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authorAndreaCatania <info@andreacatania.com>2021-06-23 13:06:45 +0200
committerAndreaCatania <info@andreacatania.com>2021-06-23 13:06:45 +0200
commit2c12297ee110aa9a596e6d25ed5853f9bdc9fcfd (patch)
tree6291328a74c4423016dd7c855587400836696598
parentcba3b024b5d08b79e4389dc2c374e38ab4a64ff9 (diff)
Remove early return from gizmo intersect_ray
Remove early returns from `EditorNode3DGizmo::intersect_ray` that is preventing to have gizmos that use Mesh collision + Segment collision + Icon.
-rw-r--r--editor/node_3d_editor_gizmos.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp
index 7dcabafece..9ca2fb2883 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/node_3d_editor_gizmos.cpp
@@ -598,8 +598,6 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
r_normal = -p_camera->project_ray_normal(p_point);
return true;
}
-
- return false;
}
if (collision_segments.size()) {
@@ -650,8 +648,6 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
r_normal = -p_camera->project_ray_normal(p_point);
return true;
}
-
- return false;
}
if (collision_mesh.is_valid()) {