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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-01 12:18:17 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-01 12:18:59 +0200 |
commit | 310b03d97e2ecefdc72917edca640a44058a6cd1 (patch) | |
tree | c01424836b4db91976b4b34b9a4cd4b1bafde850 | |
parent | d17eac735cc84abd9afd1e083df1a4e8a2c8e656 (diff) |
Tweak gamepad button names to be consistent with the documentation
-rw-r--r-- | editor/project_settings_editor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index df0dd8781e..3caa10b4e2 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -42,10 +42,10 @@ ProjectSettingsEditor *ProjectSettingsEditor::singleton = NULL; static const char *_button_names[JOY_BUTTON_MAX] = { - "PS Cross, XBox A, Nintendo B", - "PS Circle, XBox B, Nintendo A", - "PS Square, XBox X, Nintendo Y", - "PS Triangle, XBox Y, Nintendo X", + "DualShock Cross, Xbox A, Nintendo B", + "DualShock Circle, Xbox B, Nintendo A", + "DualShock Square, Xbox X, Nintendo Y", + "DualShock Triangle, Xbox Y, Nintendo X", "L, L1", "R, R1", "L2", |