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author | marynate <mary.w.nate@gmail.com> | 2014-06-15 10:10:45 +0800 |
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committer | marynate <mary.w.nate@gmail.com> | 2014-06-15 10:11:58 +0800 |
commit | 2b6106541c47f77b5778ec71fda74540cbc31149 (patch) | |
tree | f9a4d739ae9672fb6098e238d77c6e53b24b0f44 | |
parent | 64e83bfd1404ea593f0c79b478d196a3fcde42a8 (diff) |
Fixed #185 Setting a new Texture for a Sprite node does not update preview
-rw-r--r-- | tools/editor/property_editor.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 2197902933..4ac2ff0594 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1828,6 +1828,13 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p if (obj->get( p_name ).get_type() == Variant::NIL || obj->get( p_name ).operator RefPtr().is_null()) { p_item->set_text(1,"<null>"); + Dictionary d = p_item->get_metadata(0); + int hint=d.has("hint")?d["hint"].operator int():-1; + String hint_text=d.has("hint_text")?d["hint_text"]:""; + if (hint==PROPERTY_HINT_RESOURCE_TYPE && hint_text == "Texture") { + p_item->set_icon(1,NULL); + } + } else { RES res = obj->get( p_name ).operator RefPtr(); if (res->is_type("Texture")) { |