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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-19 15:41:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-19 15:41:46 +0200 |
commit | 30a5cdc093346d1ccca67e0a1c755f19b8f6f909 (patch) | |
tree | fe30e8b85eefc71b7225796ecada86ee75f17eeb | |
parent | 8b6c168b3ac14d9ac6350d03e7be4d196311e0fe (diff) | |
parent | 78e2d35a7e33da7fa5dd6214272acbd4966da97e (diff) |
Merge pull request #51876 from ThreeRhinosInAnElephantCostume/fixcameracurrent
Fixed Camera2d's "current" property getting reset when switching scenes
-rw-r--r-- | scene/2d/camera_2d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 13b37aa2b2..bf91ce8e65 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -261,6 +261,7 @@ void Camera2D::_notification(int p_what) { if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) { viewport->set_canvas_transform(Transform2D()); clear_current(); + current = true; } } remove_from_group(group_name); |