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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-27 22:25:23 +0200
committerGitHub <noreply@github.com>2019-05-27 22:25:23 +0200
commit2a74d852febbd84b8d6c329b87306387433d7fb3 (patch)
tree61de6852ab13b3c2f53cc834a47a7cdc84e86143
parent51d7026cbc0a3c6f1bf33dcfcde2b20e1032dec1 (diff)
parentd426dcabf82883b992802472562107a8cfa3cbea (diff)
Merge pull request #29228 from neikeq/issue-29117
Fix GetTypeInfo error due to missing include
-rw-r--r--scene/resources/visual_shader.cpp1
-rw-r--r--scene/resources/visual_shader.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1781777fcd..9b2e410985 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "visual_shader.h"
+
#include "core/vmap.h"
#include "servers/visual/shader_types.h"
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index ea39d118e4..838c2c618d 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -32,6 +32,7 @@
#define VISUAL_SHADER_H
#include "core/string_builder.h"
+#include "scene/gui/control.h"
#include "scene/resources/shader.h"
class VisualShaderNodeUniform;