diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-15 12:24:08 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-15 12:24:08 +0100 |
commit | 346efd29e0a6ff8bd9f7d4582b431d9ec9d22869 (patch) | |
tree | 5a44f4c44b82f97c53b9bce0f1625da6e1dc3ebf | |
parent | cda7df0255b56da5d37b4021582cfe901be2a06e (diff) |
Fix typos with codespell
25 files changed, 35 insertions, 35 deletions
@@ -183,7 +183,7 @@ generous deed immortalized in the next stable release of Godot Engine. Cristopher CT CzechBlueBea - CzłowiekImadło + CzłowiekImadło Daniel Reed Daniel Tebbutt Darrian Little diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index cfe2036499..362d792b39 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -138,7 +138,7 @@ <param index="1" name="cubic" type="bool" default="false" /> <param index="2" name="apply_tilt" type="bool" default="false" /> <description> - Similar with [code]interpolate_baked()[/code]. The the return value is [code]Transform3D[/code], with [code]origin[/code] as point position, [code]basis.x[/code] as sideway vector, [code]basis.y[/code] as up vector, [code]basis.z[/code] as forward vector. When the curve length is 0, there is no reasonable way to caculate the rotation, all vectors aligned with global space axes. + Similar with [code]interpolate_baked()[/code]. The the return value is [code]Transform3D[/code], with [code]origin[/code] as point position, [code]basis.x[/code] as sideway vector, [code]basis.y[/code] as up vector, [code]basis.z[/code] as forward vector. When the curve length is 0, there is no reasonable way to calculate the rotation, all vectors aligned with global space axes. </description> </method> <method name="samplef" qualifiers="const"> diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 92225b816f..5f99ba82b8 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -135,7 +135,7 @@ [/csharp] [/codeblocks] [b]Note:[/b] Erasing elements while iterating over dictionaries is [b]not[/b] supported and will result in unpredictable behavior. - [b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary becomes read-only. A read-only Dictionary's entries cannot be overriden at run-time. This does [i]not[/i] affect nested [Array] and [Dictionary] values. + [b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary becomes read-only. A read-only Dictionary's entries cannot be overridden at run-time. This does [i]not[/i] affect nested [Array] and [Dictionary] values. </description> <tutorials> <link title="GDScript basics: Dictionary">$DOCS_URL/tutorials/scripting/gdscript/gdscript_basics.html#dictionary</link> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 5e834b3d91..e015bec134 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -8,7 +8,7 @@ You can create new instances, using [code]Object.new()[/code] in GDScript, or [code]new Object[/code] in C#. To delete an Object instance, call [method free]. This is necessary for most classes inheriting Object, because they do not manage memory on their own, and will otherwise cause memory leaks when no longer in use. There are a few classes that perform memory management. For example, [RefCounted] (and by extension [Resource]) deletes itself when no longer referenced, and [Node] deletes its children when freed. Objects can have a [Script] attached to them. Once the [Script] is instantiated, it effectively acts as an extension to the base class, allowing it to define and inherit new properties, methods and signals. - Inside a [Script], [method _get_property_list] may be overriden to customize properties in several ways. This allows them to be available to the editor, display as lists of options, sub-divide into groups, save on disk, etc. Scripting languages offer easier ways to customize properties, such as with the [annotation @GDScript.@export] annotation. + Inside a [Script], [method _get_property_list] may be overridden to customize properties in several ways. This allows them to be available to the editor, display as lists of options, sub-divide into groups, save on disk, etc. Scripting languages offer easier ways to customize properties, such as with the [annotation @GDScript.@export] annotation. Godot is very dynamic. An object's script, and therefore its properties, methods and signals, can be changed at run-time. Because of this, there can be occasions where, for example, a property required by a method may not exist. To prevent run-time errors, see methods such as [method set], [method get], [method call], [method has_method], [method has_signal], etc. Note that these methods are [b]much[/b] slower than direct references. In GDScript, you can also check if a given property, method, or signal name exists in an object with the [code]in[/code] operator: [codeblock] diff --git a/doc/classes/PathFollow3D.xml b/doc/classes/PathFollow3D.xml index fa7580b7b6..01275471d0 100644 --- a/doc/classes/PathFollow3D.xml +++ b/doc/classes/PathFollow3D.xml @@ -15,7 +15,7 @@ <param index="0" name="transform" type="Transform3D" /> <param index="1" name="rotation_mode" type="int" enum="PathFollow3D.RotationMode" /> <description> - Correct the [code]transform[/code]. [code]rotation_mode[/code] implicitly specifies how posture (forward, up and sideway direction) is caculated. + Correct the [code]transform[/code]. [code]rotation_mode[/code] implicitly specifies how posture (forward, up and sideway direction) is calculated. </description> </method> </methods> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 653d53607e..97466e7860 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -973,11 +973,11 @@ [codeblocks] [gdscript] var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" - print(url.uri_decode()) # Prints "$DOCS_URL/?hightlight=Godot Engine:docs" + print(url.uri_decode()) # Prints "$DOCS_URL/?highlight=Godot Engine:docs" [/gdscript] [csharp] var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" - GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?hightlight=Godot Engine:docs" + GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?highlight=Godot Engine:docs" [/csharp] [/codeblocks] </description> @@ -988,13 +988,13 @@ Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request. [codeblocks] [gdscript] - var prefix = "$DOCS_URL/?hightlight=" + var prefix = "$DOCS_URL/?highlight=" var url = prefix + "Godot Engine:docs".uri_encode() print(url) # Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" [/gdscript] [csharp] - var prefix = "$DOCS_URL/?hightlight="; + var prefix = "$DOCS_URL/?highlight="; var url = prefix + "Godot Engine:docs".URIEncode(); GD.Print(url); // Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml index 44d78a46fb..b46e39b8d7 100644 --- a/doc/classes/StringName.xml +++ b/doc/classes/StringName.xml @@ -880,11 +880,11 @@ [codeblocks] [gdscript] var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" - print(url.uri_decode()) # Prints "$DOCS_URL/?hightlight=Godot Engine:docs" + print(url.uri_decode()) # Prints "$DOCS_URL/?highlight=Godot Engine:docs" [/gdscript] [csharp] var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" - GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?hightlight=Godot Engine:docs" + GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?highlight=Godot Engine:docs" [/csharp] [/codeblocks] </description> @@ -895,13 +895,13 @@ Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request. [codeblocks] [gdscript] - var prefix = "$DOCS_URL/?hightlight=" + var prefix = "$DOCS_URL/?highlight=" var url = prefix + "Godot Engine:docs".uri_encode() print(url) # Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" [/gdscript] [csharp] - var prefix = "$DOCS_URL/?hightlight="; + var prefix = "$DOCS_URL/?highlight="; var url = prefix + "Godot Engine:docs".URIEncode(); GD.Print(url); // Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 19e841f466..77a83e7c11 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -3827,7 +3827,7 @@ void ParticleProcessMaterialData::bind_uniforms() { ShaderCompiler::GeneratedCode::Texture *texture_uniforms = shader_data->texture_uniforms.ptrw(); for (int ti = 0; ti < texture_cache.size(); ti++) { Texture *texture = TextureStorage::get_singleton()->get_texture(textures[ti]); - glActiveTexture(GL_TEXTURE1 + ti); // Start at GL_TEXTURE1 becuase texture slot 0 is reserved for the heightmap texture. + glActiveTexture(GL_TEXTURE1 + ti); // Start at GL_TEXTURE1 because texture slot 0 is reserved for the heightmap texture. glBindTexture(target_from_type[texture_uniforms[ti].type], texture->tex_id); // Set sampler state here as the same texture can be used in multiple places with different flags diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs index 0c0feb3901..5afaeb736f 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs @@ -91,7 +91,7 @@ namespace Godot.SourceGenerators.Sample } } - // Lamda Property + // Lambda Property private String _lamdaProperty_String = "LamdaProperty_String"; [Export] public String LamdaProperty_String diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs index 8b1b73fcc3..fd37f8d9e8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs @@ -652,7 +652,7 @@ namespace Godot /// added to the first and second values of the final column respectively. /// </summary> /// <param name="offset">The offset to apply to the projection.</param> - /// <returns>The offseted projection.</returns> + /// <returns>The offsetted projection.</returns> public readonly Projection JitterOffseted(Vector2 offset) { Projection proj = this; diff --git a/modules/openxr/extensions/openxr_android_extension.cpp b/modules/openxr/extensions/openxr_android_extension.cpp index 753fc5fa89..402a2ee707 100644 --- a/modules/openxr/extensions/openxr_android_extension.cpp +++ b/modules/openxr/extensions/openxr_android_extension.cpp @@ -74,7 +74,7 @@ void OpenXRAndroidExtension::on_before_instance_created() { } // We're keeping the Android create info struct here to avoid including openxr_platform.h in a header, which would break other extensions. -// This is reasonably safe as the struct is only used during intialization and the extension is a singleton. +// This is reasonably safe as the struct is only used during initialization and the extension is a singleton. static XrInstanceCreateInfoAndroidKHR instance_create_info; void *OpenXRAndroidExtension::set_instance_create_info_and_get_next_pointer(void *p_next_pointer) { diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c index d689ff1aa8..7042a60d47 100644 --- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c @@ -5,7 +5,7 @@ // // NOTE: Generated from Xcursor 1.2.0. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXcursor.so.1, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h index 43bbcf62c5..d00fccffda 100644 --- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h @@ -7,7 +7,7 @@ // // NOTE: Generated from Xcursor 1.2.0. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXcursor.so.1, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c index 711dd3fa5e..c8e87a6b85 100644 --- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c @@ -5,10 +5,10 @@ // // NOTE: Generated from Xext 1.3.5. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXext.so.6, were removed and an include needed for // proper parsing was added (this had also to be temporarily added to the -// original header, as dynload-wrapper would complain otherwsise) +// original header, as dynload-wrapper would complain otherwise) #include <stdint.h> // HANDPATCH: Needed for a successful compilation. diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h index 991d07b405..aee92b593e 100644 --- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h @@ -7,10 +7,10 @@ // // NOTE: Generated from Xext 1.3.5. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXext.so.6, were removed and an include needed for // proper parsing was added (this had also to be temporarily added to the -// original header, as dynload-wrapper would complain otherwsise) +// original header, as dynload-wrapper would complain otherwise) #include <stdint.h> // HANDPATCH: Needed for a successful compilation. diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c index 42af983345..85ac80e3f2 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c @@ -5,7 +5,7 @@ // // NOTE: Generated from Xinerama 1.1.4. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXinerama.so.1, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h index 891d9f21fd..9139421cd6 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h @@ -7,7 +7,7 @@ // // NOTE: Generated from Xinerama 1.1.4. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXinerama.so.1, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c index 5e1f0999fc..5f16bc6111 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c @@ -5,7 +5,7 @@ // // NOTE: Generated from Xi 1.7.10. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, liXext and libXfixes, but absent in libXi.so.6, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h index 95740cee58..ecb7aa5048 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h @@ -7,7 +7,7 @@ // // NOTE: Generated from Xi 1.7.10. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, liXext and libXfixes, but absent in libXi.so.6, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c index eb0f9abf15..f37f3a9db0 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c @@ -5,7 +5,7 @@ // // NOTE: Generated from Xrandr 1.5.2. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11 and libXrender, but absent in libXrandr.so.2, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h index f1ca9f94a5..046d4c7de3 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h @@ -7,7 +7,7 @@ // // NOTE: Generated from Xrandr 1.5.2. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11 and libXrender, but absent in libXrandr.so.2, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c index b63a1eca8d..2d3847e584 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c @@ -5,7 +5,7 @@ // // NOTE: Generated from Xrender 0.9.10. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXrender.so.1, were removed. #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h index d3862ed459..e873448ec5 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h @@ -7,7 +7,7 @@ // // NOTE: Generated from Xrender 0.9.10. // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from // libX11, but absent in libXrender.so.1, were removed. #include <stdint.h> diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index 0df61871d8..86b806bc4f 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -317,7 +317,7 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2 if (sv == 6 || sv == 9) { const Point2i cur_pos(curx, cury); - // Find if this point has occured before. + // Find if this point has occurred before. if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) { // Add points after the previous crossing to the result. ret.push_back(_points.slice(found->value + 1, points_size)); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index b0a63bb7fa..be9c0dc725 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -829,7 +829,7 @@ void Curve2D::_bake() const { return; } - // Tesselate curve to (almost) even length segments + // Tessellate curve to (almost) even length segments { Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(10, bake_interval); @@ -1546,7 +1546,7 @@ void Curve3D::_bake() const { return; } - // Step 1: Tesselate curve to (almost) even length segments + // Step 1: Tessellate curve to (almost) even length segments { Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(10, bake_interval); @@ -1649,7 +1649,7 @@ void Curve3D::_bake() const { } real_t dot = forward_ptr[0].dot(forward_ptr[point_count - 1]); - if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it dosen't work for coarse bake interval. + if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it doesn't work for coarse bake interval. is_loop = false; } } |