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authorSamuele Zolfanelli <samdazel@gmail.com>2018-05-16 15:04:37 +0200
committerSamuele Zolfanelli <samdazel@gmail.com>2018-05-16 15:23:56 +0200
commit375c94510f529af4513e552a9c9610d22fddad8a (patch)
treeb3dd25e6397c5ef0cfc76b67ca33ae213202b367
parentdfd1331690fab7e634e2e18fd7269bab8f759b3a (diff)
Changed the name displayed in the Script tab for built-in script with a more descriptive one
-rw-r--r--editor/plugins/script_editor_plugin.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index ac250f085d..c0f91455fa 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1549,9 +1549,10 @@ void ScriptEditor::_update_script_names() {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
if (se) {
- String name = se->get_name();
Ref<Texture> icon = se->get_icon();
String path = se->get_edited_script()->get_path();
+ bool built_in = !path.is_resource_file();
+ String name = built_in ? path.get_file() : se->get_name();
_ScriptEditorItemData sd;
sd.icon = icon;