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author | ZuBsPaCe <kurt.rudin@gmx.net> | 2022-02-09 21:32:09 +0100 |
---|---|---|
committer | ZuBsPaCe <kurt.rudin@gmx.net> | 2022-02-09 21:32:09 +0100 |
commit | 2e2c9a27b67837e34759b8da775b69a26dce2b4c (patch) | |
tree | 1cabab39d1bae365520ac8b866b3c0217a22791e | |
parent | 2c28729122c71e025f9491b3d9905752341530fe (diff) |
Fixed shader error message for instance qualifier
Moved argument from RTR to vformat. Message is now similar to uniform-arrays-error further down.
-rw-r--r-- | servers/rendering/shader_language.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index ead196b7dd..91201b2028 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -7871,7 +7871,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (is_sampler_type(type)) { if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) { - _set_error(vformat(RTR("Uniforms with '%s' qualifiers can't be of sampler type.", "instance"))); + _set_error(vformat(RTR("The '%s' qualifier is not supported for sampler types."), "SCOPE_INSTANCE")); return ERR_PARSE_ERROR; } uniform2.texture_order = texture_uniforms++; @@ -7887,7 +7887,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } } else { if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE && (type == TYPE_MAT2 || type == TYPE_MAT3 || type == TYPE_MAT4)) { - _set_error(vformat(RTR("Uniforms with '%s' qualifier can't be of matrix type.", "instance"))); + _set_error(vformat(RTR("The '%s' qualifier is not supported for matrix types."), "SCOPE_INSTANCE")); return ERR_PARSE_ERROR; } uniform2.texture_order = -1; |