diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-04 00:21:14 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-04 00:21:14 +0100 |
commit | 2c008ac8c5353a23afb625ed94e8a672cdc35f84 (patch) | |
tree | a8e3a2636bdc0ed4bb9d12c0ae186193c5dc0dc5 | |
parent | b0598dcdb7cd96e2614b687a57a64ce12245e19e (diff) | |
parent | 1459b9c24c9bf7c4781fde3ea55c0dbd9b020e2f (diff) |
Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
Fix broken `scaled_orthogonal()` & subgizmo global scaling
-rw-r--r-- | core/math/basis.cpp | 7 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 5 | ||||
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 2 |
3 files changed, 8 insertions, 6 deletions
diff --git a/core/math/basis.cpp b/core/math/basis.cpp index 234a4ddb79..95a4187062 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -239,13 +239,18 @@ void Basis::scale_orthogonal(const Vector3 &p_scale) { Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const { Basis m = *this; Vector3 s = Vector3(-1, -1, -1) + p_scale; + bool sign = signbit(s.x + s.y + s.z); + Basis b = m.orthonormalized(); + s = b.xform_inv(s); Vector3 dots; - Basis b; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { dots[j] += s[i] * abs(m.get_column(i).normalized().dot(b.get_column(j))); } } + if (sign != signbit(dots.x + dots.y + dots.z)) { + dots = -dots; + } m.scale_local(Vector3(1, 1, 1) + dots); return m; } diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 36d1e54246..b001b4f766 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1415,9 +1415,6 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const // Recalculate orthogonalized scale without moving origin. if (p_orthogonal) { s.basis = p_original.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1)); - // The scaled_orthogonal() does not require orthogonal Basis, - // but it may make a bit skew by precision problems. - s.basis.orthogonalize(); } } @@ -4634,7 +4631,7 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) { if (se->gizmo.is_valid()) { for (KeyValue<int, Transform3D> &GE : se->subgizmos) { Transform3D xform = GE.value; - Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo. + Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, _edit.plane != TRANSFORM_VIEW); // Force orthogonal with subgizmo. if (!local_coords) { new_xform = se->original.affine_inverse() * new_xform; } diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 782e365138..7f43de3240 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -1301,7 +1301,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi Transform3D original_to_local; int parent_idx = skeleton->get_bone_parent(p_id); if (parent_idx >= 0) { - original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx); + original_to_local = skeleton->get_bone_global_pose(parent_idx); } Basis to_local = original_to_local.get_basis().inverse(); |