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authorPhischermen <kevfischermen@gmail.com>2019-11-20 23:58:48 -0800
committerPhischermen <kevfischermen@gmail.com>2020-02-24 07:37:15 -0800
commit2c01cf54f8463fb22b4120c40087b4f0398b1704 (patch)
treee2f76942f35253ff67cd2214de05447585050e39
parent0a96235b44f9a8c19a1d463e057be7b8b1a20df9 (diff)
Enabled concave collision detection with Areas in Bullet.
-rw-r--r--modules/bullet/space_bullet.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index e74c29769f..a7aa073151 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -726,9 +726,6 @@ void SpaceBullet::check_ghost_overlaps() {
other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z));
- if (other_body_shape->isConcave())
- continue;
-
btTransform other_shape_transform(otherObject->get_bt_shape_transform(z));
other_shape_transform.getOrigin() *= other_body_scale;