguid']
env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
@@ -361,7 +360,7 @@ def configure(env):
env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DGLES2_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
+ env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','wsa2_32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
# if (env["bits"]=="32"):
# env.Append(LIBS=['gcc_s'])