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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-19 20:49:04 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-06-19 20:49:49 +0200
commit31b7f02a29cdf4f1c30cfc37962f43f67380b9ad (patch)
tree1c0de1bac35046915575687e8d8993643d372474
parentcb9d02a8d1b5bb71abcec6be0e75002c5ea656c4 (diff)
Remove ToolButton in favor of Button
ToolButton has no redeeming differences with Button; it's just a Button with the Flat property enabled by default. Removing it avoids some confusion when creating GUIs. Existing ToolButtons will be converted to Buttons, but the Flat property won't be enabled automatically. This closes https://github.com/godotengine/godot-proposals/issues/1081.
-rw-r--r--doc/classes/EditorPlugin.xml2
-rw-r--r--doc/classes/ToolButton.xml57
-rw-r--r--editor/animation_track_editor.cpp15
-rw-r--r--editor/animation_track_editor.h9
-rw-r--r--editor/code_editor.cpp12
-rw-r--r--editor/code_editor.h9
-rw-r--r--editor/create_dialog.cpp3
-rw-r--r--editor/debugger/script_editor_debugger.cpp24
-rw-r--r--editor/editor_audio_buses.cpp9
-rw-r--r--editor/editor_audio_buses.h1
-rw-r--r--editor/editor_file_dialog.cpp30
-rw-r--r--editor/editor_file_dialog.h21
-rw-r--r--editor/editor_help.cpp6
-rw-r--r--editor/editor_help.h4
-rw-r--r--editor/editor_help_search.cpp6
-rw-r--r--editor/editor_help_search.h4
-rw-r--r--editor/editor_log.cpp2
-rw-r--r--editor/editor_log.h15
-rw-r--r--editor/editor_node.cpp46
-rw-r--r--editor/editor_node.h38
-rw-r--r--editor/editor_plugin.cpp2
-rw-r--r--editor/editor_plugin.h3
-rw-r--r--editor/editor_properties.cpp3
-rw-r--r--editor/editor_themes.cpp16
-rw-r--r--editor/filesystem_dock.cpp9
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/groups_editor.cpp6
-rw-r--r--editor/groups_editor.h5
-rw-r--r--editor/inspector_dock.cpp12
-rw-r--r--editor/inspector_dock.h9
-rw-r--r--editor/node_dock.cpp6
-rw-r--r--editor/node_dock.h4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp9
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h7
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp15
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h12
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp21
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h14
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp24
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp18
-rw-r--r--editor/plugins/animation_state_machine_editor.h12
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp6
-rw-r--r--editor/plugins/audio_stream_editor_plugin.h4
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.cpp3
-rw-r--r--editor/plugins/baked_lightmap_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp59
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h38
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.h5
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp3
-rw-r--r--editor/plugins/gi_probe_editor_plugin.h2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp3
-rw-r--r--editor/plugins/item_list_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp24
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp15
-rw-r--r--editor/plugins/path_2d_editor_plugin.h11
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp12
-rw-r--r--editor/plugins/path_3d_editor_plugin.h8
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp3
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp19
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h10
-rw-r--r--editor/plugins/script_editor_plugin.cpp15
-rw-r--r--editor/plugins/script_editor_plugin.h9
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp33
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h22
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp9
-rw-r--r--editor/plugins/texture_region_editor_plugin.h6
-rw-r--r--editor/plugins/theme_editor_plugin.cpp5
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp29
-rw-r--r--editor/plugins/tile_map_editor_plugin.h19
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp36
-rw-r--r--editor/plugins/tile_set_editor_plugin.h6
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/version_control_editor_plugin.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
-rw-r--r--editor/project_export.cpp6
-rw-r--r--editor/project_manager.cpp1
-rw-r--r--editor/project_manager.h1
-rw-r--r--editor/project_settings_editor.cpp3
-rw-r--r--editor/project_settings_editor.h2
-rw-r--r--editor/scene_tree_dock.cpp21
-rw-r--r--editor/scene_tree_dock.h11
-rw-r--r--editor/settings_config_dialog.cpp3
-rw-r--r--editor/settings_config_dialog.h3
-rw-r--r--modules/gdnavigation/navigation_mesh_editor_plugin.cpp6
-rw-r--r--modules/gdnavigation/navigation_mesh_editor_plugin.h4
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp6
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs4
-rw-r--r--scene/gui/color_picker.cpp3
-rw-r--r--scene/gui/color_picker.h3
-rw-r--r--scene/gui/file_dialog.cpp15
-rw-r--r--scene/gui/file_dialog.h7
-rw-r--r--scene/gui/graph_edit.cpp13
-rw-r--r--scene/gui/graph_edit.h10
-rw-r--r--scene/gui/tool_button.cpp35
-rw-r--r--scene/gui/tool_button.h43
-rw-r--r--scene/register_scene_types.cpp3
-rw-r--r--scene/resources/default_theme/default_theme.cpp24
103 files changed, 616 insertions, 590 deletions
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 19583fca28..2fa791a9df 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -22,7 +22,7 @@
</description>
</method>
<method name="add_control_to_bottom_panel">
- <return type="ToolButton">
+ <return type="Button">
</return>
<argument index="0" name="control" type="Control">
</argument>
diff --git a/doc/classes/ToolButton.xml b/doc/classes/ToolButton.xml
deleted file mode 100644
index f78627b163..0000000000
--- a/doc/classes/ToolButton.xml
+++ /dev/null
@@ -1,57 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ToolButton" inherits="Button" version="4.0">
- <brief_description>
- Flat button helper class.
- </brief_description>
- <description>
- This is a helper class to generate a flat [Button] (see [member Button.flat]), creating a [ToolButton] is equivalent to:
- [codeblock]
- var btn = Button.new()
- btn.flat = true
- [/codeblock]
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="flat" type="bool" setter="set_flat" getter="is_flat" override="true" default="true" />
- </members>
- <constants>
- </constants>
- <theme_items>
- <theme_item name="disabled" type="StyleBox">
- [StyleBox] used when the [ToolButton] is disabled.
- </theme_item>
- <theme_item name="focus" type="StyleBox">
- [StyleBox] used when the [ToolButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.
- </theme_item>
- <theme_item name="font" type="Font">
- [Font] of the [ToolButton]'s text.
- </theme_item>
- <theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
- Default text [Color] of the [ToolButton].
- </theme_item>
- <theme_item name="font_color_disabled" type="Color" default="Color( 0.9, 0.95, 1, 0.3 )">
- Text [Color] used when the [ToolButton] is disabled.
- </theme_item>
- <theme_item name="font_color_hover" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
- Text [Color] used when the [ToolButton] is being hovered.
- </theme_item>
- <theme_item name="font_color_pressed" type="Color" default="Color( 1, 1, 1, 1 )">
- Text [Color] used when the [ToolButton] is being pressed.
- </theme_item>
- <theme_item name="hover" type="StyleBox">
- [StyleBox] used when the [ToolButton] is being hovered.
- </theme_item>
- <theme_item name="hseparation" type="int" default="3">
- The horizontal space between [ToolButton]'s icon and text.
- </theme_item>
- <theme_item name="normal" type="StyleBox">
- Default [StyleBox] for the [ToolButton].
- </theme_item>
- <theme_item name="pressed" type="StyleBox">
- [StyleBox] used when the [ToolButton] is being pressed.
- </theme_item>
- </theme_items>
-</class>
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 8fd1f5951e..f36e84dab6 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1783,7 +1783,8 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
length->set_tooltip(TTR("Animation length (seconds)"));
length->connect("value_changed", callable_mp(this, &AnimationTimelineEdit::_anim_length_changed));
len_hb->add_child(length);
- loop = memnew(ToolButton);
+ loop = memnew(Button);
+ loop->set_flat(true);
loop->set_tooltip(TTR("Animation Looping"));
loop->connect("pressed", callable_mp(this, &AnimationTimelineEdit::_anim_loop_pressed));
loop->set_toggle_mode(true);
@@ -2786,7 +2787,8 @@ Variant AnimationTrackEdit::get_drag_data(const Point2 &p_point) {
drag_data["group"] = base_path;
drag_data["index"] = track;
- ToolButton *tb = memnew(ToolButton);
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
tb->set_text(path_cache);
tb->set_icon(icon_cache);
set_drag_preview(tb);
@@ -5640,14 +5642,16 @@ AnimationTrackEditor::AnimationTrackEditor() {
bottom_hb->add_spacer();
- selected_filter = memnew(ToolButton);
+ selected_filter = memnew(Button);
+ selected_filter->set_flat(true);
selected_filter->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle)); //same function works the same
selected_filter->set_toggle_mode(true);
selected_filter->set_tooltip(TTR("Only show tracks from nodes selected in tree."));
bottom_hb->add_child(selected_filter);
- view_group = memnew(ToolButton);
+ view_group = memnew(Button);
+ view_group->set_flat(true);
view_group->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle));
view_group->set_toggle_mode(true);
view_group->set_tooltip(TTR("Group tracks by node or display them as plain list."));
@@ -5655,7 +5659,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
bottom_hb->add_child(view_group);
bottom_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_text(TTR("Snap:") + " ");
bottom_hb->add_child(snap);
snap->set_disabled(true);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 6a46a1e3ff..911280dc3b 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -44,7 +44,6 @@
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
@@ -59,7 +58,7 @@ class AnimationTimelineEdit : public Range {
HBoxContainer *len_hb;
EditorSpinSlider *length;
- ToolButton *loop;
+ Button *loop;
TextureRect *time_icon;
MenuButton *add_track;
@@ -310,7 +309,7 @@ class AnimationTrackEditor : public VBoxContainer {
HSlider *zoom;
EditorSpinSlider *step;
TextureRect *zoom_icon;
- ToolButton *snap;
+ Button *snap;
OptionButton *snap_mode;
Button *imported_anim_warning;
@@ -457,8 +456,8 @@ class AnimationTrackEditor : public VBoxContainer {
void _anim_duplicate_keys(bool transpose);
void _view_group_toggle();
- ToolButton *view_group;
- ToolButton *selected_filter;
+ Button *view_group;
+ Button *selected_filter;
void _selection_changed();
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 717c1406c8..c5df947d64 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -628,12 +628,14 @@ FindReplaceBar::FindReplaceBar() {
hbc_button_search->add_child(matches_label);
matches_label->hide();
- find_prev = memnew(ToolButton);
+ find_prev = memnew(Button);
+ find_prev->set_flat(true);
hbc_button_search->add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
find_prev->connect("pressed", callable_mp(this, &FindReplaceBar::search_prev));
- find_next = memnew(ToolButton);
+ find_next = memnew(Button);
+ find_next->set_flat(true);
hbc_button_search->add_child(find_next);
find_next->set_focus_mode(FOCUS_NONE);
find_next->connect("pressed", callable_mp(this, &FindReplaceBar::search_next));
@@ -1706,7 +1708,8 @@ CodeTextEditor::CodeTextEditor() {
error_line = 0;
error_column = 0;
- toggle_scripts_button = memnew(ToolButton);
+ toggle_scripts_button = memnew(Button);
+ toggle_scripts_button->set_flat(true);
toggle_scripts_button->connect("pressed", callable_mp(this, &CodeTextEditor::_toggle_scripts_pressed));
status_bar->add_child(toggle_scripts_button);
toggle_scripts_button->hide();
@@ -1726,7 +1729,8 @@ CodeTextEditor::CodeTextEditor() {
find_replace_bar->connect("error", callable_mp(error, &Label::set_text));
// Warnings
- warning_button = memnew(ToolButton);
+ warning_button = memnew(Button);
+ warning_button->set_flat(true);
status_bar->add_child(warning_button);
warning_button->set_v_size_flags(SIZE_EXPAND | SIZE_SHRINK_CENTER);
warning_button->set_default_cursor_shape(CURSOR_POINTING_HAND);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index d806be885f..ab298202bd 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -37,7 +37,6 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/text_edit.h"
-#include "scene/gui/tool_button.h"
#include "scene/main/timer.h"
class GotoLineDialog : public ConfirmationDialog {
@@ -63,8 +62,8 @@ class FindReplaceBar : public HBoxContainer {
LineEdit *search_text;
Label *matches_label;
- ToolButton *find_prev;
- ToolButton *find_next;
+ Button *find_prev;
+ Button *find_next;
CheckBox *case_sensitive;
CheckBox *whole_words;
TextureButton *hide_button;
@@ -142,8 +141,8 @@ class CodeTextEditor : public VBoxContainer {
FindReplaceBar *find_replace_bar;
HBoxContainer *status_bar;
- ToolButton *toggle_scripts_button;
- ToolButton *warning_button;
+ Button *toggle_scripts_button;
+ Button *warning_button;
Label *warning_count_label;
Label *line_and_col_txt;
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 73468f8ce0..310de9dd90 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -673,7 +673,8 @@ Variant CreateDialog::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
d["type"] = "create_favorite_drag";
d["class"] = ti->get_text(0);
- ToolButton *tb = memnew(ToolButton);
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
tb->set_icon(ti->get_icon(0));
tb->set_text(ti->get_text(0));
favorites->set_drag_preview(tb);
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 49137f76fa..a042afc788 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1517,27 +1517,31 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(memnew(VSeparator));
- skip_breakpoints = memnew(ToolButton);
+ skip_breakpoints = memnew(Button);
+ skip_breakpoints->set_flat(true);
hbc->add_child(skip_breakpoints);
skip_breakpoints->set_tooltip(TTR("Skip Breakpoints"));
skip_breakpoints->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_skip_breakpoints));
hbc->add_child(memnew(VSeparator));
- copy = memnew(ToolButton);
+ copy = memnew(Button);
+ copy->set_flat(true);
hbc->add_child(copy);
copy->set_tooltip(TTR("Copy Error"));
copy->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_copy));
hbc->add_child(memnew(VSeparator));
- step = memnew(ToolButton);
+ step = memnew(Button);
+ step->set_flat(true);
hbc->add_child(step);
step->set_tooltip(TTR("Step Into"));
step->set_shortcut(ED_GET_SHORTCUT("debugger/step_into"));
step->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_step));
- next = memnew(ToolButton);
+ next = memnew(Button);
+ next->set_flat(true);
hbc->add_child(next);
next->set_tooltip(TTR("Step Over"));
next->set_shortcut(ED_GET_SHORTCUT("debugger/step_over"));
@@ -1545,13 +1549,15 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(memnew(VSeparator));
- dobreak = memnew(ToolButton);
+ dobreak = memnew(Button);
+ dobreak->set_flat(true);
hbc->add_child(dobreak);
dobreak->set_tooltip(TTR("Break"));
dobreak->set_shortcut(ED_GET_SHORTCUT("debugger/break"));
dobreak->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_break));
- docontinue = memnew(ToolButton);
+ docontinue = memnew(Button);
+ docontinue->set_flat(true);
hbc->add_child(docontinue);
docontinue->set_tooltip(TTR("Continue"));
docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue"));
@@ -1730,9 +1736,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
vmem_total->set_editable(false);
vmem_total->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
vmem_hb->add_child(vmem_total);
- vmem_refresh = memnew(ToolButton);
+ vmem_refresh = memnew(Button);
+ vmem_refresh->set_flat(true);
vmem_hb->add_child(vmem_refresh);
- vmem_export = memnew(ToolButton);
+ vmem_export = memnew(Button);
+ vmem_export->set_flat(true);
vmem_export->set_tooltip(TTR("Export list to a CSV file"));
vmem_hb->add_child(vmem_export);
vmem_vb->add_child(vmem_hb);
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 5cf5201b18..10825973ae 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -782,19 +782,22 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
HBoxContainer *hbc = memnew(HBoxContainer);
vb->add_child(hbc);
- solo = memnew(ToolButton);
+ solo = memnew(Button);
+ solo->set_flat(true);
solo->set_toggle_mode(true);
solo->set_tooltip(TTR("Solo"));
solo->set_focus_mode(FOCUS_NONE);
solo->connect("pressed", callable_mp(this, &EditorAudioBus::_solo_toggled));
hbc->add_child(solo);
- mute = memnew(ToolButton);
+ mute = memnew(Button);
+ mute->set_flat(true);
mute->set_toggle_mode(true);
mute->set_tooltip(TTR("Mute"));
mute->set_focus_mode(FOCUS_NONE);
mute->connect("pressed", callable_mp(this, &EditorAudioBus::_mute_toggled));
hbc->add_child(mute);
- bypass = memnew(ToolButton);
+ bypass = memnew(Button);
+ bypass->set_flat(true);
bypass->set_toggle_mode(true);
bypass->set_tooltip(TTR("Bypass"));
bypass->set_focus_mode(FOCUS_NONE);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 65caf84f0f..5d5502002d 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -45,7 +45,6 @@
#include "scene/gui/slider.h"
#include "scene/gui/texture_progress.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
class EditorAudioBuses;
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 5ae5d1cb31..663f3dd856 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1455,11 +1455,14 @@ EditorFileDialog::EditorFileDialog() {
HBoxContainer *pathhb = memnew(HBoxContainer);
- dir_prev = memnew(ToolButton);
+ dir_prev = memnew(Button);
+ dir_prev->set_flat(true);
dir_prev->set_tooltip(TTR("Go to previous folder."));
- dir_next = memnew(ToolButton);
+ dir_next = memnew(Button);
+ dir_next->set_flat(true);
dir_next->set_tooltip(TTR("Go to next folder."));
- dir_up = memnew(ToolButton);
+ dir_up = memnew(Button);
+ dir_up->set_flat(true);
dir_up->set_tooltip(TTR("Go to parent folder."));
pathhb->add_child(dir_prev);
@@ -1479,18 +1482,21 @@ EditorFileDialog::EditorFileDialog() {
pathhb->add_child(dir);
dir->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- refresh = memnew(ToolButton);
+ refresh = memnew(Button);
+ refresh->set_flat(true);
refresh->set_tooltip(TTR("Refresh files."));
refresh->connect("pressed", callable_mp(this, &EditorFileDialog::update_file_list));
pathhb->add_child(refresh);
- favorite = memnew(ToolButton);
+ favorite = memnew(Button);
+ favorite->set_flat(true);
favorite->set_toggle_mode(true);
favorite->set_tooltip(TTR("(Un)favorite current folder."));
favorite->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_pressed));
pathhb->add_child(favorite);
- show_hidden = memnew(ToolButton);
+ show_hidden = memnew(Button);
+ show_hidden->set_flat(true);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(TTR("Toggle the visibility of hidden files."));
@@ -1502,7 +1508,8 @@ EditorFileDialog::EditorFileDialog() {
Ref<ButtonGroup> view_mode_group;
view_mode_group.instance();
- mode_thumbnails = memnew(ToolButton);
+ mode_thumbnails = memnew(Button);
+ mode_thumbnails->set_flat(true);
mode_thumbnails->connect("pressed", callable_mp(this, &EditorFileDialog::set_display_mode), varray(DISPLAY_THUMBNAILS));
mode_thumbnails->set_toggle_mode(true);
mode_thumbnails->set_pressed(display_mode == DISPLAY_THUMBNAILS);
@@ -1510,7 +1517,8 @@ EditorFileDialog::EditorFileDialog() {
mode_thumbnails->set_tooltip(TTR("View items as a grid of thumbnails."));
pathhb->add_child(mode_thumbnails);
- mode_list = memnew(ToolButton);
+ mode_list = memnew(Button);
+ mode_list->set_flat(true);
mode_list->connect("pressed", callable_mp(this, &EditorFileDialog::set_display_mode), varray(DISPLAY_LIST));
mode_list->set_toggle_mode(true);
mode_list->set_pressed(display_mode == DISPLAY_LIST);
@@ -1547,10 +1555,12 @@ EditorFileDialog::EditorFileDialog() {
fav_vb->add_child(fav_hb);
fav_hb->add_child(memnew(Label(TTR("Favorites:"))));
fav_hb->add_spacer();
- fav_up = memnew(ToolButton);
+ fav_up = memnew(Button);
+ fav_up->set_flat(true);
fav_hb->add_child(fav_up);
fav_up->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_move_up));
- fav_down = memnew(ToolButton);
+ fav_down = memnew(Button);
+ fav_down->set_flat(true);
fav_hb->add_child(fav_down);
fav_down->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_move_down));
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index cbedfc72a6..1e224b933d 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -40,7 +40,6 @@
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
class DependencyRemoveDialog;
@@ -95,9 +94,9 @@ private:
bool can_create_dir;
LineEdit *dir;
- ToolButton *dir_prev;
- ToolButton *dir_next;
- ToolButton *dir_up;
+ Button *dir_prev;
+ Button *dir_next;
+ Button *dir_up;
HBoxContainer *drives_container;
HBoxContainer *shortcuts_container;
@@ -116,15 +115,15 @@ private:
ConfirmationDialog *confirm_save;
DependencyRemoveDialog *remove_dialog;
- ToolButton *mode_thumbnails;
- ToolButton *mode_list;
+ Button *mode_thumbnails;
+ Button *mode_list;
- ToolButton *refresh;
- ToolButton *favorite;
- ToolButton *show_hidden;
+ Button *refresh;
+ Button *favorite;
+ Button *show_hidden;
- ToolButton *fav_up;
- ToolButton *fav_down;
+ Button *fav_up;
+ Button *fav_down;
ItemList *favorites;
ItemList *recent;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index f50ac6d580..2a59aadd61 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1664,12 +1664,14 @@ FindBar::FindBar() {
add_child(matches_label);
matches_label->hide();
- find_prev = memnew(ToolButton);
+ find_prev = memnew(Button);
+ find_prev->set_flat(true);
add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
find_prev->connect("pressed", callable_mp(this, &FindBar::search_prev));
- find_next = memnew(ToolButton);
+ find_next = memnew(Button);
+ find_next->set_flat(true);
add_child(find_next);
find_next->set_focus_mode(FOCUS_NONE);
find_next->connect("pressed", callable_mp(this, &FindBar::search_next));
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 4d42c1d38a..7c3edeb299 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -47,8 +47,8 @@ class FindBar : public HBoxContainer {
GDCLASS(FindBar, HBoxContainer);
LineEdit *search_text;
- ToolButton *find_prev;
- ToolButton *find_next;
+ Button *find_prev;
+ Button *find_next;
Label *matches_label;
TextureButton *hide_button;
String prev_search;
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index 5bfcbf06fc..d2b9405552 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -201,14 +201,16 @@ EditorHelpSearch::EditorHelpSearch() {
register_text_enter(search_box);
hbox->add_child(search_box);
- case_sensitive_button = memnew(ToolButton);
+ case_sensitive_button = memnew(Button);
+ case_sensitive_button->set_flat(true);
case_sensitive_button->set_tooltip(TTR("Case Sensitive"));
case_sensitive_button->connect("pressed", callable_mp(this, &EditorHelpSearch::_update_results));
case_sensitive_button->set_toggle_mode(true);
case_sensitive_button->set_focus_mode(Control::FOCUS_NONE);
hbox->add_child(case_sensitive_button);
- hierarchy_button = memnew(ToolButton);
+ hierarchy_button = memnew(Button);
+ hierarchy_button->set_flat(true);
hierarchy_button->set_tooltip(TTR("Show Hierarchy"));
hierarchy_button->connect("pressed", callable_mp(this, &EditorHelpSearch::_update_results));
hierarchy_button->set_toggle_mode(true);
diff --git a/editor/editor_help_search.h b/editor/editor_help_search.h
index f7dbc5c3ad..b37f74fd7e 100644
--- a/editor/editor_help_search.h
+++ b/editor/editor_help_search.h
@@ -54,8 +54,8 @@ class EditorHelpSearch : public ConfirmationDialog {
};
LineEdit *search_box;
- ToolButton *case_sensitive_button;
- ToolButton *hierarchy_button;
+ Button *case_sensitive_button;
+ Button *hierarchy_button;
OptionButton *filter_combo;
Tree *results_tree;
bool old_search;
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index ea5f73acd1..9595eb8a72 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -124,7 +124,7 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) {
}
}
-void EditorLog::set_tool_button(ToolButton *p_tool_button) {
+void EditorLog::set_tool_button(Button *p_tool_button) {
tool_button = p_tool_button;
}
diff --git a/editor/editor_log.h b/editor/editor_log.h
index 1c9a2d4062..3bf5615346 100644
--- a/editor/editor_log.h
+++ b/editor/editor_log.h
@@ -31,17 +31,16 @@
#ifndef EDITOR_LOG_H
#define EDITOR_LOG_H
-#include "scene/gui/control.h"
-#include "scene/gui/label.h"
-#include "scene/gui/rich_text_label.h"
-#include "scene/gui/texture_button.h"
-//#include "scene/gui/empty_control.h"
#include "core/os/thread.h"
#include "pane_drag.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/control.h"
+#include "scene/gui/label.h"
#include "scene/gui/panel_container.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/gui/texture_button.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
class EditorLog : public VBoxContainer {
GDCLASS(EditorLog, VBoxContainer);
@@ -52,7 +51,7 @@ class EditorLog : public VBoxContainer {
RichTextLabel *log;
HBoxContainer *title_hb;
//PaneDrag *pd;
- ToolButton *tool_button;
+ Button *tool_button;
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type);
@@ -78,7 +77,7 @@ public:
};
void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD);
- void set_tool_button(ToolButton *p_tool_button);
+ void set_tool_button(Button *p_tool_button);
void deinit();
void clear();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9a9a1bfdeb..bb34a45938 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -58,7 +58,6 @@
#include "scene/gui/tab_container.h"
#include "scene/gui/tabs.h"
#include "scene/gui/texture_progress.h"
-#include "scene/gui/tool_button.h"
#include "scene/resources/packed_scene.h"
#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
@@ -485,7 +484,7 @@ void EditorNode::_notification(int p_what) {
// update_icons
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
- ToolButton *tb = singleton->main_editor_buttons[i];
+ Button *tb = singleton->main_editor_buttons[i];
EditorPlugin *p_editor = singleton->editor_table[i];
Ref<Texture2D> icon = p_editor->get_icon();
@@ -2776,7 +2775,8 @@ void EditorNode::select_editor_by_name(const String &p_name) {
void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
- ToolButton *tb = memnew(ToolButton);
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
tb->set_toggle_mode(true);
tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select), varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name());
@@ -4621,8 +4621,9 @@ void EditorNode::_scene_tab_changed(int p_tab) {
editor_data.get_undo_redo().commit_action();
}
-ToolButton *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
- ToolButton *tb = memnew(ToolButton);
+Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(bottom_panel_items.size()));
tb->set_text(p_text);
tb->set_toggle_mode(true);
@@ -5698,7 +5699,8 @@ EditorNode::EditorNode() {
dock_select_popup->add_child(dock_vb);
HBoxContainer *dock_hb = memnew(HBoxContainer);
- dock_tab_move_left = memnew(ToolButton);
+ dock_tab_move_left = memnew(Button);
+ dock_tab_move_left->set_flat(true);
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_left->connect("pressed", callable_mp(this, &EditorNode::_dock_move_left));
@@ -5710,7 +5712,8 @@ EditorNode::EditorNode() {
dock_label->set_align(Label::ALIGN_CENTER);
dock_hb->add_child(dock_label);
- dock_tab_move_right = memnew(ToolButton);
+ dock_tab_move_right = memnew(Button);
+ dock_tab_move_right->set_flat(true);
dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_right->connect("pressed", callable_mp(this, &EditorNode::_dock_move_right));
@@ -5804,7 +5807,8 @@ EditorNode::EditorNode() {
srt->add_child(tabbar_container);
tabbar_container->add_child(scene_tabs);
- distraction_free = memnew(ToolButton);
+ distraction_free = memnew(Button);
+ distraction_free->set_flat(true);
#ifdef OSX_ENABLED
distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_D));
#else
@@ -5815,7 +5819,8 @@ EditorNode::EditorNode() {
distraction_free->set_icon(gui_base->get_theme_icon("DistractionFree", "EditorIcons"));
distraction_free->set_toggle_mode(true);
- scene_tab_add = memnew(ToolButton);
+ scene_tab_add = memnew(Button);
+ scene_tab_add->set_flat(true);
tabbar_container->add_child(scene_tab_add);
tabbar_container->add_child(distraction_free);
scene_tab_add->set_tooltip(TTR("Add a new scene."));
@@ -5852,7 +5857,8 @@ EditorNode::EditorNode() {
file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox("MenuHover", "EditorStyles"));
left_menu_hb->add_child(file_menu);
- prev_scene = memnew(ToolButton);
+ prev_scene = memnew(Button);
+ prev_scene->set_flat(true);
prev_scene->set_icon(gui_base->get_theme_icon("PrevScene", "EditorIcons"));
prev_scene->set_tooltip(TTR("Go to previously opened scene."));
prev_scene->set_disabled(true);
@@ -6081,7 +6087,8 @@ EditorNode::EditorNode() {
HBoxContainer *play_hb = memnew(HBoxContainer);
menu_hb->add_child(play_hb);
- play_button = memnew(ToolButton);
+ play_button = memnew(Button);
+ play_button->set_flat(true);
play_hb->add_child(play_button);
play_button->set_toggle_mode(true);
play_button->set_icon(gui_base->get_theme_icon("MainPlay", "EditorIcons"));
@@ -6094,7 +6101,8 @@ EditorNode::EditorNode() {
play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_F5));
#endif
- pause_button = memnew(ToolButton);
+ pause_button = memnew(Button);
+ pause_button->set_flat(true);
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_theme_icon("Pause", "EditorIcons"));
pause_button->set_focus_mode(Control::FOCUS_NONE);
@@ -6107,7 +6115,8 @@ EditorNode::EditorNode() {
pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_F7));
#endif
- stop_button = memnew(ToolButton);
+ stop_button = memnew(Button);
+ stop_button->set_flat(true);
play_hb->add_child(stop_button);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon("Stop", "EditorIcons"));
@@ -6124,7 +6133,8 @@ EditorNode::EditorNode() {
play_hb->add_child(run_native);
run_native->connect("native_run", callable_mp(this, &EditorNode::_run_native));
- play_scene_button = memnew(ToolButton);
+ play_scene_button = memnew(Button);
+ play_scene_button->set_flat(true);
play_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
@@ -6137,7 +6147,8 @@ EditorNode::EditorNode() {
play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_F6));
#endif
- play_custom_scene_button = memnew(ToolButton);
+ play_custom_scene_button = memnew(Button);
+ play_custom_scene_button->set_flat(true);
play_hb->add_child(play_custom_scene_button);
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
@@ -6298,7 +6309,8 @@ EditorNode::EditorNode() {
version_label->set_self_modulate(Color(1, 1, 1, 0.6));
bottom_panel_hb->add_child(version_label);
- bottom_panel_raise = memnew(ToolButton);
+ bottom_panel_raise = memnew(Button);
+ bottom_panel_raise->set_flat(true);
bottom_panel_raise->set_icon(gui_base->get_theme_icon("ExpandBottomDock", "EditorIcons"));
bottom_panel_raise->set_shortcut(ED_SHORTCUT("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KEY_MASK_SHIFT | KEY_F12));
@@ -6309,7 +6321,7 @@ EditorNode::EditorNode() {
bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled));
log = memnew(EditorLog);
- ToolButton *output_button = add_bottom_panel_item(TTR("Output"), log);
+ Button *output_button = add_bottom_panel_item(TTR("Output"), log);
log->set_tool_button(output_button);
old_split_ofs = 0;
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 7c9cf44d6c..b0e0c5614c 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -83,7 +83,7 @@ class ScriptCreateDialog;
class TabContainer;
class Tabs;
class TextureProgress;
-class ToolButton;
+class Button;
class VSplitContainer;
class Window;
class SubViewport;
@@ -265,15 +265,15 @@ private:
MenuButton *settings_menu;
MenuButton *help_menu;
PopupMenu *tool_menu;
- ToolButton *export_button;
- ToolButton *prev_scene;
- ToolButton *play_button;
- ToolButton *pause_button;
- ToolButton *stop_button;
- ToolButton *run_settings_button;
- ToolButton *play_scene_button;
- ToolButton *play_custom_scene_button;
- ToolButton *search_button;
+ Button *export_button;
+ Button *prev_scene;
+ Button *play_button;
+ Button *pause_button;
+ Button *stop_button;
+ Button *run_settings_button;
+ Button *play_scene_button;
+ Button *play_custom_scene_button;
+ Button *search_button;
TextureProgress *audio_vu;
Timer *screenshot_timer;
@@ -336,7 +336,7 @@ private:
EditorQuickOpen *quick_run;
HBoxContainer *main_editor_button_vb;
- Vector<ToolButton *> main_editor_buttons;
+ Vector<Button *> main_editor_buttons;
Vector<EditorPlugin *> editor_table;
AudioStreamPreviewGenerator *preview_gen;
@@ -358,15 +358,15 @@ private:
PopupPanel *dock_select_popup;
Control *dock_select;
Button *dock_float;
- ToolButton *dock_tab_move_left;
- ToolButton *dock_tab_move_right;
+ Button *dock_tab_move_left;
+ Button *dock_tab_move_right;
int dock_popup_selected;
Timer *dock_drag_timer;
bool docks_visible;
HBoxContainer *tabbar_container;
- ToolButton *distraction_free;
- ToolButton *scene_tab_add;
+ Button *distraction_free;
+ Button *scene_tab_add;
bool scene_distraction;
bool script_distraction;
@@ -412,7 +412,7 @@ private:
struct BottomPanelItem {
String name;
Control *control;
- ToolButton *button;
+ Button *button;
};
Vector<BottomPanelItem> bottom_panel_items;
@@ -422,7 +422,7 @@ private:
HBoxContainer *bottom_panel_hb_editors;
VBoxContainer *bottom_panel_vb;
Label *version_label;
- ToolButton *bottom_panel_raise;
+ Button *bottom_panel_raise;
void _bottom_panel_raise_toggled(bool);
@@ -821,9 +821,9 @@ public:
bool is_exiting() const { return exiting; }
- ToolButton *get_pause_button() { return pause_button; }
+ Button *get_pause_button() { return pause_button; }
- ToolButton *add_bottom_panel_item(String p_text, Control *p_item);
+ Button *add_bottom_panel_item(String p_text, Control *p_item);
bool are_bottom_panels_hidden() const;
void make_bottom_panel_item_visible(Control *p_item);
void raise_bottom_panel_item(Control *p_item);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 6d93e92555..32b799cd61 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -332,7 +332,7 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) {
EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_remove(p_name);
}
-ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
+Button *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
ERR_FAIL_NULL_V(p_control, nullptr);
return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
}
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index aac36bfdfd..e84984d57a 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -37,7 +37,6 @@
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/script_create_dialog.h"
-#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
@@ -161,7 +160,7 @@ public:
void add_control_to_container(CustomControlContainer p_location, Control *p_control);
void remove_control_from_container(CustomControlContainer p_location, Control *p_control);
- ToolButton *add_control_to_bottom_panel(Control *p_control, const String &p_title);
+ Button *add_control_to_bottom_panel(Control *p_control, const String &p_title);
void add_control_to_dock(DockSlot p_slot, Control *p_control);
void remove_control_from_docks(Control *p_control);
void remove_control_from_bottom_panel(Control *p_control);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 74267452e6..eee610e9a8 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -164,7 +164,8 @@ EditorPropertyMultilineText::EditorPropertyMultilineText() {
add_focusable(text);
hb->add_child(text);
text->set_h_size_flags(SIZE_EXPAND_FILL);
- open_big_text = memnew(ToolButton);
+ open_big_text = memnew(Button);
+ open_big_text->set_flat(true);
open_big_text->connect("pressed", callable_mp(this, &EditorPropertyMultilineText::_open_big_text));
hb->add_child(open_big_text);
big_text_dialog = nullptr;
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index ace106cd3e..5f59e6e70a 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -570,17 +570,17 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("focus", "PopupMenu", style_menu);
theme->set_stylebox("disabled", "PopupMenu", style_menu);
- theme->set_stylebox("normal", "ToolButton", style_menu);
- theme->set_stylebox("hover", "ToolButton", style_menu);
- theme->set_stylebox("pressed", "ToolButton", style_menu);
- theme->set_stylebox("focus", "ToolButton", style_menu);
- theme->set_stylebox("disabled", "ToolButton", style_menu);
+ theme->set_stylebox("normal", "Button", style_menu);
+ theme->set_stylebox("hover", "Button", style_menu);
+ theme->set_stylebox("pressed", "Button", style_menu);
+ theme->set_stylebox("focus", "Button", style_menu);
+ theme->set_stylebox("disabled", "Button", style_menu);
theme->set_color("font_color", "MenuButton", font_color);
theme->set_color("font_color_hover", "MenuButton", font_color_hl);
- theme->set_color("font_color", "ToolButton", font_color);
- theme->set_color("font_color_hover", "ToolButton", font_color_hl);
- theme->set_color("font_color_pressed", "ToolButton", accent_color);
+ theme->set_color("font_color", "Button", font_color);
+ theme->set_color("font_color_hover", "Button", font_color_hl);
+ theme->set_color("font_color_pressed", "Button", accent_color);
theme->set_stylebox("MenuHover", "EditorStyles", style_menu_hover_border);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index f279f402d9..c700fdccad 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2543,13 +2543,15 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
toolbar_hbc->add_theme_constant_override("separation", 0);
top_vbc->add_child(toolbar_hbc);
- button_hist_prev = memnew(ToolButton);
+ button_hist_prev = memnew(Button);
+ button_hist_prev->set_flat(true);
button_hist_prev->set_disabled(true);
button_hist_prev->set_focus_mode(FOCUS_NONE);
button_hist_prev->set_tooltip(TTR("Previous Folder/File"));
toolbar_hbc->add_child(button_hist_prev);
- button_hist_next = memnew(ToolButton);
+ button_hist_next = memnew(Button);
+ button_hist_next->set_flat(true);
button_hist_next->set_disabled(true);
button_hist_next->set_focus_mode(FOCUS_NONE);
button_hist_next->set_tooltip(TTR("Next Folder/File"));
@@ -2627,7 +2629,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box));
path_hb->add_child(file_list_search_box);
- button_file_list_display_mode = memnew(ToolButton);
+ button_file_list_display_mode = memnew(Button);
+ button_file_list_display_mode->set_flat(true);
path_hb->add_child(button_file_list_display_mode);
files = memnew(ItemList);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 08c2124ae8..b0118f11aa 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -40,7 +40,6 @@
#include "scene/gui/option_button.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/split_container.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 98b216acda..4e6e2d0237 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -477,7 +477,8 @@ GroupDialog::GroupDialog() {
vbc_buttons->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
vbc_buttons->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- add_button = memnew(ToolButton);
+ add_button = memnew(Button);
+ add_button->set_flat(true);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &GroupDialog::_add_pressed));
@@ -486,7 +487,8 @@ GroupDialog::GroupDialog() {
vbc_buttons->add_spacer();
vbc_buttons->add_spacer();
- remove_button = memnew(ToolButton);
+ remove_button = memnew(Button);
+ remove_button->set_flat(true);
remove_button->set_text(TTR("Remove"));
remove_button->connect("pressed", callable_mp(this, &GroupDialog::_removed_pressed));
diff --git a/editor/groups_editor.h b/editor/groups_editor.h
index 911c82e7f0..d5daaa19eb 100644
--- a/editor/groups_editor.h
+++ b/editor/groups_editor.h
@@ -38,7 +38,6 @@
#include "scene/gui/item_list.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
class GroupDialog : public AcceptDialog {
@@ -63,8 +62,8 @@ class GroupDialog : public AcceptDialog {
Label *group_empty;
- ToolButton *add_button;
- ToolButton *remove_button;
+ Button *add_button;
+ Button *remove_button;
String selected_group;
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 2b26851140..903d9a2d31 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -493,14 +493,16 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
HBoxContainer *general_options_hb = memnew(HBoxContainer);
add_child(general_options_hb);
- resource_new_button = memnew(ToolButton);
+ resource_new_button = memnew(Button);
+ resource_new_button->set_flat(true);
resource_new_button->set_tooltip(TTR("Create a new resource in memory and edit it."));
resource_new_button->set_icon(get_theme_icon("New", "EditorIcons"));
general_options_hb->add_child(resource_new_button);
resource_new_button->connect("pressed", callable_mp(this, &InspectorDock::_new_resource));
resource_new_button->set_focus_mode(Control::FOCUS_NONE);
- resource_load_button = memnew(ToolButton);
+ resource_load_button = memnew(Button);
+ resource_load_button->set_flat(true);
resource_load_button->set_tooltip(TTR("Load an existing resource from disk and edit it."));
resource_load_button->set_icon(get_theme_icon("Load", "EditorIcons"));
general_options_hb->add_child(resource_load_button);
@@ -519,7 +521,8 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
general_options_hb->add_spacer();
- backward_button = memnew(ToolButton);
+ backward_button = memnew(Button);
+ backward_button->set_flat(true);
general_options_hb->add_child(backward_button);
backward_button->set_icon(get_theme_icon("Back", "EditorIcons"));
backward_button->set_flat(true);
@@ -527,7 +530,8 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
backward_button->set_disabled(true);
backward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_back));
- forward_button = memnew(ToolButton);
+ forward_button = memnew(Button);
+ forward_button->set_flat(true);
general_options_hb->add_child(forward_button);
forward_button->set_icon(get_theme_icon("Forward", "EditorIcons"));
forward_button->set_flat(true);
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index 2a99a7db45..551d3d1643 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -42,7 +42,6 @@
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"
-#include "scene/gui/tool_button.h"
class EditorNode;
@@ -74,13 +73,13 @@ class InspectorDock : public VBoxContainer {
Object *current;
- ToolButton *backward_button;
- ToolButton *forward_button;
+ Button *backward_button;
+ Button *forward_button;
EditorFileDialog *load_resource_dialog;
CreateDialog *new_resource_dialog;
- ToolButton *resource_new_button;
- ToolButton *resource_load_button;
+ Button *resource_new_button;
+ Button *resource_load_button;
MenuButton *resource_save_button;
MenuButton *history_menu;
LineEdit *search;
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 9b9cfad9eb..2c89517008 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -92,7 +92,8 @@ NodeDock::NodeDock() {
add_child(mode_hb);
mode_hb->hide();
- connections_button = memnew(ToolButton);
+ connections_button = memnew(Button);
+ connections_button->set_flat(true);
connections_button->set_text(TTR("Signals"));
connections_button->set_toggle_mode(true);
connections_button->set_pressed(true);
@@ -101,7 +102,8 @@ NodeDock::NodeDock() {
mode_hb->add_child(connections_button);
connections_button->connect("pressed", callable_mp(this, &NodeDock::show_connections));
- groups_button = memnew(ToolButton);
+ groups_button = memnew(Button);
+ groups_button->set_flat(true);
groups_button->set_text(TTR("Groups"));
groups_button->set_toggle_mode(true);
groups_button->set_pressed(false);
diff --git a/editor/node_dock.h b/editor/node_dock.h
index c165974678..8e10db5eb3 100644
--- a/editor/node_dock.h
+++ b/editor/node_dock.h
@@ -37,8 +37,8 @@
class NodeDock : public VBoxContainer {
GDCLASS(NodeDock, VBoxContainer);
- ToolButton *connections_button;
- ToolButton *groups_button;
+ Button *connections_button;
+ Button *groups_button;
ConnectionsDock *connections;
GroupsEditor *groups;
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b905c8db12..e99ffe2b83 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,17 +703,20 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wi
edge_point = PosVertex();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
- button_delete = memnew(ToolButton);
+ button_delete = memnew(Button);
+ button_delete->set_flat(true);
add_child(button_delete);
button_delete->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_DELETE));
button_delete->set_toggle_mode(true);
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index d5b3a916d1..b3a17f7660 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -34,16 +34,15 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
class AbstractPolygon2DEditor : public HBoxContainer {
GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
- ToolButton *button_create;
- ToolButton *button_edit;
- ToolButton *button_delete;
+ Button *button_create;
+ Button *button_edit;
+ Button *button_delete;
struct Vertex {
Vertex() {}
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 75eacf56ec..959301907c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -595,7 +595,8 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -603,14 +604,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
@@ -619,14 +622,16 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected));
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 8cfd6714ad..c319b648ba 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -47,15 +47,15 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace1D> blend_space;
HBoxContainer *goto_parent_hb;
- ToolButton *goto_parent;
+ Button *goto_parent;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_value;
LineEdit *label_value;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index a7d5c2207b..1ab114fc01 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -819,7 +819,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_blend = memnew(ToolButton);
+ tool_blend = memnew(Button);
+ tool_blend->set_flat(true);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
@@ -827,21 +828,24 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(3));
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(0));
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(1));
- tool_triangle = memnew(ToolButton);
+ tool_triangle = memnew(Button);
+ tool_triangle->set_flat(true);
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
@@ -850,7 +854,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points and triangles."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
@@ -858,7 +863,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- auto_triangles = memnew(ToolButton);
+ auto_triangles = memnew(Button);
+ auto_triangles->set_flat(true);
top_hb->add_child(auto_triangles);
auto_triangles->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
auto_triangles->set_toggle_mode(true);
@@ -866,7 +872,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
- snap = memnew(ToolButton);
+ snap = memnew(Button);
+ snap->set_flat(true);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index b430a12297..659b96cefa 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -47,18 +47,18 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendSpace2D> blend_space;
PanelContainer *panel;
- ToolButton *tool_blend;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_triangle;
+ Button *tool_blend;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_triangle;
VSeparator *tool_erase_sep;
- ToolButton *tool_erase;
- ToolButton *snap;
+ Button *tool_erase;
+ Button *snap;
SpinBox *snap_x;
SpinBox *snap_y;
OptionButton *interpolation;
- ToolButton *auto_triangles;
+ Button *auto_triangles;
LineEdit *label_x;
LineEdit *label_y;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 9a5b825683..035526ca55 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1502,24 +1502,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
- play_bw_from = memnew(ToolButton);
+ play_bw_from = memnew(Button);
+ play_bw_from->set_flat(true);
play_bw_from->set_tooltip(TTR("Play selected animation backwards from current pos. (A)"));
hb->add_child(play_bw_from);
- play_bw = memnew(ToolButton);
+ play_bw = memnew(Button);
+ play_bw->set_flat(true);
play_bw->set_tooltip(TTR("Play selected animation backwards from end. (Shift+A)"));
hb->add_child(play_bw);
- stop = memnew(ToolButton);
+ stop = memnew(Button);
+ stop->set_flat(true);
stop->set_toggle_mode(true);
hb->add_child(stop);
stop->set_tooltip(TTR("Stop animation playback. (S)"));
- play = memnew(ToolButton);
+ play = memnew(Button);
+ play->set_flat(true);
play->set_tooltip(TTR("Play selected animation from start. (Shift+D)"));
hb->add_child(play);
- play_from = memnew(ToolButton);
+ play_from = memnew(Button);
+ play_from->set_flat(true);
play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
hb->add_child(play_from);
@@ -1571,7 +1576,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
animation->set_tooltip(TTR("Display list of animations in player."));
animation->set_clip_text(true);
- autoplay = memnew(ToolButton);
+ autoplay = memnew(Button);
+ autoplay->set_flat(true);
hb->add_child(autoplay);
autoplay->set_tooltip(TTR("Autoplay on Load"));
@@ -1583,7 +1589,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- onion_toggle = memnew(ToolButton);
+ onion_toggle = memnew(Button);
+ onion_toggle->set_flat(true);
onion_toggle->set_toggle_mode(true);
onion_toggle->set_tooltip(TTR("Enable Onion Skinning"));
onion_toggle->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu), varray(ONION_SKINNING_ENABLE));
@@ -1608,7 +1615,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(memnew(VSeparator));
- pin = memnew(ToolButton);
+ pin = memnew(Button);
+ pin->set_flat(true);
pin->set_toggle_mode(true);
pin->set_tooltip(TTR("Pin AnimationPlayer"));
hb->add_child(pin);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 18f2d3b25e..fe96deecf2 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -96,9 +96,9 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *autoplay;
MenuButton *tool_anim;
- ToolButton *onion_toggle;
+ Button *onion_toggle;
MenuButton *onion_skinning;
- ToolButton *pin;
+ Button *pin;
SpinBox *frame;
LineEdit *scale;
LineEdit *name;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index a435b1c482..0970608853 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1208,7 +1208,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
Ref<ButtonGroup> bg;
bg.instance();
- tool_select = memnew(ToolButton);
+ tool_select = memnew(Button);
+ tool_select->set_flat(true);
top_hb->add_child(tool_select);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
@@ -1216,14 +1217,16 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_create = memnew(ToolButton);
+ tool_create = memnew(Button);
+ tool_create->set_flat(true);
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
tool_create->set_tooltip(TTR("Create new nodes."));
tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
- tool_connect = memnew(ToolButton);
+ tool_connect = memnew(Button);
+ tool_connect->set_flat(true);
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
@@ -1233,7 +1236,8 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
tool_erase_hb->add_child(memnew(VSeparator));
- tool_erase = memnew(ToolButton);
+ tool_erase = memnew(Button);
+ tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
tool_erase_hb->add_child(tool_erase);
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
@@ -1241,13 +1245,15 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb->add_child(memnew(VSeparator));
- tool_autoplay = memnew(ToolButton);
+ tool_autoplay = memnew(Button);
+ tool_autoplay->set_flat(true);
tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
tool_erase_hb->add_child(tool_autoplay);
tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
tool_autoplay->set_disabled(true);
- tool_end = memnew(ToolButton);
+ tool_end = memnew(Button);
+ tool_end->set_flat(true);
tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
tool_erase_hb->add_child(tool_end);
tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 022c32ef48..c4caf2e52b 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -46,16 +46,16 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeStateMachine> state_machine;
- ToolButton *tool_select;
- ToolButton *tool_create;
- ToolButton *tool_connect;
+ Button *tool_select;
+ Button *tool_create;
+ Button *tool_connect;
Popup *name_edit_popup;
LineEdit *name_edit;
HBoxContainer *tool_erase_hb;
- ToolButton *tool_erase;
- ToolButton *tool_autoplay;
- ToolButton *tool_end;
+ Button *tool_erase;
+ Button *tool_autoplay;
+ Button *tool_end;
OptionButton *transition_mode;
OptionButton *play_mode;
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index 3b7a9320f0..b0f65af245 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -220,12 +220,14 @@ AudioStreamEditor::AudioStreamEditor() {
hbox->add_theme_constant_override("separation", 0);
vbox->add_child(hbox);
- _play_button = memnew(ToolButton);
+ _play_button = memnew(Button);
+ _play_button->set_flat(true);
hbox->add_child(_play_button);
_play_button->set_focus_mode(Control::FOCUS_NONE);
_play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play));
- _stop_button = memnew(ToolButton);
+ _stop_button = memnew(Button);
+ _stop_button->set_flat(true);
hbox->add_child(_stop_button);
_stop_button->set_focus_mode(Control::FOCUS_NONE);
_stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h
index dd7caaa15e..de176aab49 100644
--- a/editor/plugins/audio_stream_editor_plugin.h
+++ b/editor/plugins/audio_stream_editor_plugin.h
@@ -47,8 +47,8 @@ class AudioStreamEditor : public ColorRect {
Label *_current_label;
Label *_duration_label;
- ToolButton *_play_button;
- ToolButton *_stop_button;
+ Button *_play_button;
+ Button *_stop_button;
float _current;
bool _dragging;
diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp
index 8fbe1646f7..ee9feb7f74 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.cpp
+++ b/editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -117,7 +117,8 @@ void BakedLightmapEditorPlugin::_bind_methods() {
BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
editor = p_node;
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h
index 67fb368a86..54eb0f71ec 100644
--- a/editor/plugins/baked_lightmap_editor_plugin.h
+++ b/editor/plugins/baked_lightmap_editor_plugin.h
@@ -41,7 +41,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
BakedLightmap *lightmap;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *file_dialog;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2f7080b1a5..4797ae642e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4447,7 +4447,7 @@ void CanvasItemEditor::_button_override_camera(bool p_pressed) {
}
void CanvasItemEditor::_button_tool_select(int p_index) {
- ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
+ Button *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button, ruler_button };
for (int i = 0; i < TOOL_MAX; i++) {
tb[i]->set_pressed(i == p_index);
}
@@ -5577,13 +5577,15 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->add_child(controls_vb);
- zoom_minus = memnew(ToolButton);
+ zoom_minus = memnew(Button);
+ zoom_minus->set_flat(true);
zoom_hb->add_child(zoom_minus);
zoom_minus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_minus));
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_hb->add_child(zoom_reset);
zoom_reset->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_reset));
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
@@ -5592,7 +5594,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
// Prevent the button's size from changing when the text size changes
zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
- zoom_plus = memnew(ToolButton);
+ zoom_plus = memnew(Button);
+ zoom_plus->set_flat(true);
zoom_hb->add_child(zoom_plus);
zoom_plus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_plus));
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
@@ -5600,7 +5603,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
updating_scroll = false;
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SELECT));
@@ -5610,21 +5614,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- move_button = memnew(ToolButton);
+ move_button = memnew(Button);
+ move_button->set_flat(true);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
- rotate_button = memnew(ToolButton);
+ rotate_button = memnew(Button);
+ rotate_button->set_flat(true);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
- scale_button = memnew(ToolButton);
+ scale_button = memnew(Button);
+ scale_button->set_flat(true);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SCALE));
@@ -5633,26 +5640,30 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- list_select_button = memnew(ToolButton);
+ list_select_button = memnew(Button);
+ list_select_button->set_flat(true);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- pivot_button = memnew(ToolButton);
+ pivot_button = memnew(Button);
+ pivot_button->set_flat(true);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
pivot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
- pan_button = memnew(ToolButton);
+ pan_button = memnew(Button);
+ pan_button->set_flat(true);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN));
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
pan_button->set_tooltip(TTR("Pan Mode"));
- ruler_button = memnew(ToolButton);
+ ruler_button = memnew(Button);
+ ruler_button->set_flat(true);
hb->add_child(ruler_button);
ruler_button->set_toggle_mode(true);
ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_RULER));
@@ -5661,14 +5672,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- smart_snap_button = memnew(ToolButton);
+ smart_snap_button = memnew(Button);
+ smart_snap_button->set_flat(true);
hb->add_child(smart_snap_button);
smart_snap_button->set_toggle_mode(true);
smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
smart_snap_button->set_tooltip(TTR("Toggle smart snapping."));
smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S));
- grid_snap_button = memnew(ToolButton);
+ grid_snap_button = memnew(Button);
+ grid_snap_button->set_flat(true);
hb->add_child(grid_snap_button);
grid_snap_button->set_toggle_mode(true);
grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
@@ -5707,23 +5720,27 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- lock_button = memnew(ToolButton);
+ lock_button = memnew(Button);
+ lock_button->set_flat(true);
hb->add_child(lock_button);
lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- unlock_button = memnew(ToolButton);
+ unlock_button = memnew(Button);
+ unlock_button->set_flat(true);
hb->add_child(unlock_button);
unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- group_button = memnew(ToolButton);
+ group_button = memnew(Button);
+ group_button->set_flat(true);
hb->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- ungroup_button = memnew(ToolButton);
+ ungroup_button = memnew(Button);
+ ungroup_button->set_flat(true);
hb->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
@@ -5748,7 +5765,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(memnew(VSeparator));
- override_camera_button = memnew(ToolButton);
+ override_camera_button = memnew(Button);
+ override_camera_button->set_flat(true);
hb->add_child(override_camera_button);
override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
override_camera_button->set_toggle_mode(true);
@@ -5795,7 +5813,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
anchors_popup->set_name("Anchors");
anchors_popup->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
- anchor_mode_button = memnew(ToolButton);
+ anchor_mode_button = memnew(Button);
+ anchor_mode_button->set_flat(true);
hb->add_child(anchor_mode_button);
anchor_mode_button->set_toggle_mode(true);
anchor_mode_button->hide();
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 765d5f81d0..c5d74c6fc9 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -228,9 +228,9 @@ private:
VScrollBar *v_scroll;
HBoxContainer *hb;
- ToolButton *zoom_minus;
- ToolButton *zoom_reset;
- ToolButton *zoom_plus;
+ Button *zoom_minus;
+ Button *zoom_reset;
+ Button *zoom_plus;
Map<Control *, Timer *> popup_temporarily_timers;
@@ -336,31 +336,31 @@ private:
};
List<PoseClipboard> pose_clipboard;
- ToolButton *select_button;
+ Button *select_button;
- ToolButton *move_button;
- ToolButton *scale_button;
- ToolButton *rotate_button;
+ Button *move_button;
+ Button *scale_button;
+ Button *rotate_button;
- ToolButton *list_select_button;
- ToolButton *pivot_button;
- ToolButton *pan_button;
+ Button *list_select_button;
+ Button *pivot_button;
+ Button *pan_button;
- ToolButton *ruler_button;
+ Button *ruler_button;
- ToolButton *smart_snap_button;
- ToolButton *grid_snap_button;
+ Button *smart_snap_button;
+ Button *grid_snap_button;
MenuButton *snap_config_menu;
PopupMenu *smartsnap_config_popup;
- ToolButton *lock_button;
- ToolButton *unlock_button;
+ Button *lock_button;
+ Button *unlock_button;
- ToolButton *group_button;
- ToolButton *ungroup_button;
+ Button *group_button;
+ Button *ungroup_button;
MenuButton *skeleton_menu;
- ToolButton *override_camera_button;
+ Button *override_camera_button;
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
@@ -369,7 +369,7 @@ private:
PopupMenu *anchors_and_margins_popup;
PopupMenu *anchors_popup;
- ToolButton *anchor_mode_button;
+ Button *anchor_mode_button;
Button *key_loc_button;
Button *key_rot_button;
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index d9d9cf6a87..6eb17685f6 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -501,12 +501,14 @@ CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode *p_editor) {
undo_redo = EditorNode::get_undo_redo();
add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
+ button_create = memnew(Button);
+ button_create->set_flat(true);
add_child(button_create);
button_create->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew(ToolButton);
+ button_edit = memnew(Button);
+ button_edit->set_flat(true);
add_child(button_edit);
button_edit->connect("pressed", callable_mp(this, &CollisionPolygon3DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h
index 5215cbb678..05b8df520c 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.h
@@ -36,7 +36,6 @@
#include "scene/3d/collision_polygon_3d.h"
#include "scene/3d/immediate_geometry_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -53,8 +52,8 @@ class CollisionPolygon3DEditor : public HBoxContainer {
Mode mode;
- ToolButton *button_create;
- ToolButton *button_edit;
+ Button *button_create;
+ Button *button_edit;
Ref<StandardMaterial3D> line_material;
Ref<StandardMaterial3D> handle_material;
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 94f771e643..1b48e17772 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -144,7 +144,8 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
bake_hb->hide();
- bake = memnew(ToolButton);
+ bake = memnew(Button);
+ bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
bake->connect("pressed", callable_mp(this, &GIProbeEditorPlugin::_bake));
diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h
index 508c3d825b..e55f287908 100644
--- a/editor/plugins/gi_probe_editor_plugin.h
+++ b/editor/plugins/gi_probe_editor_plugin.h
@@ -43,7 +43,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
HBoxContainer *bake_hb;
Label *bake_info;
- ToolButton *bake;
+ Button *bake;
EditorNode *editor;
EditorFileDialog *probe_file;
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index 7402baad57..b4dcbdfe20 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -325,7 +325,8 @@ ItemListEditor::ItemListEditor() {
selected_idx = -1;
item_list = nullptr;
- toolbar_button = memnew(ToolButton);
+ toolbar_button = memnew(Button);
+ toolbar_button->set_flat(true);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
index 61dd617e3b..d89631633c 100644
--- a/editor/plugins/item_list_editor_plugin.h
+++ b/editor/plugins/item_list_editor_plugin.h
@@ -198,7 +198,7 @@ class ItemListEditor : public HBoxContainer {
Node *item_list;
- ToolButton *toolbar_button;
+ Button *toolbar_button;
AcceptDialog *dialog;
EditorInspector *property_editor;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 975957d56c..896471dab5 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6048,7 +6048,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
button_binds.resize(1);
String sct;
- tool_button[TOOL_MODE_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SELECT]);
tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_SELECT]->set_flat(true);
@@ -6060,7 +6060,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_MOVE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_MOVE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]);
tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
tool_button[TOOL_MODE_MOVE]->set_flat(true);
@@ -6068,7 +6068,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
- tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_ROTATE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]);
tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
tool_button[TOOL_MODE_ROTATE]->set_flat(true);
@@ -6076,7 +6076,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
- tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
+ tool_button[TOOL_MODE_SCALE] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]);
tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
tool_button[TOOL_MODE_SCALE]->set_flat(true);
@@ -6086,7 +6086,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton);
+ tool_button[TOOL_MODE_LIST_SELECT] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]);
tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
@@ -6094,25 +6094,25 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_LOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
button_binds.write[0] = MENU_LOCK_SELECTED;
tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
button_binds.write[0] = MENU_UNLOCK_SELECTED;
tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_GROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
button_binds.write[0] = MENU_GROUP_SELECTED;
tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton);
+ tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
button_binds.write[0] = MENU_UNGROUP_SELECTED;
tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
@@ -6120,7 +6120,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
@@ -6128,7 +6128,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
- tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_USE_SNAP] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
@@ -6138,7 +6138,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
hbc_menu->add_child(memnew(VSeparator));
- tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton);
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(Button);
hbc_menu->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true);
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index a3dab665b8..f79098ce5d 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -532,35 +532,40 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
sep = memnew(VSeparator);
base_hb->add_child(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT));
base_hb->add_child(curve_edit);
- curve_edit_curve = memnew(ToolButton);
+ curve_edit_curve = memnew(Button);
+ curve_edit_curve->set_flat(true);
curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCurve", "EditorIcons"));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)"));
curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_CREATE));
base_hb->add_child(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_DELETE));
base_hb->add_child(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 390dfdfdf7..d0c02b28d4 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/path_2d.h"
-#include "scene/gui/tool_button.h"
class CanvasItemEditor;
@@ -60,11 +59,11 @@ class Path2DEditor : public HBoxContainer {
};
Mode mode;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_edit_curve;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_edit_curve;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
bool mirror_handle_angle;
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 25cffa3d6c..f53130c24d 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -557,28 +557,32 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
sep = memnew(VSeparator);
sep->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew(ToolButton);
+ curve_edit = memnew(Button);
+ curve_edit->set_flat(true);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew(ToolButton);
+ curve_create = memnew(Button);
+ curve_create->set_flat(true);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew(ToolButton);
+ curve_del = memnew(Button);
+ curve_del->set_flat(true);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew(ToolButton);
+ curve_close = memnew(Button);
+ curve_close->set_flat(true);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 8bec5df797..3a75717b73 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -68,10 +68,10 @@ class Path3DEditorPlugin : public EditorPlugin {
GDCLASS(Path3DEditorPlugin, EditorPlugin);
Separator *sep;
- ToolButton *curve_create;
- ToolButton *curve_edit;
- ToolButton *curve_del;
- ToolButton *curve_close;
+ Button *curve_create;
+ Button *curve_edit;
+ Button *curve_del;
+ Button *curve_close;
MenuButton *handle_menu;
EditorNode *editor;
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index bcbf88e7dc..30bf827b3c 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -55,7 +55,8 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) :
spatial_editor_hb->add_child(memnew(VSeparator));
- button_transform_joint = memnew(ToolButton);
+ button_transform_joint = memnew(Button);
+ button_transform_joint->set_flat(true);
spatial_editor_hb->add_child(button_transform_joint);
button_transform_joint->set_text(TTR("Move Joint"));
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h
index 79c7cc4bb1..8699176fe0 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.h
+++ b/editor/plugins/physical_bone_3d_editor_plugin.h
@@ -38,7 +38,7 @@ class PhysicalBone3DEditor : public Object {
EditorNode *editor;
HBoxContainer *spatial_editor_hb;
- ToolButton *button_transform_joint;
+ Button *button_transform_joint;
PhysicalBone3D *selected = nullptr;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 1f98c0139b..1d273f74f0 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1214,7 +1214,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "show_grid", false);
- button_uv = memnew(ToolButton);
+ button_uv = memnew(Button);
+ button_uv->set_flat(true);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
button_uv->connect("pressed", callable_mp(this, &Polygon2DEditor::_menu_option), varray(MODE_EDIT_UV));
@@ -1231,16 +1232,16 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_group.instance();
- uv_edit_mode[0] = memnew(ToolButton);
+ uv_edit_mode[0] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[0]);
uv_edit_mode[0]->set_toggle_mode(true);
- uv_edit_mode[1] = memnew(ToolButton);
+ uv_edit_mode[1] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[1]);
uv_edit_mode[1]->set_toggle_mode(true);
- uv_edit_mode[2] = memnew(ToolButton);
+ uv_edit_mode[2] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[2]);
uv_edit_mode[2]->set_toggle_mode(true);
- uv_edit_mode[3] = memnew(ToolButton);
+ uv_edit_mode[3] = memnew(Button);
uv_mode_hb->add_child(uv_edit_mode[3]);
uv_edit_mode[3]->set_toggle_mode(true);
@@ -1264,7 +1265,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_main_vb->add_child(uv_mode_hb);
for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i] = memnew(ToolButton);
+ uv_button[i] = memnew(Button);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
uv_button[i]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_mode), varray(i));
@@ -1334,7 +1335,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_mode_hb->add_child(memnew(VSeparator));
- b_snap_enable = memnew(ToolButton);
+ b_snap_enable = memnew(Button);
+ b_snap_enable->set_flat(true);
uv_mode_hb->add_child(b_snap_enable);
b_snap_enable->set_text(TTR("Snap"));
b_snap_enable->set_focus_mode(FOCUS_NONE);
@@ -1343,7 +1345,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
b_snap_enable->set_tooltip(TTR("Enable Snap"));
b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
- b_snap_grid = memnew(ToolButton);
+ b_snap_grid = memnew(Button);
+ b_snap_grid->set_flat(true);
uv_mode_hb->add_child(b_snap_grid);
b_snap_grid->set_text(TTR("Grid"));
b_snap_grid->set_focus_mode(FOCUS_NONE);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index b94ae53e2b..33ea7722ac 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -60,16 +60,16 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
UV_MODE_MAX
};
- ToolButton *uv_edit_mode[4];
+ Button *uv_edit_mode[4];
Ref<ButtonGroup> uv_edit_group;
Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
- ToolButton *uv_button[UV_MODE_MAX];
- ToolButton *b_snap_enable;
- ToolButton *b_snap_grid;
+ Button *uv_button[UV_MODE_MAX];
+ Button *b_snap_enable;
+ Button *b_snap_grid;
Panel *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -115,7 +115,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
AcceptDialog *error;
- ToolButton *button_uv;
+ Button *button_uv;
bool use_snap;
bool snap_show_grid;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 48a9febcf9..3f17bf57c4 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -2988,7 +2988,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
filename->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("normal", "LineEdit"));
buttons_hbox->add_child(filename);
- members_overview_alphabeta_sort_button = memnew(ToolButton);
+ members_overview_alphabeta_sort_button = memnew(Button);
+ members_overview_alphabeta_sort_button->set_flat(true);
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
@@ -3115,13 +3116,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_spacer();
- site_search = memnew(ToolButton);
+ site_search = memnew(Button);
+ site_search->set_flat(true);
site_search->set_text(TTR("Online Docs"));
site_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_WEBSITE));
menu_hb->add_child(site_search);
site_search->set_tooltip(TTR("Open Godot online documentation."));
- help_search = memnew(ToolButton);
+ help_search = memnew(Button);
+ help_search->set_flat(true);
help_search->set_text(TTR("Search Help"));
help_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_HELP));
menu_hb->add_child(help_search);
@@ -3129,13 +3132,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_child(memnew(VSeparator));
- script_back = memnew(ToolButton);
+ script_back = memnew(Button);
+ script_back->set_flat(true);
script_back->connect("pressed", callable_mp(this, &ScriptEditor::_history_back));
menu_hb->add_child(script_back);
script_back->set_disabled(true);
script_back->set_tooltip(TTR("Go to previous edited document."));
- script_forward = memnew(ToolButton);
+ script_forward = memnew(Button);
+ script_forward->set_flat(true);
script_forward->connect("pressed", callable_mp(this, &ScriptEditor::_history_forward));
menu_hb->add_child(script_forward);
script_forward->set_disabled(true);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index f7352be7e8..8c4b7de27d 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -43,7 +43,6 @@
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "scene/resources/text_file.h"
@@ -211,7 +210,7 @@ class ScriptEditor : public PanelContainer {
VBoxContainer *overview_vbox;
HBoxContainer *buttons_hbox;
Label *filename;
- ToolButton *members_overview_alphabeta_sort_button;
+ Button *members_overview_alphabeta_sort_button;
bool members_overview_enabled;
ItemList *help_overview;
bool help_overview_enabled;
@@ -221,15 +220,15 @@ class ScriptEditor : public PanelContainer {
AcceptDialog *error_dialog;
ConfirmationDialog *erase_tab_confirm;
ScriptCreateDialog *script_create_dialog;
- ToolButton *scripts_visible;
+ Button *scripts_visible;
String current_theme;
TextureRect *script_icon;
Label *script_name_label;
- ToolButton *script_back;
- ToolButton *script_forward;
+ Button *script_back;
+ Button *script_forward;
FindInFilesDialog *find_in_files_dialog;
FindInFilesPanel *find_in_files;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 859fec1628..7102faf58a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -873,12 +873,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc_animlist = memnew(HBoxContainer);
sub_vb->add_child(hbc_animlist);
- new_anim = memnew(ToolButton);
+ new_anim = memnew(Button);
+ new_anim->set_flat(true);
new_anim->set_tooltip(TTR("New Animation"));
hbc_animlist->add_child(new_anim);
new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
- remove_anim = memnew(ToolButton);
+ remove_anim = memnew(Button);
+ remove_anim->set_flat(true);
remove_anim->set_tooltip(TTR("Remove Animation"));
hbc_animlist->add_child(remove_anim);
remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
@@ -913,45 +915,54 @@ SpriteFramesEditor::SpriteFramesEditor() {
HBoxContainer *hbc = memnew(HBoxContainer);
sub_vb->add_child(hbc);
- load = memnew(ToolButton);
+ load = memnew(Button);
+ load->set_flat(true);
load->set_tooltip(TTR("Add a Texture from File"));
hbc->add_child(load);
- load_sheet = memnew(ToolButton);
+ load_sheet = memnew(Button);
+ load_sheet->set_flat(true);
load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
hbc->add_child(load_sheet);
hbc->add_child(memnew(VSeparator));
- copy = memnew(ToolButton);
+ copy = memnew(Button);
+ copy->set_flat(true);
copy->set_tooltip(TTR("Copy"));
hbc->add_child(copy);
- paste = memnew(ToolButton);
+ paste = memnew(Button);
+ paste->set_flat(true);
paste->set_tooltip(TTR("Paste"));
hbc->add_child(paste);
hbc->add_child(memnew(VSeparator));
- empty = memnew(ToolButton);
+ empty = memnew(Button);
+ empty->set_flat(true);
empty->set_tooltip(TTR("Insert Empty (Before)"));
hbc->add_child(empty);
- empty2 = memnew(ToolButton);
+ empty2 = memnew(Button);
+ empty2->set_flat(true);
empty2->set_tooltip(TTR("Insert Empty (After)"));
hbc->add_child(empty2);
hbc->add_child(memnew(VSeparator));
- move_up = memnew(ToolButton);
+ move_up = memnew(Button);
+ move_up->set_flat(true);
move_up->set_tooltip(TTR("Move (Before)"));
hbc->add_child(move_up);
- move_down = memnew(ToolButton);
+ move_down = memnew(Button);
+ move_down->set_flat(true);
move_down->set_tooltip(TTR("Move (After)"));
hbc->add_child(move_down);
- _delete = memnew(ToolButton);
+ _delete = memnew(Button);
+ _delete->set_flat(true);
_delete->set_tooltip(TTR("Delete"));
hbc->add_child(_delete);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 45646eb9e4..c050ae484b 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -43,22 +43,22 @@
class SpriteFramesEditor : public HSplitContainer {
GDCLASS(SpriteFramesEditor, HSplitContainer);
- ToolButton *load;
- ToolButton *load_sheet;
- ToolButton *_delete;
- ToolButton *copy;
- ToolButton *paste;
- ToolButton *empty;
- ToolButton *empty2;
- ToolButton *move_up;
- ToolButton *move_down;
+ Button *load;
+ Button *load_sheet;
+ Button *_delete;
+ Button *copy;
+ Button *paste;
+ Button *empty;
+ Button *empty2;
+ Button *move_up;
+ Button *move_down;
ItemList *tree;
bool loading_scene;
int sel;
HSplitContainer *split;
- ToolButton *new_anim;
- ToolButton *remove_anim;
+ Button *new_anim;
+ Button *remove_anim;
Tree *animations;
SpinBox *anim_speed;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 9b8b111be5..3a92818779 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -1037,17 +1037,20 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
edit_draw->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
- zoom_out = memnew(ToolButton);
+ zoom_out = memnew(Button);
+ zoom_out->set_flat(true);
zoom_out->set_tooltip(TTR("Zoom Out"));
zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
zoom_hb->add_child(zoom_out);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_reset->set_tooltip(TTR("Zoom Reset"));
zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
zoom_hb->add_child(zoom_reset);
- zoom_in = memnew(ToolButton);
+ zoom_in = memnew(Button);
+ zoom_in->set_flat(true);
zoom_in->set_tooltip(TTR("Zoom In"));
zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
zoom_hb->add_child(zoom_in);
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 93da23fd50..8991603c0f 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -56,9 +56,9 @@ class TextureRegionEditor : public VBoxContainer {
friend class TextureRegionEditorPlugin;
OptionButton *snap_mode_button;
- ToolButton *zoom_in;
- ToolButton *zoom_reset;
- ToolButton *zoom_out;
+ Button *zoom_in;
+ Button *zoom_reset;
+ Button *zoom_out;
HBoxContainer *hb_grid; //For showing/hiding the grid controls when changing the SnapMode
SpinBox *sb_step_y;
SpinBox *sb_step_x;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index eb028659fd..43ace737c0 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -672,8 +672,9 @@ ThemeEditor::ThemeEditor() {
bt->set_text(TTR("Disabled Button"));
bt->set_disabled(true);
first_vb->add_child(bt);
- ToolButton *tb = memnew(ToolButton);
- tb->set_text("ToolButton");
+ Button *tb = memnew(Button);
+ tb->set_flat(true);
+ tb->set_text("Button");
first_vb->add_child(tb);
CheckButton *cb = memnew(CheckButton);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 3281a59c1c..158f9e8587 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -91,7 +91,7 @@ void TileMapEditor::_notification(int p_what) {
}
void TileMapEditor::_update_button_tool() {
- ToolButton *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
+ Button *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
// Unpress all buttons
for (int i = 0; i < 4; i++) {
tb[i]->set_pressed(false);
@@ -1959,26 +1959,30 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(memnew(VSeparator));
// Tools.
- paint_button = memnew(ToolButton);
+ paint_button = memnew(Button);
+ paint_button->set_flat(true);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
paint_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
- bucket_fill_button = memnew(ToolButton);
+ bucket_fill_button = memnew(Button);
+ bucket_fill_button->set_flat(true);
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
bucket_fill_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
- picker_button = memnew(ToolButton);
+ picker_button = memnew(Button);
+ picker_button->set_flat(true);
picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_I));
picker_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
- select_button = memnew(ToolButton);
+ select_button = memnew(Button);
+ select_button->set_flat(true);
select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_M));
select_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
@@ -2017,35 +2021,40 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
p->connect("id_pressed", callable_mp(this, &TileMapEditor::_menu_option));
- rotate_left_button = memnew(ToolButton);
+ rotate_left_button = memnew(Button);
+ rotate_left_button->set_flat(true);
rotate_left_button->set_tooltip(TTR("Rotate Left"));
rotate_left_button->set_focus_mode(FOCUS_NONE);
rotate_left_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(-1));
rotate_left_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_left", TTR("Rotate Left"), KEY_A));
tool_hb->add_child(rotate_left_button);
- rotate_right_button = memnew(ToolButton);
+ rotate_right_button = memnew(Button);
+ rotate_right_button->set_flat(true);
rotate_right_button->set_tooltip(TTR("Rotate Right"));
rotate_right_button->set_focus_mode(FOCUS_NONE);
rotate_right_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(1));
rotate_right_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_right", TTR("Rotate Right"), KEY_S));
tool_hb->add_child(rotate_right_button);
- flip_horizontal_button = memnew(ToolButton);
+ flip_horizontal_button = memnew(Button);
+ flip_horizontal_button->set_flat(true);
flip_horizontal_button->set_tooltip(TTR("Flip Horizontally"));
flip_horizontal_button->set_focus_mode(FOCUS_NONE);
flip_horizontal_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_horizontal));
flip_horizontal_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_horizontal", TTR("Flip Horizontally"), KEY_X));
tool_hb->add_child(flip_horizontal_button);
- flip_vertical_button = memnew(ToolButton);
+ flip_vertical_button = memnew(Button);
+ flip_vertical_button->set_flat(true);
flip_vertical_button->set_tooltip(TTR("Flip Vertically"));
flip_vertical_button->set_focus_mode(FOCUS_NONE);
flip_vertical_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_vertical));
flip_vertical_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_vertical", TTR("Flip Vertically"), KEY_Z));
tool_hb->add_child(flip_vertical_button);
- clear_transform_button = memnew(ToolButton);
+ clear_transform_button = memnew(Button);
+ clear_transform_button->set_flat(true);
clear_transform_button->set_tooltip(TTR("Clear Transform"));
clear_transform_button->set_focus_mode(FOCUS_NONE);
clear_transform_button->connect("pressed", callable_mp(this, &TileMapEditor::_clear_transform));
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index e25e2d2add..1d2ecdb61f 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -38,7 +38,6 @@
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
-#include "scene/gui/tool_button.h"
class TileMapEditor : public VBoxContainer {
GDCLASS(TileMapEditor, VBoxContainer);
@@ -88,16 +87,16 @@ class TileMapEditor : public VBoxContainer {
Label *tile_info;
MenuButton *options;
- ToolButton *paint_button;
- ToolButton *bucket_fill_button;
- ToolButton *picker_button;
- ToolButton *select_button;
+ Button *paint_button;
+ Button *bucket_fill_button;
+ Button *picker_button;
+ Button *select_button;
- ToolButton *flip_horizontal_button;
- ToolButton *flip_vertical_button;
- ToolButton *rotate_left_button;
- ToolButton *rotate_right_button;
- ToolButton *clear_transform_button;
+ Button *flip_horizontal_button;
+ Button *flip_vertical_button;
+ Button *rotate_left_button;
+ Button *rotate_right_button;
+ Button *clear_transform_button;
CheckBox *manual_button;
CheckBox *priority_button;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 07bf5b53cd..a37cf7e426 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -341,12 +341,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
left_container->add_child(tileset_toolbar_container);
- tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_ADD_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet."));
- tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(Button);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_REMOVE_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove selected Texture from TileSet."));
@@ -402,13 +402,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_hb->add_child(spacer);
tool_hb->move_child(spacer, WORKSPACE_CREATE_SINGLE);
- tools[SELECT_NEXT] = memnew(ToolButton);
+ tools[SELECT_NEXT] = memnew(Button);
tool_hb->add_child(tools[SELECT_NEXT]);
tool_hb->move_child(tools[SELECT_NEXT], WORKSPACE_CREATE_SINGLE);
tools[SELECT_NEXT]->set_shortcut(ED_SHORTCUT("tileset_editor/next_shape", TTR("Next Coordinate"), KEY_PAGEDOWN));
tools[SELECT_NEXT]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SELECT_NEXT));
tools[SELECT_NEXT]->set_tooltip(TTR("Select the next shape, subtile, or Tile."));
- tools[SELECT_PREVIOUS] = memnew(ToolButton);
+ tools[SELECT_PREVIOUS] = memnew(Button);
tool_hb->add_child(tools[SELECT_PREVIOUS]);
tool_hb->move_child(tools[SELECT_PREVIOUS], WORKSPACE_CREATE_SINGLE);
tools[SELECT_PREVIOUS]->set_shortcut(ED_SHORTCUT("tileset_editor/previous_shape", TTR("Previous Coordinate"), KEY_PAGEUP));
@@ -465,7 +465,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar = memnew(HBoxContainer);
Ref<ButtonGroup> tg(memnew(ButtonGroup));
- tools[TOOL_SELECT] = memnew(ToolButton);
+ tools[TOOL_SELECT] = memnew(Button);
toolbar->add_child(tools[TOOL_SELECT]);
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
@@ -474,27 +474,27 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_bitmask = memnew(VSeparator);
toolbar->add_child(separator_bitmask);
- tools[BITMASK_COPY] = memnew(ToolButton);
+ tools[BITMASK_COPY] = memnew(Button);
tools[BITMASK_COPY]->set_tooltip(TTR("Copy bitmask."));
tools[BITMASK_COPY]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_COPY));
toolbar->add_child(tools[BITMASK_COPY]);
- tools[BITMASK_PASTE] = memnew(ToolButton);
+ tools[BITMASK_PASTE] = memnew(Button);
tools[BITMASK_PASTE]->set_tooltip(TTR("Paste bitmask."));
tools[BITMASK_PASTE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_PASTE));
toolbar->add_child(tools[BITMASK_PASTE]);
- tools[BITMASK_CLEAR] = memnew(ToolButton);
+ tools[BITMASK_CLEAR] = memnew(Button);
tools[BITMASK_CLEAR]->set_tooltip(TTR("Erase bitmask."));
tools[BITMASK_CLEAR]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_CLEAR));
toolbar->add_child(tools[BITMASK_CLEAR]);
- tools[SHAPE_NEW_RECTANGLE] = memnew(ToolButton);
+ tools[SHAPE_NEW_RECTANGLE] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_RECTANGLE]);
tools[SHAPE_NEW_RECTANGLE]->set_toggle_mode(true);
tools[SHAPE_NEW_RECTANGLE]->set_button_group(tg);
tools[SHAPE_NEW_RECTANGLE]->set_tooltip(TTR("Create a new rectangle."));
tools[SHAPE_NEW_RECTANGLE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_NEW_RECTANGLE));
- tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
+ tools[SHAPE_NEW_POLYGON] = memnew(Button);
toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
@@ -503,13 +503,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_shape_toggle = memnew(VSeparator);
toolbar->add_child(separator_shape_toggle);
- tools[SHAPE_TOGGLE_TYPE] = memnew(ToolButton);
+ tools[SHAPE_TOGGLE_TYPE] = memnew(Button);
tools[SHAPE_TOGGLE_TYPE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_TOGGLE_TYPE));
toolbar->add_child(tools[SHAPE_TOGGLE_TYPE]);
separator_delete = memnew(VSeparator);
toolbar->add_child(separator_delete);
- tools[SHAPE_DELETE] = memnew(ToolButton);
+ tools[SHAPE_DELETE] = memnew(Button);
tools[SHAPE_DELETE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_DELETE));
toolbar->add_child(tools[SHAPE_DELETE]);
@@ -533,12 +533,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_grid = memnew(VSeparator);
toolbar->add_child(separator_grid);
- tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
+ tools[SHAPE_KEEP_INSIDE_TILE] = memnew(Button);
tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_tooltip(TTR("Keep polygon inside region Rect."));
toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
- tools[TOOL_GRID_SNAP] = memnew(ToolButton);
+ tools[TOOL_GRID_SNAP] = memnew(Button);
tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
tools[TOOL_GRID_SNAP]->set_tooltip(TTR("Enable snap and show grid (configurable via the Inspector)."));
tools[TOOL_GRID_SNAP]->connect("toggled", callable_mp(this, &TileSetEditor::_on_grid_snap_toggled));
@@ -548,20 +548,20 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar->add_child(separator);
- tools[ZOOM_OUT] = memnew(ToolButton);
+ tools[ZOOM_OUT] = memnew(Button);
tools[ZOOM_OUT]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_out));
toolbar->add_child(tools[ZOOM_OUT]);
tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
- tools[ZOOM_1] = memnew(ToolButton);
+ tools[ZOOM_1] = memnew(Button);
tools[ZOOM_1]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_reset));
toolbar->add_child(tools[ZOOM_1]);
tools[ZOOM_1]->set_tooltip(TTR("Zoom Reset"));
- tools[ZOOM_IN] = memnew(ToolButton);
+ tools[ZOOM_IN] = memnew(Button);
tools[ZOOM_IN]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_in));
toolbar->add_child(tools[ZOOM_IN]);
tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
- tools[VISIBLE_INFO] = memnew(ToolButton);
+ tools[VISIBLE_INFO] = memnew(Button);
tools[VISIBLE_INFO]->set_toggle_mode(true);
tools[VISIBLE_INFO]->set_tooltip(TTR("Display Tile Names (Hold Alt Key)"));
toolbar->add_child(tools[VISIBLE_INFO]);
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 2955dda244..d2687e7a4b 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -46,7 +46,7 @@ class TileSetEditor : public HSplitContainer {
GDCLASS(TileSetEditor, HSplitContainer);
- enum TextureToolButtons {
+ enum TextureButtons {
TOOL_TILESET_ADD_TEXTURE,
TOOL_TILESET_REMOVE_TEXTURE,
TOOL_TILESET_CREATE_SCENE,
@@ -111,7 +111,7 @@ class TileSetEditor : public HSplitContainer {
ItemList *texture_list;
int option;
- ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
+ Button *tileset_toolbar_buttons[TOOL_TILESET_MAX];
MenuButton *tileset_toolbar_tools;
Map<RID, Ref<Texture2D>> texture_map;
@@ -146,7 +146,7 @@ class TileSetEditor : public HSplitContainer {
Button *tool_editmode[EDITMODE_MAX];
HSeparator *separator_editmode;
HBoxContainer *toolbar;
- ToolButton *tools[TOOL_MAX];
+ Button *tools[TOOL_MAX];
VSeparator *separator_shape_toggle;
VSeparator *separator_bitmask;
VSeparator *separator_delete;
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index a1436e123d..cfbe54ef61 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -300,7 +300,7 @@ void VersionControlEditorPlugin::register_editor() {
TabContainer *dock_vbc = (TabContainer *)version_commit_dock->get_parent_control();
dock_vbc->set_tab_title(version_commit_dock->get_index(), TTR("Commit"));
- ToolButton *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
+ Button *vc = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Version Control"), version_control_dock);
set_version_control_tool_button(vc);
}
}
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 664e38d65f..248a1435fd 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -90,7 +90,7 @@ private:
Label *commit_status;
PanelContainer *version_control_dock;
- ToolButton *version_control_dock_button;
+ Button *version_control_dock_button;
VBoxContainer *diff_vbc;
HBoxContainer *diff_hbc;
Button *diff_refresh_button;
@@ -121,7 +121,7 @@ public:
static VersionControlEditorPlugin *get_singleton();
void popup_vcs_set_up_dialog(const Control *p_gui_base);
- void set_version_control_tool_button(ToolButton *p_button) { version_control_dock_button = p_button; }
+ void set_version_control_tool_button(Button *p_button) { version_control_dock_button = p_button; }
PopupMenu *get_version_control_actions_panel() const { return version_control_actions; }
VBoxContainer *get_version_commit_dock() const { return version_commit_dock; }
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 1c2a8e48d3..89ab747cde 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2341,13 +2341,15 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->add_child(edit_type);
graph->get_zoom_hbox()->move_child(edit_type, 0);
- add_node = memnew(ToolButton);
+ add_node = memnew(Button);
+ add_node->set_flat(true);
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false));
- preview_shader = memnew(ToolButton);
+ preview_shader = memnew(Button);
+ preview_shader->set_flat(true);
preview_shader->set_toggle_mode(true);
preview_shader->set_tooltip(TTR("Show resulted shader code."));
graph->get_zoom_hbox()->add_child(preview_shader);
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d2f10d9407..b7c0fb8e45 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -60,8 +60,8 @@ class VisualShaderEditor : public VBoxContainer {
Ref<VisualShader> visual_shader;
HSplitContainer *main_box;
GraphEdit *graph;
- ToolButton *add_node;
- ToolButton *preview_shader;
+ Button *add_node;
+ Button *preview_shader;
OptionButton *edit_type;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index c53a59604a..67ab925a4f 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -1064,10 +1064,12 @@ ProjectExportDialog::ProjectExportDialog() {
//presets->set_drag_forwarding(this);
mc->add_child(presets);
presets->connect("item_selected", callable_mp(this, &ProjectExportDialog::_edit_preset));
- duplicate_preset = memnew(ToolButton);
+ duplicate_preset = memnew(Button);
+ duplicate_preset->set_flat(true);
preset_hb->add_child(duplicate_preset);
duplicate_preset->connect("pressed", callable_mp(this, &ProjectExportDialog::_duplicate_preset));
- delete_preset = memnew(ToolButton);
+ delete_preset = memnew(Button);
+ delete_preset->set_flat(true);
preset_hb->add_child(delete_preset);
delete_preset->connect("pressed", callable_mp(this, &ProjectExportDialog::_delete_preset));
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index cbba4b4834..a800f9e8eb 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -50,7 +50,6 @@
#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
#include "scene/main/window.h"
#include "servers/display_server.h"
diff --git a/editor/project_manager.h b/editor/project_manager.h
index e5471bd392..66b38d0746 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -35,7 +35,6 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/scroll_container.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
class ProjectDialog;
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index a7c260c0f8..f2c4a533ea 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -1872,7 +1872,8 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
restart_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
- restart_close_button = memnew(ToolButton);
+ restart_close_button = memnew(Button);
+ restart_close_button->set_flat(true);
restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
restart_hb->add_child(restart_close_button);
restart_container->hide();
diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h
index 445ef58351..728f31efa8 100644
--- a/editor/project_settings_editor.h
+++ b/editor/project_settings_editor.h
@@ -174,7 +174,7 @@ class ProjectSettingsEditor : public AcceptDialog {
Label *restart_label;
TextureRect *restart_icon;
PanelContainer *restart_container;
- ToolButton *restart_close_button;
+ Button *restart_close_button;
void _editor_restart_request();
void _editor_restart();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 5795d85e66..dd42ed9760 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1076,7 +1076,8 @@ void SceneTreeDock::_notification(int p_what) {
top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
top_row->add_spacer();
- ToolButton *node_shortcuts_toggle = memnew(ToolButton);
+ Button *node_shortcuts_toggle = memnew(Button);
+ node_shortcuts_toggle->set_flat(true);
node_shortcuts_toggle->set_name("NodeShortcutsToggle");
node_shortcuts_toggle->set_icon(get_theme_icon("Favorites", "EditorIcons"));
node_shortcuts_toggle->set_toggle_mode(true);
@@ -2801,13 +2802,15 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE);
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
- button_add = memnew(ToolButton);
+ button_add = memnew(Button);
+ button_add->set_flat(true);
button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
- button_instance = memnew(ToolButton);
+ button_instance = memnew(Button);
+ button_instance->set_flat(true);
button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
@@ -2821,14 +2824,16 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->add_theme_constant_override("minimum_spaces", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
- button_create_script = memnew(ToolButton);
+ button_create_script = memnew(Button);
+ button_create_script->set_flat(true);
button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script to the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
- button_detach_script = memnew(ToolButton);
+ button_detach_script = memnew(Button);
+ button_detach_script->set_flat(true);
button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_DETACH_SCRIPT, false));
button_detach_script->set_tooltip(TTR("Detach the script from the selected node."));
button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
@@ -2838,14 +2843,16 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
button_hb = memnew(HBoxContainer);
vbc->add_child(button_hb);
- edit_remote = memnew(ToolButton);
+ edit_remote = memnew(Button);
+ edit_remote->set_flat(true);
button_hb->add_child(edit_remote);
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
- edit_local = memnew(ToolButton);
+ edit_local = memnew(Button);
+ edit_local->set_flat(true);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 72be3fb02f..150c1976ef 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -46,7 +46,6 @@
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene_tree_editor.h"
@@ -106,15 +105,15 @@ class SceneTreeDock : public VBoxContainer {
CreateDialog *create_dialog;
RenameDialog *rename_dialog;
- ToolButton *button_add;
- ToolButton *button_instance;
- ToolButton *button_create_script;
- ToolButton *button_detach_script;
+ Button *button_add;
+ Button *button_instance;
+ Button *button_create_script;
+ Button *button_detach_script;
Button *button_3d;
HBoxContainer *button_hb;
- ToolButton *edit_local, *edit_remote;
+ Button *edit_local, *edit_remote;
SceneTreeEditor *scene_tree;
Control *remote_tree;
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index c461bf0410..9f286bd8f6 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -432,7 +432,8 @@ EditorSettingsDialog::EditorSettingsDialog() {
restart_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
- restart_close_button = memnew(ToolButton);
+ restart_close_button = memnew(Button);
+ restart_close_button->set_flat(true);
restart_close_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart_close));
restart_hb->add_child(restart_close_button);
restart_container->hide();
diff --git a/editor/settings_config_dialog.h b/editor/settings_config_dialog.h
index 05566762fc..19fe1a7633 100644
--- a/editor/settings_config_dialog.h
+++ b/editor/settings_config_dialog.h
@@ -38,7 +38,6 @@
#include "scene/gui/rich_text_label.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
class EditorSettingsDialog : public AcceptDialog {
GDCLASS(EditorSettingsDialog, AcceptDialog);
@@ -94,7 +93,7 @@ class EditorSettingsDialog : public AcceptDialog {
Label *restart_label;
TextureRect *restart_icon;
PanelContainer *restart_container;
- ToolButton *restart_close_button;
+ Button *restart_close_button;
void _editor_restart_request();
void _editor_restart();
diff --git a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
index 5fe1060aae..648f4f7cdd 100644
--- a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
+++ b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
@@ -95,13 +95,15 @@ void NavigationMeshEditor::_bind_methods() {
NavigationMeshEditor::NavigationMeshEditor() {
bake_hbox = memnew(HBoxContainer);
- button_bake = memnew(ToolButton);
+ button_bake = memnew(Button);
+ button_bake->set_flat(true);
bake_hbox->add_child(button_bake);
button_bake->set_toggle_mode(true);
button_bake->set_text(TTR("Bake NavMesh"));
button_bake->connect("pressed", callable_mp(this, &NavigationMeshEditor::_bake_pressed));
- button_reset = memnew(ToolButton);
+ button_reset = memnew(Button);
+ button_reset->set_flat(true);
bake_hbox->add_child(button_reset);
// No button text, we only use a revert icon which is set when entering the tree.
button_reset->set_tooltip(TTR("Clear the navigation mesh."));
diff --git a/modules/gdnavigation/navigation_mesh_editor_plugin.h b/modules/gdnavigation/navigation_mesh_editor_plugin.h
index da3a981f8c..728f958eaa 100644
--- a/modules/gdnavigation/navigation_mesh_editor_plugin.h
+++ b/modules/gdnavigation/navigation_mesh_editor_plugin.h
@@ -46,8 +46,8 @@ class NavigationMeshEditor : public Control {
AcceptDialog *err_dialog;
HBoxContainer *bake_hbox;
- ToolButton *button_bake;
- ToolButton *button_reset;
+ Button *button_bake;
+ Button *button_reset;
Label *bake_info;
NavigationRegion3D *node;
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 3b0e78546d..1b7ce98721 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1241,14 +1241,16 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));
search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));
- mode_thumbnail = memnew(ToolButton);
+ mode_thumbnail = memnew(Button);
+ mode_thumbnail->set_flat(true);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
mode_thumbnail->set_icon(p_editor->get_gui_base()->get_theme_icon("FileThumbnail", "EditorIcons"));
hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
- mode_list = memnew(ToolButton);
+ mode_list = memnew(Button);
+ mode_list->set_flat(true);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
mode_list->set_icon(p_editor->get_gui_base()->get_theme_icon("FileList", "EditorIcons"));
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 19eea18965..0ae9b27833 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -74,8 +74,8 @@ class GridMapEditor : public VBoxContainer {
MenuButton *options;
SpinBox *floor;
double accumulated_floor_delta;
- ToolButton *mode_thumbnail;
- ToolButton *mode_list;
+ Button *mode_thumbnail;
+ Button *mode_list;
LineEdit *search_box;
HSlider *size_slider;
HBoxContainer *spatial_editor_hb;
diff --git a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
index 3cf495f025..3de3d8d318 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
@@ -20,8 +20,8 @@ namespace GodotTools
private ItemList buildTabsList;
private TabContainer buildTabs;
- private ToolButton warningsBtn;
- private ToolButton errorsBtn;
+ private Button warningsBtn;
+ private Button errorsBtn;
private Button viewLogBtn;
private void _UpdateBuildTabsList()
@@ -285,7 +285,7 @@ namespace GodotTools
toolBarHBox.AddSpacer(begin: false);
- warningsBtn = new ToolButton
+ warningsBtn = new Button
{
Text = "Warnings".TTR(),
ToggleMode = true,
@@ -296,7 +296,7 @@ namespace GodotTools
warningsBtn.Toggled += _WarningsToggled;
toolBarHBox.AddChild(warningsBtn);
- errorsBtn = new ToolButton
+ errorsBtn = new Button
{
Text = "Errors".TTR(),
ToggleMode = true,
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 403e25781d..f330f9ed2c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -30,7 +30,7 @@ namespace GodotTools
private AcceptDialog aboutDialog;
private CheckBox aboutDialogCheckBox;
- private ToolButton bottomPanelBtn;
+ private Button bottomPanelBtn;
public GodotIdeManager GodotIdeManager { get; private set; }
@@ -513,7 +513,7 @@ namespace GodotTools
menuPopup.IdPressed += _MenuOptionPressed;
- var buildButton = new ToolButton
+ var buildButton = new Button
{
Text = "Build",
HintTooltip = "Build solution",
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 84170a65d1..fafbb298b7 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -758,7 +758,8 @@ ColorPicker::ColorPicker() :
sample->set_h_size_flags(SIZE_EXPAND_FILL);
sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
- btn_pick = memnew(ToolButton);
+ btn_pick = memnew(Button);
+ btn_pick->set_flat(true);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
btn_pick->set_tooltip(TTR("Pick a color from the editor window."));
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 31ae92f4e4..b2e8263e7f 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -41,7 +41,6 @@
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
class ColorPicker : public BoxContainer {
GDCLASS(ColorPicker, BoxContainer);
@@ -57,7 +56,7 @@ private:
HSeparator *preset_separator;
Button *bt_add_preset;
List<Color> presets;
- ToolButton *btn_pick;
+ Button *btn_pick;
CheckButton *btn_hsv;
CheckButton *btn_raw;
HSlider *scroll[4];
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 630f3c8ff6..41ca6458af 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -45,9 +45,9 @@ VBoxContainer *FileDialog::get_vbox() {
}
void FileDialog::_theme_changed() {
- Color font_color = vbox->get_theme_color("font_color", "ToolButton");
- Color font_color_hover = vbox->get_theme_color("font_color_hover", "ToolButton");
- Color font_color_pressed = vbox->get_theme_color("font_color_pressed", "ToolButton");
+ Color font_color = vbox->get_theme_color("font_color", "Button");
+ Color font_color_hover = vbox->get_theme_color("font_color_hover", "Button");
+ Color font_color_pressed = vbox->get_theme_color("font_color_pressed", "Button");
dir_up->add_theme_color_override("icon_color_normal", font_color);
dir_up->add_theme_color_override("icon_color_hover", font_color_hover);
@@ -859,7 +859,8 @@ FileDialog::FileDialog() {
HBoxContainer *hbc = memnew(HBoxContainer);
- dir_up = memnew(ToolButton);
+ dir_up = memnew(Button);
+ dir_up->set_flat(true);
dir_up->set_tooltip(RTR("Go to parent folder."));
hbc->add_child(dir_up);
dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
@@ -877,12 +878,14 @@ FileDialog::FileDialog() {
hbc->add_child(dir);
dir->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- refresh = memnew(ToolButton);
+ refresh = memnew(Button);
+ refresh->set_flat(true);
refresh->set_tooltip(RTR("Refresh files."));
refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
- show_hidden = memnew(ToolButton);
+ show_hidden = memnew(Button);
+ show_hidden->set_flat(true);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files."));
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 8bc536d576..44050a2376 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -36,7 +36,6 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
class FileDialog : public ConfirmationDialog {
@@ -87,10 +86,10 @@ private:
DirAccess *dir_access;
ConfirmationDialog *confirm_save;
- ToolButton *dir_up;
+ Button *dir_up;
- ToolButton *refresh;
- ToolButton *show_hidden;
+ Button *refresh;
+ Button *show_hidden;
Vector<String> filters;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 5080ba74e2..2b0e084db4 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -33,6 +33,7 @@
#include "core/input/input.h"
#include "core/os/keyboard.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
@@ -1310,25 +1311,29 @@ GraphEdit::GraphEdit() {
top_layer->add_child(zoom_hb);
zoom_hb->set_position(Vector2(10, 10));
- zoom_minus = memnew(ToolButton);
+ zoom_minus = memnew(Button);
+ zoom_minus->set_flat(true);
zoom_hb->add_child(zoom_minus);
zoom_minus->set_tooltip(RTR("Zoom Out"));
zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
zoom_minus->set_focus_mode(FOCUS_NONE);
- zoom_reset = memnew(ToolButton);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
zoom_hb->add_child(zoom_reset);
zoom_reset->set_tooltip(RTR("Zoom Reset"));
zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
zoom_reset->set_focus_mode(FOCUS_NONE);
- zoom_plus = memnew(ToolButton);
+ zoom_plus = memnew(Button);
+ zoom_plus->set_flat(true);
zoom_hb->add_child(zoom_plus);
zoom_plus->set_tooltip(RTR("Zoom In"));
zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
zoom_plus->set_focus_mode(FOCUS_NONE);
- snap_button = memnew(ToolButton);
+ snap_button = memnew(Button);
+ snap_button->set_flat(true);
snap_button->set_toggle_mode(true);
snap_button->set_tooltip(RTR("Enable snap and show grid."));
snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled));
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index c632490855..a627a8eec8 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -32,12 +32,12 @@
#define GRAPH_EDIT_H
#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
#include "scene/gui/graph_node.h"
#include "scene/gui/scroll_bar.h"
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
class GraphEdit;
@@ -65,11 +65,11 @@ public:
};
private:
- ToolButton *zoom_minus;
- ToolButton *zoom_reset;
- ToolButton *zoom_plus;
+ Button *zoom_minus;
+ Button *zoom_reset;
+ Button *zoom_plus;
- ToolButton *snap_button;
+ Button *snap_button;
SpinBox *snap_amount;
void _zoom_minus();
diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp
deleted file mode 100644
index c9f87f0015..0000000000
--- a/scene/gui/tool_button.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*************************************************************************/
-/* tool_button.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "tool_button.h"
-
-ToolButton::ToolButton() {
- set_flat(true);
-}
diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h
deleted file mode 100644
index 9848b21381..0000000000
--- a/scene/gui/tool_button.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*************************************************************************/
-/* tool_button.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef TOOL_BUTTON_H
-#define TOOL_BUTTON_H
-
-#include "scene/gui/button.h"
-
-class ToolButton : public Button {
- GDCLASS(ToolButton, Button);
-
-public:
- ToolButton();
-};
-
-#endif // TOOL_BUTTON_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index ad8a43743a..54112ef2bd 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -117,7 +117,6 @@
#include "scene/gui/texture_button.h"
#include "scene/gui/texture_progress.h"
#include "scene/gui/texture_rect.h"
-#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/gui/video_player.h"
#include "scene/main/canvas_item.h"
@@ -306,7 +305,6 @@ void register_scene_types() {
ClassDB::register_class<MenuButton>();
ClassDB::register_class<CheckBox>();
ClassDB::register_class<CheckButton>();
- ClassDB::register_class<ToolButton>();
ClassDB::register_class<LinkButton>();
ClassDB::register_class<Panel>();
ClassDB::register_virtual_class<Range>();
@@ -767,6 +765,7 @@ void register_scene_types() {
#ifndef DISABLE_DEPRECATED
// Dropped in 4.0, near approximation.
ClassDB::add_compatibility_class("AnimationTreePlayer", "AnimationTree");
+ ClassDB::add_compatibility_class("ToolButton", "Button");
// Renamed in 4.0.
// Keep alphabetical ordering to easily locate classes and avoid duplicates.
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index fd5c861eb5..aebb0d7ba4 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -219,21 +219,21 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("hseparation", "ColorPickerButton", 2 * scale);
- // ToolButton
+ // Button
- theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
- theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
- theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
- theme->set_stylebox("focus", "ToolButton", focus);
- theme->set_font("font", "ToolButton", default_font);
+ theme->set_stylebox("normal", "Button", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("pressed", "Button", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("hover", "Button", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
+ theme->set_stylebox("disabled", "Button", make_empty_stylebox(6, 4, 6, 4));
+ theme->set_stylebox("focus", "Button", focus);
+ theme->set_font("font", "Button", default_font);
- theme->set_color("font_color", "ToolButton", control_font_color);
- theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
- theme->set_color("font_color_hover", "ToolButton", control_font_color_hover);
- theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
+ theme->set_color("font_color", "Button", control_font_color);
+ theme->set_color("font_color_pressed", "Button", control_font_color_pressed);
+ theme->set_color("font_color_hover", "Button", control_font_color_hover);
+ theme->set_color("font_color_disabled", "Button", Color(0.9, 0.95, 1, 0.3));
- theme->set_constant("hseparation", "ToolButton", 3);
+ theme->set_constant("hseparation", "Button", 3);
// OptionButton