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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-04-06 13:15:01 +0200
committerGitHub <noreply@github.com>2019-04-06 13:15:01 +0200
commit2db0613fb0d4586436cf17b3afa2cf5b64bc96b5 (patch)
treefde2b719e1d0cc84641bca32dce5049110ca7345
parent0b747f5312504d51097382fd6e39fd9a743a6086 (diff)
parent8b84638322f75e96f7220a1040652ff41fa9d06c (diff)
Merge pull request #25624 from nekomatata/texture-rect-flip
Add ability to flip TextureRect horizontally or vertically
-rw-r--r--doc/classes/TextureRect.xml6
-rw-r--r--scene/gui/texture_rect.cpp79
-rw-r--r--scene/gui/texture_rect.h8
-rw-r--r--servers/visual/visual_server_canvas.cpp2
4 files changed, 74 insertions, 21 deletions
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 13fd762908..7f26fe18e5 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -22,6 +22,12 @@
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
The node's [Texture] resource.
</member>
+ <member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code], texture is flipped horizontally. Default value: [code]false[/code].
+ </member>
+ <member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code], texture is flipped vertically. Default value: [code]false[/code].
+ </member>
</members>
<constants>
<constant name="STRETCH_SCALE_ON_EXPAND" value="0" enum="StretchMode">
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index caae48336b..2195de9694 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -38,30 +38,32 @@ void TextureRect::_notification(int p_what) {
if (texture.is_null())
return;
+ Size2 size;
+ Point2 offset;
+ Rect2 region;
+ bool tile = false;
+
switch (stretch_mode) {
case STRETCH_SCALE_ON_EXPAND: {
- Size2 s = expand ? get_size() : texture->get_size();
- draw_texture_rect(texture, Rect2(Point2(), s), false);
+ size = expand ? get_size() : texture->get_size();
} break;
case STRETCH_SCALE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), false);
+ size = get_size();
} break;
case STRETCH_TILE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), true);
+ size = get_size();
+ tile = true;
} break;
case STRETCH_KEEP: {
- draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false);
-
+ size = texture->get_size();
} break;
case STRETCH_KEEP_CENTERED: {
-
- Vector2 ofs = (get_size() - texture->get_size()) / 2;
- draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false);
+ offset = (get_size() - texture->get_size()) / 2;
+ size = texture->get_size();
} break;
case STRETCH_KEEP_ASPECT_CENTERED:
case STRETCH_KEEP_ASPECT: {
-
- Size2 size = get_size();
+ size = get_size();
int tex_width = texture->get_width() * size.height / texture->get_height();
int tex_height = size.height;
@@ -70,26 +72,35 @@ void TextureRect::_notification(int p_what) {
tex_height = texture->get_height() * tex_width / texture->get_width();
}
- int ofs_x = 0;
- int ofs_y = 0;
-
if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
- ofs_x += (size.width - tex_width) / 2;
- ofs_y += (size.height - tex_height) / 2;
+ offset.x += (size.width - tex_width) / 2;
+ offset.y += (size.height - tex_height) / 2;
}
- draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
+ size.width = tex_width;
+ size.height = tex_height;
} break;
case STRETCH_KEEP_ASPECT_COVERED: {
- Size2 size = get_size();
+ size = get_size();
+
Size2 tex_size = texture->get_size();
Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
- Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale));
+
+ region.position = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ region.size = size / scale;
} break;
}
+
+ size.width *= hflip ? -1.0f : 1.0f;
+ size.height *= vflip ? -1.0f : 1.0f;
+
+ if (region.no_area()) {
+ draw_texture_rect(texture, Rect2(offset, size), tile);
+ } else {
+ draw_texture_rect_region(texture, Rect2(offset, size), region);
+ }
}
}
@@ -106,12 +117,18 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
+ ClassDB::bind_method(D_METHOD("set_flip_h", "enable"), &TextureRect::set_flip_h);
+ ClassDB::bind_method(D_METHOD("is_flipped_h"), &TextureRect::is_flipped_h);
+ ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureRect::set_flip_v);
+ ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
BIND_ENUM_CONSTANT(STRETCH_SCALE);
@@ -161,9 +178,31 @@ TextureRect::StretchMode TextureRect::get_stretch_mode() const {
return stretch_mode;
}
+void TextureRect::set_flip_h(bool p_flip) {
+
+ hflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_h() const {
+
+ return hflip;
+}
+
+void TextureRect::set_flip_v(bool p_flip) {
+
+ vflip = p_flip;
+ update();
+}
+bool TextureRect::is_flipped_v() const {
+
+ return vflip;
+}
+
TextureRect::TextureRect() {
expand = false;
+ hflip = false;
+ vflip = false;
set_mouse_filter(MOUSE_FILTER_PASS);
stretch_mode = STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index ddd101573b..3ab35324e5 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -53,6 +53,8 @@ public:
private:
bool expand;
+ bool hflip;
+ bool vflip;
Ref<Texture> texture;
StretchMode stretch_mode;
@@ -71,6 +73,12 @@ public:
void set_stretch_mode(StretchMode p_mode);
StretchMode get_stretch_mode() const;
+ void set_flip_h(bool p_flip);
+ bool is_flipped_h() const;
+
+ void set_flip_v(bool p_flip);
+ bool is_flipped_v() const;
+
TextureRect();
~TextureRect();
};
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index af6e3db149..4adf53c183 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -629,7 +629,7 @@ void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p
if (p_tile) {
rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
- rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height);
+ rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
}
if (p_rect.size.x < 0) {