diff options
author | Dennis Brakhane <brakhane@gmail.com> | 2021-04-25 17:03:56 +0200 |
---|---|---|
committer | Dennis Brakhane <brakhane@gmail.com> | 2021-04-25 20:03:52 +0200 |
commit | 31d41d83c38924a4c5b46e84b8be9f24a0f08c05 (patch) | |
tree | 4288ecc1e6491226c890603c4c5e6e010c3a6840 | |
parent | 15a85fe9713668f8ba6143352fd27d419a96ba83 (diff) |
Remove duplicate comments
A few single line comments were duplicated, probably due to bad merges.
This commit removes the obviously duplicate ones.
6 files changed, 0 insertions, 8 deletions
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index b23a58a414..edea1963a7 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -1014,7 +1014,6 @@ Node3D *EditorSceneImporterFBX::_generate_scene( int track_idx = animation->add_track(Animation::TYPE_TRANSFORM); // animation->track_set_path(track_idx, node_path); - // animation->track_set_path(track_idx, node_path); Ref<FBXBone> bone; // note we must not run the below code if the entry doesn't exist, it will create dummy entries which is very bad. diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 189c5782f4..540b32481b 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -7923,7 +7923,6 @@ void RendererStorageRD::global_variable_set_override(const StringName &p_name, c _global_variable_mark_buffer_dirty(gv.buffer_index, gv.buffer_elements); } else { //texture - //texture for (Set<RID>::Element *E = gv.texture_materials.front(); E; E = E->next()) { Material *material = material_owner.getornull(E->get()); ERR_CONTINUE(!material); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index f5228f9747..32c38e9138 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -3956,8 +3956,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons ERR_FAIL_COND_V(!expr, nullptr); /* OK now see what's NEXT to the operator.. */ - /* OK now see what's NEXT to the operator.. */ - /* OK now see what's NEXT to the operator.. */ while (true) { TkPos pos2 = _get_tkpos(); @@ -4735,7 +4733,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons ERR_FAIL_COND_V(next_op == -1, nullptr); // OK! create operator.. - // OK! create operator.. if (is_unary) { int expr_pos = next_op; while (expression[expr_pos].is_op) { diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp index 6873a95d90..c79623bd57 100644 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp +++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp @@ -80,7 +80,6 @@ struct ClipVertex btVector3 v; int id; //b2ContactID id; - //b2ContactID id; }; #define b2Dot(a, b) (a).dot(b) diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp index fec9b03213..4372489fa1 100644 --- a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp +++ b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp @@ -43,7 +43,6 @@ void btMultiBodyJointMotor::finalizeMultiDof() unsigned int offset = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF); // row 0: the lower bound - // row 0: the lower bound jacobianA(0)[offset] = 1; m_numDofsFinalized = m_jacSizeBoth; diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp index 25ddd539bf..5c20d2a0d4 100644 --- a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp +++ b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp @@ -45,7 +45,6 @@ void btMultiBodySphericalJointMotor::finalizeMultiDof() unsigned int offset = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF); // row 0: the lower bound - // row 0: the lower bound jacobianA(0)[offset] = 1; m_numDofsFinalized = m_jacSizeBoth; |