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author | clayjohn <claynjohn@gmail.com> | 2019-03-04 07:59:08 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-03-04 07:59:08 -0800 |
commit | 30a88a5c08780ab75da85ada8f7cf9b31dc0e39c (patch) | |
tree | ef39d7d48dad85d4d331267505ac66d5dc15c6e9 | |
parent | 44b71a22ff99cba159385be91fd3c3971024f7fa (diff) |
changed default noisetexture strength
-rw-r--r-- | modules/opensimplex/noise_texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 9a92c5fd6f..9240183265 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -41,7 +41,7 @@ NoiseTexture::NoiseTexture() { size = Vector2i(512, 512); seamless = false; as_normalmap = false; - bump_strength = 1.0; //1.0 is a little low. Keep at 1.0 for compatibility for now. For 3.2 increase to 8.0. + bump_strength = 8.0; flags = FLAGS_DEFAULT; noise = Ref<OpenSimplexNoise>(); |