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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2019-05-17 16:43:56 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2019-05-24 14:23:57 +0300
commit2b9ed68d6a261bdabf4a6a3e205e42471c38d443 (patch)
tree6037d6c38d26d45c3488241fa168672c696aa689
parentc088386c5b5e7631ce670cb4fa0e6563d29d0973 (diff)
Add native window/taskbar icon support for Windows and macOS.
Co-authored-by: Markus Törnqvist <mjt@nysv.org>
-rw-r--r--core/bind/core_bind.cpp6
-rw-r--r--core/bind/core_bind.h1
-rw-r--r--core/os/os.cpp3
-rw-r--r--core/os/os.h1
-rw-r--r--doc/classes/OS.xml14
-rw-r--r--editor/editor_export.cpp4
-rw-r--r--main/main.cpp24
-rw-r--r--platform/osx/os_osx.h1
-rw-r--r--platform/osx/os_osx.mm25
-rw-r--r--platform/windows/os_windows.cpp111
-rw-r--r--platform/windows/os_windows.h21
11 files changed, 209 insertions, 2 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index ba595b9627..d571b4a479 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -611,6 +611,11 @@ uint64_t _OS::get_dynamic_memory_usage() const {
return OS::get_singleton()->get_dynamic_memory_usage();
}
+void _OS::set_native_icon(const String &p_filename) {
+
+ OS::get_singleton()->set_native_icon(p_filename);
+}
+
void _OS::set_icon(const Ref<Image> &p_icon) {
OS::get_singleton()->set_icon(p_icon);
@@ -1199,6 +1204,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs);
ClassDB::bind_method(D_METHOD("get_system_time_msecs"), &_OS::get_system_time_msecs);
+ ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &_OS::set_native_icon);
ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon);
ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 2906de4a4a..cf2014ef27 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -275,6 +275,7 @@ public:
void set_use_file_access_save_and_swap(bool p_enable);
+ void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
int get_exit_code() const;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index ea378c9e83..1a3c9ac5f8 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -465,6 +465,9 @@ void OS::_ensure_user_data_dir() {
memdelete(da);
}
+void OS::set_native_icon(const String &p_filename) {
+}
+
void OS::set_icon(const Ref<Image> &p_icon) {
}
diff --git a/core/os/os.h b/core/os/os.h
index 07865b636e..4f6a539e78 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -451,6 +451,7 @@ public:
virtual void make_rendering_thread();
virtual void swap_buffers();
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual int get_exit_code() const;
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index c9c83bc0e0..ec2ee78701 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -697,7 +697,19 @@
<argument index="0" name="icon" type="Image">
</argument>
<description>
- Sets the game's icon.
+ Sets the game's icon using an [Image] resource.
+ The same image is used for window caption, taskbar/dock and window selection dialog. Image is scaled as needed.
+ </description>
+ </method>
+ <method name="set_native_icon">
+ <return type="void">
+ </return>
+ <argument index="0" name="filename" type="String">
+ </argument>
+ <description>
+ Sets the game's icon using a multi-size platform-specific icon file ([code]*.ico[/code] on Windows and [code]*.icns[/code] on macOS).
+ Appropriate size sub-icons are used for window caption, taskbar/dock and window selection dialog.
+ Note: This method is only implemented on macOS and Windows.
</description>
</method>
<method name="set_ime_active">
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 6751e58bb2..af4d2ea37d 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -692,6 +692,10 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
}
+ //add native icons to non-resource include list
+ _edit_filter_list(paths, String("*.icns"), false);
+ _edit_filter_list(paths, String("*.ico"), false);
+
_edit_filter_list(paths, p_preset->get_include_filter(), false);
_edit_filter_list(paths, p_preset->get_exclude_filter(), true);
diff --git a/main/main.cpp b/main/main.cpp
index da77962c8a..9a156102e5 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1189,6 +1189,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
GLOBAL_DEF("application/config/icon", String());
ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp"));
+ GLOBAL_DEF("application/config/macos_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns"));
+
+ GLOBAL_DEF("application/config/windows_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico"));
+
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
@@ -1739,8 +1745,24 @@ bool Main::start() {
ERR_FAIL_COND_V(!scene, false)
sml->add_current_scene(scene);
+#ifdef OSX_ENABLED
+ String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()");
+ if (mac_iconpath != "") {
+ OS::get_singleton()->set_native_icon(mac_iconpath);
+ hasicon = true;
+ }
+#endif
+
+#ifdef WINDOWS_ENABLED
+ String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
+ if (win_iconpath != "") {
+ OS::get_singleton()->set_native_icon(win_iconpath);
+ hasicon = true;
+ }
+#endif
+
String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
- if (iconpath != "") {
+ if ((iconpath != "") && (!hasicon)) {
Ref<Image> icon;
icon.instance();
if (ImageLoader::load_image(iconpath, icon) == OK) {
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index d2a6f38b01..212966af11 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -186,6 +186,7 @@ public:
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index fc97bd4a20..113c6636f0 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1858,6 +1858,31 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void OS_OSX::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ Vector<uint8_t> data;
+ uint32_t len = f->get_len();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+ memdelete(f);
+
+ NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ if (!icon_data) {
+ ERR_EXPLAIN("Error reading icon data");
+ ERR_FAIL();
+ }
+ NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ if (!icon) {
+ ERR_EXPLAIN("Error loading icon");
+ ERR_FAIL();
+ }
+
+ [NSApp setApplicationIconImage:icon];
+}
+
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
Ref<Image> img = p_icon;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 4c6e4e96b5..e3494a1dbf 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2577,6 +2577,117 @@ String OS_Windows::get_executable_path() const {
return s;
}
+void OS_Windows::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR));
+ int pos = 0;
+
+ icon_dir->idReserved = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir->idType = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ if (icon_dir->idType != 1) {
+ ERR_EXPLAIN("Invalid icon file format!");
+ ERR_FAIL();
+ }
+
+ icon_dir->idCount = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY));
+ f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
+
+ int small_icon_index = -1; // Select 16x16 with largest color count
+ int small_icon_cc = 0;
+ int big_icon_index = -1; // Select largest
+ int big_icon_width = 16;
+ int big_icon_cc = 0;
+
+ for (int i = 0; i < icon_dir->idCount; i++) {
+ int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount;
+ int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth;
+ if (width == 16) {
+ if (colors >= small_icon_cc) {
+ small_icon_index = i;
+ small_icon_cc = colors;
+ }
+ }
+ if (width >= big_icon_width) {
+ if (colors >= big_icon_cc) {
+ big_icon_index = i;
+ big_icon_width = width;
+ big_icon_cc = colors;
+ }
+ }
+ }
+
+ if (big_icon_index == -1) {
+ ERR_EXPLAIN("No valid icons found!");
+ ERR_FAIL();
+ }
+
+ if (small_icon_index == -1) {
+ WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
+ small_icon_index = big_icon_index;
+ small_icon_cc = big_icon_cc;
+ }
+
+ // Read the big icon
+ DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_big;
+ data_big.resize(bytecount_big);
+ pos = icon_dir->idEntries[big_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big);
+ HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000);
+ if (!icon_big) {
+ ERR_EXPLAIN("Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Read the small icon
+ DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_small;
+ data_small.resize(bytecount_small);
+ pos = icon_dir->idEntries[small_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small);
+ HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000);
+ if (!icon_small) {
+ ERR_EXPLAIN("Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Online tradition says to be sure last error is cleared and set the small icon first
+ int err = 0;
+ SetLastError(err);
+
+ SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_SMALL: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_BIG: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ memdelete(f);
+ memdelete(icon_dir);
+}
+
void OS_Windows::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(!p_icon.is_valid());
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 59aeb01b51..0aacbcb9ff 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -58,6 +58,25 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
+typedef struct {
+ BYTE bWidth; // Width, in pixels, of the image
+ BYTE bHeight; // Height, in pixels, of the image
+ BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
+ BYTE bReserved; // Reserved ( must be 0)
+ WORD wPlanes; // Color Planes
+ WORD wBitCount; // Bits per pixel
+ DWORD dwBytesInRes; // How many bytes in this resource?
+ DWORD dwImageOffset; // Where in the file is this image?
+} ICONDIRENTRY, *LPICONDIRENTRY;
+
+typedef struct {
+ WORD idReserved; // Reserved (must be 0)
+ WORD idType; // Resource Type (1 for icons)
+ WORD idCount; // How many images?
+ ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
+} ICONDIR, *LPICONDIR;
+
class JoypadWindows;
class OS_Windows : public OS {
@@ -276,6 +295,8 @@ public:
CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
+
+ void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;