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authorJakub Grzesik <kubecz3k@gmail.com>2017-07-05 15:44:53 +0200
committerJakub Grzesik <kubecz3k@gmail.com>2017-07-10 10:31:15 +0200
commit29c2aabdafca48cbc6aee6b2d4e1f09c8164abc2 (patch)
treeba89ec6d2a9fa7327f49bb321e5d8afb597ac035
parent159b1fc65f650df0428dbfa9d14e3fd0bcfb94d0 (diff)
ability to reposition scene tabs with drag & drop
-rw-r--r--editor/editor_node.cpp7
-rw-r--r--editor/editor_node.h1
-rw-r--r--scene/gui/tabs.cpp38
-rw-r--r--scene/gui/tabs.h7
4 files changed, 51 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index a83906ddf3..2f50842a52 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4436,6 +4436,11 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
}
}
+void EditorNode::_reposition_active_tab(int idx_to) {
+ editor_data.move_edited_scene_to_index(idx_to);
+ _update_scene_tabs();
+}
+
void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata) {
int p_tab = p_udata.operator signed int();
if (p_preview.is_valid()) {
@@ -5025,6 +5030,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_scene_tab_hover", &EditorNode::_scene_tab_hover);
ClassDB::bind_method("_scene_tab_exit", &EditorNode::_scene_tab_exit);
ClassDB::bind_method("_scene_tab_input", &EditorNode::_scene_tab_input);
+ ClassDB::bind_method("_reposition_active_tab", &EditorNode::_reposition_active_tab);
ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
ClassDB::bind_method("_scene_tab_script_edited", &EditorNode::_scene_tab_script_edited);
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
@@ -5399,6 +5405,7 @@ EditorNode::EditorNode() {
scene_tabs->connect("tab_hover", this, "_scene_tab_hover");
scene_tabs->connect("mouse_exited", this, "_scene_tab_exit");
scene_tabs->connect("gui_input", this, "_scene_tab_input");
+ scene_tabs->connect("reposition_active_tab_request", this, "_reposition_active_tab");
HBoxContainer *tabbar_container = memnew(HBoxContainer);
scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 49ac04243c..991cf1df71 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -572,6 +572,7 @@ private:
void _scene_tab_hover(int p_tab);
void _scene_tab_exit();
void _scene_tab_input(const Ref<InputEvent> &p_input);
+ void _reposition_active_tab(int idx_to);
void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
void _scene_tab_script_edited(int p_tab);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 600493b439..4316f06a53 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -593,6 +593,41 @@ void Tabs::remove_tab(int p_idx) {
_ensure_no_over_offset();
}
+Variant Tabs::get_drag_data(const Point2 &p_point) {
+
+ return get_tab_idx_at_point(p_point);
+}
+
+bool Tabs::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
+
+ return get_tab_idx_at_point(p_point) > -1;
+}
+
+void Tabs::drop_data(const Point2 &p_point, const Variant &p_data) {
+
+ int hover_now = get_tab_idx_at_point(p_point);
+
+ ERR_FAIL_INDEX(hover_now, tabs.size());
+ emit_signal("reposition_active_tab_request", hover_now);
+}
+
+int Tabs::get_tab_idx_at_point(const Point2 &p_point) const {
+
+ int hover_now = -1;
+ for (int i = 0; i < tabs.size(); i++) {
+
+ if (i < offset)
+ continue;
+
+ Rect2 rect = get_tab_rect(i);
+ if (rect.has_point(p_point)) {
+ hover_now = i;
+ }
+ }
+
+ return hover_now;
+}
+
void Tabs::set_tab_align(TabAlign p_align) {
tab_align = p_align;
@@ -708,7 +743,7 @@ void Tabs::ensure_tab_visible(int p_idx) {
}
}
-Rect2 Tabs::get_tab_rect(int p_tab) {
+Rect2 Tabs::get_tab_rect(int p_tab) const {
return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height);
}
@@ -743,6 +778,7 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_close", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_hover", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("reposition_active_tab_request", PropertyInfo(Variant::INT, "idx_to")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 65d409c410..613c604b12 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -96,6 +96,11 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ Variant get_drag_data(const Point2 &p_point);
+ bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
+ void drop_data(const Point2 &p_point, const Variant &p_data);
+ int get_tab_idx_at_point(const Point2 &p_point) const;
+
public:
void add_tab(const String &p_str = "", const Ref<Texture> &p_icon = Ref<Texture>());
@@ -128,7 +133,7 @@ public:
void ensure_tab_visible(int p_idx);
void set_min_width(int p_width);
- Rect2 get_tab_rect(int p_tab);
+ Rect2 get_tab_rect(int p_tab) const;
Size2 get_minimum_size() const;
Tabs();