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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-17 17:52:46 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-17 17:52:46 +0200 |
commit | 3531251902595f4d2d17cab7100b4ff7a1eee2c7 (patch) | |
tree | 3ad75d12d767c8a52046636df6763d1b4e87479f | |
parent | e6cd5be9722485490c628fdafe76f7e7104a286a (diff) | |
parent | 10269b74c84d15301bcb21ec0156f4b2b2457cb6 (diff) |
Merge pull request #11353 from Grosskopf/audio-streams-docs
[DOCS] Added Documentation of the rest of the AudioStream files
[ci skip]
-rw-r--r-- | doc/classes/AudioStreamOGGVorbis.xml | 3 | ||||
-rw-r--r-- | doc/classes/AudioStreamRandomPitch.xml | 4 | ||||
-rw-r--r-- | doc/classes/AudioStreamSample.xml | 15 |
3 files changed, 22 insertions, 0 deletions
diff --git a/doc/classes/AudioStreamOGGVorbis.xml b/doc/classes/AudioStreamOGGVorbis.xml index fd9018764d..679438b66b 100644 --- a/doc/classes/AudioStreamOGGVorbis.xml +++ b/doc/classes/AudioStreamOGGVorbis.xml @@ -56,10 +56,13 @@ </methods> <members> <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> + Raw audio data. </member> <member name="loop" type="bool" setter="set_loop" getter="has_loop"> + If [code]true[/code], audio will loop continuously. Default value: [code]false[/code]. </member> <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset"> + If loop is [code]true[/code], loop starts from this position, in seconds. </member> </members> <constants> diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index 91856682e6..1573a78d1f 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Plays audio with random pitch tweaking. </brief_description> <description> + Randomly varies pitch on each start. </description> <tutorials> </tutorials> @@ -40,8 +42,10 @@ </methods> <members> <member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream"> + The current [AudioStream]. </member> <member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch"> + The intensity of random pitch variation. </member> </members> <constants> diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 22b820aa7d..7f7414e4d3 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Plays audio. </brief_description> <description> + Plays audio, can loop. </description> <tutorials> </tutorials> @@ -110,32 +112,45 @@ </methods> <members> <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> + Raw audio data. </member> <member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format"> + Audio format. See FORMAT_* constants for values. </member> <member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin"> + Loop start in bytes. </member> <member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end"> + Loop end in bytes. </member> <member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode"> + Loop mode. See LOOP_* constants for values. </member> <member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate"> + The sample rate for mixing this audio. </member> <member name="stereo" type="bool" setter="set_stereo" getter="is_stereo"> + If [code]true[/code], audio is stereo. Default value: [code]false[/code]. </member> </members> <constants> <constant name="FORMAT_8_BITS" value="0"> + Audio codec 8 bit. </constant> <constant name="FORMAT_16_BITS" value="1"> + Audio codec 16 bit. </constant> <constant name="FORMAT_IMA_ADPCM" value="2"> + Audio codec IMA ADPCM. </constant> <constant name="LOOP_DISABLED" value="0"> + Audio does not loop. </constant> <constant name="LOOP_FORWARD" value="1"> + Audio loops the data between loop_begin and loop_end playing forward only. </constant> <constant name="LOOP_PING_PONG" value="2"> + Audio loops the data between loop_begin and loop_end playing back and forth. </constant> </constants> </class> |