diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-15 20:11:57 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-15 20:11:57 +0200 |
commit | 2d3c14850d68f117e2f4cf618c40b79c53ce49ec (patch) | |
tree | 01d29ed58afe1fab3d1546b66f948886e5b23903 | |
parent | 3ac332a411dded89cdf47abf367ca017a88b2eb6 (diff) | |
parent | 4dca9975e751d341c7278d0baef3fe6fd310c8ae (diff) |
Merge pull request #65152 from s77rt/fix-56343
Fix GDScript preload fails in standalone build unless files are present in directory
-rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index e37ac1dc3b..b6e7dc397a 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -3189,7 +3189,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) { p_preload->resolved_path = parser->script_path.get_base_dir().path_join(p_preload->resolved_path); } p_preload->resolved_path = p_preload->resolved_path.simplify_path(); - if (!FileAccess::exists(p_preload->resolved_path)) { + if (!ResourceLoader::exists(p_preload->resolved_path)) { push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path); } else { // TODO: Don't load if validating: use completion cache. |