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authorjfons <joan.fonssanchez@gmail.com>2021-06-12 00:40:13 +0200
committerjfons <joan.fonssanchez@gmail.com>2021-06-12 00:40:13 +0200
commit336778ed21dcdeead02f3206f859437baf35091f (patch)
treead69f4823c11329398aa325dd501df534a680c3c
parent530e069bc3efef4de535a1973aa016698ffbe334 (diff)
Fix tangents array in SurfaceTool
-rw-r--r--scene/resources/surface_tool.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index f728376310..1e78561bec 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -370,13 +370,13 @@ Array SurfaceTool::commit_to_arrays() {
for (uint32_t idx = 0; idx < vertex_array.size(); idx++) {
const Vertex &v = vertex_array[idx];
- w[idx + 0] = v.tangent.x;
- w[idx + 1] = v.tangent.y;
- w[idx + 2] = v.tangent.z;
+ w[idx * 4 + 0] = v.tangent.x;
+ w[idx * 4 + 1] = v.tangent.y;
+ w[idx * 4 + 2] = v.tangent.z;
//float d = v.tangent.dot(v.binormal,v.normal);
float d = v.binormal.dot(v.normal.cross(v.tangent));
- w[idx + 3] = d < 0 ? -1 : 1;
+ w[idx * 4 + 3] = d < 0 ? -1 : 1;
}
a[i] = array;