diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-24 15:20:53 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-25 12:55:53 +0100 |
commit | 33b5c571995cce60a21784ac33fcf958640ed1e2 (patch) | |
tree | b6f087b46a88fe8e2bac093c521da829108714f5 | |
parent | c19488bd895f911f37bf2c03624d05ea8d0ec1ee (diff) |
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
201 files changed, 2506 insertions, 1787 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index f5a351f16a..c1cf061854 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -3101,8 +3101,8 @@ void _Engine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint"); ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations_per_second"), "set_iterations_per_second", "get_iterations_per_second"); ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_scale"), "set_time_scale", "get_time_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); } _Engine *_Engine::singleton = NULL; diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index ea84ded3b4..ed307fd3ac 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -279,8 +279,8 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const { void PHashTranslation::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "hash_table")); - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "bucket_table")); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "hash_table")); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "bucket_table")); p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "strings")); p_list->push_back(PropertyInfo(Variant::OBJECT, "load_from", PROPERTY_HINT_RESOURCE_TYPE, "Translation", PROPERTY_USAGE_EDITOR)); } diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 3de36dcb9d..73db723c65 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -594,7 +594,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NIL", Variant::NIL); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BOOL", Variant::BOOL); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT", Variant::INT); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::REAL); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::FLOAT); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING", Variant::STRING); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2", Variant::VECTOR2); // 5 BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT2", Variant::RECT2); @@ -615,8 +615,10 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_DICTIONARY", Variant::DICTIONARY); // 20 BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_ARRAY", Variant::ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RAW_ARRAY", Variant::PACKED_BYTE_ARRAY); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT_ARRAY", Variant::PACKED_INT_ARRAY); - BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL_ARRAY", Variant::PACKED_REAL_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT32_ARRAY", Variant::PACKED_INT32_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT64_ARRAY", Variant::PACKED_INT64_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT32_ARRAY", Variant::PACKED_FLOAT32_ARRAY); + BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT64_ARRAY", Variant::PACKED_FLOAT64_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_ARRAY", Variant::PACKED_STRING_ARRAY); BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2_ARRAY", Variant::PACKED_VECTOR2_ARRAY); // 25 BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3_ARRAY", Variant::PACKED_VECTOR3_ARRAY); diff --git a/core/io/json.cpp b/core/io/json.cpp index 08a147032f..3a0edceb81 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -70,9 +70,11 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_ case Variant::NIL: return "null"; case Variant::BOOL: return p_var.operator bool() ? "true" : "false"; case Variant::INT: return itos(p_var); - case Variant::REAL: return rtos(p_var); - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::FLOAT: return rtos(p_var); + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::ARRAY: { diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index e97c26e05d..0b815b2c7b 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -147,7 +147,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; - case Variant::REAL: { + case Variant::FLOAT: { if (type & ENCODE_FLAG_64) { ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA); @@ -621,7 +621,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); int32_t count = decode_uint32(buf); @@ -630,12 +630,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA); ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA); - Vector<int> data; + Vector<int32_t> data; if (count) { //const int*rbuf=(const int*)buf; data.resize(count); - int *w = data.ptrw(); + int32_t *w = data.ptrw(); for (int32_t i = 0; i < count; i++) { w[i] = decode_uint32(&buf[i * 4]); @@ -643,11 +643,37 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } r_variant = Variant(data); if (r_len) { - (*r_len) += 4 + count * sizeof(int); + (*r_len) += 4 + count * sizeof(int32_t); } } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { + + ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); + int64_t count = decode_uint64(buf); + buf += 4; + len -= 4; + ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); + ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA); + + Vector<int64_t> data; + + if (count) { + //const int*rbuf=(const int*)buf; + data.resize(count); + int64_t *w = data.ptrw(); + for (int64_t i = 0; i < count; i++) { + + w[i] = decode_uint64(&buf[i * 8]); + } + } + r_variant = Variant(data); + if (r_len) { + (*r_len) += 4 + count * sizeof(int64_t); + } + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); int32_t count = decode_uint32(buf); @@ -674,6 +700,33 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); + int64_t count = decode_uint64(buf); + buf += 4; + len -= 4; + ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA); + ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA); + + Vector<double> data; + + if (count) { + //const double*rbuf=(const double*)buf; + data.resize(count); + double *w = data.ptrw(); + for (int64_t i = 0; i < count; i++) { + + w[i] = decode_double(&buf[i * 8]); + } + } + r_variant = data; + + if (r_len) { + (*r_len) += 4 + count * sizeof(double); + } + + } break; case Variant::PACKED_STRING_ARRAY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); @@ -851,7 +904,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo flags |= ENCODE_FLAG_64; } } break; - case Variant::REAL: { + case Variant::FLOAT: { double d = p_variant; float f = d; @@ -918,7 +971,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 4; } } break; - case Variant::REAL: { + case Variant::FLOAT: { if (flags & ENCODE_FLAG_64) { if (buf) { @@ -1333,33 +1386,50 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo } } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - Vector<int> data = p_variant; + Vector<int32_t> data = p_variant; int datalen = data.size(); int datasize = sizeof(int32_t); if (buf) { encode_uint32(datalen, buf); buf += 4; - const int *r = data.ptr(); - for (int i = 0; i < datalen; i++) + const int32_t *r = data.ptr(); + for (int32_t i = 0; i < datalen; i++) encode_uint32(r[i], &buf[i * datasize]); } r_len += 4 + datalen * datasize; } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { + + Vector<int64_t> data = p_variant; + int datalen = data.size(); + int datasize = sizeof(int64_t); + + if (buf) { + encode_uint64(datalen, buf); + buf += 4; + const int64_t *r = data.ptr(); + for (int64_t i = 0; i < datalen; i++) + encode_uint64(r[i], &buf[i * datasize]); + } + + r_len += 4 + datalen * datasize; + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { - Vector<real_t> data = p_variant; + Vector<float> data = p_variant; int datalen = data.size(); - int datasize = sizeof(real_t); + int datasize = sizeof(float); if (buf) { encode_uint32(datalen, buf); buf += 4; - const real_t *r = data.ptr(); + const float *r = data.ptr(); for (int i = 0; i < datalen; i++) encode_float(r[i], &buf[i * datasize]); } @@ -1367,6 +1437,23 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += 4 + datalen * datasize; } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + Vector<double> data = p_variant; + int datalen = data.size(); + int datasize = sizeof(double); + + if (buf) { + encode_uint32(datalen, buf); + buf += 4; + const double *r = data.ptr(); + for (int i = 0; i < datalen; i++) + encode_double(r[i], &buf[i * datasize]); + } + + r_len += 4 + datalen * datasize; + + } break; case Variant::PACKED_STRING_ARRAY: { Vector<String> data = p_variant; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 518323c5c4..8c343a0f43 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -46,7 +46,7 @@ enum { VARIANT_NIL = 1, VARIANT_BOOL = 2, VARIANT_INT = 3, - VARIANT_REAL = 4, + VARIANT_FLOAT = 4, VARIANT_STRING = 5, VARIANT_VECTOR2 = 10, VARIANT_RECT2 = 11, @@ -65,8 +65,8 @@ enum { VARIANT_DICTIONARY = 26, VARIANT_ARRAY = 30, VARIANT_RAW_ARRAY = 31, - VARIANT_INT_ARRAY = 32, - VARIANT_REAL_ARRAY = 33, + VARIANT_INT32_ARRAY = 32, + VARIANT_FLOAT32_ARRAY = 33, VARIANT_STRING_ARRAY = 34, VARIANT_VECTOR3_ARRAY = 35, VARIANT_COLOR_ARRAY = 36, @@ -79,6 +79,8 @@ enum { VARIANT_VECTOR2I = 45, VARIANT_RECT2I = 46, VARIANT_VECTOR3I = 47, + VARIANT_INT64_ARRAY = 48, + VARIANT_FLOAT64_ARRAY = 49, OBJECT_EMPTY = 0, OBJECT_EXTERNAL_RESOURCE = 1, OBJECT_INTERNAL_RESOURCE = 2, @@ -142,7 +144,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = int64_t(f->get_64()); } break; - case VARIANT_REAL: { + case VARIANT_FLOAT: { r_v = f->get_real(); } break; @@ -452,14 +454,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; - case VARIANT_INT_ARRAY: { + case VARIANT_INT32_ARRAY: { uint32_t len = f->get_32(); - Vector<int> array; + Vector<int32_t> array; array.resize(len); - int *w = array.ptrw(); - f->get_buffer((uint8_t *)w, len * 4); + int32_t *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(int32_t)); #ifdef BIG_ENDIAN_ENABLED { uint32_t *ptr = (uint32_t *)w.ptr(); @@ -473,14 +475,35 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; - case VARIANT_REAL_ARRAY: { + case VARIANT_INT64_ARRAY: { uint32_t len = f->get_32(); - Vector<real_t> array; + Vector<int64_t> array; array.resize(len); - real_t *w = array.ptrw(); - f->get_buffer((uint8_t *)w, len * sizeof(real_t)); + int64_t *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(int64_t)); +#ifdef BIG_ENDIAN_ENABLED + { + uint64_t *ptr = (uint64_t *)w.ptr(); + for (int i = 0; i < len; i++) { + + ptr[i] = BSWAP64(ptr[i]); + } + } + +#endif + + r_v = array; + } break; + case VARIANT_FLOAT32_ARRAY: { + + uint32_t len = f->get_32(); + + Vector<float> array; + array.resize(len); + float *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(float)); #ifdef BIG_ENDIAN_ENABLED { uint32_t *ptr = (uint32_t *)w.ptr(); @@ -494,6 +517,27 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { r_v = array; } break; + case VARIANT_FLOAT64_ARRAY: { + + uint32_t len = f->get_32(); + + Vector<double> array; + array.resize(len); + double *w = array.ptrw(); + f->get_buffer((uint8_t *)w, len * sizeof(double)); +#ifdef BIG_ENDIAN_ENABLED + { + uint64_t *ptr = (uint64_t *)w.ptr(); + for (int i = 0; i < len; i++) { + + ptr[i] = BSWAP64(ptr[i]); + } + } + +#endif + + r_v = array; + } break; case VARIANT_STRING_ARRAY: { uint32_t len = f->get_32(); @@ -1293,7 +1337,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia } } break; - case Variant::REAL: { + case Variant::FLOAT: { double d = p_property; float fl = d; @@ -1302,7 +1346,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia f->store_double(d); } else { - f->store_32(VARIANT_REAL); + f->store_32(VARIANT_FLOAT); f->store_real(fl); } @@ -1573,29 +1617,52 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia _pad_buffer(f, len); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - f->store_32(VARIANT_INT_ARRAY); - Vector<int> arr = p_property; + f->store_32(VARIANT_INT32_ARRAY); + Vector<int32_t> arr = p_property; int len = arr.size(); f->store_32(len); - const int *r = arr.ptr(); + const int32_t *r = arr.ptr(); for (int i = 0; i < len; i++) f->store_32(r[i]); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { - f->store_32(VARIANT_REAL_ARRAY); - Vector<real_t> arr = p_property; + f->store_32(VARIANT_INT64_ARRAY); + Vector<int64_t> arr = p_property; int len = arr.size(); f->store_32(len); - const real_t *r = arr.ptr(); + const int64_t *r = arr.ptr(); + for (int i = 0; i < len; i++) + f->store_64(r[i]); + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + + f->store_32(VARIANT_FLOAT32_ARRAY); + Vector<float> arr = p_property; + int len = arr.size(); + f->store_32(len); + const float *r = arr.ptr(); for (int i = 0; i < len; i++) { f->store_real(r[i]); } } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + f->store_32(VARIANT_FLOAT64_ARRAY); + Vector<double> arr = p_property; + int len = arr.size(); + f->store_32(len); + const double *r = arr.ptr(); + for (int i = 0; i < len; i++) { + f->store_double(r[i]); + } + + } break; case Variant::PACKED_STRING_ARRAY: { f->store_32(VARIANT_STRING_ARRAY); diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index b26903e45a..847d4d8681 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -576,8 +576,8 @@ void AStar::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path); ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar::get_id_path); - BIND_VMETHOD(MethodInfo(Variant::REAL, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); - BIND_VMETHOD(MethodInfo(Variant::REAL, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); + BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id"))); } AStar::AStar() { diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 1130935567..5aeedd39c0 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -212,7 +212,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { if (!p_inputs[m_arg]->is_num()) { \ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ r_error.argument = m_arg; \ - r_error.expected = Variant::REAL; \ + r_error.expected = Variant::FLOAT; \ return; \ } @@ -314,7 +314,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant int64_t i = *p_inputs[0]; *r_return = ABS(i); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = Math::abs(r); @@ -322,7 +322,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case MATH_SIGN: { @@ -331,7 +331,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant int64_t i = *p_inputs[0]; *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); @@ -339,7 +339,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case MATH_POW: { diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index 7e21c2cc24..3db186ca69 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -133,8 +133,10 @@ MAKE_PTRARG(Callable); MAKE_PTRARG(Signal); MAKE_PTRARG(Array); MAKE_PTRARG(PackedByteArray); -MAKE_PTRARG(PackedIntArray); -MAKE_PTRARG(PackedRealArray); +MAKE_PTRARG(PackedInt32Array); +MAKE_PTRARG(PackedInt64Array); +MAKE_PTRARG(PackedFloat32Array); +MAKE_PTRARG(PackedFloat64Array); MAKE_PTRARG(PackedStringArray); MAKE_PTRARG(PackedVector2Array); MAKE_PTRARG(PackedVector3Array); diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 7d1ae872f4..3cb9c2c1c2 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -541,7 +541,7 @@ void InputEventMouseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick); ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick"); @@ -702,7 +702,7 @@ void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); } @@ -780,7 +780,7 @@ void InputEventJoypadMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value"); } InputEventJoypadMotion::InputEventJoypadMotion() { @@ -861,7 +861,7 @@ void InputEventJoypadButton::_bind_methods() { // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); } @@ -1100,7 +1100,7 @@ void InputEventAction::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); } InputEventAction::InputEventAction() { @@ -1162,7 +1162,7 @@ void InputEventMagnifyGesture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor); ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor"); } InputEventMagnifyGesture::InputEventMagnifyGesture() { diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 61bcb7dd32..ab43ce4af7 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -44,8 +44,8 @@ void MainLoop::_bind_methods() { BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text"))); BIND_VMETHOD(MethodInfo("_initialize")); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::REAL, "delta"))); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::REAL, "delta"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::FLOAT, "delta"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::FLOAT, "delta"))); BIND_VMETHOD(MethodInfo("_drop_files", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "from_screen"))); BIND_VMETHOD(MethodInfo("_finalize")); diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index 6a4fac971c..b82a366ef2 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -230,7 +230,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd case Variant::NIL: case Variant::BOOL: case Variant::INT: - case Variant::REAL: + case Variant::FLOAT: case Variant::VECTOR2: case Variant::RECT2: case Variant::VECTOR3: @@ -241,8 +241,10 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd case Variant::BASIS: case Variant::TRANSFORM: case Variant::PACKED_BYTE_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: diff --git a/core/type_info.h b/core/type_info.h index 6861531fbd..5dacf67de4 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -137,8 +137,8 @@ MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_I MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64) MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64) MAKE_TYPE_INFO(wchar_t, Variant::INT) -MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT) -MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) +MAKE_TYPE_INFO_WITH_META(float, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_FLOAT) +MAKE_TYPE_INFO_WITH_META(double, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) @@ -159,8 +159,10 @@ MAKE_TYPE_INFO(Signal, Variant::SIGNAL) MAKE_TYPE_INFO(Dictionary, Variant::DICTIONARY) MAKE_TYPE_INFO(Array, Variant::ARRAY) MAKE_TYPE_INFO(PackedByteArray, Variant::PACKED_BYTE_ARRAY) -MAKE_TYPE_INFO(PackedIntArray, Variant::PACKED_INT_ARRAY) -MAKE_TYPE_INFO(PackedRealArray, Variant::PACKED_REAL_ARRAY) +MAKE_TYPE_INFO(PackedInt32Array, Variant::PACKED_INT32_ARRAY) +MAKE_TYPE_INFO(PackedInt64Array, Variant::PACKED_INT64_ARRAY) +MAKE_TYPE_INFO(PackedFloat32Array, Variant::PACKED_FLOAT32_ARRAY) +MAKE_TYPE_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY) MAKE_TYPE_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY) MAKE_TYPE_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY) MAKE_TYPE_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY) @@ -221,20 +223,6 @@ MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY) MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY) MAKE_TEMPLATE_TYPE_INFO(Vector, StringName, Variant::PACKED_STRING_ARRAY) -/* -MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::PACKED_BYTE_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, int, Variant::PACKED_INT_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, float, Variant::PACKED_REAL_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, String, Variant::PACKED_STRING_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2, Variant::PACKED_VECTOR2_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3, Variant::PACKED_VECTOR3_ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Color, Variant::PACKED_COLOR_ARRAY) - - -MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY) -MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY) -*/ - template <typename T> struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; diff --git a/core/variant.cpp b/core/variant.cpp index 877e188809..e4f4e0b345 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -57,7 +57,7 @@ String Variant::get_type_name(Variant::Type p_type) { return "int"; } break; - case REAL: { + case FLOAT: { return "float"; @@ -175,14 +175,24 @@ String Variant::get_type_name(Variant::Type p_type) { return "PackedByteArray"; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { - return "PackedIntArray"; + return "PackedInt32Array"; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - return "PackedRealArray"; + return "PackedInt64Array"; + + } break; + case PACKED_FLOAT32_ARRAY: { + + return "PackedFloat32Array"; + + } break; + case PACKED_FLOAT64_ARRAY: { + + return "PackedFloat64Array"; } break; case PACKED_STRING_ARRAY: { @@ -230,7 +240,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { static const Type valid[] = { INT, - REAL, + FLOAT, STRING, NIL, }; @@ -241,7 +251,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { static const Type valid[] = { BOOL, - REAL, + FLOAT, STRING, NIL, }; @@ -249,7 +259,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; - case REAL: { + case FLOAT: { static const Type valid[] = { BOOL, @@ -425,9 +435,11 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { static const Type valid[] = { PACKED_BYTE_ARRAY, - PACKED_INT_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, - PACKED_REAL_ARRAY, PACKED_COLOR_ARRAY, PACKED_VECTOR2_ARRAY, PACKED_VECTOR3_ARRAY, @@ -446,7 +458,15 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { valid_types = valid; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_INT64_ARRAY: { static const Type valid[] = { ARRAY, @@ -454,7 +474,16 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) { }; valid_types = valid; } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT32_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { static const Type valid[] = { ARRAY, @@ -547,7 +576,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { INT, - REAL, + FLOAT, //STRING, NIL, }; @@ -558,7 +587,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { BOOL, - REAL, + FLOAT, //STRING, NIL, }; @@ -566,7 +595,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; - case REAL: { + case FLOAT: { static const Type valid[] = { BOOL, @@ -743,9 +772,11 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type static const Type valid[] = { PACKED_BYTE_ARRAY, - PACKED_INT_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, - PACKED_REAL_ARRAY, PACKED_COLOR_ARRAY, PACKED_VECTOR2_ARRAY, PACKED_VECTOR3_ARRAY, @@ -764,7 +795,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type valid_types = valid; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { static const Type valid[] = { ARRAY, @@ -772,7 +803,24 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type }; valid_types = valid; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + valid_types = valid; + } break; + case PACKED_FLOAT32_ARRAY: { + + static const Type valid[] = { + ARRAY, + NIL + }; + + valid_types = valid; + } break; + case PACKED_FLOAT64_ARRAY: { static const Type valid[] = { ARRAY, @@ -882,9 +930,9 @@ bool Variant::is_zero() const { return _data._int == 0; } break; - case REAL: { + case FLOAT: { - return _data._real == 0; + return _data._float == 0; } break; case STRING: { @@ -1008,14 +1056,24 @@ bool Variant::is_zero() const { return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0; + + } break; + case PACKED_FLOAT32_ARRAY: { - return PackedArrayRef<real_t>::get_array(_data.packed_array).size() == 0; + return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0; + + } break; + case PACKED_FLOAT64_ARRAY: { + + return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0; } break; case PACKED_STRING_ARRAY: { @@ -1063,9 +1121,9 @@ bool Variant::is_one() const { return _data._int == 1; } break; - case REAL: { + case FLOAT: { - return _data._real == 1; + return _data._float == 1; } break; case VECTOR2: { @@ -1131,7 +1189,7 @@ void Variant::reference(const Variant &p_variant) { case NIL: case BOOL: case INT: - case REAL: + case FLOAT: break; default: clear(); @@ -1154,9 +1212,9 @@ void Variant::reference(const Variant &p_variant) { _data._int = p_variant._data._int; } break; - case REAL: { + case FLOAT: { - _data._real = p_variant._data._real; + _data._float = p_variant._data._float; } break; case STRING: { @@ -1281,7 +1339,7 @@ void Variant::reference(const Variant &p_variant) { } } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { _data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference(); if (!_data.packed_array) { @@ -1289,11 +1347,27 @@ void Variant::reference(const Variant &p_variant) { } } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + _data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<int64_t>::create(); + } + + } break; + case PACKED_FLOAT32_ARRAY: { + + _data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference(); + if (!_data.packed_array) { + _data.packed_array = PackedArrayRef<float>::create(); + } + + } break; + case PACKED_FLOAT64_ARRAY: { - _data.packed_array = static_cast<PackedArrayRef<real_t> *>(p_variant._data.packed_array)->reference(); + _data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference(); if (!_data.packed_array) { - _data.packed_array = PackedArrayRef<real_t>::create(); + _data.packed_array = PackedArrayRef<double>::create(); } } break; @@ -1339,7 +1413,7 @@ void Variant::zero() { case NIL: break; case BOOL: this->_data._bool = false; break; case INT: this->_data._int = 0; break; - case REAL: this->_data._real = 0; break; + case FLOAT: this->_data._float = 0; break; case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break; case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break; case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break; @@ -1432,11 +1506,19 @@ void Variant::clear() { PackedArrayRefBase::destroy(_data.packed_array); } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { PackedArrayRefBase::destroy(_data.packed_array); } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { + + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT32_ARRAY: { + + PackedArrayRefBase::destroy(_data.packed_array); + } break; + case PACKED_FLOAT64_ARRAY: { PackedArrayRefBase::destroy(_data.packed_array); } break; @@ -1470,7 +1552,7 @@ Variant::operator signed int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1485,7 +1567,7 @@ Variant::operator unsigned int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1501,7 +1583,7 @@ Variant::operator int64_t() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int64(); default: { @@ -1518,7 +1600,7 @@ Variant::operator long unsigned int() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1537,7 +1619,7 @@ Variant::operator uint64_t() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1562,7 +1644,7 @@ Variant::operator signed long() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1580,7 +1662,7 @@ Variant::operator unsigned long() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._real; case STRING: return operator String().to_int(); default: { @@ -1599,7 +1681,7 @@ Variant::operator signed short() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1614,7 +1696,7 @@ Variant::operator unsigned short() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1629,7 +1711,7 @@ Variant::operator signed char() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1644,7 +1726,7 @@ Variant::operator unsigned char() const { case NIL: return 0; case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_int(); default: { @@ -1665,7 +1747,7 @@ Variant::operator float() const { case NIL: return 0; case BOOL: return _data._bool ? 1.0 : 0.0; case INT: return (float)_data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_double(); default: { @@ -1680,7 +1762,7 @@ Variant::operator double() const { case NIL: return 0; case BOOL: return _data._bool ? 1.0 : 0.0; case INT: return (double)_data._int; - case REAL: return _data._real; + case FLOAT: return _data._float; case STRING: return operator String().to_double(); default: { @@ -1723,7 +1805,7 @@ String Variant::stringify(List<const void *> &stack) const { case NIL: return "Null"; case BOOL: return _data._bool ? "True" : "False"; case INT: return itos(_data._int); - case REAL: return rtos(_data._real); + case FLOAT: return rtos(_data._float); case STRING: return *reinterpret_cast<const String *>(_data._mem); case VECTOR2: return "(" + operator Vector2() + ")"; case VECTOR2I: return "(" + operator Vector2i() + ")"; @@ -1845,9 +1927,9 @@ String Variant::stringify(List<const void *> &stack) const { str += "]"; return str; } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { - Vector<int> vec = operator Vector<int>(); + Vector<int32_t> vec = operator Vector<int32_t>(); String str("["); for (int i = 0; i < vec.size(); i++) { @@ -1858,9 +1940,35 @@ String Variant::stringify(List<const void *> &stack) const { str += "]"; return str; } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - Vector<real_t> vec = operator Vector<real_t>(); + Vector<int64_t> vec = operator Vector<int64_t>(); + String str("["); + for (int i = 0; i < vec.size(); i++) { + + if (i > 0) + str += ", "; + str = str + itos(vec[i]); + } + str += "]"; + return str; + } break; + case PACKED_FLOAT32_ARRAY: { + + Vector<float> vec = operator Vector<float>(); + String str("["); + for (int i = 0; i < vec.size(); i++) { + + if (i > 0) + str += ", "; + str = str + rtos(vec[i]); + } + str += "]"; + return str; + } break; + case PACKED_FLOAT64_ARRAY: { + + Vector<double> vec = operator Vector<double>(); String str("["); for (int i = 0; i < vec.size(); i++) { @@ -2216,11 +2324,17 @@ inline DA _convert_array_from_variant(const Variant &p_variant) { case Variant::PACKED_BYTE_ARRAY: { return _convert_array<DA, Vector<uint8_t> >(p_variant.operator Vector<uint8_t>()); } - case Variant::PACKED_INT_ARRAY: { - return _convert_array<DA, Vector<int> >(p_variant.operator Vector<int>()); + case Variant::PACKED_INT32_ARRAY: { + return _convert_array<DA, Vector<int32_t> >(p_variant.operator Vector<int32_t>()); } - case Variant::PACKED_REAL_ARRAY: { - return _convert_array<DA, Vector<real_t> >(p_variant.operator Vector<real_t>()); + case Variant::PACKED_INT64_ARRAY: { + return _convert_array<DA, Vector<int64_t> >(p_variant.operator Vector<int64_t>()); + } + case Variant::PACKED_FLOAT32_ARRAY: { + return _convert_array<DA, Vector<float> >(p_variant.operator Vector<float>()); + } + case Variant::PACKED_FLOAT64_ARRAY: { + return _convert_array<DA, Vector<double> >(p_variant.operator Vector<double>()); } case Variant::PACKED_STRING_ARRAY: { return _convert_array<DA, Vector<String> >(p_variant.operator Vector<String>()); @@ -2255,19 +2369,35 @@ Variant::operator Vector<uint8_t>() const { else return _convert_array_from_variant<Vector<uint8_t> >(*this); } -Variant::operator Vector<int>() const { +Variant::operator Vector<int32_t>() const { - if (type == PACKED_INT_ARRAY) + if (type == PACKED_INT32_ARRAY) return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array; else return _convert_array_from_variant<Vector<int> >(*this); } -Variant::operator Vector<real_t>() const { +Variant::operator Vector<int64_t>() const { - if (type == PACKED_REAL_ARRAY) - return static_cast<PackedArrayRef<real_t> *>(_data.packed_array)->array; + if (type == PACKED_INT64_ARRAY) + return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array; else - return _convert_array_from_variant<Vector<real_t> >(*this); + return _convert_array_from_variant<Vector<int64_t> >(*this); +} + +Variant::operator Vector<float>() const { + + if (type == PACKED_FLOAT32_ARRAY) + return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array; + else + return _convert_array_from_variant<Vector<float> >(*this); +} + +Variant::operator Vector<double>() const { + + if (type == PACKED_FLOAT64_ARRAY) + return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array; + else + return _convert_array_from_variant<Vector<double> >(*this); } Variant::operator Vector<String>() const { @@ -2386,7 +2516,7 @@ Variant::operator Orientation() const { Variant::operator IP_Address() const { - if (type == PACKED_REAL_ARRAY || type == PACKED_INT_ARRAY || type == PACKED_BYTE_ARRAY) { + if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) { Vector<int> addr = operator Vector<int>(); if (addr.size() == 4) { @@ -2470,13 +2600,13 @@ Variant::Variant(unsigned char p_char) { } Variant::Variant(float p_float) { - type = REAL; - _data._real = p_float; + type = FLOAT; + _data._float = p_float; } Variant::Variant(double p_double) { - type = REAL; - _data._real = p_double; + type = FLOAT; + _data._float = p_double; } Variant::Variant(const ObjectID &p_id) { @@ -2668,22 +2798,36 @@ Variant::Variant(const Vector<RID> &p_array) { } } -Variant::Variant(const Vector<uint8_t> &p_raw_array) { +Variant::Variant(const Vector<uint8_t> &p_byte_array) { type = PACKED_BYTE_ARRAY; - _data.packed_array = PackedArrayRef<uint8_t>::create(p_raw_array); + _data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array); +} +Variant::Variant(const Vector<int32_t> &p_int32_array) { + + type = PACKED_INT32_ARRAY; + _data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array); +} + +Variant::Variant(const Vector<int64_t> &p_int64_array) { + + type = PACKED_INT64_ARRAY; + _data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array); } -Variant::Variant(const Vector<int> &p_int_array) { - type = PACKED_INT_ARRAY; - _data.packed_array = PackedArrayRef<int32_t>::create(p_int_array); +Variant::Variant(const Vector<float> &p_float32_array) { + + type = PACKED_FLOAT32_ARRAY; + _data.packed_array = PackedArrayRef<float>::create(p_float32_array); } -Variant::Variant(const Vector<real_t> &p_real_array) { - type = PACKED_REAL_ARRAY; - _data.packed_array = PackedArrayRef<real_t>::create(p_real_array); +Variant::Variant(const Vector<double> &p_float64_array) { + + type = PACKED_FLOAT64_ARRAY; + _data.packed_array = PackedArrayRef<double>::create(p_float64_array); } + Variant::Variant(const Vector<String> &p_string_array) { type = PACKED_STRING_ARRAY; @@ -2775,9 +2919,9 @@ void Variant::operator=(const Variant &p_variant) { _data._int = p_variant._data._int; } break; - case REAL: { + case FLOAT: { - _data._real = p_variant._data._real; + _data._float = p_variant._data._float; } break; case STRING: { @@ -2898,13 +3042,21 @@ void Variant::operator=(const Variant &p_variant) { _data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { _data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; - case PACKED_REAL_ARRAY: { + case PACKED_INT64_ARRAY: { - _data.packed_array = PackedArrayRef<real_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + _data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_FLOAT32_ARRAY: { + + _data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array); + } break; + case PACKED_FLOAT64_ARRAY: { + + _data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array); } break; case PACKED_STRING_ARRAY: { @@ -2960,9 +3112,9 @@ uint32_t Variant::hash() const { return _data._int; } break; - case REAL: { + case FLOAT: { - return hash_djb2_one_float(_data._real); + return hash_djb2_one_float(_data._float); } break; case STRING: { @@ -3138,26 +3290,51 @@ uint32_t Variant::hash() const { } } break; - case PACKED_INT_ARRAY: { + case PACKED_INT32_ARRAY: { const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { - const int *r = arr.ptr(); - return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int)); + const int32_t *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int32_t)); + } else { + return hash_djb2_one_64(0); + } + + } break; + case PACKED_INT64_ARRAY: { + + const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array); + int len = arr.size(); + if (likely(len)) { + const int64_t *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int64_t)); } else { return hash_djb2_one_64(0); } } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT32_ARRAY: { - const Vector<real_t> &arr = PackedArrayRef<real_t>::get_array(_data.packed_array); + const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array); int len = arr.size(); if (likely(len)) { - const real_t *r = arr.ptr(); - return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(real_t)); + const float *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(float)); + } else { + return hash_djb2_one_float(0.0); + } + + } break; + case PACKED_FLOAT64_ARRAY: { + + const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array); + int len = arr.size(); + + if (likely(len)) { + const double *r = arr.ptr(); + return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(double)); } else { return hash_djb2_one_float(0.0); } @@ -3264,21 +3441,21 @@ uint32_t Variant::hash() const { (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \ (hash_compare_scalar((p_lhs).a, (p_rhs).a)) -#define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \ - const Vector<p_type> &l = *reinterpret_cast<const Vector<p_type> *>(p_lhs); \ - const Vector<p_type> &r = *reinterpret_cast<const Vector<p_type> *>(p_rhs); \ - \ - if (l.size() != r.size()) \ - return false; \ - \ - const p_type *lr = l.ptr(); \ - const p_type *rr = r.ptr(); \ - \ - for (int i = 0; i < l.size(); ++i) { \ - if (!p_compare_func((lr[i]), (rr[i]))) \ - return false; \ - } \ - \ +#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \ + const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \ + const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \ + \ + if (l.size() != r.size()) \ + return false; \ + \ + const p_type *lr = l.ptr(); \ + const p_type *rr = r.ptr(); \ + \ + for (int i = 0; i < l.size(); ++i) { \ + if (!p_compare_func((lr[i]), (rr[i]))) \ + return false; \ + } \ + \ return true bool Variant::hash_compare(const Variant &p_variant) const { @@ -3286,8 +3463,8 @@ bool Variant::hash_compare(const Variant &p_variant) const { return false; switch (type) { - case REAL: { - return hash_compare_scalar(_data._real, p_variant._data._real); + case FLOAT: { + return hash_compare_scalar(_data._float, p_variant._data._float); } break; case VECTOR2: { @@ -3411,20 +3588,25 @@ bool Variant::hash_compare(const Variant &p_variant) const { return true; } break; - case PACKED_REAL_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar); + // This is for floating point comparisons only. + case PACKED_FLOAT32_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar); + } break; + + case PACKED_FLOAT64_ARRAY: { + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar); } break; case PACKED_VECTOR2_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2); } break; case PACKED_VECTOR3_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3); } break; case PACKED_COLOR_ARRAY: { - hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color); + hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color); } break; default: diff --git a/core/variant.h b/core/variant.h index c126540001..9ab25b9406 100644 --- a/core/variant.h +++ b/core/variant.h @@ -58,8 +58,10 @@ struct PropertyInfo; struct MethodInfo; typedef Vector<uint8_t> PackedByteArray; -typedef Vector<int> PackedIntArray; -typedef Vector<real_t> PackedRealArray; +typedef Vector<int32_t> PackedInt32Array; +typedef Vector<int64_t> PackedInt64Array; +typedef Vector<float> PackedFloat32Array; +typedef Vector<double> PackedFloat64Array; typedef Vector<String> PackedStringArray; typedef Vector<Vector2> PackedVector2Array; typedef Vector<Vector3> PackedVector3Array; @@ -82,7 +84,7 @@ public: // atomic types BOOL, INT, - REAL, + FLOAT, STRING, // math types @@ -112,8 +114,10 @@ public: ARRAY, // arrays PACKED_BYTE_ARRAY, // 20 - PACKED_INT_ARRAY, - PACKED_REAL_ARRAY, + PACKED_INT32_ARRAY, + PACKED_INT64_ARRAY, + PACKED_FLOAT32_ARRAY, + PACKED_FLOAT64_ARRAY, PACKED_STRING_ARRAY, PACKED_VECTOR2_ARRAY, PACKED_VECTOR3_ARRAY, // 25 @@ -201,7 +205,7 @@ private: union { bool _bool; int64_t _int; - double _real; + double _float; Transform2D *_transform2d; ::AABB *_aabb; Basis *_basis; @@ -224,7 +228,7 @@ public: bool is_ref() const; _FORCE_INLINE_ bool is_num() const { - return type == INT || type == REAL; + return type == INT || type == FLOAT; }; _FORCE_INLINE_ bool is_array() const { return type >= ARRAY; @@ -284,8 +288,10 @@ public: operator Array() const; operator Vector<uint8_t>() const; - operator Vector<int>() const; - operator Vector<real_t>() const; + operator Vector<int32_t>() const; + operator Vector<int64_t>() const; + operator Vector<float>() const; + operator Vector<double>() const; operator Vector<String>() const; operator Vector<Vector3>() const; operator Vector<Color>() const; @@ -349,9 +355,11 @@ public: Variant(const Array &p_array); Variant(const Vector<Plane> &p_array); // helper - Variant(const Vector<uint8_t> &p_raw_array); - Variant(const Vector<int> &p_int_array); - Variant(const Vector<real_t> &p_real_array); + Variant(const Vector<uint8_t> &p_byte_array); + Variant(const Vector<int32_t> &p_int32_array); + Variant(const Vector<int64_t> &p_int64_array); + Variant(const Vector<float> &p_float32_array); + Variant(const Vector<double> &p_float64_array); Variant(const Vector<String> &p_string_array); Variant(const Vector<Vector3> &p_vector3_array); Variant(const Vector<Color> &p_color_array); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index a876cff180..e82b491e4b 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -704,29 +704,53 @@ struct _VariantCall { VCALL_PARRMEM0(PackedByteArray, uint8_t, invert); VCALL_PARRMEM2R(PackedByteArray, uint8_t, subarray); - VCALL_PARRMEM0R(PackedIntArray, int32_t, size); - VCALL_PARRMEM0R(PackedIntArray, int32_t, empty); - VCALL_PARRMEM2(PackedIntArray, int32_t, set); - VCALL_PARRMEM1R(PackedIntArray, int32_t, get); - VCALL_PARRMEM1(PackedIntArray, int32_t, push_back); - VCALL_PARRMEM1(PackedIntArray, int32_t, resize); - VCALL_PARRMEM2R(PackedIntArray, int32_t, insert); - VCALL_PARRMEM1(PackedIntArray, int32_t, remove); - VCALL_PARRMEM1(PackedIntArray, int32_t, append); - VCALL_PARRMEM1(PackedIntArray, int32_t, append_array); - VCALL_PARRMEM0(PackedIntArray, int32_t, invert); - - VCALL_PARRMEM0R(PackedRealArray, real_t, size); - VCALL_PARRMEM0R(PackedRealArray, real_t, empty); - VCALL_PARRMEM2(PackedRealArray, real_t, set); - VCALL_PARRMEM1R(PackedRealArray, real_t, get); - VCALL_PARRMEM1(PackedRealArray, real_t, push_back); - VCALL_PARRMEM1(PackedRealArray, real_t, resize); - VCALL_PARRMEM2R(PackedRealArray, real_t, insert); - VCALL_PARRMEM1(PackedRealArray, real_t, remove); - VCALL_PARRMEM1(PackedRealArray, real_t, append); - VCALL_PARRMEM1(PackedRealArray, real_t, append_array); - VCALL_PARRMEM0(PackedRealArray, real_t, invert); + VCALL_PARRMEM0R(PackedInt32Array, int32_t, size); + VCALL_PARRMEM0R(PackedInt32Array, int32_t, empty); + VCALL_PARRMEM2(PackedInt32Array, int32_t, set); + VCALL_PARRMEM1R(PackedInt32Array, int32_t, get); + VCALL_PARRMEM1(PackedInt32Array, int32_t, push_back); + VCALL_PARRMEM1(PackedInt32Array, int32_t, resize); + VCALL_PARRMEM2R(PackedInt32Array, int32_t, insert); + VCALL_PARRMEM1(PackedInt32Array, int32_t, remove); + VCALL_PARRMEM1(PackedInt32Array, int32_t, append); + VCALL_PARRMEM1(PackedInt32Array, int32_t, append_array); + VCALL_PARRMEM0(PackedInt32Array, int32_t, invert); + + VCALL_PARRMEM0R(PackedInt64Array, int64_t, size); + VCALL_PARRMEM0R(PackedInt64Array, int64_t, empty); + VCALL_PARRMEM2(PackedInt64Array, int64_t, set); + VCALL_PARRMEM1R(PackedInt64Array, int64_t, get); + VCALL_PARRMEM1(PackedInt64Array, int64_t, push_back); + VCALL_PARRMEM1(PackedInt64Array, int64_t, resize); + VCALL_PARRMEM2R(PackedInt64Array, int64_t, insert); + VCALL_PARRMEM1(PackedInt64Array, int64_t, remove); + VCALL_PARRMEM1(PackedInt64Array, int64_t, append); + VCALL_PARRMEM1(PackedInt64Array, int64_t, append_array); + VCALL_PARRMEM0(PackedInt64Array, int64_t, invert); + + VCALL_PARRMEM0R(PackedFloat32Array, float, size); + VCALL_PARRMEM0R(PackedFloat32Array, float, empty); + VCALL_PARRMEM2(PackedFloat32Array, float, set); + VCALL_PARRMEM1R(PackedFloat32Array, float, get); + VCALL_PARRMEM1(PackedFloat32Array, float, push_back); + VCALL_PARRMEM1(PackedFloat32Array, float, resize); + VCALL_PARRMEM2R(PackedFloat32Array, float, insert); + VCALL_PARRMEM1(PackedFloat32Array, float, remove); + VCALL_PARRMEM1(PackedFloat32Array, float, append); + VCALL_PARRMEM1(PackedFloat32Array, float, append_array); + VCALL_PARRMEM0(PackedFloat32Array, float, invert); + + VCALL_PARRMEM0R(PackedFloat64Array, double, size); + VCALL_PARRMEM0R(PackedFloat64Array, double, empty); + VCALL_PARRMEM2(PackedFloat64Array, double, set); + VCALL_PARRMEM1R(PackedFloat64Array, double, get); + VCALL_PARRMEM1(PackedFloat64Array, double, push_back); + VCALL_PARRMEM1(PackedFloat64Array, double, resize); + VCALL_PARRMEM2R(PackedFloat64Array, double, insert); + VCALL_PARRMEM1(PackedFloat64Array, double, remove); + VCALL_PARRMEM1(PackedFloat64Array, double, append); + VCALL_PARRMEM1(PackedFloat64Array, double, append_array); + VCALL_PARRMEM0(PackedFloat64Array, double, invert); VCALL_PARRMEM0R(PackedStringArray, String, size); VCALL_PARRMEM0R(PackedStringArray, String, empty); @@ -1261,7 +1285,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i // atomic types case BOOL: return Variant(false); case INT: return 0; - case REAL: return 0.0f; + case FLOAT: return 0.0f; case STRING: return String(); @@ -1293,8 +1317,10 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case ARRAY: return Array(); // 20 case PACKED_BYTE_ARRAY: return PackedByteArray(); - case PACKED_INT_ARRAY: return PackedIntArray(); - case PACKED_REAL_ARRAY: return PackedRealArray(); + case PACKED_INT32_ARRAY: return PackedInt32Array(); + case PACKED_INT64_ARRAY: return PackedInt64Array(); + case PACKED_FLOAT32_ARRAY: return PackedFloat32Array(); + case PACKED_FLOAT64_ARRAY: return PackedFloat64Array(); case PACKED_STRING_ARRAY: return PackedStringArray(); case PACKED_VECTOR2_ARRAY: return PackedVector2Array(); // 25 @@ -1319,7 +1345,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case INT: { return (int64_t(*p_args[0])); } - case REAL: { + case FLOAT: { return real_t(*p_args[0]); } case STRING: { @@ -1359,8 +1385,10 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i // arrays case PACKED_BYTE_ARRAY: return (PackedByteArray(*p_args[0])); - case PACKED_INT_ARRAY: return (PackedIntArray(*p_args[0])); - case PACKED_REAL_ARRAY: return (PackedRealArray(*p_args[0])); + case PACKED_INT32_ARRAY: return (PackedInt32Array(*p_args[0])); + case PACKED_INT64_ARRAY: return (PackedInt64Array(*p_args[0])); + case PACKED_FLOAT32_ARRAY: return (PackedFloat32Array(*p_args[0])); + case PACKED_FLOAT64_ARRAY: return (PackedFloat64Array(*p_args[0])); case PACKED_STRING_ARRAY: return (PackedStringArray(*p_args[0])); case PACKED_VECTOR2_ARRAY: return (PackedVector2Array(*p_args[0])); // 25 @@ -1697,7 +1725,7 @@ void register_variant_methods() { ADDFUNC1R(STRING, BOOL, String, is_subsequence_of, STRING, "text", varray()); ADDFUNC1R(STRING, BOOL, String, is_subsequence_ofi, STRING, "text", varray()); ADDFUNC0R(STRING, PACKED_STRING_ARRAY, String, bigrams, varray()); - ADDFUNC1R(STRING, REAL, String, similarity, STRING, "text", varray()); + ADDFUNC1R(STRING, FLOAT, String, similarity, STRING, "text", varray()); ADDFUNC2R(STRING, STRING, String, format, NIL, "values", STRING, "placeholder", varray("{_}")); ADDFUNC2R(STRING, STRING, String, replace, STRING, "what", STRING, "forwhat", varray()); @@ -1707,7 +1735,7 @@ void register_variant_methods() { ADDFUNC0R(STRING, STRING, String, capitalize, varray()); ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, split, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0)); ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, rsplit, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0)); - ADDFUNC2R(STRING, PACKED_REAL_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true)); + ADDFUNC2R(STRING, PACKED_FLOAT32_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true)); ADDFUNC0R(STRING, STRING, String, to_upper, varray()); ADDFUNC0R(STRING, STRING, String, to_lower, varray()); @@ -1754,7 +1782,7 @@ void register_variant_methods() { ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray()); ADDFUNC0R(STRING, BOOL, String, is_valid_filename, varray()); ADDFUNC0R(STRING, INT, String, to_int, varray()); - ADDFUNC0R(STRING, REAL, String, to_float, varray()); + ADDFUNC0R(STRING, FLOAT, String, to_float, varray()); ADDFUNC0R(STRING, INT, String, hex_to_int, varray()); ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray()); ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray()); @@ -1764,45 +1792,45 @@ void register_variant_methods() { ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_ascii, varray()); ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf8, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, angle, varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, angle, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length, varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_squared_to, VECTOR2, "to", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, length, varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, length_squared, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray()); ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); ADDFUNC1R(VECTOR2, BOOL, Vector2, is_equal_approx, VECTOR2, "v", varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, REAL, "mod", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, FLOAT, "mod", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray()); - ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray()); - ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", REAL, "delta", varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", FLOAT, "t", varray()); + ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", FLOAT, "delta", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, FLOAT, "phi", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray()); - ADDFUNC0R(VECTOR2, REAL, Vector2, aspect, varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, dot, VECTOR2, "with", varray()); + ADDFUNC0R(VECTOR2, FLOAT, Vector2, aspect, varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, dot, VECTOR2, "with", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, slide, VECTOR2, "n", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, bounce, VECTOR2, "n", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, reflect, VECTOR2, "n", varray()); - ADDFUNC1R(VECTOR2, REAL, Vector2, cross, VECTOR2, "with", varray()); + ADDFUNC1R(VECTOR2, FLOAT, Vector2, cross, VECTOR2, "with", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, abs, varray()); - ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, REAL, "length", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, FLOAT, "length", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray()); - ADDFUNC0R(VECTOR2I, REAL, Vector2i, aspect, varray()); + ADDFUNC0R(VECTOR2I, FLOAT, Vector2i, aspect, varray()); ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, sign, varray()); ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, abs, varray()); - ADDFUNC0R(RECT2, REAL, Rect2, get_area, varray()); + ADDFUNC0R(RECT2, FLOAT, Rect2, get_area, varray()); ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray()); ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray()); ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray()); @@ -1811,9 +1839,9 @@ void register_variant_methods() { ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray()); ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray()); - ADDFUNC1R(RECT2, RECT2, Rect2, grow, REAL, "by", varray()); - ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", REAL, "by", varray()); - ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, REAL, "left", REAL, "top", REAL, "right", REAL, " bottom", varray()); + ADDFUNC1R(RECT2, RECT2, Rect2, grow, FLOAT, "by", varray()); + ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", FLOAT, "by", varray()); + ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, FLOAT, "left", FLOAT, "top", FLOAT, "right", FLOAT, " bottom", varray()); ADDFUNC0R(RECT2, RECT2, Rect2, abs, varray()); ADDFUNC0R(RECT2I, INT, Rect2i, get_area, varray()); @@ -1831,23 +1859,23 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, INT, Vector3, min_axis, varray()); ADDFUNC0R(VECTOR3, INT, Vector3, max_axis, varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, angle_to, VECTOR3, "to", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); - ADDFUNC0R(VECTOR3, REAL, Vector3, length, varray()); - ADDFUNC0R(VECTOR3, REAL, Vector3, length_squared, varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_squared_to, VECTOR3, "b", varray()); + ADDFUNC0R(VECTOR3, FLOAT, Vector3, length, varray()); + ADDFUNC0R(VECTOR3, FLOAT, Vector3, length_squared, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, normalized, varray()); ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray()); ADDFUNC1R(VECTOR3, BOOL, Vector3, is_equal_approx, VECTOR3, "v", varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", REAL, "phi", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray()); - ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray()); - ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray()); - ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", FLOAT, "t", varray()); + ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", FLOAT, "t", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", FLOAT, "delta", varray()); + ADDFUNC1R(VECTOR3, FLOAT, Vector3, dot, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray()); ADDFUNC0R(VECTOR3, BASIS, Vector3, to_diagonal_matrix, varray()); @@ -1855,7 +1883,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray()); ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray()); - ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, REAL, "mod", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, FLOAT, "mod", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray()); @@ -1872,27 +1900,27 @@ void register_variant_methods() { ADDFUNC0R(PLANE, VECTOR3, Plane, get_any_point, varray()); ADDFUNC1R(PLANE, BOOL, Plane, is_equal_approx, PLANE, "plane", varray()); ADDFUNC1R(PLANE, BOOL, Plane, is_point_over, VECTOR3, "point", varray()); - ADDFUNC1R(PLANE, REAL, Plane, distance_to, VECTOR3, "point", varray()); - ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", REAL, "epsilon", varray(CMP_EPSILON)); + ADDFUNC1R(PLANE, FLOAT, Plane, distance_to, VECTOR3, "point", varray()); + ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", FLOAT, "epsilon", varray(CMP_EPSILON)); ADDFUNC1R(PLANE, VECTOR3, Plane, project, VECTOR3, "point", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersect_3, PLANE, "b", PLANE, "c", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_ray, VECTOR3, "from", VECTOR3, "dir", varray()); ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_segment, VECTOR3, "begin", VECTOR3, "end", varray()); - ADDFUNC0R(QUAT, REAL, Quat, length, varray()); - ADDFUNC0R(QUAT, REAL, Quat, length_squared, varray()); + ADDFUNC0R(QUAT, FLOAT, Quat, length, varray()); + ADDFUNC0R(QUAT, FLOAT, Quat, length_squared, varray()); ADDFUNC0R(QUAT, QUAT, Quat, normalized, varray()); ADDFUNC0R(QUAT, BOOL, Quat, is_normalized, varray()); ADDFUNC1R(QUAT, BOOL, Quat, is_equal_approx, QUAT, "quat", varray()); ADDFUNC0R(QUAT, QUAT, Quat, inverse, varray()); - ADDFUNC1R(QUAT, REAL, Quat, dot, QUAT, "b", varray()); + ADDFUNC1R(QUAT, FLOAT, Quat, dot, QUAT, "b", varray()); ADDFUNC1R(QUAT, VECTOR3, Quat, xform, VECTOR3, "v", varray()); - ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", REAL, "t", varray()); - ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray()); - ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray()); + ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", FLOAT, "t", varray()); + ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", FLOAT, "t", varray()); + ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", FLOAT, "t", varray()); ADDFUNC0R(QUAT, VECTOR3, Quat, get_euler, varray()); ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray()); - ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray()); + ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", FLOAT, "angle", varray()); ADDFUNC0R(COLOR, INT, Color, to_argb32, varray()); ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray()); @@ -1902,12 +1930,12 @@ void register_variant_methods() { ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray()); ADDFUNC0R(COLOR, COLOR, Color, inverted, varray()); ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray()); - ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", REAL, "t", varray()); + ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", FLOAT, "t", varray()); ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray()); - ADDFUNC1R(COLOR, COLOR, Color, lightened, REAL, "amount", varray()); - ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray()); + ADDFUNC1R(COLOR, COLOR, Color, lightened, FLOAT, "amount", varray()); + ADDFUNC1R(COLOR, COLOR, Color, darkened, FLOAT, "amount", varray()); ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true)); - ADDFUNC4R(COLOR, COLOR, Color, from_hsv, REAL, "h", REAL, "s", REAL, "v", REAL, "a", varray(1.0)); + ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0)); ADDFUNC1R(COLOR, BOOL, Color, is_equal_approx, COLOR, "color", varray()); ADDFUNC0R(_RID, INT, RID, get_id, varray()); @@ -2001,27 +2029,49 @@ void register_variant_methods() { ADDFUNC1R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, compress, INT, "compression_mode", varray(0)); ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0)); - ADDFUNC0R(PACKED_INT_ARRAY, INT, PackedIntArray, size, varray()); - ADDFUNC0R(PACKED_INT_ARRAY, BOOL, PackedIntArray, empty, varray()); - ADDFUNC2(PACKED_INT_ARRAY, NIL, PackedIntArray, set, INT, "idx", INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, push_back, INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append, INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append_array, PACKED_INT_ARRAY, "array", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, remove, INT, "idx", varray()); - ADDFUNC2R(PACKED_INT_ARRAY, INT, PackedIntArray, insert, INT, "idx", INT, "integer", varray()); - ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, resize, INT, "idx", varray()); - ADDFUNC0(PACKED_INT_ARRAY, NIL, PackedIntArray, invert, varray()); - - ADDFUNC0R(PACKED_REAL_ARRAY, INT, PackedRealArray, size, varray()); - ADDFUNC0R(PACKED_REAL_ARRAY, BOOL, PackedRealArray, empty, varray()); - ADDFUNC2(PACKED_REAL_ARRAY, NIL, PackedRealArray, set, INT, "idx", REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, push_back, REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append, REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append_array, PACKED_REAL_ARRAY, "array", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, remove, INT, "idx", varray()); - ADDFUNC2R(PACKED_REAL_ARRAY, INT, PackedRealArray, insert, INT, "idx", REAL, "value", varray()); - ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, resize, INT, "idx", varray()); - ADDFUNC0(PACKED_REAL_ARRAY, NIL, PackedRealArray, invert, varray()); + ADDFUNC0R(PACKED_INT32_ARRAY, INT, PackedInt32Array, size, varray()); + ADDFUNC0R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, empty, varray()); + ADDFUNC2(PACKED_INT32_ARRAY, NIL, PackedInt32Array, set, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, push_back, INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append, INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append_array, PACKED_INT32_ARRAY, "array", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_INT32_ARRAY, INT, PackedInt32Array, insert, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, invert, varray()); + + ADDFUNC0R(PACKED_INT64_ARRAY, INT, PackedInt64Array, size, varray()); + ADDFUNC0R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, empty, varray()); + ADDFUNC2(PACKED_INT64_ARRAY, NIL, PackedInt64Array, set, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, push_back, INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append, INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append_array, PACKED_INT64_ARRAY, "array", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_INT64_ARRAY, INT, PackedInt64Array, insert, INT, "idx", INT, "integer", varray()); + ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, invert, varray()); + + ADDFUNC0R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, size, varray()); + ADDFUNC0R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, empty, varray()); + ADDFUNC2(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, set, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, push_back, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append_array, PACKED_FLOAT32_ARRAY, "array", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, insert, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, invert, varray()); + + ADDFUNC0R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, size, varray()); + ADDFUNC0R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, empty, varray()); + ADDFUNC2(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, set, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, push_back, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append, FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append_array, PACKED_FLOAT64_ARRAY, "array", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, remove, INT, "idx", varray()); + ADDFUNC2R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, insert, INT, "idx", FLOAT, "value", varray()); + ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, resize, INT, "idx", varray()); + ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, invert, varray()); ADDFUNC0R(PACKED_STRING_ARRAY, INT, PackedStringArray, size, varray()); ADDFUNC0R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, empty, varray()); @@ -2069,7 +2119,7 @@ void register_variant_methods() { //pointerbased - ADDFUNC0R(AABB, REAL, AABB, get_area, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray()); ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray()); ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray()); @@ -2081,94 +2131,94 @@ void register_variant_methods() { ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray()); ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray()); ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray()); - ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray()); + ADDFUNC1R(AABB, AABB, AABB, grow, FLOAT, "by", varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray()); ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray()); - ADDFUNC0R(AABB, REAL, AABB, get_longest_axis_size, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_longest_axis_size, varray()); ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray()); ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray()); - ADDFUNC0R(AABB, REAL, AABB, get_shortest_axis_size, varray()); + ADDFUNC0R(AABB, FLOAT, AABB, get_shortest_axis_size, varray()); ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, affine_inverse, varray()); - ADDFUNC0R(TRANSFORM2D, REAL, Transform2D, get_rotation, varray()); + ADDFUNC0R(TRANSFORM2D, FLOAT, Transform2D, get_rotation, varray()); ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_origin, varray()); ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_scale, varray()); ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, orthonormalized, varray()); - ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, REAL, "phi", varray()); + ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, FLOAT, "phi", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, scaled, VECTOR2, "scale", varray()); ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, translated, VECTOR2, "offset", varray()); ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray()); ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray()); ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray()); ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray()); - ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", REAL, "weight", varray()); + ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", FLOAT, "weight", varray()); ADDFUNC1R(TRANSFORM2D, BOOL, Transform2D, is_equal_approx, TRANSFORM2D, "transform", varray()); ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray()); ADDFUNC0R(BASIS, BASIS, Basis, transposed, varray()); ADDFUNC0R(BASIS, BASIS, Basis, orthonormalized, varray()); - ADDFUNC0R(BASIS, REAL, Basis, determinant, varray()); - ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", REAL, "phi", varray()); + ADDFUNC0R(BASIS, FLOAT, Basis, determinant, varray()); + ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); ADDFUNC1R(BASIS, BASIS, Basis, scaled, VECTOR3, "scale", varray()); ADDFUNC0R(BASIS, VECTOR3, Basis, get_scale, varray()); ADDFUNC0R(BASIS, VECTOR3, Basis, get_euler, varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdotx, VECTOR3, "with", varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdoty, VECTOR3, "with", varray()); - ADDFUNC1R(BASIS, REAL, Basis, tdotz, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdotx, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdoty, VECTOR3, "with", varray()); + ADDFUNC1R(BASIS, FLOAT, Basis, tdotz, VECTOR3, "with", varray()); ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray()); ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray()); ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray()); - ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray()); - ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. + ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray()); + ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", FLOAT, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, orthonormalized, varray()); - ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", REAL, "phi", varray()); + ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", FLOAT, "phi", varray()); ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, scaled, VECTOR3, "scale", varray()); ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "offset", varray()); ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray()); - ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", REAL, "weight", varray()); + ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", FLOAT, "weight", varray()); ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray()); ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray()); /* REGISTER CONSTRUCTORS */ - _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::REAL, "y", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::FLOAT, "y", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Vector2i_init1, Variant::VECTOR2I, "x", Variant::INT, "y", Variant::INT); _VariantCall::add_constructor(_VariantCall::Rect2_init1, Variant::RECT2, "position", Variant::VECTOR2, "size", Variant::VECTOR2); - _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::REAL, "y", Variant::REAL, "width", Variant::REAL, "height", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::FLOAT, "y", Variant::FLOAT, "width", Variant::FLOAT, "height", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Rect2i_init1, Variant::RECT2I, "position", Variant::VECTOR2, "size", Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Rect2i_init2, Variant::RECT2I, "x", Variant::INT, "y", Variant::INT, "width", Variant::INT, "height", Variant::INT); - _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::REAL, "position", Variant::VECTOR2); + _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::FLOAT, "position", Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Transform2D_init3, Variant::TRANSFORM2D, "x_axis", Variant::VECTOR2, "y_axis", Variant::VECTOR2, "origin", Variant::VECTOR2); - _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Vector3i_init1, Variant::VECTOR3I, "x", Variant::INT, "y", Variant::INT, "z", Variant::INT); - _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::REAL, "b", Variant::REAL, "c", Variant::REAL, "d", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::FLOAT, "b", Variant::FLOAT, "c", Variant::FLOAT, "d", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Plane_init2, Variant::PLANE, "v1", Variant::VECTOR3, "v2", Variant::VECTOR3, "v3", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::FLOAT); - _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL, "w", Variant::REAL); - _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT, "w", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Quat_init3, Variant::QUAT, "euler", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL); - _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT, "a", Variant::FLOAT); + _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::AABB_init1, Variant::AABB, "position", Variant::VECTOR3, "size", Variant::VECTOR3); _VariantCall::add_constructor(_VariantCall::Basis_init1, Variant::BASIS, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3); - _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::FLOAT); _VariantCall::add_constructor(_VariantCall::Transform_init1, Variant::TRANSFORM, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3, "origin", Variant::VECTOR3); _VariantCall::add_constructor(_VariantCall::Transform_init2, Variant::TRANSFORM, "basis", Variant::BASIS, "origin", Variant::VECTOR3); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 37f890e069..8bdd8389dc 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -41,7 +41,7 @@ #define CASE_TYPE_ALL_BUT_INT(PREFIX, OP) \ CASE_TYPE(PREFIX, OP, NIL) \ CASE_TYPE(PREFIX, OP, BOOL) \ - CASE_TYPE(PREFIX, OP, REAL) \ + CASE_TYPE(PREFIX, OP, FLOAT) \ CASE_TYPE(PREFIX, OP, STRING) \ CASE_TYPE(PREFIX, OP, VECTOR2) \ CASE_TYPE(PREFIX, OP, VECTOR2I) \ @@ -65,8 +65,10 @@ CASE_TYPE(PREFIX, OP, DICTIONARY) \ CASE_TYPE(PREFIX, OP, ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_BYTE_ARRAY) \ - CASE_TYPE(PREFIX, OP, PACKED_INT_ARRAY) \ - CASE_TYPE(PREFIX, OP, PACKED_REAL_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_INT32_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_INT64_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY) \ + CASE_TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_STRING_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY) \ CASE_TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY) \ @@ -80,7 +82,7 @@ TYPE(PREFIX, OP, NIL), \ TYPE(PREFIX, OP, BOOL), \ TYPE(PREFIX, OP, INT), \ - TYPE(PREFIX, OP, REAL), \ + TYPE(PREFIX, OP, FLOAT), \ TYPE(PREFIX, OP, STRING), \ TYPE(PREFIX, OP, VECTOR2), \ TYPE(PREFIX, OP, VECTOR2I), \ @@ -104,8 +106,10 @@ TYPE(PREFIX, OP, DICTIONARY), \ TYPE(PREFIX, OP, ARRAY), \ TYPE(PREFIX, OP, PACKED_BYTE_ARRAY), \ - TYPE(PREFIX, OP, PACKED_INT_ARRAY), \ - TYPE(PREFIX, OP, PACKED_REAL_ARRAY), \ + TYPE(PREFIX, OP, PACKED_INT32_ARRAY), \ + TYPE(PREFIX, OP, PACKED_INT64_ARRAY), \ + TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY), \ + TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY), \ TYPE(PREFIX, OP, PACKED_STRING_ARRAY), \ TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY), \ TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY), \ @@ -177,21 +181,21 @@ bool Variant::booleanize() const { return; \ } -#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ + \ + _RETURN_FAIL \ }; -#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ + \ + _RETURN_FAIL \ }; #ifdef DEBUG_ENABLED @@ -204,23 +208,23 @@ bool Variant::booleanize() const { } \ _RETURN(p_a._data.m_type / p_b._data._int); \ } \ - if (p_b.type == REAL) { \ - if (p_b._data._real == 0) { \ + if (p_b.type == FLOAT) { \ + if (p_b._data._float == 0) { \ r_valid = false; \ _RETURN("Division By Zero"); \ } \ - _RETURN(p_a._data.m_type / p_b._data._real); \ + _RETURN(p_a._data.m_type / p_b._data._float); \ } \ \ _RETURN_FAIL \ }; #else -#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \ - CASE_TYPE(m_prefix, m_op_name, m_name) { \ - if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type / p_b._data._real); \ - \ - _RETURN_FAIL \ +#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \ + CASE_TYPE(m_prefix, m_op_name, m_name) { \ + if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type / p_b._data._float); \ + \ + _RETURN_FAIL \ }; #endif @@ -237,7 +241,7 @@ bool Variant::booleanize() const { #define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \ CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ + if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \ if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \ if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \ if (p_b.type == VECTOR2I) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \ @@ -332,7 +336,7 @@ bool Variant::booleanize() const { CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == m_name) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \ if (p_b.type == INT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \ - if (p_b.type == REAL) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \ + if (p_b.type == FLOAT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._float); \ \ _RETURN_FAIL \ } @@ -496,7 +500,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_NULL(math, OP_EQUAL, INT, ==, _int); - DEFAULT_OP_NUM_NULL(math, OP_EQUAL, REAL, ==, _real); + DEFAULT_OP_NUM_NULL(math, OP_EQUAL, FLOAT, ==, _float); DEFAULT_OP_STR_NULL(math, OP_EQUAL, STRING, ==, String); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2, ==, Vector2); DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2I, ==, Vector2i); @@ -516,8 +520,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, _RID, ==, RID); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR3_ARRAY, Vector3); @@ -593,7 +599,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, INT, !=, _int); - DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, REAL, !=, _real); + DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, FLOAT, !=, _float); DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, STRING, !=, String); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2, !=, Vector2); DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2I, !=, Vector2i); @@ -613,8 +619,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR3_ARRAY, Vector3); @@ -664,7 +672,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_LESS, INT, <, _int); - DEFAULT_OP_NUM(math, OP_LESS, REAL, <, _real); + DEFAULT_OP_NUM(math, OP_LESS, FLOAT, <, _float); DEFAULT_OP_STR(math, OP_LESS, STRING, <, String); DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2, <, Vector2); DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2I, <, Vector2i); @@ -672,8 +680,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3I, <, Vector3i); DEFAULT_OP_LOCALMEM(math, OP_LESS, _RID, <, RID); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR3_ARRAY, Vector3); @@ -703,7 +713,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_LESS_EQUAL, INT, <=, _int); - DEFAULT_OP_NUM(math, OP_LESS_EQUAL, REAL, <=, _real); + DEFAULT_OP_NUM(math, OP_LESS_EQUAL, FLOAT, <=, _float); DEFAULT_OP_STR(math, OP_LESS_EQUAL, STRING, <=, String); DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2, <=, Vector2); DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2I, <=, Vector2i); @@ -730,8 +740,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_LESS_EQUAL, DICTIONARY) CASE_TYPE(math, OP_LESS_EQUAL, ARRAY) CASE_TYPE(math, OP_LESS_EQUAL, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_LESS_EQUAL, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR3_ARRAY); @@ -779,7 +791,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_GREATER, INT, >, _int); - DEFAULT_OP_NUM(math, OP_GREATER, REAL, >, _real); + DEFAULT_OP_NUM(math, OP_GREATER, FLOAT, >, _float); DEFAULT_OP_STR_REV(math, OP_GREATER, STRING, <, String); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2, <, Vector2); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2I, <, Vector2i); @@ -787,8 +799,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3I, <, Vector3i); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, _RID, <, RID); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR3_ARRAY, Vector3); @@ -821,7 +835,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, INT, >=, _int); - DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, REAL, >=, _real); + DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, FLOAT, >=, _float); DEFAULT_OP_STR_REV(math, OP_GREATER_EQUAL, STRING, <=, String); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2, <=, Vector2); DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2I, <=, Vector2i); @@ -848,8 +862,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_GREATER_EQUAL, DICTIONARY) CASE_TYPE(math, OP_GREATER_EQUAL, ARRAY) CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR3_ARRAY); @@ -876,7 +892,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM(math, OP_ADD, INT, +, _int); - DEFAULT_OP_NUM(math, OP_ADD, REAL, +, _real); + DEFAULT_OP_NUM(math, OP_ADD, FLOAT, +, _float); DEFAULT_OP_STR(math, OP_ADD, STRING, +, String); DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2, +, Vector2); DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2I, +, Vector2i); @@ -886,8 +902,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, DEFAULT_OP_LOCALMEM(math, OP_ADD, COLOR, +, Color); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_BYTE_ARRAY, uint8_t); - DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT_ARRAY, int); - DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_REAL_ARRAY, real_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT32_ARRAY, int32_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT64_ARRAY, int64_t); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT32_ARRAY, float); + DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT64_ARRAY, double); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_STRING_ARRAY, String); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR3_ARRAY, Vector3); @@ -915,7 +933,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_SUBTRACT, p_a.type) { DEFAULT_OP_NUM(math, OP_SUBTRACT, INT, -, _int); - DEFAULT_OP_NUM(math, OP_SUBTRACT, REAL, -, _real); + DEFAULT_OP_NUM(math, OP_SUBTRACT, FLOAT, -, _float); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2, -, Vector2); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2I, -, Vector2i); DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3, -, Vector3); @@ -943,8 +961,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_SUBTRACT, DICTIONARY) CASE_TYPE(math, OP_SUBTRACT, ARRAY) CASE_TYPE(math, OP_SUBTRACT, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_SUBTRACT, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_SUBTRACT, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR3_ARRAY); @@ -973,8 +993,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case QUAT: { _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem)); } - case REAL: { - _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real); + case FLOAT: { + _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._float); } default: _RETURN_FAIL; } @@ -1005,7 +1025,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, } DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, INT, *, _int); - DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, REAL, *, _real); + DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, FLOAT, *, _float); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2, *, Vector2); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2I, *, Vector2i); DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3, *, Vector3); @@ -1029,8 +1049,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MULTIPLY, DICTIONARY) CASE_TYPE(math, OP_MULTIPLY, ARRAY) CASE_TYPE(math, OP_MULTIPLY, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_MULTIPLY, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_MULTIPLY, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR3_ARRAY); @@ -1040,19 +1062,19 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_DIVIDE, p_a.type) { CASE_TYPE(math, OP_DIVIDE, QUAT) { - if (p_b.type != REAL) + if (p_b.type != FLOAT) _RETURN_FAIL; #ifdef DEBUG_ENABLED - if (p_b._data._real == 0) { + if (p_b._data._float == 0) { r_valid = false; _RETURN("Division By Zero"); } #endif - _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real); + _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._float); } DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, INT, _int); - DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, REAL, _real); + DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, FLOAT, _float); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2, /, Vector2); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2I, /, Vector2i); DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3, /, Vector3); @@ -1079,8 +1101,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_DIVIDE, DICTIONARY) CASE_TYPE(math, OP_DIVIDE, ARRAY) CASE_TYPE(math, OP_DIVIDE, PACKED_BYTE_ARRAY); - CASE_TYPE(math, OP_DIVIDE, PACKED_INT_ARRAY); - CASE_TYPE(math, OP_DIVIDE, PACKED_REAL_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_INT32_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_INT64_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT32_ARRAY); + CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT64_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_STRING_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR2_ARRAY); CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR3_ARRAY); @@ -1090,7 +1114,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_POSITIVE, p_a.type) { DEFAULT_OP_NUM_POS(math, OP_POSITIVE, INT, _int); - DEFAULT_OP_NUM_POS(math, OP_POSITIVE, REAL, _real); + DEFAULT_OP_NUM_POS(math, OP_POSITIVE, FLOAT, _float); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3, Vector3); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3I, Vector3i); DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, PLANE, Plane); @@ -1118,8 +1142,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_POSITIVE, DICTIONARY) CASE_TYPE(math, OP_POSITIVE, ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_POSITIVE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_POSITIVE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR3_ARRAY) @@ -1129,7 +1155,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, SWITCH_OP(math, OP_NEGATE, p_a.type) { DEFAULT_OP_NUM_NEG(math, OP_NEGATE, INT, _int); - DEFAULT_OP_NUM_NEG(math, OP_NEGATE, REAL, _real); + DEFAULT_OP_NUM_NEG(math, OP_NEGATE, FLOAT, _float); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2, Vector2); DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2I, Vector2i); @@ -1158,8 +1184,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_NEGATE, DICTIONARY) CASE_TYPE(math, OP_NEGATE, ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_NEGATE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_NEGATE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR3_ARRAY) @@ -1201,7 +1229,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MODULE, NIL) CASE_TYPE(math, OP_MODULE, BOOL) - CASE_TYPE(math, OP_MODULE, REAL) + CASE_TYPE(math, OP_MODULE, FLOAT) CASE_TYPE(math, OP_MODULE, VECTOR2) CASE_TYPE(math, OP_MODULE, VECTOR2I) CASE_TYPE(math, OP_MODULE, RECT2) @@ -1225,8 +1253,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, CASE_TYPE(math, OP_MODULE, DICTIONARY) CASE_TYPE(math, OP_MODULE, ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_BYTE_ARRAY) - CASE_TYPE(math, OP_MODULE, PACKED_INT_ARRAY) - CASE_TYPE(math, OP_MODULE, PACKED_REAL_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_INT32_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_INT64_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_FLOAT32_ARRAY) + CASE_TYPE(math, OP_MODULE, PACKED_FLOAT64_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_STRING_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_VECTOR2_ARRAY) CASE_TYPE(math, OP_MODULE, PACKED_VECTOR3_ARRAY) @@ -1363,13 +1393,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->y = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } } @@ -1385,13 +1415,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->y = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } } @@ -1462,16 +1492,16 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->z = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->z = p_value._data._real; + v->z = p_value._data._float; valid = true; } } @@ -1491,16 +1521,16 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->z = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->z = p_value._data._real; + v->z = p_value._data._float; valid = true; } } @@ -1523,19 +1553,19 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->d = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Plane *v = reinterpret_cast<Plane *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->normal.x = p_value._data._real; + v->normal.x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->normal.y = p_value._data._real; + v->normal.y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->normal.z = p_value._data._real; + v->normal.z = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->d) { - v->d = p_value._data._real; + v->d = p_value._data._float; valid = true; } @@ -1565,19 +1595,19 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->w = p_value._data._int; valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Quat *v = reinterpret_cast<Quat *>(_data._mem); if (p_index == CoreStringNames::singleton->x) { - v->x = p_value._data._real; + v->x = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->y) { - v->y = p_value._data._real; + v->y = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->z) { - v->z = p_value._data._real; + v->z = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->w) { - v->w = p_value._data._real; + v->w = p_value._data._float; valid = true; } } @@ -1666,40 +1696,40 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool v->set_hsv(v->get_h(), v->get_v(), p_value._data._int, v->a); valid = true; } - } else if (p_value.type == Variant::REAL) { + } else if (p_value.type == Variant::FLOAT) { Color *v = reinterpret_cast<Color *>(_data._mem); if (p_index == CoreStringNames::singleton->r) { - v->r = p_value._data._real; + v->r = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->g) { - v->g = p_value._data._real; + v->g = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->b) { - v->b = p_value._data._real; + v->b = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->a) { - v->a = p_value._data._real; + v->a = p_value._data._float; valid = true; } else if (p_index == CoreStringNames::singleton->r8) { - v->r = p_value._data._real / 255.0; + v->r = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->g8) { - v->g = p_value._data._real / 255.0; + v->g = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->b8) { - v->b = p_value._data._real / 255.0; + v->b = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->a8) { - v->a = p_value._data._real / 255.0; + v->a = p_value._data._float / 255.0; valid = true; } else if (p_index == CoreStringNames::singleton->h) { - v->set_hsv(p_value._data._real, v->get_s(), v->get_v(), v->a); + v->set_hsv(p_value._data._float, v->get_s(), v->get_v(), v->a); valid = true; } else if (p_index == CoreStringNames::singleton->s) { - v->set_hsv(v->get_h(), p_value._data._real, v->get_v(), v->a); + v->set_hsv(v->get_h(), p_value._data._float, v->get_v(), v->a); valid = true; } else if (p_index == CoreStringNames::singleton->v) { - v->set_hsv(v->get_h(), v->get_s(), p_value._data._real, v->a); + v->set_hsv(v->get_h(), v->get_s(), p_value._data._float, v->a); valid = true; } } @@ -1934,28 +1964,28 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { return Variant(); } -#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ - case m_name: { \ - skip_test; \ - \ - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \ - int index = p_index; \ - m_type *arr = reinterpret_cast<m_type *>(_data._mem); \ - \ - if (index < 0) \ - index += arr->size(); \ - if (index >= 0 && index < arr->size()) { \ - valid = true; \ - cmd; \ - } \ - } \ +#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ + case m_name: { \ + skip_test; \ + \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ + int index = p_index; \ + m_type *arr = reinterpret_cast<m_type *>(_data._mem); \ + \ + if (index < 0) \ + index += arr->size(); \ + if (index >= 0 && index < arr->size()) { \ + valid = true; \ + cmd; \ + } \ + } \ } break; #define DEFAULT_OP_DVECTOR_SET(m_name, m_type, skip_cond) \ case m_name: { \ if (skip_cond) return; \ \ - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ int index = p_index; \ Vector<m_type> *arr = PackedArrayRef<m_type>::get_array_ptr(_data.packed_array); \ \ @@ -1971,7 +2001,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { #define DEFAULT_OP_DVECTOR_GET(m_name, m_type) \ case m_name: { \ \ - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \ + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \ int index = p_index; \ const Vector<m_type> *arr = &PackedArrayRef<m_type>::get_array(_data.packed_array); \ \ @@ -2001,12 +2031,12 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) case INT: { return; } break; - case REAL: { + case FLOAT: { return; } break; case STRING: { - if (p_index.type != Variant::INT && p_index.type != Variant::REAL) + if (p_index.type != Variant::INT && p_index.type != Variant::FLOAT) return; int idx = p_index; @@ -2018,7 +2048,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) return; String chr; - if (p_value.type == Variant::INT || p_value.type == Variant::REAL) { + if (p_value.type == Variant::INT || p_value.type == Variant::FLOAT) { chr = String::chr(p_value); } else if (p_value.type == Variant::STRING) { @@ -2035,10 +2065,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case VECTOR2: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; @@ -2070,10 +2100,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; // 5 case VECTOR2I: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; @@ -2158,7 +2188,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) if (p_value.type != Variant::VECTOR2) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -2194,10 +2224,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case VECTOR3: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -2232,10 +2262,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case VECTOR3I: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -2275,21 +2305,21 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) const String *str = reinterpret_cast<const String *>(p_index._data._mem); Plane *v = reinterpret_cast<Plane *>(_data._mem); if (*str == "x") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; v->normal.x = p_value; return; } else if (*str == "y") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; v->normal.y = p_value; return; } else if (*str == "z") { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; valid = true; @@ -2312,7 +2342,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case QUAT: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; if (p_index.get_type() == Variant::STRING) { @@ -2369,7 +2399,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) if (p_value.type != Variant::VECTOR3) return; - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -2405,7 +2435,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case TRANSFORM: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { if (p_value.type != Variant::VECTOR3) return; @@ -2448,7 +2478,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) } break; case COLOR: { - if (p_value.type != Variant::INT && p_value.type != Variant::REAL) + if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT) return; if (p_index.get_type() == Variant::STRING) { @@ -2551,9 +2581,11 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) return; } break; DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20 - DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) - DEFAULT_OP_DVECTOR_SET(PACKED_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT) - DEFAULT_OP_DVECTOR_SET(PACKED_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_INT32_ARRAY, int32_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_INT64_ARRAY, int64_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT32_ARRAY, float, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) + DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT64_ARRAY, double, p_value.type != Variant::FLOAT && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(PACKED_STRING_ARRAY, String, p_value.type != Variant::STRING) DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25 DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3) @@ -2581,12 +2613,12 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { case INT: { return Variant(); } break; - case REAL: { + case FLOAT: { return Variant(); } break; case STRING: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //string index int idx = p_index; @@ -2603,7 +2635,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case VECTOR2: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; if (idx < 0) @@ -2631,7 +2663,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; // 5 case VECTOR2I: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { // scalar index int idx = p_index; if (idx < 0) @@ -2697,7 +2729,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case VECTOR3: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -2728,7 +2760,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case VECTOR3I: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { //scalar index int idx = p_index; if (idx < 0) @@ -2759,7 +2791,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case TRANSFORM2D: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; @@ -2857,7 +2889,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case BASIS: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; if (index < 0) @@ -2888,7 +2920,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; case TRANSFORM: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; if (index < 0) @@ -3004,8 +3036,10 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const { } break; DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20 DEFAULT_OP_DVECTOR_GET(PACKED_BYTE_ARRAY, uint8_t) - DEFAULT_OP_DVECTOR_GET(PACKED_INT_ARRAY, int) - DEFAULT_OP_DVECTOR_GET(PACKED_REAL_ARRAY, real_t) + DEFAULT_OP_DVECTOR_GET(PACKED_INT32_ARRAY, int32_t) + DEFAULT_OP_DVECTOR_GET(PACKED_INT64_ARRAY, int64_t) + DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT32_ARRAY, float) + DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT64_ARRAY, double) DEFAULT_OP_DVECTOR_GET(PACKED_STRING_ARRAY, String) DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR2_ARRAY, Vector2) // 25 DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR3_ARRAY, Vector3) @@ -3086,7 +3120,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { } break; case PACKED_BYTE_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { int index = p_index; const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array); @@ -3103,14 +3137,49 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { } } break; - case PACKED_INT_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + case PACKED_INT32_ARRAY: { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { - int index = p_index; - const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array); + int32_t index = p_index; + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t l = arr->size(); + if (l) { + const int32_t *r = arr->ptr(); + for (int32_t i = 0; i < l; i++) { + if (r[i] == index) + return true; + } + } + + return false; + } + } break; + case PACKED_INT64_ARRAY: { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + + int64_t index = p_index; + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t l = arr->size(); + if (l) { + const int64_t *r = arr->ptr(); + for (int64_t i = 0; i < l; i++) { + if (r[i] == index) + return true; + } + } + + return false; + } + } break; + case PACKED_FLOAT32_ARRAY: { + + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { + + real_t index = p_index; + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int l = arr->size(); if (l) { - const int *r = arr->ptr(); + const float *r = arr->ptr(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; @@ -3119,16 +3188,17 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const { return false; } + } break; - case PACKED_REAL_ARRAY: { + case PACKED_FLOAT64_ARRAY: { - if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { + if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { real_t index = p_index; - const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array); + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int l = arr->size(); if (l) { - const real_t *r = arr->ptr(); + const double *r = arr->ptr(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; @@ -3229,8 +3299,8 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { switch (type) { case VECTOR2: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); } break; // 5 case VECTOR2I: { @@ -3255,9 +3325,9 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } break; case VECTOR3: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); } break; case VECTOR3I: { @@ -3277,18 +3347,18 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { case PLANE: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "normal")); - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); - p_list->push_back(PropertyInfo(Variant::REAL, "d")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "d")); } break; case QUAT: { - p_list->push_back(PropertyInfo(Variant::REAL, "x")); - p_list->push_back(PropertyInfo(Variant::REAL, "y")); - p_list->push_back(PropertyInfo(Variant::REAL, "z")); - p_list->push_back(PropertyInfo(Variant::REAL, "w")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "x")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "y")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "z")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "w")); } break; // 10 case AABB: { @@ -3310,13 +3380,13 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } break; case COLOR: { - p_list->push_back(PropertyInfo(Variant::REAL, "r")); - p_list->push_back(PropertyInfo(Variant::REAL, "g")); - p_list->push_back(PropertyInfo(Variant::REAL, "b")); - p_list->push_back(PropertyInfo(Variant::REAL, "a")); - p_list->push_back(PropertyInfo(Variant::REAL, "h")); - p_list->push_back(PropertyInfo(Variant::REAL, "s")); - p_list->push_back(PropertyInfo(Variant::REAL, "v")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "r")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "g")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "b")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "a")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "h")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "s")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "v")); p_list->push_back(PropertyInfo(Variant::INT, "r8")); p_list->push_back(PropertyInfo(Variant::INT, "g8")); p_list->push_back(PropertyInfo(Variant::INT, "b8")); @@ -3359,8 +3429,10 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { } break; case ARRAY: // 20 case PACKED_BYTE_ARRAY: - case PACKED_INT_ARRAY: - case PACKED_REAL_ARRAY: + case PACKED_INT32_ARRAY: + case PACKED_INT64_ARRAY: + case PACKED_FLOAT32_ARRAY: + case PACKED_FLOAT64_ARRAY: case PACKED_STRING_ARRAY: case PACKED_VECTOR2_ARRAY: // 25 case PACKED_VECTOR3_ARRAY: @@ -3381,9 +3453,9 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { r_iter = 0; return _data._int > 0; } break; - case REAL: { + case FLOAT: { r_iter = 0; - return _data._real > 0.0; + return _data._float > 0.0; } break; case VECTOR2: { int64_t from = reinterpret_cast<const Vector2 *>(_data._mem)->x; @@ -3476,16 +3548,32 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const { return true; } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; return true; } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array); + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + if (arr->size() == 0) + return false; + r_iter = 0; + return true; + + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); + if (arr->size() == 0) + return false; + r_iter = 0; + return true; + + } break; + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); if (arr->size() == 0) return false; r_iter = 0; @@ -3543,10 +3631,10 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { r_iter = idx; return true; } break; - case REAL: { + case FLOAT: { int64_t idx = r_iter; idx++; - if (idx >= _data._real) + if (idx >= _data._float) return false; r_iter = idx; return true; @@ -3653,8 +3741,28 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { return true; } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t idx = r_iter; + idx++; + if (idx >= arr->size()) + return false; + r_iter = idx; + return true; + + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t idx = r_iter; + idx++; + if (idx >= arr->size()) + return false; + r_iter = idx; + return true; + + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3663,8 +3771,8 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const { return true; } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int idx = r_iter; idx++; if (idx >= arr->size()) @@ -3728,7 +3836,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { return r_iter; } break; - case REAL: { + case FLOAT: { return r_iter; } break; @@ -3801,8 +3909,30 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { #endif return arr->get(idx); } break; - case PACKED_INT_ARRAY: { - const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array); + int32_t idx = r_iter; +#ifdef DEBUG_ENABLED + if (idx < 0 || idx >= arr->size()) { + r_valid = false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array); + int64_t idx = r_iter; +#ifdef DEBUG_ENABLED + if (idx < 0 || idx >= arr->size()) { + r_valid = false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3812,8 +3942,8 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { #endif return arr->get(idx); } break; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { @@ -3923,9 +4053,9 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) r_dst = int(va + vb * c + 0.5); } return; - case REAL: { - double ra = a._data._real; - double rb = b._data._real; + case FLOAT: { + double ra = a._data._float; + double rb = b._data._float; r_dst = ra + rb * c; } return; @@ -4042,9 +4172,9 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = int(va + (vb - va) * c); } return; - case REAL: { - real_t va = a._data._real; - real_t vb = b._data._real; + case FLOAT: { + real_t va = a._data._float; + real_t vb = b._data._float; r_dst = va + (vb - va) * c; } return; @@ -4193,21 +4323,73 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & r_dst = a; } return; - case PACKED_INT_ARRAY: { - const Vector<int> *arr_a = &PackedArrayRef<int>::get_array(a._data.packed_array); - const Vector<int> *arr_b = &PackedArrayRef<int>::get_array(b._data.packed_array); + case PACKED_INT32_ARRAY: { + const Vector<int32_t> *arr_a = &PackedArrayRef<int32_t>::get_array(a._data.packed_array); + const Vector<int32_t> *arr_b = &PackedArrayRef<int32_t>::get_array(b._data.packed_array); + int32_t sz = arr_a->size(); + if (sz == 0 || arr_b->size() != sz) { + + r_dst = a; + } else { + + Vector<int32_t> v; + v.resize(sz); + { + int32_t *vw = v.ptrw(); + const int32_t *ar = arr_a->ptr(); + const int32_t *br = arr_b->ptr(); + + Variant va; + for (int32_t i = 0; i < sz; i++) { + Variant::interpolate(ar[i], br[i], c, va); + vw[i] = va; + } + } + r_dst = v; + } + } + return; + case PACKED_INT64_ARRAY: { + const Vector<int64_t> *arr_a = &PackedArrayRef<int64_t>::get_array(a._data.packed_array); + const Vector<int64_t> *arr_b = &PackedArrayRef<int64_t>::get_array(b._data.packed_array); + int64_t sz = arr_a->size(); + if (sz == 0 || arr_b->size() != sz) { + + r_dst = a; + } else { + + Vector<int64_t> v; + v.resize(sz); + { + int64_t *vw = v.ptrw(); + const int64_t *ar = arr_a->ptr(); + const int64_t *br = arr_b->ptr(); + + Variant va; + for (int64_t i = 0; i < sz; i++) { + Variant::interpolate(ar[i], br[i], c, va); + vw[i] = va; + } + } + r_dst = v; + } + } + return; + case PACKED_FLOAT32_ARRAY: { + const Vector<float> *arr_a = &PackedArrayRef<float>::get_array(a._data.packed_array); + const Vector<float> *arr_b = &PackedArrayRef<float>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { - Vector<int> v; + Vector<float> v; v.resize(sz); { - int *vw = v.ptrw(); - const int *ar = arr_a->ptr(); - const int *br = arr_b->ptr(); + float *vw = v.ptrw(); + const float *ar = arr_a->ptr(); + const float *br = arr_b->ptr(); Variant va; for (int i = 0; i < sz; i++) { @@ -4219,21 +4401,21 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & } } return; - case PACKED_REAL_ARRAY: { - const Vector<real_t> *arr_a = &PackedArrayRef<real_t>::get_array(a._data.packed_array); - const Vector<real_t> *arr_b = &PackedArrayRef<real_t>::get_array(b._data.packed_array); + case PACKED_FLOAT64_ARRAY: { + const Vector<double> *arr_a = &PackedArrayRef<double>::get_array(a._data.packed_array); + const Vector<double> *arr_b = &PackedArrayRef<double>::get_array(b._data.packed_array); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { - Vector<real_t> v; + Vector<double> v; v.resize(sz); { - real_t *vw = v.ptrw(); - const real_t *ar = arr_a->ptr(); - const real_t *br = arr_b->ptr(); + double *vw = v.ptrw(); + const double *ar = arr_a->ptr(); + const double *br = arr_b->ptr(); Variant va; for (int i = 0; i < sz; i++) { diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 56d33c10f4..12fd9976bd 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -941,20 +941,41 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, return OK; - } else if (id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") { + } else if (id == "PackedInt32Array" || id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") { - Vector<int> args; - Error err = _parse_construct<int>(p_stream, args, line, r_err_str); + Vector<int32_t> args; + Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str); if (err) return err; - Vector<int> arr; + Vector<int32_t> arr; { - int len = args.size(); + int32_t len = args.size(); arr.resize(len); - int *w = arr.ptrw(); - for (int i = 0; i < len; i++) { - w[i] = int(args[i]); + int32_t *w = arr.ptrw(); + for (int32_t i = 0; i < len; i++) { + w[i] = int32_t(args[i]); + } + } + + value = arr; + + return OK; + + } else if (id == "PackedInt64Array") { + + Vector<int64_t> args; + Error err = _parse_construct<int64_t>(p_stream, args, line, r_err_str); + if (err) + return err; + + Vector<int64_t> arr; + { + int64_t len = args.size(); + arr.resize(len); + int64_t *w = arr.ptrw(); + for (int64_t i = 0; i < len; i++) { + w[i] = int64_t(args[i]); } } @@ -962,7 +983,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, return OK; - } else if (id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") { + } else if (id == "PackedFloat32Array" || id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") { Vector<float> args; Error err = _parse_construct<float>(p_stream, args, line, r_err_str); @@ -982,6 +1003,26 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, value = arr; return OK; + } else if (id == "PackedFloat64Array") { + + Vector<double> args; + Error err = _parse_construct<double>(p_stream, args, line, r_err_str); + if (err) + return err; + + Vector<double> arr; + { + int len = args.size(); + arr.resize(len); + double *w = arr.ptrw(); + for (int i = 0; i < len; i++) { + w[i] = args[i]; + } + } + + value = arr; + + return OK; } else if (id == "PackedStringArray" || id == "PoolStringArray" || id == "StringArray") { get_token(p_stream, token, line, r_err_str); @@ -1455,7 +1496,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t())); } break; - case Variant::REAL: { + case Variant::FLOAT: { String s = rtosfix(p_variant.operator real_t()); if (s.find(".") == -1 && s.find("e") == -1) @@ -1715,14 +1756,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, " )"); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - p_store_string_func(p_store_string_ud, "PackedIntArray( "); - Vector<int> data = p_variant; - int len = data.size(); - const int *ptr = data.ptr(); + p_store_string_func(p_store_string_ud, "PackedInt32Array( "); + Vector<int32_t> data = p_variant; + int32_t len = data.size(); + const int32_t *ptr = data.ptr(); - for (int i = 0; i < len; i++) { + for (int32_t i = 0; i < len; i++) { if (i > 0) p_store_string_func(p_store_string_ud, ", "); @@ -1733,12 +1774,47 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str p_store_string_func(p_store_string_ud, " )"); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { + + p_store_string_func(p_store_string_ud, "PackedInt64Array( "); + Vector<int64_t> data = p_variant; + int64_t len = data.size(); + const int64_t *ptr = data.ptr(); + + for (int64_t i = 0; i < len; i++) { + + if (i > 0) + p_store_string_func(p_store_string_ud, ", "); + + p_store_string_func(p_store_string_ud, itos(ptr[i])); + } + + p_store_string_func(p_store_string_ud, " )"); + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + + p_store_string_func(p_store_string_ud, "PackedFloat32Array( "); + Vector<float> data = p_variant; + int len = data.size(); + const float *ptr = data.ptr(); + + for (int i = 0; i < len; i++) { + + if (i > 0) + p_store_string_func(p_store_string_ud, ", "); + p_store_string_func(p_store_string_ud, rtosfix(ptr[i])); + } + + p_store_string_func(p_store_string_ud, " )"); + + } break; + case Variant::PACKED_FLOAT64_ARRAY: { - p_store_string_func(p_store_string_ud, "PackedRealArray( "); - Vector<real_t> data = p_variant; + p_store_string_func(p_store_string_ud, "PackedFloat64Array( "); + Vector<double> data = p_variant; int len = data.size(); - const real_t *ptr = data.ptr(); + const double *ptr = data.ptr(); for (int i = 0; i < len; i++) { diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index fa45aeeda8..55b1c7e560 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -1681,11 +1681,11 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn case ShaderLanguage::TYPE_UVEC3: case ShaderLanguage::TYPE_IVEC4: case ShaderLanguage::TYPE_UVEC4: { - pi.type = Variant::PACKED_INT_ARRAY; + pi.type = Variant::PACKED_INT32_ARRAY; } break; case ShaderLanguage::TYPE_FLOAT: { - pi.type = Variant::REAL; + pi.type = Variant::FLOAT; if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { pi.hint = PROPERTY_HINT_RANGE; pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]) + "," + rtos(u.hint_range[2]); diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 3bacb8205b..69e3c3b19d 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -1150,16 +1150,16 @@ void AnimationBezierTrackEdit::_bind_methods() { ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim); ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_select_at_anim); - ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); + ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track"))); - ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::REAL, "ofs"))); + ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "ofs"))); ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"))); ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"))); ADD_SIGNAL(MethodInfo("clear_selection")); ADD_SIGNAL(MethodInfo("close_request")); ADD_SIGNAL(MethodInfo("move_selection_begin")); - ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::REAL, "ofs"))); + ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "ofs"))); ADD_SIGNAL(MethodInfo("move_selection_commit")); ADD_SIGNAL(MethodInfo("move_selection_cancel")); } diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index b311ea1675..9742cadfd3 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -548,9 +548,9 @@ public: if (use_fps && animation->get_step() > 0) { float max_frame = animation->get_length() / animation->get_step(); - p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1")); } else { - p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); } switch (animation->track_get_type(track)) { @@ -617,7 +617,7 @@ public: } break; case Animation::TYPE_BEZIER: { - p_list->push_back(PropertyInfo(Variant::REAL, "value")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "value")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle")); @@ -625,8 +625,8 @@ public: case Animation::TYPE_AUDIO: { p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream")); - p_list->push_back(PropertyInfo(Variant::REAL, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); - p_list->push_back(PropertyInfo(Variant::REAL, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); } break; case Animation::TYPE_ANIMATION: { @@ -660,7 +660,7 @@ public: } if (animation->track_get_type(track) == Animation::TYPE_VALUE) { - p_list->push_back(PropertyInfo(Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING)); } } @@ -1243,9 +1243,9 @@ public: if (use_fps && animation->get_step() > 0) { float max_frame = animation->get_length() / animation->get_step(); - p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1")); } else { - p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); } } @@ -1289,7 +1289,7 @@ public: p_list->push_back(PropertyInfo(v.get_type(), "value", hint, hint_string)); } - p_list->push_back(PropertyInfo(Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING)); } break; case Animation::TYPE_METHOD: { @@ -1316,15 +1316,15 @@ public: } break; case Animation::TYPE_BEZIER: { - p_list->push_back(PropertyInfo(Variant::REAL, "value")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "value")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle")); } break; case Animation::TYPE_AUDIO: { p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream")); - p_list->push_back(PropertyInfo(Variant::REAL, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); - p_list->push_back(PropertyInfo(Variant::REAL, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); } break; case Animation::TYPE_ANIMATION: { @@ -1854,9 +1854,9 @@ void AnimationTimelineEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("zoom_changed")); ADD_SIGNAL(MethodInfo("name_limit_changed")); - ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); + ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track"))); - ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::REAL, "size"))); + ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size"))); } AnimationTimelineEdit::AnimationTimelineEdit() { @@ -3073,16 +3073,16 @@ void AnimationTrackEdit::_bind_methods() { ClassDB::bind_method("_path_entered", &AnimationTrackEdit::_path_entered); ClassDB::bind_method("_play_position_draw", &AnimationTrackEdit::_play_position_draw); - ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); + ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track"))); ADD_SIGNAL(MethodInfo("dropped", PropertyInfo(Variant::INT, "from_track"), PropertyInfo(Variant::INT, "to_track"))); - ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::REAL, "ofs"))); + ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "ofs"))); ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"))); ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"))); ADD_SIGNAL(MethodInfo("bezier_edit")); ADD_SIGNAL(MethodInfo("move_selection_begin")); - ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::REAL, "ofs"))); + ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "ofs"))); ADD_SIGNAL(MethodInfo("move_selection_commit")); ADD_SIGNAL(MethodInfo("move_selection_cancel")); @@ -3482,7 +3482,7 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) { switch (insert_data[i].value.get_type()) { case Variant::INT: - case Variant::REAL: + case Variant::FLOAT: case Variant::VECTOR2: case Variant::VECTOR3: case Variant::QUAT: @@ -3913,7 +3913,7 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool case Variant::INT: { subindices.push_back(""); } break; - case Variant::REAL: { + case Variant::FLOAT: { subindices.push_back(""); } break; case Variant::VECTOR2: { @@ -3991,7 +3991,7 @@ int AnimationTrackEditor::_confirm_insert(InsertData p_id, int p_last_track, boo PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np); animation->remove_track(animation->get_track_count() - 1); //hack - if (h.type == Variant::REAL || + if (h.type == Variant::FLOAT || h.type == Variant::VECTOR2 || h.type == Variant::RECT2 || h.type == Variant::VECTOR3 || @@ -4473,7 +4473,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { Vector<Variant::Type> filter; filter.push_back(Variant::INT); - filter.push_back(Variant::REAL); + filter.push_back(Variant::FLOAT); filter.push_back(Variant::VECTOR2); filter.push_back(Variant::VECTOR3); filter.push_back(Variant::QUAT); @@ -4543,7 +4543,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) { animation->track_set_path(animation->get_track_count() - 1, full_path); PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np); animation->remove_track(animation->get_track_count() - 1); //hack - if (h.type == Variant::REAL || + if (h.type == Variant::FLOAT || h.type == Variant::VECTOR2 || h.type == Variant::RECT2 || h.type == Variant::VECTOR3 || @@ -5777,10 +5777,10 @@ void AnimationTrackEditor::_bind_methods() { ClassDB::bind_method("_show_imported_anim_warning", &AnimationTrackEditor::_show_imported_anim_warning); ClassDB::bind_method("_select_all_tracks_for_copy", &AnimationTrackEditor::_select_all_tracks_for_copy); - ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); + ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("keying_changed")); - ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL, "len"))); - ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::REAL, "step"))); + ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::FLOAT, "len"))); + ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::FLOAT, "step"))); } AnimationTrackEditor::AnimationTrackEditor() { diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index b309a16858..2adc6f5398 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -166,7 +166,7 @@ void ConnectDialog::_add_bind() { switch (vt) { case Variant::BOOL: value = false; break; case Variant::INT: value = 0; break; - case Variant::REAL: value = 0.0; break; + case Variant::FLOAT: value = 0.0; break; case Variant::STRING: value = ""; break; case Variant::STRING_NAME: value = ""; break; case Variant::VECTOR2: value = Vector2(); break; @@ -414,7 +414,7 @@ ConnectDialog::ConnectDialog() { add_bind_hb->add_child(type_list); type_list->add_item("bool", Variant::BOOL); type_list->add_item("int", Variant::INT); - type_list->add_item("real", Variant::REAL); + type_list->add_item("real", Variant::FLOAT); type_list->add_item("String", Variant::STRING); type_list->add_item("StringName", Variant::STRING_NAME); type_list->add_item("Vector2", Variant::VECTOR2); diff --git a/editor/doc/doc_dump.cpp b/editor/doc/doc_dump.cpp index 4bcf0c5bf5..fa3ec7f706 100644 --- a/editor/doc/doc_dump.cpp +++ b/editor/doc/doc_dump.cpp @@ -161,7 +161,7 @@ void DocDump::dump(const String &p_file) { default_arg_text = "false"; break; case Variant::INT: - case Variant::REAL: + case Variant::FLOAT: //keep it break; case Variant::STRING: @@ -188,8 +188,10 @@ void DocDump::dump(const String &p_file) { case Variant::BASIS: case Variant::COLOR: case Variant::PACKED_BYTE_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: case Variant::PACKED_COLOR_ARRAY: diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index c3daf39b48..d10cc7f91e 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -430,7 +430,7 @@ bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Varian return false; //pointless to check if we are not comparing against anything. } - if (p_current.get_type() == Variant::REAL && p_orig.get_type() == Variant::REAL) { + if (p_current.get_type() == Variant::FLOAT && p_orig.get_type() == Variant::FLOAT) { float a = p_current; float b = p_orig; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index d8043f016b..b632e7594c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5841,7 +5841,7 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true); EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0")); EDITOR_DEF_RST("interface/inspector/disable_folding", false); EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true); EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index b18c6fc59f..a53a060479 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3039,7 +3039,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ add_property_editor(p_path, editor); } } break; - case Variant::REAL: { + case Variant::FLOAT: { if (p_hint == PROPERTY_HINT_EXP_EASING) { EditorPropertyEasing *editor = memnew(EditorPropertyEasing); @@ -3389,14 +3389,24 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ editor->setup(Variant::PACKED_BYTE_ARRAY); add_property_editor(p_path, editor); } break; // 20 - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::PACKED_INT_ARRAY); + editor->setup(Variant::PACKED_INT32_ARRAY); add_property_editor(p_path, editor); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::PACKED_REAL_ARRAY); + editor->setup(Variant::PACKED_INT64_ARRAY); + add_property_editor(p_path, editor); + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + EditorPropertyArray *editor = memnew(EditorPropertyArray); + editor->setup(Variant::PACKED_FLOAT32_ARRAY); + add_property_editor(p_path, editor); + } break; + case Variant::PACKED_FLOAT64_ARRAY: { + EditorPropertyArray *editor = memnew(EditorPropertyArray); + editor->setup(Variant::PACKED_FLOAT64_ARRAY); add_property_editor(p_path, editor); } break; case Variant::PACKED_STRING_ARRAY: { diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 53ee86c71e..541069338c 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -231,11 +231,17 @@ void EditorPropertyArray::update_property() { case Variant::PACKED_BYTE_ARRAY: { arrtype = "PackedByteArray"; } break; - case Variant::PACKED_INT_ARRAY: { - arrtype = "PackedIntArray"; + case Variant::PACKED_INT32_ARRAY: { + arrtype = "PackedInt32Array"; } break; - case Variant::PACKED_REAL_ARRAY: { - arrtype = "PackedRealArray"; + case Variant::PACKED_FLOAT32_ARRAY: { + arrtype = "PackedFloat32Array"; + } break; + case Variant::PACKED_INT64_ARRAY: { + arrtype = "PackedInt64Array"; + } break; + case Variant::PACKED_FLOAT64_ARRAY: { + arrtype = "PackedFloat64Array"; } break; case Variant::PACKED_STRING_ARRAY: { arrtype = "PackedStringArray"; @@ -724,7 +730,7 @@ void EditorPropertyDictionary::update_property() { prop = editor; } break; - case Variant::REAL: { + case Variant::FLOAT: { EditorPropertyFloat *editor = memnew(EditorPropertyFloat); editor->setup(-100000, 100000, 0.001, true, false, true, true); @@ -851,16 +857,28 @@ void EditorPropertyDictionary::update_property() { editor->setup(Variant::PACKED_BYTE_ARRAY); prop = editor; } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { + + EditorPropertyArray *editor = memnew(EditorPropertyArray); + editor->setup(Variant::PACKED_INT32_ARRAY); + prop = editor; + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + + EditorPropertyArray *editor = memnew(EditorPropertyArray); + editor->setup(Variant::PACKED_FLOAT32_ARRAY); + prop = editor; + } break; + case Variant::PACKED_INT64_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::PACKED_INT_ARRAY); + editor->setup(Variant::PACKED_INT64_ARRAY); prop = editor; } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT64_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::PACKED_REAL_ARRAY); + editor->setup(Variant::PACKED_FLOAT64_ARRAY); prop = editor; } break; case Variant::PACKED_STRING_ARRAY: { diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index d81b9bbb82..bd2505f146 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -319,7 +319,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/editor/display_scale", 0); hints["interface/editor/display_scale"] = PropertyInfo(Variant::INT, "interface/editor/display_scale", PROPERTY_HINT_ENUM, "Auto,75%,100%,125%,150%,175%,200%,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/custom_display_scale", 1.0f); - hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::REAL, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::FLOAT, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/main_font_size", 14); hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/code_font_size", 14); @@ -335,9 +335,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/dim_editor_on_dialog_popup", true); _initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS - hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS - hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/separate_distraction_mode", false); _initial_set("interface/editor/automatically_open_screenshots", true); _initial_set("interface/editor/hide_console_window", false); @@ -354,15 +354,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/theme/accent_color", Color(0.41, 0.61, 0.91)); hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); _initial_set("interface/theme/contrast", 0.25); - hints["interface/theme/contrast"] = PropertyInfo(Variant::REAL, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01"); + hints["interface/theme/contrast"] = PropertyInfo(Variant::FLOAT, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01"); _initial_set("interface/theme/relationship_line_opacity", 0.1); - hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::REAL, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01"); + hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::FLOAT, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01"); _initial_set("interface/theme/highlight_tabs", false); _initial_set("interface/theme/border_size", 1); _initial_set("interface/theme/use_graph_node_headers", false); hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT); _initial_set("interface/theme/additional_spacing", 0); - hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::REAL, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT); + hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::FLOAT, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT); _initial_set("interface/theme/custom_theme", ""); hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT); @@ -477,15 +477,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/cursor/block_caret", false); _initial_set("text_editor/cursor/caret_blink", true); _initial_set("text_editor/cursor/caret_blink_speed", 0.5); - hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); + hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::FLOAT, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); _initial_set("text_editor/cursor/right_click_moves_caret", true); // Completion _initial_set("text_editor/completion/idle_parse_delay", 2.0); - hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::REAL, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); + hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); _initial_set("text_editor/completion/auto_brace_complete", true); _initial_set("text_editor/completion/code_complete_delay", 0.3); - hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::REAL, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01"); + hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01"); _initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true); _initial_set("text_editor/completion/callhint_tooltip_offset", Vector2()); _initial_set("text_editor/completion/complete_file_paths", true); @@ -541,23 +541,23 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // 3D: Navigation feel _initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4); - hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01"); + hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01"); _initial_set("editors/3d/navigation_feel/orbit_inertia", 0.05); - hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); _initial_set("editors/3d/navigation_feel/translation_inertia", 0.15); - hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); _initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075); - hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); _initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075); - hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); _initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075); - hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); // 3D: Freelook _initial_set("editors/3d/freelook/freelook_inertia", 0.1); - hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); _initial_set("editors/3d/freelook/freelook_base_speed", 5.0); - hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01"); + hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01"); _initial_set("editors/3d/freelook/freelook_activation_modifier", 0); hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false); diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index 53a654c971..aad378c94f 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -162,7 +162,7 @@ void EditorImportPlugin::_bind_methods() { ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_import_options", PropertyInfo(Variant::INT, "preset"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_save_extension")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::REAL, "get_priority")); + ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::FLOAT, "get_priority")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_import_order")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_option_visibility", PropertyInfo(Variant::STRING, "option"), PropertyInfo(Variant::DICTIONARY, "options"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "import", PropertyInfo(Variant::STRING, "source_file"), PropertyInfo(Variant::STRING, "save_path"), PropertyInfo(Variant::DICTIONARY, "options"), PropertyInfo(Variant::ARRAY, "platform_variants"), PropertyInfo(Variant::ARRAY, "gen_files"))); diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp index 22989b81e4..252af9050b 100644 --- a/editor/import/resource_importer_bitmask.cpp +++ b/editor/import/resource_importer_bitmask.cpp @@ -75,7 +75,7 @@ String ResourceImporterBitMap::get_preset_name(int p_idx) const { void ResourceImporterBitMap::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "create_from", PROPERTY_HINT_ENUM, "Black & White,Alpha"), 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.5)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.5)); } Error ResourceImporterBitMap::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 22c2a71286..9fb6be50d9 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -1160,7 +1160,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in bool scenes_out = p_preset == PRESET_MULTIPLE_SCENES || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS; bool animations_out = p_preset == PRESET_SEPARATE_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS; - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), (meshes_out || materials_out) ? 1 : 0)); @@ -1170,18 +1170,18 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files (.mesh),Files (.tres)"), meshes_out ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Enable,Gen Lightmaps", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files (.anim),Files (.tres)", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), animations_out)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/keep_custom_tracks"), animations_out)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_linear_error"), 0.05)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_angular_error"), 0.01)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_angle"), 22)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_linear_error"), 0.05)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_angular_error"), 0.01)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_angle"), 22)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/remove_unused_tracks"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/clips/amount", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); for (int i = 0; i < 256; i++) { diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 7144bc04c8..3254b32dae 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -210,7 +210,7 @@ String ResourceImporterTexture::get_preset_name(int p_idx) const { void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Enabled,Force RGBE"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); @@ -226,7 +226,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "process/size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "detect_3d/compress_to", PROPERTY_HINT_ENUM, "Disabled,VRAM Compressed,Basis Universal"), (p_preset == PRESET_DETECT) ? 1 : 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0)); } void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality, bool p_force_rgbe) { diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index b65209d204..71f81051bc 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -82,7 +82,7 @@ void ResourceImporterWAV::get_import_options(List<ImportOption> *r_options, int r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false)); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4986e60ff0..4e0787c805 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -307,8 +307,10 @@ void ScriptTextEditor::_set_theme_for_script() { text_edit->add_keyword_color("Dictionary", basetype_color); text_edit->add_keyword_color("Array", basetype_color); text_edit->add_keyword_color("PackedByteArray", basetype_color); - text_edit->add_keyword_color("PackedIntArray", basetype_color); - text_edit->add_keyword_color("PackedRealArray", basetype_color); + text_edit->add_keyword_color("PackedInt32Array", basetype_color); + text_edit->add_keyword_color("PackedFloat32Array", basetype_color); + text_edit->add_keyword_color("PackedInt64Array", basetype_color); + text_edit->add_keyword_color("PackedFloat64Array", basetype_color); text_edit->add_keyword_color("PackedStringArray", basetype_color); text_edit->add_keyword_color("PackedVector2Array", basetype_color); text_edit->add_keyword_color("PackedVector3Array", basetype_color); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 6e8eeaec82..4c8a0590fd 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -6042,7 +6042,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1")); EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); over_gizmo_handle = -1; } diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 92bdbdd733..c35afa0644 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -376,7 +376,7 @@ void SpriteEditor::_convert_to_polygon_2d_node() { Vector<Vector2> outline = computed_outline_lines[i]; Vector<Vector2> uv_outline = outline_lines[i]; - PackedIntArray pia; + PackedInt32Array pia; pia.resize(outline.size()); int *pia_write = pia.ptrw(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 02c3709766..a61b291029 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -3507,7 +3507,7 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_collision", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_collision_shape->get_class())); if (tileset_editor->edited_collision_shape.is_valid()) { p_list->push_back(PropertyInfo(Variant::BOOL, "selected_collision_one_way", PROPERTY_HINT_NONE)); - p_list->push_back(PropertyInfo(Variant::REAL, "selected_collision_one_way_margin", PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "selected_collision_one_way_margin", PROPERTY_HINT_NONE)); } } if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_NAVIGATION && tileset_editor->edited_navigation_shape.is_valid()) { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index e228f25c62..568e484cac 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -648,7 +648,7 @@ void VisualShaderEditor::_update_graph() { button->set_text(((bool)default_value) ? "true" : "false"); } break; case Variant::INT: - case Variant::REAL: { + case Variant::FLOAT: { button->set_text(String::num(default_value, 4)); } break; case Variant::VECTOR3: { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 72b2eb2885..2bcf2c3b44 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -393,12 +393,12 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: } break; case Variant::INT: - case Variant::REAL: { + case Variant::FLOAT: { if (hint == PROPERTY_HINT_RANGE) { int c = hint_text.get_slice_count(","); - float min = 0, max = 100, step = type == Variant::REAL ? .01 : 1; + float min = 0, max = 100, step = type == Variant::FLOAT ? .01 : 1; if (c >= 1) { if (!hint_text.get_slice(",", 0).empty()) @@ -1048,10 +1048,16 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: case Variant::PACKED_BYTE_ARRAY: { } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT32_ARRAY: { + + } break; + case Variant::PACKED_INT64_ARRAY: { + + } break; + case Variant::PACKED_FLOAT64_ARRAY: { } break; case Variant::PACKED_STRING_ARRAY: { @@ -1113,7 +1119,7 @@ void CustomPropertyEditor::_file_selected(String p_file) { void CustomPropertyEditor::_type_create_selected(int p_idx) { - if (type == Variant::INT || type == Variant::REAL) { + if (type == Variant::INT || type == Variant::FLOAT) { float newval = 0; switch (p_idx) { @@ -1563,7 +1569,7 @@ void CustomPropertyEditor::_modified(String p_string) { emit_signal("variant_changed"); } break; - case Variant::REAL: { + case Variant::FLOAT: { if (hint != PROPERTY_HINT_EXP_EASING) { String text = value_editor[0]->get_text(); @@ -1700,10 +1706,10 @@ void CustomPropertyEditor::_modified(String p_string) { case Variant::PACKED_BYTE_ARRAY: { } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT32_ARRAY: { } break; case Variant::PACKED_STRING_ARRAY: { @@ -1751,7 +1757,7 @@ void CustomPropertyEditor::_range_modified(double p_value) { void CustomPropertyEditor::_focus_enter() { switch (type) { - case Variant::REAL: + case Variant::FLOAT: case Variant::STRING: case Variant::VECTOR2: case Variant::RECT2: @@ -1777,7 +1783,7 @@ void CustomPropertyEditor::_focus_enter() { void CustomPropertyEditor::_focus_exit() { switch (type) { - case Variant::REAL: + case Variant::FLOAT: case Variant::STRING: case Variant::VECTOR2: case Variant::RECT2: diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp index 3c61e40b58..416ffb3fd0 100644 --- a/editor/property_selector.cpp +++ b/editor/property_selector.cpp @@ -142,8 +142,8 @@ void PropertySelector::_update_search() { Control::get_icon("Dictionary", "EditorIcons"), Control::get_icon("Array", "EditorIcons"), Control::get_icon("PackedByteArray", "EditorIcons"), - Control::get_icon("PackedIntArray", "EditorIcons"), - Control::get_icon("PackedRealArray", "EditorIcons"), + Control::get_icon("PackedInt32Array", "EditorIcons"), + Control::get_icon("PackedFloat32Array", "EditorIcons"), Control::get_icon("PackedStringArray", "EditorIcons"), Control::get_icon("PackedVector2Array", "EditorIcons"), Control::get_icon("PackedVector3Array", "EditorIcons"), diff --git a/main/main.cpp b/main/main.cpp index efcbf04585..e3747fc48c 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1817,7 +1817,7 @@ bool Main::start() { GLOBAL_DEF("display/window/stretch/aspect", "ignore"); ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand")); GLOBAL_DEF("display/window/stretch/shrink", 1.0); - ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1.0,8.0,0.1")); + ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::FLOAT, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1.0,8.0,0.1")); sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true)); sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true)); GLOBAL_DEF("gui/common/snap_controls_to_pixels", true); diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index 01d49e7995..1881d0db33 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -1275,7 +1275,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat for (size_t l = 0; l < num_vertices; l++) { AssimpUtils::calc_tangent_from_mesh(ai_mesh, j, l, l, w); } - PackedRealArray new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true); + PackedFloat32Array new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true); ERR_CONTINUE(new_tangents.size() != tangents.size() * 4); for (int32_t l = 0; l < tangents.size(); l++) { new_tangents.ptrw()[l + 0] = tangents[l].r; diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 6315964efd..6780f89d9e 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -474,7 +474,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { Vector<real_t> l_heights; Variant l_heights_v = d["heights"]; - if (l_heights_v.get_type() == Variant::PACKED_REAL_ARRAY) { + if (l_heights_v.get_type() == Variant::PACKED_FLOAT32_ARRAY) { // Ready-to-use heights can be passed l_heights = l_heights_v; @@ -505,7 +505,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { } } else { - ERR_FAIL_MSG("Expected PackedRealArray or float Image."); + ERR_FAIL_MSG("Expected PackedFloat32Array or float Image."); } ERR_FAIL_COND(l_width <= 0); diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 7e7f383ea6..d017afd792 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -621,7 +621,7 @@ void CSGShape::_bind_methods() { ClassDB::bind_method(D_METHOD("get_meshes"), &CSGShape::get_meshes); ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "Union,Intersection,Subtraction"), "set_operation", "get_operation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "calculate_tangents"), "set_calculate_tangents", "is_calculating_tangents"); ADD_GROUP("Collision", "collision_"); @@ -1049,7 +1049,7 @@ void CSGSphere::_bind_methods() { ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGSphere::set_material); ClassDB::bind_method(D_METHOD("get_material"), &CSGSphere::get_material); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); @@ -1236,9 +1236,9 @@ void CSGBox::_bind_methods() { ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGBox::set_material); ClassDB::bind_method(D_METHOD("get_material"), &CSGBox::get_material); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "width", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_width", "get_width"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material"); } @@ -1451,8 +1451,8 @@ void CSGCylinder::_bind_methods() { ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder::set_smooth_faces); ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder::get_smooth_faces); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); @@ -1678,8 +1678,8 @@ void CSGTorus::_bind_methods() { ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus::set_smooth_faces); ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus::get_smooth_faces); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); @@ -2314,11 +2314,11 @@ void CSGPolygon::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Depth,Spin,Path"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees"); ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path"), "set_path_node", "get_path_node"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u"); diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 1d8ba6087f..f0fc44ae8a 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -209,13 +209,13 @@ void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godo void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia) { Variant *dest = (Variant *)r_dest; - PackedIntArray *pia = (PackedIntArray *)p_pia; + PackedInt32Array *pia = (PackedInt32Array *)p_pia; memnew_placement_custom(dest, Variant, Variant(*pia)); } void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra) { Variant *dest = (Variant *)r_dest; - PackedRealArray *pra = (PackedRealArray *)p_pra; + PackedFloat32Array *pra = (PackedFloat32Array *)p_pra; memnew_placement_custom(dest, Variant, Variant(*pra)); } @@ -402,8 +402,8 @@ godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_var godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self) { godot_packed_int_array raw_dest; const Variant *self = (const Variant *)p_self; - PackedIntArray *dest = (PackedIntArray *)&raw_dest; - memnew_placement(dest, PackedIntArray(self->operator PackedIntArray())); // operator = is overloaded by PackedIntArray + PackedInt32Array *dest = (PackedInt32Array *)&raw_dest; + memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array *dest = *self; return raw_dest; } @@ -411,8 +411,8 @@ godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_varia godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self) { godot_packed_real_array raw_dest; const Variant *self = (const Variant *)p_self; - PackedRealArray *dest = (PackedRealArray *)&raw_dest; - memnew_placement(dest, PackedRealArray(self->operator PackedRealArray())); // operator = is overloaded by PackedRealArray + PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest; + memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array *dest = *self; return raw_dest; } diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 315fb7ada2..c610377f54 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -48,7 +48,7 @@ typedef struct { } godot_packed_byte_array; #endif -/////// PackedIntArray +/////// PackedInt32Array #define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *) @@ -59,7 +59,7 @@ typedef struct { } godot_packed_int_array; #endif -/////// PackedRealArray +/////// PackedFloat32Array #define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *) diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index bc3f66719f..85265a1fe5 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1124,7 +1124,7 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G v2 = 1; v2_use_value = false; } - if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::REAL) { + if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::FLOAT) { v2 = 1.0; v2_use_value = false; } @@ -2173,7 +2173,7 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p static const char *_type_names[Variant::VARIANT_MAX] = { "null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform", - "Color", "NodePath", "RID", "Object", "Dictionary", "Array", "PackedByteArray", "PackedIntArray", "PackedRealArray", "PackedStringArray", + "Color", "NodePath", "RID", "Object", "Callable", "Signal", "Dictionary", "Array", "PackedByteArray", "PackedInt32Array", "PackedInt64Array", "PackedFloat32Array", "PackedFloat64Array", "PackedStringArray", "PackedVector2Array", "PackedVector3Array", "PackedColorArray" }; diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 426b5b58cb..aaa308f40f 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -162,7 +162,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ if (!p_args[m_arg]->is_num()) { \ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ r_error.argument = m_arg; \ - r_error.expected = Variant::REAL; \ + r_error.expected = Variant::FLOAT; \ r_ret = Variant(); \ return; \ } @@ -272,7 +272,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ int64_t i = *p_args[0]; r_ret = ABS(i); - } else if (p_args[0]->get_type() == Variant::REAL) { + } else if (p_args[0]->get_type() == Variant::FLOAT) { double r = *p_args[0]; r_ret = Math::abs(r); @@ -280,7 +280,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; r_ret = Variant(); } } break; @@ -290,7 +290,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ int64_t i = *p_args[0]; r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_args[0]->get_type() == Variant::REAL) { + } else if (p_args[0]->get_type() == Variant::FLOAT) { real_t r = *p_args[0]; r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); @@ -298,7 +298,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; r_ret = Variant(); } } break; @@ -360,7 +360,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_COUNT(3); VALIDATE_ARG_NUM(2); const double t = (double)*p_args[2]; - switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::REAL) { + switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::FLOAT) { case Variant::VECTOR2: { r_ret = ((Vector2)*p_args[0]).linear_interpolate((Vector2)*p_args[1], t); } break; @@ -1359,7 +1359,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ case INSTANCE_FROM_ID: { VALIDATE_ARG_COUNT(1); - if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::REAL) { + if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::FLOAT) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::INT; @@ -1395,14 +1395,24 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ Vector<uint8_t> d = *p_args[0]; r_ret = d.size(); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { - Vector<int> d = *p_args[0]; + Vector<int32_t> d = *p_args[0]; r_ret = d.size(); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_INT64_ARRAY: { - Vector<real_t> d = *p_args[0]; + Vector<int64_t> d = *p_args[0]; + r_ret = d.size(); + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + + Vector<float> d = *p_args[0]; + r_ret = d.size(); + } break; + case Variant::PACKED_FLOAT64_ARRAY: { + + Vector<double> d = *p_args[0]; r_ret = d.size(); } break; case Variant::PACKED_STRING_ARRAY: { @@ -1530,69 +1540,69 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { switch (p_func) { case MATH_SIN: { - MethodInfo mi("sin", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("sin", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_COS: { - MethodInfo mi("cos", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("cos", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_TAN: { - MethodInfo mi("tan", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("tan", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_SINH: { - MethodInfo mi("sinh", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("sinh", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_COSH: { - MethodInfo mi("cosh", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("cosh", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_TANH: { - MethodInfo mi("tanh", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("tanh", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ASIN: { - MethodInfo mi("asin", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("asin", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ACOS: { - MethodInfo mi("acos", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("acos", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ATAN: { - MethodInfo mi("atan", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("atan", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ATAN2: { - MethodInfo mi("atan2", PropertyInfo(Variant::REAL, "y"), PropertyInfo(Variant::REAL, "x")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("atan2", PropertyInfo(Variant::FLOAT, "y"), PropertyInfo(Variant::FLOAT, "x")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_SQRT: { - MethodInfo mi("sqrt", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("sqrt", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_FMOD: { - MethodInfo mi("fmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("fmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_FPOSMOD: { - MethodInfo mi("fposmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("fposmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_POSMOD: { @@ -1601,114 +1611,114 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { return mi; } break; case MATH_FLOOR: { - MethodInfo mi("floor", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("floor", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_CEIL: { - MethodInfo mi("ceil", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("ceil", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ROUND: { - MethodInfo mi("round", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("round", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ABS: { - MethodInfo mi("abs", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("abs", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_SIGN: { - MethodInfo mi("sign", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("sign", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_POW: { - MethodInfo mi("pow", PropertyInfo(Variant::REAL, "base"), PropertyInfo(Variant::REAL, "exp")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("pow", PropertyInfo(Variant::FLOAT, "base"), PropertyInfo(Variant::FLOAT, "exp")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_LOG: { - MethodInfo mi("log", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("log", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_EXP: { - MethodInfo mi("exp", PropertyInfo(Variant::REAL, "s")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("exp", PropertyInfo(Variant::FLOAT, "s")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_ISNAN: { - MethodInfo mi("is_nan", PropertyInfo(Variant::REAL, "s")); + MethodInfo mi("is_nan", PropertyInfo(Variant::FLOAT, "s")); mi.return_val.type = Variant::BOOL; return mi; } break; case MATH_ISINF: { - MethodInfo mi("is_inf", PropertyInfo(Variant::REAL, "s")); + MethodInfo mi("is_inf", PropertyInfo(Variant::FLOAT, "s")); mi.return_val.type = Variant::BOOL; return mi; } break; case MATH_ISEQUALAPPROX: { - MethodInfo mi("is_equal_approx", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); + MethodInfo mi("is_equal_approx", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); mi.return_val.type = Variant::BOOL; return mi; } break; case MATH_ISZEROAPPROX: { - MethodInfo mi("is_zero_approx", PropertyInfo(Variant::REAL, "s")); + MethodInfo mi("is_zero_approx", PropertyInfo(Variant::FLOAT, "s")); mi.return_val.type = Variant::BOOL; return mi; } break; case MATH_EASE: { - MethodInfo mi("ease", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "curve")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("ease", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "curve")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_STEP_DECIMALS: { - MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step")); + MethodInfo mi("step_decimals", PropertyInfo(Variant::FLOAT, "step")); mi.return_val.type = Variant::INT; return mi; } break; case MATH_STEPIFY: { - MethodInfo mi("stepify", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "step")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("stepify", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "step")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_LERP: { - MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::REAL, "weight")); + MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::FLOAT, "weight")); mi.return_val.type = Variant::NIL; mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; return mi; } break; case MATH_LERP_ANGLE: { - MethodInfo mi("lerp_angle", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("lerp_angle", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_INVERSE_LERP: { - MethodInfo mi("inverse_lerp", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("inverse_lerp", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_RANGE_LERP: { - MethodInfo mi("range_lerp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "istart"), PropertyInfo(Variant::REAL, "istop"), PropertyInfo(Variant::REAL, "ostart"), PropertyInfo(Variant::REAL, "ostop")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("range_lerp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "istart"), PropertyInfo(Variant::FLOAT, "istop"), PropertyInfo(Variant::FLOAT, "ostart"), PropertyInfo(Variant::FLOAT, "ostop")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_SMOOTHSTEP: { - MethodInfo mi("smoothstep", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("smoothstep", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_MOVE_TOWARD: { - MethodInfo mi("move_toward", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "delta")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("move_toward", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "delta")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_DECTIME: { - MethodInfo mi("dectime", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "amount"), PropertyInfo(Variant::REAL, "step")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("dectime", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "amount"), PropertyInfo(Variant::FLOAT, "step")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_RANDOMIZE: { @@ -1723,12 +1733,12 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case MATH_RANDF: { MethodInfo mi("randf"); - mi.return_val.type = Variant::REAL; + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_RANDOM: { - MethodInfo mi("rand_range", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("rand_range", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_SEED: { @@ -1742,32 +1752,32 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { return mi; } break; case MATH_DEG2RAD: { - MethodInfo mi("deg2rad", PropertyInfo(Variant::REAL, "deg")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("deg2rad", PropertyInfo(Variant::FLOAT, "deg")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_RAD2DEG: { - MethodInfo mi("rad2deg", PropertyInfo(Variant::REAL, "rad")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("rad2deg", PropertyInfo(Variant::FLOAT, "rad")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_LINEAR2DB: { - MethodInfo mi("linear2db", PropertyInfo(Variant::REAL, "nrg")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("linear2db", PropertyInfo(Variant::FLOAT, "nrg")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_DB2LINEAR: { - MethodInfo mi("db2linear", PropertyInfo(Variant::REAL, "db")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("db2linear", PropertyInfo(Variant::FLOAT, "db")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case MATH_POLAR2CARTESIAN: { - MethodInfo mi("polar2cartesian", PropertyInfo(Variant::REAL, "r"), PropertyInfo(Variant::REAL, "th")); + MethodInfo mi("polar2cartesian", PropertyInfo(Variant::FLOAT, "r"), PropertyInfo(Variant::FLOAT, "th")); mi.return_val.type = Variant::VECTOR2; return mi; } break; case MATH_CARTESIAN2POLAR: { - MethodInfo mi("cartesian2polar", PropertyInfo(Variant::REAL, "x"), PropertyInfo(Variant::REAL, "y")); + MethodInfo mi("cartesian2polar", PropertyInfo(Variant::FLOAT, "x"), PropertyInfo(Variant::FLOAT, "y")); mi.return_val.type = Variant::VECTOR2; return mi; } break; @@ -1777,24 +1787,24 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { return mi; } break; case MATH_WRAPF: { - MethodInfo mi("wrapf", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("wrapf", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case LOGIC_MAX: { - MethodInfo mi("max", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("max", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case LOGIC_MIN: { - MethodInfo mi("min", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("min", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case LOGIC_CLAMP: { - MethodInfo mi("clamp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max")); - mi.return_val.type = Variant::REAL; + MethodInfo mi("clamp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max")); + mi.return_val.type = Variant::FLOAT; return mi; } break; case LOGIC_NEAREST_PO2: { @@ -2012,7 +2022,7 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case COLORN: { - MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::REAL, "alpha")); + MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "alpha")); mi.default_arguments.push_back(1.0f); mi.return_val.type = Variant::COLOR; return mi; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 842ce6c1c1..0382944efd 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3108,7 +3108,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { args.push_back(op->arguments[i]); if (constant && op->arguments[i]->type == Node::TYPE_CONSTANT) { ConstantNode *c = static_cast<ConstantNode *>(op->arguments[i]); - if (c->value.get_type() == Variant::REAL || c->value.get_type() == Variant::INT) { + if (c->value.get_type() == Variant::FLOAT || c->value.get_type() == Variant::INT) { constants.push_back(c->value); constant = true; } @@ -4222,7 +4222,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { [[fallthrough]]; } - case Variant::REAL: { + case Variant::FLOAT: { if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") { current_export.hint = PROPERTY_HINT_EXP_EASING; @@ -5955,10 +5955,10 @@ GDScriptParser::DataType GDScriptParser::_get_operation_type(const Variant::Oper } // Avoid division by zero - if (a_type == Variant::INT || a_type == Variant::REAL) { + if (a_type == Variant::INT || a_type == Variant::FLOAT) { Variant::evaluate(Variant::OP_ADD, a, 1, a, r_valid); } - if (b_type == Variant::INT || b_type == Variant::REAL) { + if (b_type == Variant::INT || b_type == Variant::FLOAT) { Variant::evaluate(Variant::OP_ADD, b, 1, b, r_valid); } if (a_type == Variant::STRING && b_type != Variant::ARRAY) { @@ -6598,14 +6598,16 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { // Expect int or real as index case Variant::PACKED_BYTE_ARRAY: case Variant::PACKED_COLOR_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: case Variant::ARRAY: case Variant::STRING: { - error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL; + error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT; } break; // Expect String only case Variant::RECT2: @@ -6621,7 +6623,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { case Variant::TRANSFORM2D: case Variant::BASIS: case Variant::TRANSFORM: { - error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL && + error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT && index_type.builtin_type != Variant::STRING; } break; // Expect String or int @@ -6648,8 +6650,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { case Variant::DICTIONARY: case Variant::PACKED_BYTE_ARRAY: case Variant::PACKED_COLOR_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: { @@ -6691,7 +6695,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { case Variant::NIL: case Variant::BOOL: case Variant::INT: - case Variant::REAL: + case Variant::FLOAT: case Variant::NODE_PATH: case Variant::_RID: { _set_error("Can't index on a value of type \"" + base_type.to_string() + "\".", op->line); @@ -6699,15 +6703,17 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { } break; // Return int case Variant::PACKED_BYTE_ARRAY: - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: { result.builtin_type = Variant::INT; } break; // Return real - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::VECTOR2: case Variant::VECTOR3: case Variant::QUAT: { - result.builtin_type = Variant::REAL; + result.builtin_type = Variant::FLOAT; } break; // Return color case Variant::PACKED_COLOR_ARRAY: { @@ -7002,7 +7008,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat break; } else { #ifdef DEBUG_ENABLED - if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::REAL) { + if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::FLOAT) { _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, Variant::get_type_name(tn->vtype)); } if (par_types[i].may_yield && p_call->arguments[i + 1]->type == Node::TYPE_OPERATOR) { @@ -7245,7 +7251,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat _mark_line_as_unsafe(p_call->line); } } else { - if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::REAL) { + if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::FLOAT) { _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, callee_name); } } @@ -8103,7 +8109,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { lv->assign = convert_call; lv->assign_op->arguments.write[1] = convert_call; #ifdef DEBUG_ENABLED - if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::REAL) { + if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::FLOAT) { _add_warning(GDScriptWarning::NARROWING_CONVERSION, lv->line); } #endif // DEBUG_ENABLED @@ -8240,7 +8246,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { type_match = true; // Since we are converting, the type is matching } #ifdef DEBUG_ENABLED - if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::REAL) { + if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::FLOAT) { _add_warning(GDScriptWarning::NARROWING_CONVERSION, op->line); } #endif // DEBUG_ENABLED diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 818033025e..9064998d32 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -146,7 +146,7 @@ static const _bit _type_list[] = { //types { Variant::BOOL, "bool" }, { Variant::INT, "int" }, - { Variant::REAL, "float" }, + { Variant::FLOAT, "float" }, { Variant::STRING, "String" }, { Variant::VECTOR2, "Vector2" }, { Variant::VECTOR2I, "Vector2i" }, @@ -170,8 +170,10 @@ static const _bit _type_list[] = { { Variant::SIGNAL, "Signal" }, { Variant::ARRAY, "Array" }, { Variant::PACKED_BYTE_ARRAY, "PackedByteArray" }, - { Variant::PACKED_INT_ARRAY, "PackedIntArray" }, - { Variant::PACKED_REAL_ARRAY, "PackedRealArray" }, + { Variant::PACKED_INT32_ARRAY, "PackedInt32Array" }, + { Variant::PACKED_INT64_ARRAY, "PackedInt64Array" }, + { Variant::PACKED_FLOAT32_ARRAY, "PackedFloat32Array" }, + { Variant::PACKED_FLOAT64_ARRAY, "PackedFloat64Array" }, { Variant::PACKED_STRING_ARRAY, "PackedStringArray" }, { Variant::PACKED_VECTOR2_ARRAY, "PackedVector2Array" }, { Variant::PACKED_VECTOR3_ARRAY, "PackedVector3Array" }, diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index ba0449c046..84075f76fd 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -874,7 +874,7 @@ void GridMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_x"), "set_center_x", "get_center_x"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_y"), "set_center_y", "get_center_y"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_z"), "set_center_z", "get_center_z"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_scale"), "set_cell_scale", "get_cell_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_scale"), "set_cell_scale", "get_cell_scale"); ADD_GROUP("Collision", "collision_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index afa8766bce..2f1d95cd42 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -221,13 +221,13 @@ void MobileVRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("set_k2", "k"), &MobileVRInterface::set_k2); ClassDB::bind_method(D_METHOD("get_k2"), &MobileVRInterface::get_k2); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "eye_height", PROPERTY_HINT_RANGE, "0.0,3.0,0.1"), "set_eye_height", "get_eye_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "iod", PROPERTY_HINT_RANGE, "4.0,10.0,0.1"), "set_iod", "get_iod"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_width", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_width", "get_display_width"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_to_lens", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_to_lens", "get_display_to_lens"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "oversample", PROPERTY_HINT_RANGE, "1.0,2.0,0.1"), "set_oversample", "get_oversample"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "k1", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k1", "get_k1"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "eye_height", PROPERTY_HINT_RANGE, "0.0,3.0,0.1"), "set_eye_height", "get_eye_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "iod", PROPERTY_HINT_RANGE, "4.0,10.0,0.1"), "set_iod", "get_iod"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "display_width", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_width", "get_display_width"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "display_to_lens", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_to_lens", "get_display_to_lens"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversample", PROPERTY_HINT_RANGE, "1.0,2.0,0.1"), "set_oversample", "get_oversample"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k1", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k1", "get_k1"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2"); } void MobileVRInterface::set_eye_height(const real_t p_eye_height) { diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 2b3b6aa98a..5c1c098e3e 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -411,7 +411,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name == Variant::get_type_name(Variant::OBJECT)) return "Godot.Object"; - if (p_var_type_name == Variant::get_type_name(Variant::REAL)) { + if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) { #ifdef REAL_T_IS_DOUBLE return "double"; #else @@ -430,9 +430,9 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name == Variant::get_type_name(Variant::PACKED_BYTE_ARRAY)) return "byte[]"; - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT32_ARRAY)) return "int[]"; - if (p_var_type_name == Variant::get_type_name(Variant::PACKED_REAL_ARRAY)) { + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_FLOAT32_ARRAY)) { #ifdef REAL_T_IS_DOUBLE return "double[]"; #else diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 10595b4fcc..908c72c591 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -505,9 +505,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf xml_output.append("</c>"); } else if (tag == "PackedByteArray") { xml_output.append("<see cref=\"byte\"/>"); - } else if (tag == "PackedIntArray") { + } else if (tag == "PackedInt32Array") { xml_output.append("<see cref=\"int\"/>"); - } else if (tag == "PackedRealArray") { + } else if (tag == "PackedFloat32Array") { #ifdef REAL_T_IS_DOUBLE xml_output.append("<see cref=\"double\"/>"); #else @@ -2383,7 +2383,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { } else { if (return_info.type == Variant::INT) { imethod.return_type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); - } else if (return_info.type == Variant::REAL) { + } else if (return_info.type == Variant::FLOAT) { imethod.return_type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); } else { imethod.return_type.cname = Variant::get_type_name(return_info.type); @@ -2410,7 +2410,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { } else { if (arginfo.type == Variant::INT) { iarg.type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); - } else if (arginfo.type == Variant::REAL) { + } else if (arginfo.type == Variant::FLOAT) { iarg.type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); } else { iarg.type.cname = Variant::get_type_name(arginfo.type); @@ -2581,7 +2581,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar r_iarg.default_argument = "(%s)" + r_iarg.default_argument; } break; - case Variant::REAL: + case Variant::FLOAT: #ifndef REAL_T_IS_DOUBLE r_iarg.default_argument += "f"; #endif @@ -2629,8 +2629,10 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar break; case Variant::ARRAY: case Variant::PACKED_BYTE_ARRAY: - case Variant::PACKED_INT_ARRAY: - case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_INT32_ARRAY: + case Variant::PACKED_FLOAT32_ARRAY: + case Variant::PACKED_INT64_ARRAY: + case Variant::PACKED_FLOAT64_ARRAY: case Variant::PACKED_STRING_ARRAY: case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: @@ -2914,13 +2916,13 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { #define INSERT_ARRAY(m_type, m_proxy_t) INSERT_ARRAY_FULL(m_type, m_type, m_proxy_t) - INSERT_ARRAY(PackedIntArray, int); + INSERT_ARRAY(PackedInt32Array, int); INSERT_ARRAY_FULL(PackedByteArray, PackedByteArray, byte); #ifdef REAL_T_IS_DOUBLE - INSERT_ARRAY(PackedRealArray, double); + INSERT_ARRAY(PackedFloat32Array, double); #else - INSERT_ARRAY(PackedRealArray, float); + INSERT_ARRAY(PackedFloat32Array, float); #endif INSERT_ARRAY(PackedStringArray, string); diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index 21d78483ee..03b56c9949 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -252,12 +252,12 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ } if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) { - SET_FROM_ARRAY(PackedIntArray); + SET_FROM_ARRAY(PackedInt32Array); break; } if (array_type->eklass == REAL_T_MONOCLASS) { - SET_FROM_ARRAY(PackedRealArray); + SET_FROM_ARRAY(PackedFloat32Array); break; } @@ -370,7 +370,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ int32_t val = p_value.operator signed int(); mono_field_set_value(p_object, mono_field, &val); } break; - case Variant::REAL: { + case Variant::FLOAT: { #ifdef REAL_T_IS_DOUBLE double val = p_value.operator double(); mono_field_set_value(p_object, mono_field, &val); @@ -437,11 +437,11 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ case Variant::PACKED_BYTE_ARRAY: { SET_FROM_ARRAY(PackedByteArray); } break; - case Variant::PACKED_INT_ARRAY: { - SET_FROM_ARRAY(PackedIntArray); + case Variant::PACKED_INT32_ARRAY: { + SET_FROM_ARRAY(PackedInt32Array); } break; - case Variant::PACKED_REAL_ARRAY: { - SET_FROM_ARRAY(PackedRealArray); + case Variant::PACKED_FLOAT32_ARRAY: { + SET_FROM_ARRAY(PackedFloat32Array); } break; case Variant::PACKED_STRING_ARRAY: { SET_FROM_ARRAY(PackedStringArray); diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 63890f6066..695be64d6e 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -60,9 +60,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { return Variant::INT; case MONO_TYPE_R4: - return Variant::REAL; + return Variant::FLOAT; case MONO_TYPE_R8: - return Variant::REAL; + return Variant::FLOAT; case MONO_TYPE_STRING: { return Variant::STRING; @@ -116,10 +116,10 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { return Variant::PACKED_BYTE_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) - return Variant::PACKED_INT_ARRAY; + return Variant::PACKED_INT32_ARRAY; if (array_type->eklass == REAL_T_MONOCLASS) - return Variant::PACKED_REAL_ARRAY; + return Variant::PACKED_FLOAT32_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(String)) return Variant::PACKED_STRING_ARRAY; @@ -494,10 +494,10 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray()); if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) - return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray()); + return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array()); if (array_type->eklass == REAL_T_MONOCLASS) - return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray()); + return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array()); if (array_type->eklass == CACHED_CLASS_RAW(String)) return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray()); @@ -577,7 +577,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty int32_t val = p_var->operator signed int(); return BOX_INT32(val); } - case Variant::REAL: { + case Variant::FLOAT: { #ifdef REAL_T_IS_DOUBLE double val = p_var->operator double(); return BOX_DOUBLE(val); @@ -640,10 +640,10 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); case Variant::PACKED_BYTE_ARRAY: return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray()); - case Variant::PACKED_INT_ARRAY: - return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray()); - case Variant::PACKED_REAL_ARRAY: - return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray()); + case Variant::PACKED_INT32_ARRAY: + return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array()); + case Variant::PACKED_FLOAT32_ARRAY: + return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array()); case Variant::PACKED_STRING_ARRAY: return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray()); case Variant::PACKED_VECTOR2_ARRAY: @@ -788,10 +788,10 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type return mono_array_to_PackedByteArray((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) - return mono_array_to_PackedIntArray((MonoArray *)p_obj); + return mono_array_to_PackedInt32Array((MonoArray *)p_obj); if (array_type->eklass == REAL_T_MONOCLASS) - return mono_array_to_PackedRealArray((MonoArray *)p_obj); + return mono_array_to_PackedFloat32Array((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(String)) return mono_array_to_PackedStringArray((MonoArray *)p_obj); @@ -987,7 +987,7 @@ Array mono_array_to_Array(MonoArray *p_array) { // TODO: Use memcpy where possible -MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array) { +MonoArray *PackedInt32Array_to_mono_array(const PackedInt32Array &p_array) { const int *r = p_array.ptr(); MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size()); @@ -999,8 +999,8 @@ MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array) { return ret; } -PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array) { - PackedIntArray ret; +PackedInt32Array mono_array_to_PackedInt32Array(MonoArray *p_array) { + PackedInt32Array ret; if (!p_array) return ret; int length = mono_array_length(p_array); @@ -1041,7 +1041,7 @@ PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array) { return ret; } -MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array) { +MonoArray *PackedFloat32Array_to_mono_array(const PackedFloat32Array &p_array) { const real_t *r = p_array.ptr(); MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size()); @@ -1053,8 +1053,8 @@ MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array) { return ret; } -PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array) { - PackedRealArray ret; +PackedFloat32Array mono_array_to_PackedFloat32Array(MonoArray *p_array) { + PackedFloat32Array ret; if (!p_array) return ret; int length = mono_array_length(p_array); diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index d3527109ff..5db59522ce 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -127,20 +127,20 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc); MonoArray *Array_to_mono_array(const Array &p_array); Array mono_array_to_Array(MonoArray *p_array); -// PackedIntArray +// PackedInt32Array -MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array); -PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array); +MonoArray *PackedInt32Array_to_mono_array(const PackedInt32Array &p_array); +PackedInt32Array mono_array_to_PackedInt32Array(MonoArray *p_array); // PackedByteArray MonoArray *PackedByteArray_to_mono_array(const PackedByteArray &p_array); PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array); -// PackedRealArray +// PackedFloat32Array -MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array); -PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array); +MonoArray *PackedFloat32Array_to_mono_array(const PackedFloat32Array &p_array); +PackedFloat32Array mono_array_to_PackedFloat32Array(MonoArray *p_array); // PackedStringArray diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 35f0fb7ac0..d60099e676 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -84,7 +84,7 @@ void NoiseTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normalmap"), "set_as_normalmap", "is_normalmap"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "OpenSimplexNoise"), "set_noise", "get_noise"); } diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index bd2dbd74a8..238faa4130 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -186,9 +186,9 @@ void OpenSimplexNoise::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed"); ADD_PROPERTY(PropertyInfo(Variant::INT, "octaves", PROPERTY_HINT_RANGE, vformat("1,%d,1", MAX_OCTAVES)), "set_octaves", "get_octaves"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "period", PROPERTY_HINT_RANGE, "0.1,256.0,0.1"), "set_period", "get_period"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_persistence", "get_persistence"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "period", PROPERTY_HINT_RANGE, "0.1,256.0,0.1"), "set_period", "get_period"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "persistence", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_persistence", "get_persistence"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); } float OpenSimplexNoise::get_noise_1d(float x) { diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp index 6224db90e7..054ed088df 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp @@ -267,7 +267,7 @@ void AudioStreamOGGVorbis::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset"), "set_loop_offset", "get_loop_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset"); } AudioStreamOGGVorbis::AudioStreamOGGVorbis() { diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp index ec89f2ac76..13d96541e3 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp @@ -73,7 +73,7 @@ String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const { void ResourceImporterOGGVorbis::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "loop_offset"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0)); } Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 3fd2b474bb..07f152efd4 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -277,22 +277,22 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_EXP: case MATH_ISNAN: case MATH_ISINF: { - return PropertyInfo(Variant::REAL, "s"); + return PropertyInfo(Variant::FLOAT, "s"); } break; case MATH_ATAN2: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "y"); + return PropertyInfo(Variant::FLOAT, "y"); else - return PropertyInfo(Variant::REAL, "x"); + return PropertyInfo(Variant::FLOAT, "x"); } break; case MATH_FMOD: case MATH_FPOSMOD: case LOGIC_MAX: case LOGIC_MIN: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "a"); + return PropertyInfo(Variant::FLOAT, "a"); else - return PropertyInfo(Variant::REAL, "b"); + return PropertyInfo(Variant::FLOAT, "b"); } break; case MATH_POSMOD: { if (p_idx == 0) @@ -302,63 +302,63 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const } break; case MATH_POW: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "base"); + return PropertyInfo(Variant::FLOAT, "base"); else - return PropertyInfo(Variant::REAL, "exp"); + return PropertyInfo(Variant::FLOAT, "exp"); } break; case MATH_EASE: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "s"); + return PropertyInfo(Variant::FLOAT, "s"); else - return PropertyInfo(Variant::REAL, "curve"); + return PropertyInfo(Variant::FLOAT, "curve"); } break; case MATH_STEP_DECIMALS: { - return PropertyInfo(Variant::REAL, "step"); + return PropertyInfo(Variant::FLOAT, "step"); } break; case MATH_STEPIFY: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "s"); + return PropertyInfo(Variant::FLOAT, "s"); else - return PropertyInfo(Variant::REAL, "steps"); + return PropertyInfo(Variant::FLOAT, "steps"); } break; case MATH_LERP: case MATH_LERP_ANGLE: case MATH_INVERSE_LERP: case MATH_SMOOTHSTEP: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "from"); + return PropertyInfo(Variant::FLOAT, "from"); else if (p_idx == 1) - return PropertyInfo(Variant::REAL, "to"); + return PropertyInfo(Variant::FLOAT, "to"); else - return PropertyInfo(Variant::REAL, "weight"); + return PropertyInfo(Variant::FLOAT, "weight"); } break; case MATH_RANGE_LERP: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "value"); + return PropertyInfo(Variant::FLOAT, "value"); else if (p_idx == 1) - return PropertyInfo(Variant::REAL, "istart"); + return PropertyInfo(Variant::FLOAT, "istart"); else if (p_idx == 2) - return PropertyInfo(Variant::REAL, "istop"); + return PropertyInfo(Variant::FLOAT, "istop"); else if (p_idx == 3) - return PropertyInfo(Variant::REAL, "ostart"); + return PropertyInfo(Variant::FLOAT, "ostart"); else - return PropertyInfo(Variant::REAL, "ostop"); + return PropertyInfo(Variant::FLOAT, "ostop"); } break; case MATH_MOVE_TOWARD: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "from"); + return PropertyInfo(Variant::FLOAT, "from"); else if (p_idx == 1) - return PropertyInfo(Variant::REAL, "to"); + return PropertyInfo(Variant::FLOAT, "to"); else - return PropertyInfo(Variant::REAL, "delta"); + return PropertyInfo(Variant::FLOAT, "delta"); } break; case MATH_DECTIME: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "value"); + return PropertyInfo(Variant::FLOAT, "value"); else if (p_idx == 1) - return PropertyInfo(Variant::REAL, "amount"); + return PropertyInfo(Variant::FLOAT, "amount"); else - return PropertyInfo(Variant::REAL, "step"); + return PropertyInfo(Variant::FLOAT, "step"); } break; case MATH_RANDOMIZE: case MATH_RAND: @@ -367,37 +367,37 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const } break; case MATH_RANDOM: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "from"); + return PropertyInfo(Variant::FLOAT, "from"); else - return PropertyInfo(Variant::REAL, "to"); + return PropertyInfo(Variant::FLOAT, "to"); } break; case MATH_SEED: case MATH_RANDSEED: { return PropertyInfo(Variant::INT, "seed"); } break; case MATH_DEG2RAD: { - return PropertyInfo(Variant::REAL, "deg"); + return PropertyInfo(Variant::FLOAT, "deg"); } break; case MATH_RAD2DEG: { - return PropertyInfo(Variant::REAL, "rad"); + return PropertyInfo(Variant::FLOAT, "rad"); } break; case MATH_LINEAR2DB: { - return PropertyInfo(Variant::REAL, "nrg"); + return PropertyInfo(Variant::FLOAT, "nrg"); } break; case MATH_DB2LINEAR: { - return PropertyInfo(Variant::REAL, "db"); + return PropertyInfo(Variant::FLOAT, "db"); } break; case MATH_POLAR2CARTESIAN: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "r"); + return PropertyInfo(Variant::FLOAT, "r"); else - return PropertyInfo(Variant::REAL, "th"); + return PropertyInfo(Variant::FLOAT, "th"); } break; case MATH_CARTESIAN2POLAR: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "x"); + return PropertyInfo(Variant::FLOAT, "x"); else - return PropertyInfo(Variant::REAL, "y"); + return PropertyInfo(Variant::FLOAT, "y"); } break; case MATH_WRAP: { if (p_idx == 0) @@ -410,11 +410,11 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_WRAPF: case LOGIC_CLAMP: { if (p_idx == 0) - return PropertyInfo(Variant::REAL, "value"); + return PropertyInfo(Variant::FLOAT, "value"); else if (p_idx == 1) - return PropertyInfo(Variant::REAL, "min"); + return PropertyInfo(Variant::FLOAT, "min"); else - return PropertyInfo(Variant::REAL, "max"); + return PropertyInfo(Variant::FLOAT, "max"); } break; case LOGIC_NEAREST_PO2: { return PropertyInfo(Variant::INT, "value"); @@ -475,7 +475,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const if (p_idx == 0) return PropertyInfo(Variant::STRING, "name"); else - return PropertyInfo(Variant::REAL, "alpha"); + return PropertyInfo(Variant::FLOAT, "alpha"); } break; case FUNC_MAX: { } @@ -504,7 +504,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_FPOSMOD: case MATH_FLOOR: case MATH_CEIL: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_POSMOD: case MATH_ROUND: { @@ -519,14 +519,14 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_POW: case MATH_LOG: case MATH_EXP: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_ISNAN: case MATH_ISINF: { t = Variant::BOOL; } break; case MATH_EASE: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_STEP_DECIMALS: { t = Variant::INT; @@ -539,7 +539,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_SMOOTHSTEP: case MATH_MOVE_TOWARD: case MATH_DECTIME: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_RANDOMIZE: { @@ -551,7 +551,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case MATH_RANDF: case MATH_RANDOM: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_SEED: { @@ -568,7 +568,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_LINEAR2DB: case MATH_WRAPF: case MATH_DB2LINEAR: { - t = Variant::REAL; + t = Variant::FLOAT; } break; case MATH_POLAR2CARTESIAN: case MATH_CARTESIAN2POLAR: { @@ -679,7 +679,7 @@ VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::get_func() { if (!p_inputs[m_arg]->is_num()) { \ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ r_error.argument = m_arg; \ - r_error.expected = Variant::REAL; \ + r_error.expected = Variant::FLOAT; \ return; \ } @@ -781,7 +781,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in int64_t i = *p_inputs[0]; *r_return = ABS(i); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = Math::abs(r); @@ -789,7 +789,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case VisualScriptBuiltinFunc::MATH_SIGN: { @@ -798,7 +798,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in int64_t i = *p_inputs[0]; *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_inputs[0]->get_type() == Variant::REAL) { + } else if (p_inputs[0]->get_type() == Variant::FLOAT) { real_t r = *p_inputs[0]; *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); @@ -806,7 +806,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; - r_error.expected = Variant::REAL; + r_error.expected = Variant::FLOAT; } } break; case VisualScriptBuiltinFunc::MATH_POW: { diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 787f0b7f40..8d58cb9c4d 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -346,7 +346,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break; case Variant::INT: color = Color(0.49, 0.78, 0.94); break; - case Variant::REAL: color = Color(0.38, 0.85, 0.96); break; + case Variant::FLOAT: color = Color(0.38, 0.85, 0.96); break; case Variant::STRING: color = Color(0.42, 0.65, 0.93); break; case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break; @@ -367,8 +367,10 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break; case Variant::PACKED_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break; - case Variant::PACKED_INT_ARRAY: color = Color(0.69, 0.86, 0.96); break; - case Variant::PACKED_REAL_ARRAY: color = Color(0.59, 0.91, 0.97); break; + case Variant::PACKED_INT32_ARRAY: color = Color(0.69, 0.86, 0.96); break; + case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.59, 0.91, 0.97); break; + case Variant::PACKED_INT64_ARRAY: color = Color(0.69, 0.86, 0.96); break; + case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.59, 0.91, 0.97); break; case Variant::PACKED_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break; case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break; case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break; @@ -383,7 +385,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break; case Variant::INT: color = Color(0.31, 0.7, 0.91); break; - case Variant::REAL: color = Color(0.15, 0.8, 0.94); break; + case Variant::FLOAT: color = Color(0.15, 0.8, 0.94); break; case Variant::STRING: color = Color(0.27, 0.56, 0.91); break; case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break; @@ -404,8 +406,10 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break; case Variant::PACKED_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break; - case Variant::PACKED_INT_ARRAY: color = Color(0.38, 0.73, 0.92); break; - case Variant::PACKED_REAL_ARRAY: color = Color(0.25, 0.83, 0.95); break; + case Variant::PACKED_INT32_ARRAY: color = Color(0.38, 0.73, 0.92); break; + case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.25, 0.83, 0.95); break; + case Variant::PACKED_INT64_ARRAY: color = Color(0.38, 0.73, 0.92); break; + case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.25, 0.83, 0.95); break; case Variant::PACKED_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break; case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break; case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break; @@ -521,8 +525,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Control::get_icon("Dictionary", "EditorIcons"), Control::get_icon("Array", "EditorIcons"), Control::get_icon("PackedByteArray", "EditorIcons"), - Control::get_icon("PackedIntArray", "EditorIcons"), - Control::get_icon("PackedRealArray", "EditorIcons"), + Control::get_icon("PackedInt32Array", "EditorIcons"), + Control::get_icon("PackedFloat32Array", "EditorIcons"), Control::get_icon("PackedStringArray", "EditorIcons"), Control::get_icon("PackedVector2Array", "EditorIcons"), Control::get_icon("PackedVector3Array", "EditorIcons"), @@ -977,8 +981,8 @@ void VisualScriptEditor::_update_members() { Control::get_icon("Dictionary", "EditorIcons"), Control::get_icon("Array", "EditorIcons"), Control::get_icon("PackedByteArray", "EditorIcons"), - Control::get_icon("PackedIntArray", "EditorIcons"), - Control::get_icon("PackedRealArray", "EditorIcons"), + Control::get_icon("PackedInt32Array", "EditorIcons"), + Control::get_icon("PackedFloat32Array", "EditorIcons"), Control::get_icon("PackedStringArray", "EditorIcons"), Control::get_icon("PackedVector2Array", "EditorIcons"), Control::get_icon("PackedVector3Array", "EditorIcons"), @@ -2910,8 +2914,8 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot, if (to_type != Variant::NIL && from_type != Variant::NIL && to_type != from_type) { // add a constructor node between the ports bool exceptions = false; // true if there are any exceptions - exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::REAL); - exceptions = exceptions || (to_type == Variant::REAL && from_type == Variant::INT); + exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::FLOAT); + exceptions = exceptions || (to_type == Variant::FLOAT && from_type == Variant::INT); if (Variant::can_convert(from_type, to_type) && !exceptions) { MethodInfo mi; mi.name = Variant::get_type_name(to_type); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 1f1c3e2f52..4a9a6bdb1d 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -2259,7 +2259,7 @@ PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) cons PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::REAL, const_name[constant]); + return PropertyInfo(Variant::FLOAT, const_name[constant]); } String VisualScriptMathConstant::get_caption() const { diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 51b77659c4..20bad364dc 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -120,8 +120,10 @@ void VisualScriptPropertySelector::_update_search() { Control::get_icon("Dictionary", "EditorIcons"), Control::get_icon("Array", "EditorIcons"), Control::get_icon("PackedByteArray", "EditorIcons"), - Control::get_icon("PackedIntArray", "EditorIcons"), - Control::get_icon("PackedRealArray", "EditorIcons"), + Control::get_icon("PackedInt32Array", "EditorIcons"), + Control::get_icon("PackedFloat32Array", "EditorIcons"), + Control::get_icon("PackedInt64Array", "EditorIcons"), + Control::get_icon("PackedFloat64Array", "EditorIcons"), Control::get_icon("PackedStringArray", "EditorIcons"), Control::get_icon("PackedVector2Array", "EditorIcons"), Control::get_icon("PackedVector3Array", "EditorIcons"), @@ -279,7 +281,7 @@ void VisualScriptPropertySelector::_update_search() { if (type == Variant::BOOL) { get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box); } - if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) { + if (type == Variant::BOOL || type == Variant::INT || type == Variant::FLOAT || type == Variant::VECTOR2 || type == Variant::VECTOR3) { get_visual_node_names("operators/math/", Set<String>(), found, root, search_box); } } diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index 40d2ec88c5..858074742e 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -188,7 +188,7 @@ void VisualScriptYield::_bind_methods() { ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time"), "set_wait_time", "get_wait_time"); BIND_ENUM_CONSTANT(YIELD_FRAME); BIND_ENUM_CONSTANT(YIELD_PHYSICS_FRAME); diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 5414b533f9..48b581958b 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -113,12 +113,12 @@ class JavaClass : public Reference { break; case ARG_TYPE_FLOAT | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_FLOAT: - r_type = Variant::REAL; + r_type = Variant::FLOAT; likelihood = 1.0; break; case ARG_TYPE_DOUBLE | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_DOUBLE: - r_type = Variant::REAL; + r_type = Variant::FLOAT; likelihood = 0.5; break; case ARG_TYPE_STRING: r_type = Variant::STRING; break; @@ -134,23 +134,23 @@ class JavaClass : public Reference { likelihood = 0.5; break; case ARG_ARRAY_BIT | ARG_TYPE_SHORT: - r_type = Variant::PACKED_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 0.3; break; case ARG_ARRAY_BIT | ARG_TYPE_INT: - r_type = Variant::PACKED_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 1.0; break; case ARG_ARRAY_BIT | ARG_TYPE_LONG: - r_type = Variant::PACKED_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 0.5; break; case ARG_ARRAY_BIT | ARG_TYPE_FLOAT: - r_type = Variant::PACKED_REAL_ARRAY; + r_type = Variant::PACKED_FLOAT32_ARRAY; likelihood = 1.0; break; case ARG_ARRAY_BIT | ARG_TYPE_DOUBLE: - r_type = Variant::PACKED_REAL_ARRAY; + r_type = Variant::PACKED_FLOAT32_ARRAY; likelihood = 0.5; break; case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::PACKED_STRING_ARRAY; break; diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 76213b949d..9e9b17fb99 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -97,7 +97,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, case ARG_TYPE_DOUBLE: { if (!p_args[i]->is_num()) - arg_expected = Variant::REAL; + arg_expected = Variant::FLOAT; } break; case ARG_TYPE_STRING: { diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index b99cf70659..900a452024 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -99,7 +99,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.val.i = *p_arg; }; } break; - case Variant::REAL: { + case Variant::FLOAT: { if (force_jobject) { @@ -182,7 +182,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.obj = jdict; } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { Vector<int> array = *p_arg; jintArray arr = env->NewIntArray(array.size()); @@ -201,7 +201,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.obj = arr; } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT32_ARRAY: { Vector<float> array = *p_arg; jfloatArray arr = env->NewFloatArray(array.size()); @@ -211,6 +211,10 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.obj = arr; } break; +#ifndef _MSC_VER +#warning This is missing 64 bits arrays, I have no idea how to do it in JNI +#endif + default: { v.val.i = 0; @@ -319,7 +323,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { jdoubleArray arr = (jdoubleArray)obj; int fCount = env->GetArrayLength(arr); - PackedRealArray sarr; + PackedFloat32Array sarr; sarr.resize(fCount); real_t *w = sarr.ptrw(); @@ -337,7 +341,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { jfloatArray arr = (jfloatArray)obj; int fCount = env->GetArrayLength(arr); - PackedRealArray sarr; + PackedFloat32Array sarr; sarr.resize(fCount); real_t *w = sarr.ptrw(); @@ -487,7 +491,7 @@ public: ret = env->CallIntMethodA(instance, E->get().method, v); } break; - case Variant::REAL: { + case Variant::FLOAT: { ret = env->CallFloatMethodA(instance, E->get().method, v); } break; @@ -505,7 +509,7 @@ public: env->DeleteLocalRef(arr); } break; - case Variant::PACKED_INT_ARRAY: { + case Variant::PACKED_INT32_ARRAY: { jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v); @@ -519,7 +523,7 @@ public: ret = sarr; env->DeleteLocalRef(arr); } break; - case Variant::PACKED_REAL_ARRAY: { + case Variant::PACKED_FLOAT32_ARRAY: { jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v); @@ -534,6 +538,9 @@ public: env->DeleteLocalRef(arr); } break; +#ifndef _MSC_VER +#warning This is missing 64 bits arrays, I have no idea how to do it in JNI +#endif case Variant::DICTIONARY: { jobject obj = env->CallObjectMethodA(instance, E->get().method, v); @@ -1246,12 +1253,12 @@ static Variant::Type get_jni_type(const String &p_type) { { "void", Variant::NIL }, { "boolean", Variant::BOOL }, { "int", Variant::INT }, - { "float", Variant::REAL }, - { "double", Variant::REAL }, + { "float", Variant::FLOAT }, + { "double", Variant::FLOAT }, { "java.lang.String", Variant::STRING }, - { "[I", Variant::PACKED_INT_ARRAY }, + { "[I", Variant::PACKED_INT32_ARRAY }, { "[B", Variant::PACKED_BYTE_ARRAY }, - { "[F", Variant::PACKED_REAL_ARRAY }, + { "[F", Variant::PACKED_FLOAT32_ARRAY }, { "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY }, { "org.godotengine.godot.Dictionary", Variant::DICTIONARY }, { NULL, Variant::NIL } diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index ab045d359b..44cce28d57 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -81,7 +81,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { case 'number': setValue(PTR, eval_ret, 'double'); - return 3; // REAL + return 3; // FLOAT case 'string': var array_len = lengthBytesUTF8(eval_ret)+1; @@ -128,7 +128,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { switch (return_type) { case Variant::BOOL: return js_data.b; - case Variant::REAL: + case Variant::FLOAT: return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index ef99be5b94..d4d008d488 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -744,11 +744,11 @@ void AnimatedSprite::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation"); ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "_set_playing", "_is_playing"); ADD_GROUP("Lighting", ""); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); ADD_GROUP("Offset", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index f5f1a2ed3c..eef8c58f78 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -660,11 +660,11 @@ void Area2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.001"), "set_gravity", "get_gravity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.001"), "set_gravity", "get_gravity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 8419600bef..901fd1e126 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -515,13 +515,13 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer2D::_bus_layout_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 7ec770597e..1419fb561e 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -753,17 +753,17 @@ void Camera2D::_bind_methods() { ADD_GROUP("Smoothing", "smoothing_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smoothing_enabled"), "set_enable_follow_smoothing", "is_follow_smoothing_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing"); ADD_GROUP("Offset", "offset_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); ADD_GROUP("Drag Margin", "drag_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM); ADD_GROUP("Editor", "editor_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled"); diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 72af0fcb2a..4edf92197e 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -308,7 +308,7 @@ void CollisionPolygon2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin"); BIND_ENUM_CONSTANT(BUILD_SOLIDS); BIND_ENUM_CONSTANT(BUILD_SEGMENTS); diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 685d501a00..d37f8c5caa 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -242,7 +242,7 @@ void CollisionShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin"); } CollisionShape2D::CollisionShape2D() { diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 4e98873385..35df6c8945 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1273,13 +1273,13 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); @@ -1346,7 +1346,7 @@ void CPUParticles2D::_bind_methods() { ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals"); @@ -1355,58 +1355,58 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY); ADD_GROUP("Direction", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "direction"), "set_direction", "get_direction"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); ADD_GROUP("Gravity", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity"), "set_gravity", "get_gravity"); ADD_GROUP("Initial Velocity", "initial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); ADD_GROUP("Orbit Velocity", "orbit_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); ADD_GROUP("Linear Accel", "linear_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL); ADD_GROUP("Radial Accel", "radial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL); ADD_GROUP("Tangential Accel", "tangential_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); ADD_GROUP("Scale", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE); ADD_GROUP("Color", ""); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp"); ADD_GROUP("Hue Variation", "hue_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION); ADD_GROUP("Animation", "anim_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET); BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 656ff45654..9cc9ab25ac 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -158,7 +158,7 @@ void Joint2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_a", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "CollisionObject2D"), "set_node_a", "get_node_a"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_b", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "CollisionObject2D"), "set_node_b", "get_node_b"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0,0.9,0.001"), "set_bias", "get_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,0.9,0.001"), "set_bias", "get_bias"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_collision"), "set_exclude_nodes_from_collision", "get_exclude_nodes_from_collision"); } @@ -215,7 +215,7 @@ void PinJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_softness", "softness"), &PinJoint2D::set_softness); ClassDB::bind_method(D_METHOD("get_softness"), &PinJoint2D::get_softness); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness"); } PinJoint2D::PinJoint2D() { @@ -285,8 +285,8 @@ void GrooveJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset); ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset"); } GrooveJoint2D::GrooveJoint2D() { @@ -394,10 +394,10 @@ void DampedSpringJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_damping", "damping"), &DampedSpringJoint2D::set_damping); ClassDB::bind_method(D_METHOD("get_damping"), &DampedSpringJoint2D::get_damping); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping"); } DampedSpringJoint2D::DampedSpringJoint2D() { diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 0b66d34ece..e61b1fa339 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -426,12 +426,12 @@ void Light2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_texture_offset", "get_texture_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix,Mask"), "set_mode", "get_mode"); ADD_GROUP("Range", "range_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_height", PROPERTY_HINT_RANGE, "-2048,2048,0.1,or_lesser,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_height", PROPERTY_HINT_RANGE, "-2048,2048,0.1,or_lesser,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_min", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_min", "get_z_range_min"); ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_max", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_max", "get_z_range_max"); ADD_PROPERTY(PropertyInfo(Variant::INT, "range_layer_min", PROPERTY_HINT_RANGE, "-512,512,1"), "set_layer_range_min", "get_layer_range_min"); @@ -443,7 +443,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_buffer_size", PROPERTY_HINT_RANGE, "32,16384,1"), "set_shadow_buffer_size", "get_shadow_buffer_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_filter", PROPERTY_HINT_ENUM, "None,PCF5,PCF13"), "set_shadow_filter", "get_shadow_filter"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_item_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_item_shadow_cull_mask", "get_item_shadow_cull_mask"); BIND_ENUM_CONSTANT(MODE_ADD); diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 0aadc84091..dd0af21c16 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -401,7 +401,7 @@ void Line2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_antialiased"), &Line2D::get_antialiased); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "points"), "set_points", "get_points"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width"), "set_width", "get_width"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "width_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color"); ADD_GROUP("Fill", ""); @@ -413,7 +413,7 @@ void Line2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "begin_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_begin_cap_mode", "get_begin_cap_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_end_cap_mode", "get_end_cap_mode"); ADD_GROUP("Border", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharp_limit"), "set_sharp_limit", "get_sharp_limit"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sharp_limit"), "set_sharp_limit", "get_sharp_limit"); ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), "set_round_precision", "get_round_precision"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased"); diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp index 45574d4a5a..e91560a7e0 100644 --- a/scene/2d/navigation_2d.cpp +++ b/scene/2d/navigation_2d.cpp @@ -44,8 +44,8 @@ void Navigation2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_edge_connection_margin", "margin"), &Navigation2D::set_edge_connection_margin); ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation2D::get_edge_connection_margin); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin"); } void Navigation2D::_notification(int p_what) { diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index d019d72bc9..f5fe113f29 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -74,13 +74,13 @@ void NavigationAgent2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent2D::_avoidance_done); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_neighbor_dist", "get_neighbor_dist"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_neighbor_dist", "get_neighbor_dist"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance"); ADD_SIGNAL(MethodInfo("path_changed")); ADD_SIGNAL(MethodInfo("target_reached")); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 7deebe9b27..df21538609 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -440,14 +440,14 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index d3bc7b6a5a..2ba2fd8f79 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -384,12 +384,12 @@ void Particles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 3e417e7f5d..9ef3d0ca4f 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -308,14 +308,14 @@ void PathFollow2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead); ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotate"), "set_rotate", "is_rotating"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead"); } void PathFollow2D::set_offset(float p_offset) { diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index e4d50db147..aae37014b3 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -221,7 +221,7 @@ void StaticBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody2D::_reload_physics_characteristics); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); } @@ -906,11 +906,11 @@ void RigidBody2D::_bind_methods() { BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectBodyState"))); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); ADD_PROPERTY(PropertyInfo(Variant::INT, "continuous_cd", PROPERTY_HINT_ENUM, "Disabled,Cast Ray,Cast Shape"), "set_continuous_collision_detection_mode", "get_continuous_collision_detection_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported"); @@ -919,13 +919,13 @@ void RigidBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "can_sleep"), "set_can_sleep", "is_able_to_sleep"); ADD_GROUP("Linear", "linear_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); ADD_GROUP("Angular", "angular_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); ADD_GROUP("Applied Forces", "applied_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "applied_force"), "set_applied_force", "get_applied_force"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "applied_torque"), "set_applied_torque", "get_applied_torque"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "applied_torque"), "set_applied_torque", "get_applied_torque"); ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); @@ -1357,7 +1357,7 @@ void KinematicBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_direct_state_changed"), &KinematicBody2D::_direct_state_changed); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "motion/sync_to_physics"), "set_sync_to_physics", "is_sync_to_physics_enabled"); } diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index eb8b053301..258292e316 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -700,19 +700,19 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture2D", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Lighting", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "specular_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_specular_map", "get_specular_map"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); ADD_GROUP("Invert", "invert_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1"), "set_invert_border", "get_invert_border"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1"), "set_invert_border", "get_invert_border"); ADD_GROUP("Data", ""); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index cdeb905c0c..9e95a55d9f 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -96,7 +96,7 @@ void Position2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_gizmo_extents", "extents"), &Position2D::set_gizmo_extents); ClassDB::bind_method(D_METHOD("_get_gizmo_extents"), &Position2D::get_gizmo_extents); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_gizmo_extents", "_get_gizmo_extents"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_gizmo_extents", "_get_gizmo_extents"); } Position2D::Position2D() { diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 6f64464cc9..9ebaf23c3a 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -90,7 +90,7 @@ void Bone2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_length"), &Bone2D::get_default_length); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "rest"), "set_rest", "get_rest"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "default_length", PROPERTY_HINT_RANGE, "1,1024,1"), "set_default_length", "get_default_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "default_length", PROPERTY_HINT_RANGE, "1,1024,1"), "set_default_length", "get_default_length"); } void Bone2D::set_rest(const Transform2D &p_rest) { diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index fac2e7cd46..a5648053c4 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -502,7 +502,7 @@ void Sprite::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "specular_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_specular_map", "get_specular_map"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); ADD_GROUP("Offset", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 0ce11ee75d..60ad8c7a74 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1909,8 +1909,8 @@ void TileMap::_bind_methods() { ADD_GROUP("Collision", "collision_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_parent", PROPERTY_HINT_NONE, ""), "set_collision_use_parent", "get_collision_use_parent"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index e5dc3cbf65..265b42ab5e 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -706,11 +706,11 @@ void Area::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), "set_gravity_vector", "get_gravity_vector"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_gravity", "get_gravity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_gravity", "get_gravity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); @@ -723,8 +723,8 @@ void Area::_bind_methods() { ADD_GROUP("Reverb Bus", "reverb_bus_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reverb_bus_enable"), "set_use_reverb_bus", "is_using_reverb_bus"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "reverb_bus_name", PROPERTY_HINT_ENUM, ""), "set_reverb_bus", "get_reverb_bus"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_amount", "get_reverb_amount"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_uniformity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_uniformity", "get_reverb_uniformity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "reverb_bus_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_amount", "get_reverb_amount"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "reverb_bus_uniformity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_uniformity", "get_reverb_uniformity"); BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED); BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE); diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 8d1556ef1c..bf85a8bd53 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -252,7 +252,7 @@ void ARVRController::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRController::get_rumble); ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRController::set_rumble); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble"); ADD_PROPERTY_DEFAULT("rumble", 0.0); ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRController::get_mesh); @@ -544,7 +544,7 @@ String ARVROrigin::get_configuration_warning() const { void ARVROrigin::_bind_methods() { ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &ARVROrigin::set_world_scale); ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVROrigin::get_world_scale); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale"); }; void ARVROrigin::set_tracked_camera(ARVRCamera *p_tracked_camera) { diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index ecd0c9114e..461ac1748b 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -1012,24 +1012,24 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,InverseSquare,Log,Disabled"), "set_attenuation_model", "get_attenuation_model"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); ADD_GROUP("Emission Angle", "emission_angle"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emission_angle_enabled"), "set_emission_angle_enabled", "is_emission_angle_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db"); ADD_GROUP("Attenuation Filter", "attenuation_filter_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_attenuation_filter_db", "get_attenuation_filter_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_attenuation_filter_db", "get_attenuation_filter_db"); ADD_GROUP("Doppler", "doppler_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp index a6b92d5ee6..73b1d450f0 100644 --- a/scene/3d/baked_lightmap.cpp +++ b/scene/3d/baked_lightmap.cpp @@ -174,7 +174,7 @@ void BakedLightmapData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data"); } @@ -819,16 +819,16 @@ void BakedLightmap::_bind_methods() { ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ADD_GROUP("Bake", "bake_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_bake_quality", "get_bake_quality"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mode", PROPERTY_HINT_ENUM, "ConeTrace,RayTrace"), "set_bake_mode", "get_bake_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_default_texels_per_unit"), "set_bake_default_texels_per_unit", "get_bake_default_texels_per_unit"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_default_texels_per_unit"), "set_bake_default_texels_per_unit", "get_bake_default_texels_per_unit"); ADD_GROUP("Capture", "capture_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size"); ADD_GROUP("Data", ""); ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data"); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index ac8d50c419..741712025c 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -545,16 +545,16 @@ void Camera::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effects", PROPERTY_HINT_RESOURCE_TYPE, "CameraEffects"), "set_effects", "get_effects"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar"); BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); @@ -926,7 +926,7 @@ void ClippedCamera::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_exceptions"), &ClippedCamera::clear_exceptions); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 342159d80f..636b859477 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -191,7 +191,7 @@ void CollisionPolygon::_bind_methods() { ClassDB::bind_method(D_METHOD("_is_editable_3d_polygon"), &CollisionPolygon::_is_editable_3d_polygon); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth"), "set_depth", "get_depth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth"), "set_depth", "get_depth"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); } diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index 9210c5d5ef..cddbe4bbbb 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -1327,13 +1327,13 @@ void CPUParticles::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); @@ -1401,7 +1401,7 @@ void CPUParticles::_bind_methods() { ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals"); @@ -1412,59 +1412,59 @@ void CPUParticles::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_particle_flag", "get_particle_flag", FLAG_DISABLE_Z); ADD_GROUP("Direction", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); ADD_GROUP("Gravity", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity"); ADD_GROUP("Initial Velocity", "initial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); ADD_GROUP("Orbit Velocity", "orbit_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); ADD_GROUP("Linear Accel", "linear_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL); ADD_GROUP("Radial Accel", "radial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL); ADD_GROUP("Tangential Accel", "tangential_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); ADD_GROUP("Scale", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE); ADD_GROUP("Color", ""); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp"); ADD_GROUP("Hue Variation", "hue_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION); ADD_GROUP("Animation", "anim_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET); BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 918646fd9e..c3f039ae85 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -271,13 +271,13 @@ void GIProbeData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); ADD_PROPERTY(PropertyInfo(Variant::INT, "dynamic_range", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_dynamic_range", "get_dynamic_range"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy_strength", "get_anisotropy_strength"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao", "get_ao"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_size", "get_ao_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anisotropy_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy_strength", "get_anisotropy_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao", "get_ao"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_size", "get_ao_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces"), "set_use_two_bounces", "is_using_two_bounces"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior"); } diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index baf5ac4be6..592d592a38 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -144,7 +144,7 @@ void InterpolatedCamera::_bind_methods() { ClassDB::bind_method(D_METHOD("is_interpolation_enabled"), &InterpolatedCamera::is_interpolation_enabled); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target"), "set_target_path", "get_target_path"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed"), "set_speed", "get_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed"), "set_speed", "get_speed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_interpolation_enabled", "is_interpolation_enabled"); } diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 90d3f71b95..7c922ce1cd 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -253,17 +253,17 @@ void Light::_bind_methods() { ADD_GROUP("Light", "light_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_ENERGY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_INDIRECT_ENERGY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_ENERGY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_INDIRECT_ENERGY); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disable,Indirect,All"), "set_bake_mode", "get_bake_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_shadow_color", "get_shadow_color"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_bias", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_contact", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_bias", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_contact", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_reverse_cull_face"), "set_shadow_reverse_cull_face", "get_shadow_reverse_cull_face"); ADD_GROUP("Editor", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only"); @@ -393,15 +393,15 @@ void DirectionalLight::_bind_methods() { ADD_GROUP("Directional Shadow", "directional_shadow_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), "set_shadow_mode", "get_shadow_mode"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE); ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_depth_range", PROPERTY_HINT_ENUM, "Stable,Optimized"), "set_shadow_depth_range", "get_shadow_depth_range"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE); BIND_ENUM_CONSTANT(SHADOW_ORTHOGONAL); BIND_ENUM_CONSTANT(SHADOW_PARALLEL_2_SPLITS); @@ -442,8 +442,8 @@ void OmniLight::_bind_methods() { ClassDB::bind_method(D_METHOD("get_shadow_mode"), &OmniLight::get_shadow_mode); ADD_GROUP("Omni", "omni_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_mode", PROPERTY_HINT_ENUM, "Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode"); BIND_ENUM_CONSTANT(SHADOW_DUAL_PARABOLOID); @@ -473,8 +473,8 @@ String SpotLight::get_configuration_warning() const { void SpotLight::_bind_methods() { ADD_GROUP("Spot", "spot_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION); } diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index fa5b965414..06e1202a24 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -96,7 +96,7 @@ void MeshInstance::_get_property_list(List<PropertyInfo> *p_list) const { ls.sort(); for (List<String>::Element *E = ls.front(); E; E = E->next()) { - p_list->push_back(PropertyInfo(Variant::REAL, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001")); + p_list->push_back(PropertyInfo(Variant::FLOAT, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001")); } if (mesh.is_valid()) { diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index f2109a2f33..8c543bc97f 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -94,8 +94,8 @@ void Navigation::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation::get_edge_connection_margin); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_vector"), "set_up_vector", "get_up_vector"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin"); } void Navigation::_notification(int p_what) { diff --git a/scene/3d/navigation_agent.cpp b/scene/3d/navigation_agent.cpp index 29cdd6f204..728fc947e9 100644 --- a/scene/3d/navigation_agent.cpp +++ b/scene/3d/navigation_agent.cpp @@ -80,14 +80,14 @@ void NavigationAgent::_bind_methods() { ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent::_avoidance_done); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_y"), "set_ignore_y", "get_ignore_y"); ADD_SIGNAL(MethodInfo("path_changed")); diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 787638053c..e502b0c037 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -386,12 +386,12 @@ void Particles::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 30cba441e0..0cdcbd9a1f 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -297,10 +297,10 @@ void PathFollow::_bind_methods() { ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow::set_loop); ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow::has_loop); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ,Oriented"), "set_rotation_mode", "get_rotation_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 6ffa94eed5..f483787e49 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -871,10 +871,10 @@ void RigidBody::_bind_methods() { BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState"))); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "continuous_cd"), "set_use_continuous_collision_detection", "is_using_continuous_collision_detection"); ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported"); @@ -890,10 +890,10 @@ void RigidBody::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Z); ADD_GROUP("Linear", "linear_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "linear_velocity"), "set_linear_velocity", "get_linear_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); ADD_GROUP("Angular", "angular_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape"))); @@ -1297,7 +1297,7 @@ void KinematicBody::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_y", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_z", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); } void KinematicBody::_direct_state_changed(Object *p_state) { @@ -1514,9 +1514,9 @@ bool PhysicalBone::PinJointData::_get(const StringName &p_name, Variant &r_ret) void PhysicalBone::PinJointData::_get_property_list(List<PropertyInfo> *p_list) const { JointData::_get_property_list(p_list); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01")); } bool PhysicalBone::ConeJointData::_set(const StringName &p_name, const Variant &p_value, RID j) { @@ -1581,11 +1581,11 @@ bool PhysicalBone::ConeJointData::_get(const StringName &p_name, Variant &r_ret) void PhysicalBone::ConeJointData::_get_property_list(List<PropertyInfo> *p_list) const { JointData::_get_property_list(p_list); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/swing_span", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_lesser,or_greater")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/swing_span", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_lesser,or_greater")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); } bool PhysicalBone::HingeJointData::_set(const StringName &p_name, const Variant &p_value, RID j) { @@ -1658,11 +1658,11 @@ void PhysicalBone::HingeJointData::_get_property_list(List<PropertyInfo> *p_list JointData::_get_property_list(p_list); p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/angular_limit_enabled")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01")); } bool PhysicalBone::SliderJointData::_set(const StringName &p_name, const Variant &p_value, RID j) { @@ -1762,17 +1762,17 @@ bool PhysicalBone::SliderJointData::_get(const StringName &p_name, Variant &r_re void PhysicalBone::SliderJointData::_get_property_list(List<PropertyInfo> *p_list) const { JointData::_get_property_list(p_list); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_upper")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_lower")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_upper")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_lower")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01")); } bool PhysicalBone::SixDOFJointData::_set(const StringName &p_name, const Variant &p_value, RID j) { @@ -1986,26 +1986,26 @@ void PhysicalBone::SixDOFJointData::_get_property_list(List<PropertyInfo> *p_lis const StringName axis_names[] = { "x", "y", "z" }; for (int i = 0; i < 3; ++i) { p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/linear_limit_enabled")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_upper")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_lower")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_upper")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_lower")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/linear_spring_enabled")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_spring_stiffness")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_spring_damping")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_equilibrium_point")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_spring_stiffness")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_spring_damping")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_equilibrium_point")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01")); p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/angular_limit_enabled")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/erp")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/erp")); p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/angular_spring_enabled")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_spring_stiffness")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_spring_damping")); - p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_equilibrium_point")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_spring_stiffness")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_spring_damping")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_equilibrium_point")); } } @@ -2169,11 +2169,11 @@ void PhysicalBone::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "body_offset"), "set_body_offset", "get_body_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_weight", "get_weight"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_weight", "get_weight"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale"); BIND_ENUM_CONSTANT(JOINT_TYPE_NONE); BIND_ENUM_CONSTANT(JOINT_TYPE_PIN); diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index eacc6bcc0f..0699e366e0 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -172,9 +172,9 @@ void PinJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &PinJoint::set_param); ClassDB::bind_method(D_METHOD("get_param", "param"), &PinJoint::get_param); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"), "set_param", "get_param", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"), "set_param", "get_param", PARAM_IMPULSE_CLAMP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"), "set_param", "get_param", PARAM_IMPULSE_CLAMP); BIND_ENUM_CONSTANT(PARAM_BIAS); BIND_ENUM_CONSTANT(PARAM_DAMPING); @@ -257,18 +257,18 @@ void HingeJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_lower_limit", "lower_limit"), &HingeJoint::_set_lower_limit); ClassDB::bind_method(D_METHOD("_get_lower_limit"), &HingeJoint::_get_lower_limit); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/bias", PROPERTY_HINT_RANGE, "0.00,0.99,0.01"), "set_param", "get_param", PARAM_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/bias", PROPERTY_HINT_RANGE, "0.00,0.99,0.01"), "set_param", "get_param", PARAM_BIAS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit/enable"), "set_flag", "get_flag", FLAG_USE_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit", "_get_upper_limit"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit", "_get_lower_limit"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_LIMIT_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit", "_get_upper_limit"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit", "_get_lower_limit"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_LIMIT_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "motor/enable"), "set_flag", "get_flag", FLAG_ENABLE_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_lesser"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "motor/max_impulse", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), "set_param", "get_param", PARAM_MOTOR_MAX_IMPULSE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_lesser"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/max_impulse", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), "set_param", "get_param", PARAM_MOTOR_MAX_IMPULSE); BIND_ENUM_CONSTANT(PARAM_BIAS); BIND_ENUM_CONSTANT(PARAM_LIMIT_UPPER); @@ -392,29 +392,29 @@ void SliderJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_lower_limit_angular", "lower_limit_angular"), &SliderJoint::_set_lower_limit_angular); ClassDB::bind_method(D_METHOD("_get_lower_limit_angular"), &SliderJoint::_get_lower_limit_angular); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/upper_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_UPPER); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/lower_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_LOWER); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING); - - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit_angular", "_get_upper_limit_angular"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit_angular", "_get_lower_limit_angular"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/upper_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_UPPER); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/lower_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_LOWER); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit_angular", "_get_upper_limit_angular"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit_angular", "_get_lower_limit_angular"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_DAMPING); BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_UPPER); BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_LOWER); @@ -541,12 +541,12 @@ void ConeTwistJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_twist_span", "twist_span"), &ConeTwistJoint::_set_twist_span); ClassDB::bind_method(D_METHOD("_get_twist_span"), &ConeTwistJoint::_get_twist_span); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_swing_span", "_get_swing_span"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1"), "_set_twist_span", "_get_twist_span"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_swing_span", "_get_swing_span"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1"), "_set_twist_span", "_get_twist_span"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_RELAXATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_BIAS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_RELAXATION); BIND_ENUM_CONSTANT(PARAM_SWING_SPAN); BIND_ENUM_CONSTANT(PARAM_TWIST_SPAN); @@ -711,92 +711,92 @@ void Generic6DOFJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("get_precision"), &Generic6DOFJoint::get_precision); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/damping"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/damping"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_FORCE_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/upper_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/lower_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/upper_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/lower_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_FORCE_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/upper_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/lower_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/upper_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/lower_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_LIMIT); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_LIMIT_SOFTNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_RESTITUTION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_FORCE_LIMIT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/erp"), "set_param_z", "get_param_z", PARAM_ANGULAR_ERP); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_LIMIT_SOFTNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_RESTITUTION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/erp"), "set_param_z", "get_param_z", PARAM_ANGULAR_ERP); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_MOTOR); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_SPRING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_STIFFNESS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_STIFFNESS); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_RANGE, "1,99999,1"), "set_precision", "get_precision"); diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index 0c44f21e76..3cf8e43ec2 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -239,8 +239,8 @@ void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("get_update_mode"), &ReflectionProbe::get_update_mode); ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once,Always"), "set_update_mode", "get_update_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset"), "set_origin_offset", "get_origin_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled"); @@ -250,8 +250,8 @@ void ReflectionProbe::_bind_methods() { ADD_GROUP("Interior", "interior_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior_enable"), "set_as_interior", "is_set_as_interior"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "interior_ambient_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_interior_ambient", "get_interior_ambient"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "interior_ambient_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_interior_ambient_energy", "get_interior_ambient_energy"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "interior_ambient_contrib", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_interior_ambient_probe_contribution", "get_interior_ambient_probe_contribution"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_interior_ambient_energy", "get_interior_ambient_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_contrib", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_interior_ambient_probe_contribution", "get_interior_ambient_probe_contribution"); BIND_ENUM_CONSTANT(UPDATE_ONCE); BIND_ENUM_CONSTANT(UPDATE_ALWAYS); diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index 957e7df179..14b1c24fa3 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -174,7 +174,7 @@ void SoftBody::_get_property_list(List<PropertyInfo> *p_list) const { const int pinned_points_indices_size = pinned_points.size(); - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "pinned_points")); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "pinned_points")); for (int i = 0; i < pinned_points_indices_size; ++i) { p_list->push_back(PropertyInfo(Variant::INT, "attachments/" + itos(i) + "/point_index")); @@ -376,14 +376,14 @@ void SoftBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "parent_collision_ignore", PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, "Parent collision object"), "set_parent_collision_ignore", "get_parent_collision_ignore"); ADD_PROPERTY(PropertyInfo(Variant::INT, "simulation_precision", PROPERTY_HINT_RANGE, "1,100,1"), "set_simulation_precision", "get_simulation_precision"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_mass", PROPERTY_HINT_RANGE, "0.01,10000,1"), "set_total_mass", "get_total_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_linear_stiffness", "get_linear_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "areaAngular_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_areaAngular_stiffness", "get_areaAngular_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_volume_stiffness", "get_volume_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure_coefficient"), "set_pressure_coefficient", "get_pressure_coefficient"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pose_matching_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_pose_matching_coefficient", "get_pose_matching_coefficient"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_mass", PROPERTY_HINT_RANGE, "0.01,10000,1"), "set_total_mass", "get_total_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_linear_stiffness", "get_linear_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "areaAngular_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_areaAngular_stiffness", "get_areaAngular_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_volume_stiffness", "get_volume_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure_coefficient"), "set_pressure_coefficient", "get_pressure_coefficient"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pose_matching_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_pose_matching_coefficient", "get_pose_matching_coefficient"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ray_pickable"), "set_ray_pickable", "is_ray_pickable"); } diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp index bce0535d64..ce277dae5b 100644 --- a/scene/3d/spring_arm.cpp +++ b/scene/3d/spring_arm.cpp @@ -81,8 +81,8 @@ void SpringArm::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spring_length"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spring_length"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin"), "set_margin", "get_margin"); } float SpringArm::get_length() const { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 169ba78aca..0aa404de7d 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -342,8 +342,8 @@ void SpriteBase3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis", PROPERTY_HINT_ENUM, "X-Axis,Y-Axis,Z-Axis"), "set_axis", "get_axis"); ADD_GROUP("Flags", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "billboard", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard"), "set_billboard_mode", "get_billboard_mode"); diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 52e50aa84e..c249d844d1 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -282,24 +282,24 @@ void VehicleWheel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_steering"), &VehicleWheel::get_steering); ADD_GROUP("Per-Wheel Motion", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering"); ADD_GROUP("VehicleBody Motion", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_traction"), "set_use_as_traction", "is_used_as_traction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_steering"), "set_use_as_steering", "is_used_as_steering"); ADD_GROUP("Wheel", "wheel_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_radius"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_radius"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip"); ADD_GROUP("Suspension", "suspension_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_travel"), "set_suspension_travel", "get_suspension_travel"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_stiffness"), "set_suspension_stiffness", "get_suspension_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_max_force"), "set_suspension_max_force", "get_suspension_max_force"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_travel"), "set_suspension_travel", "get_suspension_travel"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_stiffness"), "set_suspension_stiffness", "get_suspension_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_max_force"), "set_suspension_max_force", "get_suspension_max_force"); ADD_GROUP("Damping", "damping_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_compression"), "set_damping_compression", "get_damping_compression"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_relaxation"), "set_damping_relaxation", "get_damping_relaxation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_compression"), "set_damping_compression", "get_damping_compression"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_relaxation"), "set_damping_relaxation", "get_damping_relaxation"); } void VehicleWheel::set_engine_force(float p_engine_force) { @@ -974,9 +974,9 @@ void VehicleBody::_bind_methods() { ClassDB::bind_method(D_METHOD("get_steering"), &VehicleBody::get_steering); ADD_GROUP("Motion", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering"); } VehicleBody::VehicleBody() { diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 5a332fe0f9..73cffe9c89 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -296,7 +296,7 @@ void GeometryInstance::_bind_methods() { ADD_GROUP("Geometry", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"), "set_material_override", "get_material_override"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_dynamic_gi"), "set_flag", "get_flag", FLAG_USE_DYNAMIC_GI); diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index fbbc99baa2..93ebf88edb 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -31,7 +31,7 @@ #include "animation_blend_space_1d.h" void AnimationNodeBlendSpace1D::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, blend_position)); + r_list->push_back(PropertyInfo(Variant::FLOAT, blend_position)); } Variant AnimationNodeBlendSpace1D::get_parameter_default_value(const StringName &p_parameter) const { return 0; @@ -83,12 +83,12 @@ void AnimationNodeBlendSpace1D::_bind_methods() { for (int i = 0; i < MAX_BLEND_POINTS; i++) { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i); } - ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label"); } diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index c9ea7a212b..15ecf9fa1e 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -34,7 +34,7 @@ void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const { r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position)); r_list->push_back(PropertyInfo(Variant::INT, closest, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, length_internal, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, length_internal, PROPERTY_HINT_NONE, "", 0)); } Variant AnimationNodeBlendSpace2D::get_parameter_default_value(const StringName &p_parameter) const { if (p_parameter == closest) { @@ -650,7 +650,7 @@ void AnimationNodeBlendSpace2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i); } - ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space"); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index cda17e5e88..1c99920569 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -44,7 +44,7 @@ StringName AnimationNodeAnimation::get_animation() const { Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL; void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); } void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { @@ -140,9 +140,9 @@ AnimationNodeAnimation::AnimationNodeAnimation() { void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const { r_list->push_back(PropertyInfo(Variant::BOOL, active)); r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, remaining, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, time_to_restart, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", 0)); } Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const { @@ -339,14 +339,14 @@ void AnimationNodeOneShot::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time"); ADD_GROUP("autorestart_", "Auto Restart"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay"); ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); @@ -379,7 +379,7 @@ AnimationNodeOneShot::AnimationNodeOneShot() { //////////////////////////////////////////////// void AnimationNodeAdd2::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); + r_list->push_back(PropertyInfo(Variant::FLOAT, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); } Variant AnimationNodeAdd2::get_parameter_default_value(const StringName &p_parameter) const { return 0; @@ -431,7 +431,7 @@ AnimationNodeAdd2::AnimationNodeAdd2() { //////////////////////////////////////////////// void AnimationNodeAdd3::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); + r_list->push_back(PropertyInfo(Variant::FLOAT, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); } Variant AnimationNodeAdd3::get_parameter_default_value(const StringName &p_parameter) const { return 0; @@ -484,7 +484,7 @@ AnimationNodeAdd3::AnimationNodeAdd3() { ///////////////////////////////////////////// void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); + r_list->push_back(PropertyInfo(Variant::FLOAT, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); } Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const { return 0; //for blend amount @@ -535,7 +535,7 @@ AnimationNodeBlend2::AnimationNodeBlend2() { ////////////////////////////////////// void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); + r_list->push_back(PropertyInfo(Variant::FLOAT, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); } Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const { return 0; //for blend amount @@ -583,7 +583,7 @@ AnimationNodeBlend3::AnimationNodeBlend3() { ///////////////////////////////// void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater")); + r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater")); } Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const { return 1.0; //initial timescale @@ -613,7 +613,7 @@ AnimationNodeTimeScale::AnimationNodeTimeScale() { //////////////////////////////////// void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::REAL, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); + r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); } Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const { return 1.0; //initial timescale @@ -661,8 +661,8 @@ void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) con r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims)); r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0)); r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::REAL, prev_xfading, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", 0)); } Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const { if (p_parameter == time || p_parameter == prev_xfading) { @@ -829,7 +829,7 @@ void AnimationNodeTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time); ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time"); for (int i = 0; i < MAX_INPUTS; i++) { ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 9b608adf7a..9c7dd7cdd7 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -121,7 +121,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,AtEnd"), "set_switch_mode", "get_switch_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "advance_condition"), "set_advance_condition", "get_advance_condition"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index c607203e18..481a4a9958 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1685,14 +1685,14 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", 0), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); ADD_GROUP("Playback Options", "playback_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_animation_process_mode", "get_animation_process_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name"))); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 93d61e2882..7117b3f5ac 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -437,7 +437,7 @@ void AnimationNode::_bind_methods() { mi.return_val.usage = PROPERTY_USAGE_NIL_IS_VARIANT; BIND_VMETHOD(mi); } - BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek"))); + BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::FLOAT, "time"), PropertyInfo(Variant::BOOL, "seek"))); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption")); BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_filter")); diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 1a26131fcb..ce9b8bd213 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -187,8 +187,8 @@ void RootMotionView::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "animation_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationTree"), "set_animation_path", "get_animation_path"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_cell_size", "get_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_radius", "get_radius"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_y"), "set_zero_y", "get_zero_y"); } diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp index cfda90a558..5cdb38b5c2 100644 --- a/scene/animation/skeleton_ik.cpp +++ b/scene/animation/skeleton_ik.cpp @@ -392,13 +392,13 @@ void SkeletonIK::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "root_bone"), "set_root_bone", "get_root_bone"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "tip_bone"), "set_tip_bone", "get_tip_bone"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target_transform", "get_target_transform"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_tip_basis"), "set_override_tip_basis", "is_override_tip_basis"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_magnet"), "set_use_magnet", "is_using_magnet"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "magnet"), "set_magnet_position", "get_magnet_position"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_node"), "set_target_node", "get_target_node"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_distance"), "set_min_distance", "get_min_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_distance"), "set_min_distance", "get_min_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_iterations"), "set_max_iterations", "get_max_iterations"); } diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index f72d50a1a9..4b8b537d43 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -156,7 +156,7 @@ void Tween::_get_property_list(List<PropertyInfo> *p_list) const { // Add the property info for the Tween object p_list->push_back(PropertyInfo(Variant::BOOL, "playback/active", PROPERTY_HINT_NONE, "")); p_list->push_back(PropertyInfo(Variant::BOOL, "playback/repeat", PROPERTY_HINT_NONE, "")); - p_list->push_back(PropertyInfo(Variant::REAL, "playback/speed", PROPERTY_HINT_RANGE, "-64,64,0.01")); + p_list->push_back(PropertyInfo(Variant::FLOAT, "playback/speed", PROPERTY_HINT_RANGE, "-64,64,0.01")); } void Tween::_notification(int p_what) { @@ -249,14 +249,14 @@ void Tween::_bind_methods() { // Add the Tween signals ADD_SIGNAL(MethodInfo("tween_started", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"))); - ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"), PropertyInfo(Variant::REAL, "elapsed"), PropertyInfo(Variant::OBJECT, "value"))); + ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"), PropertyInfo(Variant::FLOAT, "elapsed"), PropertyInfo(Variant::OBJECT, "value"))); ADD_SIGNAL(MethodInfo("tween_completed", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"))); ADD_SIGNAL(MethodInfo("tween_all_completed")); // Add the properties and tie them to the getters and setters ADD_PROPERTY(PropertyInfo(Variant::BOOL, "repeat"), "set_repeat", "is_repeat"); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_tween_process_mode", "get_tween_process_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); // Bind Idle vs Physics process BIND_ENUM_CONSTANT(TWEEN_PROCESS_PHYSICS); @@ -345,7 +345,7 @@ Variant Tween::_get_final_val(const InterpolateData &p_data) const { ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val); } - // If we're looking at an INT value, instead convert it to a REAL + // If we're looking at an INT value, instead convert it to a FLOAT // This is better for interpolation if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t(); @@ -387,7 +387,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) { ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val); } - // If we're looking at an INT value, instead convert it to a REAL + // If we're looking at an INT value, instead convert it to a FLOAT // This is better for interpolation if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t(); @@ -401,7 +401,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) { // Grab the initial value from the data to calculate delta Variant initial_val = _get_initial_val(p_data); - // If we're looking at an INT value, instead convert it to a REAL + // If we're looking at an INT value, instead convert it to a FLOAT // This is better for interpolation if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t(); @@ -440,8 +440,8 @@ Variant Tween::_run_equation(InterpolateData &p_data) { result = (int)_run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (int)initial_val, (int)delta_val, p_data.duration); break; - case Variant::REAL: - // Run the REAL specific equation + case Variant::FLOAT: + // Run the FLOAT specific equation result = _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (real_t)initial_val, (real_t)delta_val, p_data.duration); break; @@ -1137,8 +1137,8 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final delta_val = (int)final_val - (int)initial_val; break; - case Variant::REAL: - // Convert to REAL and find the delta + case Variant::FLOAT: + // Convert to FLOAT and find the delta delta_val = (real_t)final_val - (real_t)initial_val; break; @@ -1232,7 +1232,7 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final static Variant::Type supported_types[] = { Variant::BOOL, Variant::INT, - Variant::REAL, + Variant::FLOAT, Variant::VECTOR2, Variant::RECT2, Variant::VECTOR3, @@ -1498,7 +1498,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini // TODO: Is this documented? It's really helpful for decluttering tweens if (p_initial_val.get_type() == Variant::NIL) p_initial_val = p_object->get_indexed(p_property.get_subnames()); - // Convert initial INT values to REAL as they are better for interpolation + // Convert initial INT values to FLOAT as they are better for interpolation if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); // Confirm the source and target objects are valid @@ -1524,7 +1524,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini Variant target_val = p_target->get_indexed(p_target_property.get_subnames(), &target_prop_valid); ERR_FAIL_COND_V(!target_prop_valid, false); - // Convert target INT to REAL since it is better for interpolation + // Convert target INT to FLOAT since it is better for interpolation if (target_val.get_type() == Variant::INT) target_val = target_val.operator real_t(); // Verify that the target value and initial value are the same type @@ -1560,7 +1560,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi _add_pending_command("follow_method", p_object, p_method, p_initial_val, p_target, p_target_method, p_duration, p_trans_type, p_ease_type, p_delay); return true; } - // Convert initial INT values to REAL as they are better for interpolation + // Convert initial INT values to FLOAT as they are better for interpolation if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); // Verify the source and target objects are valid @@ -1586,7 +1586,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi Variant target_val = p_target->call(p_target_method, NULL, 0, error); ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, false); - // Convert target INT values to REAL as they are better for interpolation + // Convert target INT values to FLOAT as they are better for interpolation if (target_val.get_type() == Variant::INT) target_val = target_val.operator real_t(); ERR_FAIL_COND_V(target_val.get_type() != p_initial_val.get_type(), false); @@ -1624,7 +1624,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_ p_property = p_property.get_as_property_path(); p_initial_property = p_initial_property.get_as_property_path(); - // Convert the initial INT values to REAL as they are better for Interpolation + // Convert the initial INT values to FLOAT as they are better for Interpolation if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); // Verify both objects are valid @@ -1650,7 +1650,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_ Variant initial_val = p_initial->get_indexed(p_initial_property.get_subnames(), &initial_prop_valid); ERR_FAIL_COND_V(!initial_prop_valid, false); - // Convert the initial INT value to REAL as it is better for interpolation + // Convert the initial INT value to FLOAT as it is better for interpolation if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t(); ERR_FAIL_COND_V(initial_val.get_type() != p_final_val.get_type(), false); @@ -1690,7 +1690,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in return true; } - // Convert final INT values to REAL as they are better for interpolation + // Convert final INT values to FLOAT as they are better for interpolation if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); // Make sure the given objects are valid @@ -1716,7 +1716,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in Variant initial_val = p_initial->call(p_initial_method, NULL, 0, error); ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, false); - // Convert initial INT values to REAL as they aer better for interpolation + // Convert initial INT values to FLOAT as they aer better for interpolation if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t(); ERR_FAIL_COND_V(initial_val.get_type() != p_final_val.get_type(), false); diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index a0c67efc4e..d738631d3b 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -411,8 +411,8 @@ void AudioStreamPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 7bac476b1e..d3027b606d 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2959,10 +2959,10 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input")); ADD_GROUP("Anchor", "anchor_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM); ADD_GROUP("Margin", "margin_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT); @@ -2979,7 +2979,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); @@ -3003,7 +3003,7 @@ void Control::_bind_methods() { ADD_GROUP("Size Flags", "size_flags_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_h_size_flags", "get_h_size_flags"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_v_size_flags", "get_v_size_flags"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio"); ADD_GROUP("Theme", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme"); ADD_GROUP("", ""); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index a325859625..a9bdede852 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1315,7 +1315,7 @@ void GraphEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_ofs", "get_scroll_ofs"); ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "zoom"), "set_zoom", "get_zoom"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom"); ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 85e7af0783..174dc65e8a 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1561,7 +1561,7 @@ void ItemList::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_column_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_fixed_column_width", "get_fixed_column_width"); ADD_GROUP("Icon", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "icon_scale"), "set_icon_scale", "get_icon_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "icon_scale"), "set_icon_scale", "get_icon_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size"), "set_fixed_icon_size", "get_fixed_icon_size"); BIND_ENUM_CONSTANT(ICON_MODE_TOP); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 9b542cb179..c900b35d65 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -687,7 +687,7 @@ void Label::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uppercase"), "set_uppercase", "is_uppercase"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1", PROPERTY_USAGE_EDITOR), "set_visible_characters", "get_visible_characters"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible"); } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 700eaecf43..0d3ab36852 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1832,10 +1832,10 @@ void LineEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "right_icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_right_icon", "get_right_icon"); ADD_GROUP("Placeholder", "placeholder_"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha"); ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed"); ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_position"), "set_cursor_position", "get_cursor_position"); } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 2416931dae..659d8041a2 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1477,7 +1477,7 @@ void PopupMenu::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search"); ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id"))); diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 6b6f5bca93..adc5f81465 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -267,15 +267,15 @@ void Range::_bind_methods() { ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share); ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare); - ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value"))); + ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::FLOAT, "value"))); ADD_SIGNAL(MethodInfo("changed")); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_value"), "set_min", "get_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_value"), "set_max", "get_max"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "page"), "set_page", "get_page"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "value"), "set_value", "get_value"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value"), "set_min", "get_min"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value"), "set_max", "get_max"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "page"), "set_page", "get_page"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "value"), "set_value", "get_value"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed"); diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp index c5b1685ff9..0f5926ea1c 100644 --- a/scene/gui/rich_text_effect.cpp +++ b/scene/gui/rich_text_effect.cpp @@ -91,7 +91,7 @@ void CharFXTransform::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index"); ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time"), "set_elapsed_time", "get_elapsed_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visibility", "is_visible"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 3727860321..6282b26a5a 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -2781,7 +2781,7 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "bbcode_text", PROPERTY_HINT_MULTILINE_TEXT), "set_bbcode", "get_bbcode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_size", PROPERTY_HINT_RANGE, "0,24,1"), "set_tab_size", "get_tab_size"); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 4a27ea23ce..3d7b6b05ae 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -656,7 +656,7 @@ void ScrollBar::_bind_methods() { ADD_SIGNAL(MethodInfo("scrolling")); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step"); } ScrollBar::ScrollBar(Orientation p_orientation) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 52cb711bfe..2fd1ba5535 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -7183,10 +7183,10 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); ADD_GROUP("Minimap", "minimap_"); @@ -7196,7 +7196,7 @@ void TextEdit::_bind_methods() { ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_moving_by_right_click"), "set_right_click_moves_caret", "is_right_click_moving_caret"); ADD_SIGNAL(MethodInfo("cursor_changed")); @@ -7216,7 +7216,7 @@ void TextEdit::_bind_methods() { BIND_ENUM_CONSTANT(MENU_MAX); GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3); - ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers. + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::FLOAT, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers. } TextEdit::TextEdit() { diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c5650b1795..abf6b2ed49 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -510,8 +510,8 @@ void TextureProgress::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_over"), "set_tint_over", "get_tint_over"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_progress"), "set_tint_progress", "get_tint_progress"); ADD_GROUP("Radial Fill", "radial_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "radial_center_offset"), "set_radial_center_offset", "get_radial_center_offset"); ADD_GROUP("Stretch", "stretch_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch"); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 89f8fbe648..ac1e4a5629 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -473,13 +473,13 @@ void VideoPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream"); //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ; - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000"), "set_buffering_msec", "get_buffering_msec"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); } diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 04cf5c6338..2085fa3a60 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -307,15 +307,15 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport"); ADD_GROUP("Follow Viewport", "follow_viewport"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale"); } CanvasLayer::CanvasLayer() { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 7b10a4dc2f..5baa59fe7c 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2983,8 +2983,8 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); - BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); - BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); + BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta"))); + BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta"))); BIND_VMETHOD(MethodInfo("_enter_tree")); BIND_VMETHOD(MethodInfo("_exit_tree")); BIND_VMETHOD(MethodInfo("_ready")); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f27415ee6f..ed89b70d65 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -59,7 +59,7 @@ void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left"), "set_time_left", "get_time_left"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left"), "set_time_left", "get_time_left"); ADD_SIGNAL(MethodInfo("timeout")); } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index cb213be731..7c847095e1 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -206,11 +206,11 @@ void Timer::_bind_methods() { ADD_SIGNAL(MethodInfo("timeout")); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left"); BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d39bbed55b..2f9c9f8a37 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3360,7 +3360,7 @@ Viewport::Viewport() { //gui.tooltip_timer->force_parent_owned(); gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5); - ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers gui.tooltip = NULL; gui.tooltip_label = NULL; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index dc3b18646e..ba1f738115 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -221,7 +221,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(!d.has("points"), false); Vector<float> times = d["times"]; - PackedRealArray values = d["points"]; + PackedFloat32Array values = d["points"]; ERR_FAIL_COND_V(times.size() * 5 != values.size(), false); @@ -373,7 +373,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { if (track_get_type(track) == TYPE_TRANSFORM) { - Vector<real_t> keys; + Vector<float> keys; int kk = track_get_key_count(track); keys.resize(kk * 12); @@ -1620,7 +1620,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a vformat |= 1 << type_pa; vformat |= 1 << type_pb; - if (vformat == ((1 << Variant::INT) | (1 << Variant::REAL)) || vformat == (1 << Variant::REAL)) { + if (vformat == ((1 << Variant::INT) | (1 << Variant::FLOAT)) || vformat == (1 << Variant::FLOAT)) { //mix of real and int real_t p0 = p_pre_a; @@ -2810,9 +2810,9 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &Animation::clear); ClassDB::bind_method(D_METHOD("copy_track", "track_idx", "to_animation"), &Animation::copy_track); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step"); ADD_SIGNAL(MethodInfo("tracks_changed")); diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index d3458fb226..dddbd7fef3 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -115,8 +115,8 @@ void CapsuleShape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape::set_height); ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape::get_height); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); } CapsuleShape::CapsuleShape() : diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 5658395cee..9b8083de97 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height); ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height"); } CapsuleShape2D::CapsuleShape2D() : diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index 10f8ab8a8a..37874e17ef 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -60,7 +60,7 @@ void CircleShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius"); } Rect2 CircleShape2D::get_rect() const { diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 00c52e8a03..a68eb77378 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -392,7 +392,7 @@ void Curve::set_data(Array input) { for (int i = 0; i < input.size(); i += ELEMS) { ERR_FAIL_COND(input[i].get_type() != Variant::VECTOR2); ERR_FAIL_COND(!input[i + 1].is_num()); - ERR_FAIL_COND(input[i + 2].get_type() != Variant::REAL); + ERR_FAIL_COND(input[i + 2].get_type() != Variant::FLOAT); ERR_FAIL_COND(input[i + 3].get_type() != Variant::INT); int left_mode = input[i + 3]; @@ -524,8 +524,8 @@ void Curve::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_data"), &Curve::get_data); ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve::set_data); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_min_value", "get_min_value"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_max_value", "get_max_value"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_min_value", "get_min_value"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_max_value", "get_max_value"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_resolution", PROPERTY_HINT_RANGE, "1,1000,1"), "set_bake_resolution", "get_bake_resolution"); ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); @@ -1001,7 +1001,7 @@ void Curve2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data); ClassDB::bind_method(D_METHOD("_set_data"), &Curve2D::_set_data); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); } @@ -1445,7 +1445,7 @@ PackedVector3Array Curve3D::get_baked_points() const { return baked_point_cache; } -PackedRealArray Curve3D::get_baked_tilts() const { +PackedFloat32Array Curve3D::get_baked_tilts() const { if (baked_cache_dirty) _bake(); @@ -1567,7 +1567,7 @@ Dictionary Curve3D::_get_data() const { PackedVector3Array d; d.resize(points.size() * 3); Vector3 *w = d.ptrw(); - PackedRealArray t; + PackedFloat32Array t; t.resize(points.size()); real_t *wt = t.ptrw(); @@ -1594,7 +1594,7 @@ void Curve3D::_set_data(const Dictionary &p_data) { ERR_FAIL_COND(pc % 3 != 0); points.resize(pc / 3); const Vector3 *r = rp.ptr(); - PackedRealArray rtl = p_data["tilts"]; + PackedFloat32Array rtl = p_data["tilts"]; const real_t *rt = rtl.ptr(); for (int i = 0; i < points.size(); i++) { @@ -1682,7 +1682,7 @@ void Curve3D::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data); ClassDB::bind_method(D_METHOD("_set_data"), &Curve3D::_set_data); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); ADD_GROUP("Up Vector", "up_vector_"); diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 91b744f302..7dcbf1ceff 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -235,7 +235,7 @@ class Curve3D : public Resource { mutable bool baked_cache_dirty; mutable PackedVector3Array baked_point_cache; - mutable PackedRealArray baked_tilt_cache; + mutable PackedFloat32Array baked_tilt_cache; mutable PackedVector3Array baked_up_vector_cache; mutable float baked_max_ofs; @@ -278,7 +278,7 @@ public: float interpolate_baked_tilt(float p_offset) const; Vector3 interpolate_baked_up_vector(float p_offset, bool p_apply_tilt = false) const; PackedVector3Array get_baked_points() const; //useful for going through - PackedRealArray get_baked_tilts() const; //useful for going through + PackedFloat32Array get_baked_tilts() const; //useful for going through PackedVector3Array get_baked_up_vectors() const; Vector3 get_closest_point(const Vector3 &p_to_point) const; float get_closest_offset(const Vector3 &p_to_point) const; diff --git a/scene/resources/cylinder_shape.cpp b/scene/resources/cylinder_shape.cpp index b9b0d77a1b..53d368d32a 100644 --- a/scene/resources/cylinder_shape.cpp +++ b/scene/resources/cylinder_shape.cpp @@ -108,8 +108,8 @@ void CylinderShape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape::set_height); ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape::get_height); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); } CylinderShape::CylinderShape() : diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 12b2bf4bc9..d407dd3722 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -870,16 +870,16 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "background_camera_feed_id", PROPERTY_HINT_RANGE, "1,10,1"), "set_camera_feed_id", "get_camera_feed_id"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy"); ADD_GROUP("Sky", "sky_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "sky_rotation"), "set_sky_rotation", "get_sky_rotation"); ADD_GROUP("Ambient Light", "ambient_light_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_light_source", PROPERTY_HINT_ENUM, "Background,Disabled,Color,Sky"), "set_ambient_source", "get_ambient_source"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_color"), "set_ambient_light_color", "get_ambient_light_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_sky_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_sky_contribution", "get_ambient_light_sky_contribution"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_sky_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_sky_contribution", "get_ambient_light_sky_contribution"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_occlusion_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_ao_color", "get_ao_color"); ADD_GROUP("Reflected Light", "reflected_light_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "reflected_light_source", PROPERTY_HINT_ENUM, "Background,Disabled,Sky"), "set_reflection_source", "get_reflection_source"); @@ -930,17 +930,17 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_color"), "set_fog_color", "get_fog_color"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_sun_color"), "set_fog_sun_color", "get_fog_sun_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_depth_enabled"), "set_fog_depth_enabled", "is_fog_depth_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve"); ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper); ClassDB::bind_method(D_METHOD("get_tonemapper"), &Environment::get_tonemapper); @@ -968,14 +968,14 @@ void Environment::_bind_methods() { ADD_GROUP("Tonemap", "tonemap_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,Aces"), "set_tonemapper", "get_tonemapper"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white"); ADD_GROUP("Auto Exposure", "auto_exposure_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_exposure_enabled"), "set_tonemap_auto_exposure", "get_tonemap_auto_exposure"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_grey", "get_tonemap_auto_exposure_grey"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_min_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_min", "get_tonemap_auto_exposure_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_max_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_max", "get_tonemap_auto_exposure_max"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_speed", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_speed", "get_tonemap_auto_exposure_speed"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_grey", "get_tonemap_auto_exposure_grey"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_min_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_min", "get_tonemap_auto_exposure_min"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_max_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_max", "get_tonemap_auto_exposure_max"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_speed", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_speed", "get_tonemap_auto_exposure_speed"); ClassDB::bind_method(D_METHOD("set_ssr_enabled", "enabled"), &Environment::set_ssr_enabled); ClassDB::bind_method(D_METHOD("is_ssr_enabled"), &Environment::is_ssr_enabled); @@ -998,9 +998,9 @@ void Environment::_bind_methods() { ADD_GROUP("SS Reflections", "ss_reflections_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ss_reflections_enabled"), "set_ssr_enabled", "is_ssr_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ss_reflections_max_steps", PROPERTY_HINT_RANGE, "1,512,1"), "set_ssr_max_steps", "get_ssr_max_steps"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_depth_tolerance", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_depth_tolerance", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ss_reflections_roughness"), "set_ssr_rough", "is_ssr_rough"); ClassDB::bind_method(D_METHOD("set_ssao_enabled", "enabled"), &Environment::set_ssao_enabled); @@ -1029,13 +1029,13 @@ void Environment::_bind_methods() { ADD_GROUP("SSAO", "ssao_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled"), "set_ssao_enabled", "is_ssao_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_radius", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssao_radius", "get_ssao_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_intensity", PROPERTY_HINT_RANGE, "0.0,128,0.1"), "set_ssao_intensity", "get_ssao_intensity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_bias", PROPERTY_HINT_RANGE, "0.001,8,0.001"), "set_ssao_bias", "get_ssao_bias"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_light_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_direct_light_affect", "get_ssao_direct_light_affect"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_ao_channel_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_ao_channel_affect", "get_ssao_ao_channel_affect"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssao_radius", "get_ssao_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity", PROPERTY_HINT_RANGE, "0.0,128,0.1"), "set_ssao_intensity", "get_ssao_intensity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_bias", PROPERTY_HINT_RANGE, "0.001,8,0.001"), "set_ssao_bias", "get_ssao_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_light_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_direct_light_affect", "get_ssao_direct_light_affect"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_ao_channel_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_ao_channel_affect", "get_ssao_ao_channel_affect"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ssao_blur", PROPERTY_HINT_ENUM, "Disabled,1x1,2x2,3x3"), "set_ssao_blur", "get_ssao_blur"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness"); ClassDB::bind_method(D_METHOD("set_glow_enabled", "enabled"), &Environment::set_glow_enabled); ClassDB::bind_method(D_METHOD("is_glow_enabled"), &Environment::is_glow_enabled); @@ -1080,14 +1080,14 @@ void Environment::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/6"), "set_glow_level", "is_glow_level_enabled", 5); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/7"), "set_glow_level", "is_glow_level_enabled", 6); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_intensity", PROPERTY_HINT_RANGE, "0.0,8.0,0.01"), "set_glow_intensity", "get_glow_intensity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_mix", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_glow_mix", "get_glow_mix"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_strength", PROPERTY_HINT_RANGE, "0.0,2.0,0.01"), "set_glow_strength", "get_glow_strength"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_bloom", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_bloom", "get_glow_bloom"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_intensity", PROPERTY_HINT_RANGE, "0.0,8.0,0.01"), "set_glow_intensity", "get_glow_intensity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_mix", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_glow_mix", "get_glow_mix"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_strength", PROPERTY_HINT_RANGE, "0.0,2.0,0.01"), "set_glow_strength", "get_glow_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_bloom", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_bloom", "get_glow_bloom"); ADD_PROPERTY(PropertyInfo(Variant::INT, "glow_blend_mode", PROPERTY_HINT_ENUM, "Additive,Screen,Softlight,Replace,Mix"), "set_glow_blend_mode", "get_glow_blend_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_bicubic_upscale"), "set_glow_bicubic_upscale", "is_glow_bicubic_upscale_enabled"); ClassDB::bind_method(D_METHOD("set_adjustment_enable", "enabled"), &Environment::set_adjustment_enable); @@ -1107,9 +1107,9 @@ void Environment::_bind_methods() { ADD_GROUP("Adjustments", "adjustment_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_brightness", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_brightness", "get_adjustment_brightness"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_contrast", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_contrast", "get_adjustment_contrast"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_brightness", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_brightness", "get_adjustment_brightness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_contrast", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_contrast", "get_adjustment_contrast"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_adjustment_color_correction", "get_adjustment_color_correction"); BIND_ENUM_CONSTANT(BG_CLEAR_COLOR); @@ -1369,15 +1369,15 @@ void CameraEffects::_bind_methods() { ADD_GROUP("DOF Blur", "dof_blur_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount"); ADD_GROUP("Override Exposure", "override_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_exposure_enable"), "set_override_exposure_enabled", "is_override_exposure_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "override_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_override_exposure", "get_override_exposure"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "override_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_override_exposure", "get_override_exposure"); } CameraEffects::CameraEffects() { diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index e890ff13a6..316d6f04d7 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -625,11 +625,11 @@ void BitmapFont::_bind_methods() { ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_textures", "_get_textures"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_chars", "_get_chars"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "kernings", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_kernings", "_get_kernings"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_chars", "_get_chars"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "kernings", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_kernings", "_get_kernings"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "1,1024,1"), "set_height", "get_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ascent", PROPERTY_HINT_RANGE, "0,1024,1"), "set_ascent", "get_ascent"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "1,1024,1"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ascent", PROPERTY_HINT_RANGE, "0,1024,1"), "set_ascent", "get_ascent"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_field"), "set_distance_field_hint", "is_distance_field_hint"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE, "BitmapFont"), "set_fallback", "get_fallback"); } diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp index bfa3d05d2d..7bce04beaf 100644 --- a/scene/resources/gradient.cpp +++ b/scene/resources/gradient.cpp @@ -72,7 +72,7 @@ void Gradient::_bind_methods() { ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_COLORS, "colors"), &Gradient::set_colors); ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_COLORS), &Gradient::get_colors); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS); ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "colors"), COLOR_RAMP_SET_COLORS, COLOR_RAMP_GET_COLORS); } diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index 1d8483dfb4..fa45ddcabb 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -144,7 +144,7 @@ int HeightMapShape::get_map_depth() const { return map_depth; } -void HeightMapShape::set_map_data(PackedRealArray p_new) { +void HeightMapShape::set_map_data(PackedFloat32Array p_new) { int size = (map_width * map_depth); if (p_new.size() != size) { // fail @@ -174,7 +174,7 @@ void HeightMapShape::set_map_data(PackedRealArray p_new) { _change_notify("map_data"); } -PackedRealArray HeightMapShape::get_map_data() const { +PackedFloat32Array HeightMapShape::get_map_data() const { return map_data; } @@ -188,7 +188,7 @@ void HeightMapShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width"); ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "map_data"), "set_map_data", "get_map_data"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "map_data"), "set_map_data", "get_map_data"); } HeightMapShape::HeightMapShape() : diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index 7b17f9ee7b..b8204f6c98 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -38,7 +38,7 @@ class HeightMapShape : public Shape { int map_width; int map_depth; - PackedRealArray map_data; + PackedFloat32Array map_data; float min_height; float max_height; @@ -51,8 +51,8 @@ public: int get_map_width() const; void set_map_depth(int p_new); int get_map_depth() const; - void set_map_data(PackedRealArray p_new); - PackedRealArray get_map_data() const; + void set_map_data(PackedFloat32Array p_new); + PackedFloat32Array get_map_data() const; virtual Vector<Vector3> get_debug_mesh_lines(); virtual real_t get_enclosing_radius() const; diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp index d1bb61820b..3b30b4528a 100644 --- a/scene/resources/line_shape_2d.cpp +++ b/scene/resources/line_shape_2d.cpp @@ -113,7 +113,7 @@ void LineShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "d"), "set_d", "get_d"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "d"), "set_d", "get_d"); } LineShape2D::LineShape2D() : diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 246b372eb0..ff51cab0a4 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2223,7 +2223,7 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Transparency", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "transparency", PROPERTY_HINT_ENUM, "Disabled,Alpha,AlphaScissor,DepthPrePass"), "set_transparency", "get_transparency"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_blend_mode", "get_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mode", PROPERTY_HINT_ENUM, "Back,Front,Disabled"), "set_cull_mode", "get_cull_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "depth_draw_mode", PROPERTY_HINT_ENUM, "Opaque Only,Always,Never"), "set_depth_draw_mode", "get_depth_draw_mode"); @@ -2248,56 +2248,56 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orm_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ORM); ADD_GROUP("Metallic", "metallic_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "metallic", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_metallic", "get_metallic"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "metallic_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular", "get_specular"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "metallic", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_metallic", "get_metallic"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "metallic_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular", "get_specular"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "metallic_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_METALLIC); ADD_PROPERTY(PropertyInfo(Variant::INT, "metallic_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_metallic_texture_channel", "get_metallic_texture_channel"); ADD_GROUP("Roughness", "roughness_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "roughness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_roughness", "get_roughness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "roughness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_roughness", "get_roughness"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "roughness_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ROUGHNESS); ADD_PROPERTY(PropertyInfo(Variant::INT, "roughness_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_roughness_texture_channel", "get_roughness_texture_channel"); ADD_GROUP("Emission", "emission_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled"), "set_feature", "get_feature", FEATURE_EMISSION); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy", "get_emission_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy", "get_emission_energy"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_operator", PROPERTY_HINT_ENUM, "Add,Multiply"), "set_emission_operator", "get_emission_operator"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_on_uv2"), "set_flag", "get_flag", FLAG_EMISSION_ON_UV2); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "emission_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_EMISSION); ADD_GROUP("NormalMap", "normal_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "normal_enabled"), "set_feature", "get_feature", FEATURE_NORMAL_MAPPING); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_normal_scale", "get_normal_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_normal_scale", "get_normal_scale"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_NORMAL); ADD_GROUP("Rim", "rim_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "rim_enabled"), "set_feature", "get_feature", FEATURE_RIM); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rim", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim", "get_rim"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rim_tint", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim_tint", "get_rim_tint"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim", "get_rim"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim_tint", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim_tint", "get_rim_tint"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "rim_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_RIM); ADD_GROUP("Clearcoat", "clearcoat_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "clearcoat_enabled"), "set_feature", "get_feature", FEATURE_CLEARCOAT); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "clearcoat", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat", "get_clearcoat"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "clearcoat_gloss", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat_gloss", "get_clearcoat_gloss"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat", "get_clearcoat"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat_gloss", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat_gloss", "get_clearcoat_gloss"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "clearcoat_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_CLEARCOAT); ADD_GROUP("Anisotropy", "anisotropy_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_FLOWMAP); ADD_GROUP("Ambient Occlusion", "ao_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled"), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "ao_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_AMBIENT_OCCLUSION); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_on_uv2"), "set_flag", "get_flag", FLAG_AO_ON_UV2); ADD_PROPERTY(PropertyInfo(Variant::INT, "ao_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_ao_texture_channel", "get_ao_texture_channel"); ADD_GROUP("Height", "heightmap_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled"), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_deep_parallax"), "set_heightmap_deep_parallax", "is_heightmap_deep_parallax_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers"); @@ -2308,7 +2308,7 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Subsurf Scatter", "subsurf_scatter_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_enabled"), "set_feature", "get_feature", FEATURE_SUBSURACE_SCATTERING); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "subsurf_scatter_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_SUBSURFACE_SCATTERING); ADD_GROUP("Transmission", "transmission_"); @@ -2318,7 +2318,7 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Refraction", "refraction_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "refraction_enabled"), "set_feature", "get_feature", FEATURE_REFRACTION); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "refraction_scale", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_refraction", "get_refraction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "refraction_scale", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_refraction", "get_refraction"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "refraction_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_REFRACTION); ADD_PROPERTY(PropertyInfo(Variant::INT, "refraction_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_refraction_texture_channel", "get_refraction_texture_channel"); @@ -2334,14 +2334,14 @@ void BaseMaterial3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv1_scale"), "set_uv1_scale", "get_uv1_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv1_offset"), "set_uv1_offset", "get_uv1_offset"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv1_triplanar"), "set_flag", "get_flag", FLAG_UV1_USE_TRIPLANAR); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv1_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv1_triplanar_blend_sharpness", "get_uv1_triplanar_blend_sharpness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv1_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv1_triplanar_blend_sharpness", "get_uv1_triplanar_blend_sharpness"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv1_world_triplanar"), "set_flag", "get_flag", FLAG_UV1_USE_WORLD_TRIPLANAR); ADD_GROUP("UV2", "uv2_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv2_scale"), "set_uv2_scale", "get_uv2_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv2_offset"), "set_uv2_offset", "get_uv2_offset"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_TRIPLANAR); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_world_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_WORLD_TRIPLANAR); ADD_GROUP("Sampling", "texture_"); @@ -2363,18 +2363,18 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Grow", "grow_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "grow"), "set_grow_enabled", "is_grow_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_grow", "get_grow"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_grow", "get_grow"); ADD_GROUP("Transform", ""); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_point_size"), "set_flag", "get_flag", FLAG_USE_POINT_SIZE); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_point_size", "get_point_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_point_size", "get_point_size"); ADD_GROUP("Proximity Fade", "proximity_fade_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_proximity_fade_distance", "get_proximity_fade_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_proximity_fade_distance", "get_proximity_fade_distance"); ADD_GROUP("Distance Fade", "distance_fade_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_min_distance", "get_distance_fade_min_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_max_distance", "get_distance_fade_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_min_distance", "get_distance_fade_min_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_max_distance", "get_distance_fade_max_distance"); BIND_ENUM_CONSTANT(TEXTURE_ALBEDO); BIND_ENUM_CONSTANT(TEXTURE_METALLIC); diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index 85eab335de..aa8be326f5 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -350,7 +350,7 @@ void MultiMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer"); #ifndef DISABLE_DEPRECATED // Kept for compatibility from 3.x to 4.0. diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 809513c5ae..e0aff2182e 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -487,19 +487,19 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 910f61b956..00910095c7 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -532,7 +532,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map if (exists) { //check if already exists and did not change - if (value.get_type() == Variant::REAL && original.get_type() == Variant::REAL) { + if (value.get_type() == Variant::FLOAT && original.get_type() == Variant::FLOAT) { //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error float a = value; float b = original; diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index cb8f14c109..e820aec2ed 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1153,14 +1153,14 @@ void ParticlesMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &ParticlesMaterial::get_lifetime_randomness); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_GROUP("Trail", "trail_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_divisor", PROPERTY_HINT_RANGE, "1,1000000,1"), "set_trail_divisor", "get_trail_divisor"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_size_modifier", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_trail_size_modifier", "get_trail_size_modifier"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_color_modifier", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_trail_color_modifier", "get_trail_color_modifier"); ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_normal_texture", "get_emission_normal_texture"); @@ -1172,59 +1172,59 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_flag", "get_flag", FLAG_DISABLE_Z); ADD_GROUP("Direction", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); ADD_GROUP("Gravity", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity"); ADD_GROUP("Initial Velocity", "initial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGULAR_VELOCITY); ADD_GROUP("Orbit Velocity", "orbit_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ORBIT_VELOCITY); ADD_GROUP("Linear Accel", "linear_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_LINEAR_ACCEL); ADD_GROUP("Radial Accel", "radial_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_RADIAL_ACCEL); ADD_GROUP("Tangential Accel", "tangential_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param", "get_param", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param", "get_param", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGLE); ADD_GROUP("Scale", ""); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_SCALE); ADD_GROUP("Color", ""); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp"); ADD_GROUP("Hue Variation", "hue_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_HUE_VARIATION); ADD_GROUP("Animation", "anim_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET); BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index 0db115ecc0..8ac0191452 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -44,9 +44,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); } diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index f336af486f..00fc016ca1 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -431,8 +431,8 @@ void CapsuleMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CapsuleMesh::set_rings); ClassDB::bind_method(D_METHOD("get_rings"), &CapsuleMesh::get_rings); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); } @@ -891,9 +891,9 @@ void CylinderMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CylinderMesh::set_rings); ClassDB::bind_method(D_METHOD("get_rings"), &CylinderMesh::get_rings); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); } @@ -1291,7 +1291,7 @@ void PrismMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_subdivide_depth", "segments"), &PrismMesh::set_subdivide_depth); ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PrismMesh::get_subdivide_depth); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width"); ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height"); @@ -1515,8 +1515,8 @@ void SphereMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_is_hemisphere", "is_hemisphere"), &SphereMesh::set_is_hemisphere); ClassDB::bind_method(D_METHOD("get_is_hemisphere"), &SphereMesh::get_is_hemisphere); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_hemisphere"), "set_is_hemisphere", "get_is_hemisphere"); diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index 1a9b7e6dd2..906abaf60c 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -87,7 +87,7 @@ void RayShape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope); ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); } diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 3094d0f9bd..2e78a4fccf 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -154,7 +154,7 @@ void RayShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope); ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); } diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 988ff0d4f0..4a6da18f2b 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -106,7 +106,7 @@ void Shape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin"); } Shape::Shape() : diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 9e97c65a3c..64930c3117 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -105,7 +105,7 @@ void Shape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts); ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } Shape2D::Shape2D(const RID &p_rid) { diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp index 7a54828639..54648e8af7 100644 --- a/scene/resources/sky.cpp +++ b/scene/resources/sky.cpp @@ -509,23 +509,23 @@ void ProceduralSky::_bind_methods() { ADD_GROUP("Sky", "sky_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_top_color"), "set_sky_top_color", "get_sky_top_color"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_horizon_color"), "set_sky_horizon_color", "get_sky_horizon_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_curve", PROPERTY_HINT_EXP_EASING), "set_sky_curve", "get_sky_curve"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sky_energy", "get_sky_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_curve", PROPERTY_HINT_EXP_EASING), "set_sky_curve", "get_sky_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sky_energy", "get_sky_energy"); ADD_GROUP("Ground", "ground_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ground_bottom_color"), "set_ground_bottom_color", "get_ground_bottom_color"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ground_horizon_color"), "set_ground_horizon_color", "get_ground_horizon_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ground_curve", PROPERTY_HINT_EXP_EASING), "set_ground_curve", "get_ground_curve"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ground_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_ground_energy", "get_ground_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ground_curve", PROPERTY_HINT_EXP_EASING), "set_ground_curve", "get_ground_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ground_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_ground_energy", "get_ground_energy"); ADD_GROUP("Sun", "sun_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sun_color"), "set_sun_color", "get_sun_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_latitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_latitude", "get_sun_latitude"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_longitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_longitude", "get_sun_longitude"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_angle_min", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_min", "get_sun_angle_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_angle_max", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_max", "get_sun_angle_max"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_curve", PROPERTY_HINT_EXP_EASING), "set_sun_curve", "get_sun_curve"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sun_energy", "get_sun_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_latitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_latitude", "get_sun_latitude"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_longitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_longitude", "get_sun_longitude"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_angle_min", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_min", "get_sun_angle_min"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_angle_max", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_max", "get_sun_angle_max"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_curve", PROPERTY_HINT_EXP_EASING), "set_sun_curve", "get_sun_curve"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sun_energy", "get_sun_energy"); ADD_GROUP("Texture2D", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_texture_size", "get_texture_size"); diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index 56121b6941..825708d1e2 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -83,7 +83,7 @@ void SphereShape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape::get_radius); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius"); } SphereShape::SphereShape() : diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 1766b531d5..119cbcd098 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -104,10 +104,10 @@ void StyleBox::_bind_methods() { ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw); ADD_GROUP("Content Margin", "content_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_BOTTOM); } StyleBox::StyleBox() { @@ -339,15 +339,15 @@ void StyleBoxTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Margin", "margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_BOTTOM); ADD_GROUP("Expand Margin", "expand_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); @@ -933,10 +933,10 @@ void StyleBoxFlat::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail"); ADD_GROUP("Expand Margin", "expand_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM); ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); @@ -1035,8 +1035,8 @@ void StyleBoxLine::_bind_methods() { ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_begin", "get_grow_begin"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_end", "get_grow_end"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_begin", "get_grow_begin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_end", "get_grow_end"); ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10"), "set_thickness", "get_thickness"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical"); } diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 160061ed05..64de19c197 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1846,11 +1846,11 @@ void AnimatedTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_proxy"), &AnimatedTexture::_update_proxy); ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); for (int i = 0; i < MAX_FRAMES; i++) { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); } BIND_CONSTANT(MAX_FRAMES); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 7383e18473..f42b56bc83 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -360,7 +360,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::REAL, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::FLOAT, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1", PROPERTY_USAGE_NOEDITOR)); } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index edd65f60e2..0989df479d 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1049,7 +1049,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } - p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } } @@ -1126,7 +1126,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } else { Variant defval = vsnode->get_input_port_default_value(i); - if (defval.get_type() == Variant::REAL || defval.get_type() == Variant::INT) { + if (defval.get_type() == Variant::FLOAT || defval.get_type() == Variant::INT) { float val = defval; inputs[i] = "n_in" + itos(node) + "p" + itos(i); code += "\tfloat " + inputs[i] + " = " + vformat("%.5f", val) + ";\n"; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 95a8155c31..2c0b83b5c3 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -86,7 +86,7 @@ void VisualShaderNodeScalarConstant::_bind_methods() { ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeScalarConstant::set_constant); ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeScalarConstant::get_constant); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant"), "set_constant", "get_constant"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant"), "set_constant", "get_constant"); } VisualShaderNodeScalarConstant::VisualShaderNodeScalarConstant() { @@ -3101,9 +3101,9 @@ void VisualShaderNodeScalarUniform::_bind_methods() { ClassDB::bind_method(D_METHOD("get_step"), &VisualShaderNodeScalarUniform::get_step); ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range+Step"), "set_hint", "get_hint"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "min"), "set_min", "get_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "max"), "set_max", "get_max"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min"), "set_min", "get_min"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max"), "set_max", "get_max"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step"); BIND_ENUM_CONSTANT(HINT_NONE); BIND_ENUM_CONSTANT(HINT_RANGE); diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 78c08080b5..a7e519479f 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -360,9 +360,9 @@ World::World() { PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/3d/default_gravity", 9.8)); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/3d/default_gravity_vector", Vector3(0, -1, 0))); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/3d/default_linear_damp", 0.1)); - ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/3d/default_angular_damp", 0.1)); - ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); #ifdef _3D_DISABLED indexer = NULL; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 5cc809d8e3..6bdc4cf6f0 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -394,9 +394,9 @@ World2D::World2D() { Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/2d/default_gravity", 98)); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/2d/default_gravity_vector", Vector2(0, 1))); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/2d/default_linear_damp", 0.1)); - ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1.0)); - ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); indexer = memnew(SpatialIndexer2D); } diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp index 4438475d44..9acc36a139 100644 --- a/servers/arvr/arvr_positional_tracker.cpp +++ b/servers/arvr/arvr_positional_tracker.cpp @@ -58,7 +58,7 @@ void ARVRPositionalTracker::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRPositionalTracker::get_rumble); ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRPositionalTracker::set_rumble); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rumble"), "set_rumble", "get_rumble"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble"), "set_rumble", "get_rumble"); }; void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) { diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp index 96f1ff049b..4b3417db6c 100644 --- a/servers/arvr_server.cpp +++ b/servers/arvr_server.cpp @@ -46,7 +46,7 @@ void ARVRServer::_bind_methods() { ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd); ClassDB::bind_method(D_METHOD("get_hmd_transform"), &ARVRServer::get_hmd_transform); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale"); ClassDB::bind_method(D_METHOD("get_interface_count"), &ARVRServer::get_interface_count); ClassDB::bind_method(D_METHOD("get_interface", "idx"), &ARVRServer::get_interface); diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 259c5487e9..46e674fd9b 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -300,7 +300,7 @@ void AudioStreamRandomPitch::_bind_methods() { ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomPitch::get_random_pitch); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "audio_stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_audio_stream", "get_audio_stream"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch"); } AudioStreamRandomPitch::AudioStreamRandomPitch() { diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp index 938d29f764..8ad2ecc5ce 100644 --- a/servers/audio/effects/audio_effect_amplify.cpp +++ b/servers/audio/effects/audio_effect_amplify.cpp @@ -67,7 +67,7 @@ void AudioEffectAmplify::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume"), &AudioEffectAmplify::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioEffectAmplify::get_volume_db); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db"); } AudioEffectAmplify::AudioEffectAmplify() { diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 58943582c9..34c03dca8d 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -326,36 +326,36 @@ void AudioEffectChorus::_bind_methods() { ClassDB::bind_method(D_METHOD("get_dry"), &AudioEffectChorus::get_dry); ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1"), "set_voice_count", "get_voice_count"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); - - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 0); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 0); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 0); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 0); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 0); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 0); - - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 1); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 1); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 1); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 1); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 1); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 1); - - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 2); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 2); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 2); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 2); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 2); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 2); - - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 3); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 3); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 3); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 3); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 3); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 3); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); + + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 0); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 0); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 0); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 0); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 0); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 0); + + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 1); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 1); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 1); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 1); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 1); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 1); + + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 2); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 2); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 2); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 2); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 2); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 2); + + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 3); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 3); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 3); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 3); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 3); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 3); } AudioEffectChorus::AudioEffectChorus() { diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp index 701e17e0d6..8d54bd8e36 100644 --- a/servers/audio/effects/audio_effect_compressor.cpp +++ b/servers/audio/effects/audio_effect_compressor.cpp @@ -230,12 +230,12 @@ void AudioEffectCompressor::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sidechain", "sidechain"), &AudioEffectCompressor::set_sidechain); ClassDB::bind_method(D_METHOD("get_sidechain"), &AudioEffectCompressor::get_sidechain); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "threshold", PROPERTY_HINT_RANGE, "-60,0,0.1"), "set_threshold", "get_threshold"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "1,48,0.1"), "set_ratio", "get_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "-20,20,0.1"), "set_gain", "get_gain"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "threshold", PROPERTY_HINT_RANGE, "-60,0,0.1"), "set_threshold", "get_threshold"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "1,48,0.1"), "set_ratio", "get_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gain", PROPERTY_HINT_RANGE, "-20,20,0.1"), "set_gain", "get_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "sidechain", PROPERTY_HINT_ENUM), "set_sidechain", "get_sidechain"); } diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp index 21d979a78c..fa57a94977 100644 --- a/servers/audio/effects/audio_effect_delay.cpp +++ b/servers/audio/effects/audio_effect_delay.cpp @@ -305,22 +305,22 @@ void AudioEffectDelay::_bind_methods() { ClassDB::bind_method(D_METHOD("set_feedback_lowpass", "amount"), &AudioEffectDelay::set_feedback_lowpass); ClassDB::bind_method(D_METHOD("get_feedback_lowpass"), &AudioEffectDelay::get_feedback_lowpass); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap1/active"), "set_tap1_active", "is_tap1_active"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap1_delay_ms", "get_tap1_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap1_level_db", "get_tap1_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap1_delay_ms", "get_tap1_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap1_level_db", "get_tap1_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap2/active"), "set_tap2_active", "is_tap2_active"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap2_delay_ms", "get_tap2_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap2_level_db", "get_tap2_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap2_delay_ms", "get_tap2_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap2_level_db", "get_tap2_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "feedback/active"), "set_feedback_active", "is_feedback_active"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_feedback_delay_ms", "get_feedback_delay_ms"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_feedback_level_db", "get_feedback_level_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_feedback_delay_ms", "get_feedback_delay_ms"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_feedback_level_db", "get_feedback_level_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass"); } AudioEffectDelay::AudioEffectDelay() { diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp index 8f2c0743ef..bc4fc7ecd6 100644 --- a/servers/audio/effects/audio_effect_distortion.cpp +++ b/servers/audio/effects/audio_effect_distortion.cpp @@ -172,10 +172,10 @@ void AudioEffectDistortion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_post_gain"), &AudioEffectDistortion::get_post_gain); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Clip,ATan,LoFi,Overdrive,WaveShape"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_keep_hf_hz", "get_keep_hf_hz"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_keep_hf_hz", "get_keep_hf_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain"); BIND_ENUM_CONSTANT(MODE_CLIP); BIND_ENUM_CONSTANT(MODE_ATAN); diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp index ecd5f04d5f..b315fdc3bb 100644 --- a/servers/audio/effects/audio_effect_eq.cpp +++ b/servers/audio/effects/audio_effect_eq.cpp @@ -117,7 +117,7 @@ void AudioEffectEQ::_get_property_list(List<PropertyInfo> *p_list) const { for (int i = 0; i < band_names.size(); i++) { - p_list->push_back(PropertyInfo(Variant::REAL, band_names[i], PROPERTY_HINT_RANGE, "-60,24,0.1")); + p_list->push_back(PropertyInfo(Variant::FLOAT, band_names[i], PROPERTY_HINT_RANGE, "-60,24,0.1")); } } diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp index 9ba5ceb500..18047bc99e 100644 --- a/servers/audio/effects/audio_effect_filter.cpp +++ b/servers/audio/effects/audio_effect_filter.cpp @@ -156,9 +156,9 @@ void AudioEffectFilter::_bind_methods() { ClassDB::bind_method(D_METHOD("set_db", "amount"), &AudioEffectFilter::set_db); ClassDB::bind_method(D_METHOD("get_db"), &AudioEffectFilter::get_db); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_cutoff", "get_cutoff"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "resonance", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_resonance", "get_resonance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_gain", "get_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_cutoff", "get_cutoff"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "resonance", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_resonance", "get_resonance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gain", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_gain", "get_gain"); ADD_PROPERTY(PropertyInfo(Variant::INT, "db", PROPERTY_HINT_ENUM, "6 dB,12 dB,18 dB,24 dB"), "set_db", "get_db"); BIND_ENUM_CONSTANT(FILTER_6DB); diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp index d495964719..40a4243168 100644 --- a/servers/audio/effects/audio_effect_limiter.cpp +++ b/servers/audio/effects/audio_effect_limiter.cpp @@ -128,10 +128,10 @@ void AudioEffectLimiter::_bind_methods() { ClassDB::bind_method(D_METHOD("set_soft_clip_ratio", "soft_clip"), &AudioEffectLimiter::set_soft_clip_ratio); ClassDB::bind_method(D_METHOD("get_soft_clip_ratio"), &AudioEffectLimiter::get_soft_clip_ratio); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "ceiling_db", PROPERTY_HINT_RANGE, "-20,-0.1,0.1"), "set_ceiling_db", "get_ceiling_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "threshold_db", PROPERTY_HINT_RANGE, "-30,0,0.1"), "set_threshold_db", "get_threshold_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "soft_clip_db", PROPERTY_HINT_RANGE, "0,6,0.1"), "set_soft_clip_db", "get_soft_clip_db"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "soft_clip_ratio", PROPERTY_HINT_RANGE, "3,20,0.1"), "set_soft_clip_ratio", "get_soft_clip_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ceiling_db", PROPERTY_HINT_RANGE, "-20,-0.1,0.1"), "set_ceiling_db", "get_ceiling_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "threshold_db", PROPERTY_HINT_RANGE, "-30,0,0.1"), "set_threshold_db", "get_threshold_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_db", PROPERTY_HINT_RANGE, "0,6,0.1"), "set_soft_clip_db", "get_soft_clip_db"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_ratio", PROPERTY_HINT_RANGE, "3,20,0.1"), "set_soft_clip_ratio", "get_soft_clip_ratio"); } AudioEffectLimiter::AudioEffectLimiter() { diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp index b9e95f44df..10724175e5 100644 --- a/servers/audio/effects/audio_effect_panner.cpp +++ b/servers/audio/effects/audio_effect_panner.cpp @@ -63,7 +63,7 @@ void AudioEffectPanner::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pan", "cpanume"), &AudioEffectPanner::set_pan); ClassDB::bind_method(D_METHOD("get_pan"), &AudioEffectPanner::get_pan); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_pan", "get_pan"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_pan", "get_pan"); } AudioEffectPanner::AudioEffectPanner() { diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp index d811522576..3709b69d45 100644 --- a/servers/audio/effects/audio_effect_phaser.cpp +++ b/servers/audio/effects/audio_effect_phaser.cpp @@ -154,11 +154,11 @@ void AudioEffectPhaser::_bind_methods() { ClassDB::bind_method(D_METHOD("set_depth", "depth"), &AudioEffectPhaser::set_depth); ClassDB::bind_method(D_METHOD("get_depth"), &AudioEffectPhaser::get_depth); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_min_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_min_hz", "get_range_min_hz"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_max_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_max_hz", "get_range_max_hz"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rate_hz", PROPERTY_HINT_RANGE, "0.01,20"), "set_rate_hz", "get_rate_hz"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback", PROPERTY_HINT_RANGE, "0.1,0.9,0.1"), "set_feedback", "get_feedback"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_depth", "get_depth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_min_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_min_hz", "get_range_min_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_max_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_max_hz", "get_range_max_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rate_hz", PROPERTY_HINT_RANGE, "0.01,20"), "set_rate_hz", "get_rate_hz"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback", PROPERTY_HINT_RANGE, "0.1,0.9,0.1"), "set_feedback", "get_feedback"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_depth", "get_depth"); } AudioEffectPhaser::AudioEffectPhaser() { diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp index 28185e591f..56529e208e 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.cpp +++ b/servers/audio/effects/audio_effect_pitch_shift.cpp @@ -347,8 +347,8 @@ void AudioEffectPitchShift::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fft_size", "size"), &AudioEffectPitchShift::set_fft_size); ClassDB::bind_method(D_METHOD("get_fft_size"), &AudioEffectPitchShift::get_fft_size); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_pitch_scale", "get_pitch_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "oversampling", PROPERTY_HINT_RANGE, "4,32,1"), "set_oversampling", "get_oversampling"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_pitch_scale", "get_pitch_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "4,32,1"), "set_oversampling", "get_oversampling"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fft_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_fft_size", "get_fft_size"); BIND_ENUM_CONSTANT(FFT_SIZE_256); diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp index caa2d8ab26..6dccb2945b 100644 --- a/servers/audio/effects/audio_effect_reverb.cpp +++ b/servers/audio/effects/audio_effect_reverb.cpp @@ -184,15 +184,15 @@ void AudioEffectReverb::_bind_methods() { ClassDB::bind_method(D_METHOD("get_hpf"), &AudioEffectReverb::get_hpf); ADD_GROUP("Predelay", "predelay_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_msec", PROPERTY_HINT_RANGE, "20,500,1"), "set_predelay_msec", "get_predelay_msec"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_feedback", PROPERTY_HINT_RANGE, "0,0.98,0.01"), "set_predelay_feedback", "get_predelay_feedback"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "predelay_msec", PROPERTY_HINT_RANGE, "20,500,1"), "set_predelay_msec", "get_predelay_msec"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "predelay_feedback", PROPERTY_HINT_RANGE, "0,0.98,0.01"), "set_predelay_feedback", "get_predelay_feedback"); ADD_GROUP("", ""); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "room_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_room_size", "get_room_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping", "get_damping"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_spread", "get_spread"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "hipass", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_hpf", "get_hpf"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "room_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_room_size", "get_room_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping", "get_damping"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_spread", "get_spread"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "hipass", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_hpf", "get_hpf"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); } AudioEffectReverb::AudioEffectReverb() { diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp index d4bd3e2461..47aee02de2 100644 --- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp +++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -268,8 +268,8 @@ void AudioEffectSpectrumAnalyzer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fft_size", "size"), &AudioEffectSpectrumAnalyzer::set_fft_size); ClassDB::bind_method(D_METHOD("get_fft_size"), &AudioEffectSpectrumAnalyzer::get_fft_size); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_buffer_length", "get_buffer_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap_back_pos", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_tap_back_pos", "get_tap_back_pos"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_buffer_length", "get_buffer_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap_back_pos", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_tap_back_pos", "get_tap_back_pos"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fft_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_fft_size", "get_fft_size"); BIND_ENUM_CONSTANT(FFT_SIZE_256); diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp index e8b8f47676..a10aca02b2 100644 --- a/servers/audio/effects/audio_effect_stereo_enhance.cpp +++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp @@ -146,9 +146,9 @@ void AudioEffectStereoEnhance::_bind_methods() { ClassDB::bind_method(D_METHOD("set_surround", "amount"), &AudioEffectStereoEnhance::set_surround); ClassDB::bind_method(D_METHOD("get_surround"), &AudioEffectStereoEnhance::get_surround); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pan_pullout", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_pan_pullout", "get_pan_pullout"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_pullout_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_time_pullout", "get_time_pullout"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pan_pullout", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_pan_pullout", "get_pan_pullout"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_pullout_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_time_pullout", "get_time_pullout"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround"); } AudioEffectStereoEnhance::AudioEffectStereoEnhance() { diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp index 101dcddae7..5f24cf3d6b 100644 --- a/servers/audio/effects/audio_stream_generator.cpp +++ b/servers/audio/effects/audio_stream_generator.cpp @@ -74,8 +74,8 @@ void AudioStreamGenerator::_bind_methods() { ClassDB::bind_method(D_METHOD("set_buffer_length", "seconds"), &AudioStreamGenerator::set_buffer_length); ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioStreamGenerator::get_buffer_length); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix_rate", PROPERTY_HINT_RANGE, "20,192000,1"), "set_mix_rate", "get_mix_rate"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mix_rate", PROPERTY_HINT_RANGE, "20,192000,1"), "set_mix_rate", "get_mix_rate"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length"); } AudioStreamGenerator::AudioStreamGenerator() { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 2a5a5040b6..abf351135a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -971,7 +971,7 @@ void AudioServer::init() { channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0); channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate(); - ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::FLOAT, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); buffer_size = 1024; //hardcoded for now init_channels_and_buffers(); @@ -1384,7 +1384,7 @@ void AudioServer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale"); ADD_SIGNAL(MethodInfo("bus_layout_changed")); @@ -1531,8 +1531,8 @@ void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); for (int j = 0; j < buses[i].effects.size(); j++) { p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 03dca8b9ec..110520db5a 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -1220,7 +1220,7 @@ SpaceSW::SpaceSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5); - ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::FLOAT, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); body_angular_velocity_damp_ratio = 10; broadphase = BroadPhaseSW::create_func(); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 86057e4078..5fefb9595f 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -639,7 +639,7 @@ real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 void ConvexPolygonShape2DSW::set_data(const Variant &p_data) { - ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_REAL_ARRAY); + ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_FLOAT32_ARRAY); if (points) memdelete_arr(points); @@ -899,7 +899,7 @@ int ConcavePolygonShape2DSW::_generate_bvh(BVH *p_bvh, int p_len, int p_depth) { void ConcavePolygonShape2DSW::set_data(const Variant &p_data) { - ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_REAL_ARRAY); + ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_FLOAT32_ARRAY); Rect2 aabb; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 83bcae4607..2009cb823d 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -1346,7 +1346,7 @@ Space2DSW::Space2DSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5); - ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::FLOAT, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); broadphase = BroadPhase2DSW::create_func(); broadphase->set_pair_callback(_broadphase_pair, this); diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 925af52eeb..1f92d6e419 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -118,13 +118,13 @@ void Physics2DDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("integrate_forces"), &Physics2DDirectBodyState::integrate_forces); ClassDB::bind_method(D_METHOD("get_space_state"), &Physics2DDirectBodyState::get_space_state); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "", "get_step"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_mass"), "", "get_inverse_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_inertia"), "", "get_inverse_inertia"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_angular_damp"), "", "get_total_angular_damp"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_linear_damp"), "", "get_total_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_mass"), "", "get_inverse_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_inertia"), "", "get_inverse_inertia"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp"), "", "get_total_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp"), "", "get_total_linear_damp"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "total_gravity"), "", "get_total_gravity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping"), "set_sleep_state", "is_sleeping"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); @@ -249,7 +249,7 @@ void Physics2DShapeQueryParameters::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion"); //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 94bcf1f76e..57f3a7979e 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -120,10 +120,10 @@ void PhysicsDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("integrate_forces"), &PhysicsDirectBodyState::integrate_forces); ClassDB::bind_method(D_METHOD("get_space_state"), &PhysicsDirectBodyState::get_space_state); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "", "get_step"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_mass"), "", "get_inverse_mass"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_angular_damp"), "", "get_total_angular_damp"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_linear_damp"), "", "get_total_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_mass"), "", "get_inverse_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp"), "", "get_total_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp"), "", "get_total_linear_damp"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "inverse_inertia"), "", "get_inverse_inertia"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "total_gravity"), "", "get_total_gravity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass"), "", "get_center_of_mass"); @@ -242,7 +242,7 @@ void PhysicsShapeQueryParameters::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform"); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 438ec2079c..97a18e6d86 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2657,10 +2657,10 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform case ShaderLanguage::TYPE_UVEC3: case ShaderLanguage::TYPE_UVEC4: { - pi.type = Variant::PACKED_INT_ARRAY; + pi.type = Variant::PACKED_INT32_ARRAY; } break; case ShaderLanguage::TYPE_FLOAT: { - pi.type = Variant::REAL; + pi.type = Variant::FLOAT; if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { pi.hint = PROPERTY_HINT_RANGE; pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 1e6d5b7eea..d493c20e9a 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -445,7 +445,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_ case VS::ARRAY_TANGENT: { - ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER); Vector<real_t> array = p_arrays[ai]; @@ -571,7 +571,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_ } break; case VS::ARRAY_WEIGHTS: { - ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER); Vector<real_t> array = p_arrays[ai]; @@ -595,7 +595,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_ } break; case VS::ARRAY_BONES: { - ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT_ARRAY && p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT32_ARRAY && p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER); Vector<int> array = p_arrays[ai]; @@ -618,7 +618,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_ case VS::ARRAY_INDEX: { ERR_FAIL_COND_V(p_index_array_len <= 0, ERR_INVALID_DATA); - ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT_ARRAY, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT32_ARRAY, ERR_INVALID_PARAMETER); Vector<int> indices = p_arrays[ai]; ERR_FAIL_COND_V(indices.size() == 0, ERR_INVALID_PARAMETER); @@ -867,7 +867,7 @@ Error VisualServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surface_ ERR_FAIL_COND_V(array_len == 0, ERR_INVALID_DATA); } else if (i == VS::ARRAY_INDEX) { - index_array_len = PackedIntArray(p_arrays[i]).size(); + index_array_len = PackedInt32Array(p_arrays[i]).size(); } } @@ -2352,7 +2352,7 @@ VisualServer::VisualServer() { GLOBAL_DEF("rendering/quality/filters/screen_space_roughness_limiter", 0); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter", PropertyInfo(Variant::INT, "rendering/quality/filters/screen_space_roughness_limiter", PROPERTY_HINT_ENUM, "Disabled,Enabled (Small Cost)")); GLOBAL_DEF("rendering/quality/filters/screen_space_roughness_limiter_curve", 1.0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter_curve", PropertyInfo(Variant::REAL, "rendering/quality/filters/screen_space_roughness_limiter_curve", PROPERTY_HINT_EXP_EASING, "0.01,8,0.01")); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter_curve", PropertyInfo(Variant::FLOAT, "rendering/quality/filters/screen_space_roughness_limiter_curve", PROPERTY_HINT_EXP_EASING, "0.01,8,0.01")); } VisualServer::~VisualServer() { |