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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-01-16 12:45:50 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-16 12:45:50 +0100 |
commit | 3099f6fae4da58f6c55d7bf4a060e21b5968a0bf (patch) | |
tree | 9bd6d94cbf07f42c282b27ed74171ce557c50a5b | |
parent | 05f5c8725ba7d2b2132d3b0a54dc18a46de83411 (diff) | |
parent | 13e7f1193a6a44e4fb1b497faeb154f4aa6aebd6 (diff) |
Merge pull request #45221 from arrowinaknee/fix-new-scene-save
Remove unnecessary file existence check when saving scene
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b41bf81161..e3d7f67d4a 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2316,7 +2316,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing; Node *scene = editor_data.get_edited_scene_root(scene_idx); - if (scene && scene->get_filename() != "" && FileAccess::exists(scene->get_filename())) { + if (scene && scene->get_filename() != "") { if (scene_idx != editor_data.get_edited_scene()) { _save_scene_with_preview(scene->get_filename(), scene_idx); } else { |