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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-09-17 16:32:53 +0200
committerGitHub <noreply@github.com>2020-09-17 16:32:53 +0200
commit2d9b409103f8bb0ee565b40cc3d4709939862e56 (patch)
treeea9a3605d5140c7c9567148760f8dbab5aa72283
parent377c3bb25672fb7060cbd465a698661a93290e07 (diff)
parente148338d428de9d23517c5410853a94dc72458ff (diff)
Merge pull request #41528 from keegano/physics-fix-wrap-angle
Wrap angles to (-pi, pi) in momentum calculation.
-rw-r--r--servers/physics_2d/body_2d_sw.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 856bba78f7..75c9a95739 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -468,7 +468,7 @@ void Body2DSW::integrate_forces(real_t p_step) {
linear_velocity = motion / p_step;
real_t rot = new_transform.get_rotation() - get_transform().get_rotation();
- angular_velocity = rot / p_step;
+ angular_velocity = remainder(rot, 2.0 * Math_PI) / p_step;
do_motion = true;