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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-06-08 16:39:08 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-06-08 16:48:21 +0200 |
commit | 2b5545270a60a1a60f57c91bb565131dc03de74d (patch) | |
tree | 33104d8cf8a707406d5ec068e6a141d6f8ad2ee5 | |
parent | d9f0477dad0aeb92d16da8d8bff37bece0f9fedd (diff) |
Core: Add hints to run with --verbose when leaking nodes/resources at exit
-rw-r--r-- | core/object.cpp | 5 | ||||
-rw-r--r-- | core/resource.cpp | 17 |
2 files changed, 12 insertions, 10 deletions
diff --git a/core/object.cpp b/core/object.cpp index f3c5a13809..3ea3e27d41 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -2038,7 +2038,7 @@ void ObjectDB::cleanup() { if (slot_count > 0) { spin_lock.lock(); - WARN_PRINT("ObjectDB Instances still exist!"); + WARN_PRINT("ObjectDB instances leaked at exit (run with --verbose for details)."); if (OS::get_singleton()->is_stdout_verbose()) { for (uint32_t i = 0; i < slot_count; i++) { uint32_t slot = object_slots[i].next_free; @@ -2049,12 +2049,13 @@ void ObjectDB::cleanup() { node_name = " - Node name: " + String(obj->call("get_name")); } if (obj->is_class("Resource")) { - node_name = " - Resource name: " + String(obj->call("get_name")) + " Path: " + String(obj->call("get_path")); + node_name = " - Resource path: " + String(obj->call("get_path")); } uint64_t id = uint64_t(slot) | (uint64_t(object_slots[slot].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[slot].is_reference ? OBJECTDB_REFERENCE_BIT : 0); print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + node_name); } + print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`)."); } spin_lock.unlock(); } diff --git a/core/resource.cpp b/core/resource.cpp index 0af8c9c2b3..3b589793ef 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -33,6 +33,7 @@ #include "core/core_string_names.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" +#include "core/os/os.h" #include "core/script_language.h" #include "scene/main/node.h" //only so casting works @@ -431,7 +432,14 @@ void ResourceCache::setup() { void ResourceCache::clear() { if (resources.size()) { - ERR_PRINT("Resources Still in use at Exit!"); + ERR_PRINT("Resources still in use at exit (run with --verbose for details)."); + if (OS::get_singleton()->is_stdout_verbose()) { + const String *K = nullptr; + while ((K = resources.next(K))) { + Resource *r = resources[*K]; + print_line(vformat("Resource still in use: %s (%s)", *K, r->get_class())); + } + } } resources.clear(); @@ -442,12 +450,6 @@ void ResourceCache::clear() { } void ResourceCache::reload_externals() { - /* - const String *K=nullptr; - while ((K=resources.next(K))) { - resources[*K]->reload_external_data(); - } - */ } bool ResourceCache::has(const String &p_path) { @@ -530,6 +532,5 @@ void ResourceCache::dump(const char *p_file, bool p_short) { } lock->read_unlock(); - #endif } |