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authorAndreas Haas <liu.gam3@gmail.com>2017-04-24 21:41:17 +0200
committerAndreas Haas <liu.gam3@gmail.com>2017-04-26 19:14:35 +0200
commit29999942a2957dd5f7fb308e0cfa6f3f4e26c253 (patch)
treed784ec8bc4afb3514811afda4841351d7a627d33
parent02c041904f7ced28cd2a006c09725fd9fd60520f (diff)
Tree: Ability to add tooltips to TreeItem buttons.
Adds a tooltip parameter to `TreeItem::add_button()` and set a few tooltips in the Project settings and SceneTree dock.
-rw-r--r--editor/project_settings.cpp12
-rw-r--r--editor/scene_tree_editor.cpp26
-rw-r--r--scene/gui/tree.cpp18
-rw-r--r--scene/gui/tree.h4
4 files changed, 38 insertions, 22 deletions
diff --git a/editor/project_settings.cpp b/editor/project_settings.cpp
index bc1bdcf8af..f3040482e9 100644
--- a/editor/project_settings.cpp
+++ b/editor/project_settings.cpp
@@ -481,9 +481,9 @@ void ProjectSettings::_update_actions() {
TreeItem *item = input_editor->create_item(root);
//item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
item->set_text(0, name);
- item->add_button(0, get_icon("Add", "EditorIcons"), 1);
+ item->add_button(0, get_icon("Add", "EditorIcons"), 1, false, TTR("Add Event"));
if (!GlobalConfig::get_singleton()->get_input_presets().find(pi.name)) {
- item->add_button(0, get_icon("Remove", "EditorIcons"), 2);
+ item->add_button(0, get_icon("Remove", "EditorIcons"), 2, false, TTR("Remove"));
item->set_editable(0, true);
}
item->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
@@ -553,7 +553,7 @@ void ProjectSettings::_update_actions() {
action->set_icon(0, get_icon("JoyAxis", "EditorIcons"));
} break;
}
- action->add_button(0, get_icon("Remove", "EditorIcons"), 2);
+ action->add_button(0, get_icon("Remove", "EditorIcons"), 2, false, TTR("Remove"));
action->set_metadata(0, i);
action->set_meta("__input", ie);
}
@@ -1012,7 +1012,7 @@ void ProjectSettings::_update_translations() {
t->set_text(0, translations[i].replace_first("res://", ""));
t->set_tooltip(0, translations[i]);
t->set_metadata(0, i);
- t->add_button(0, get_icon("Del", "EditorIcons"), 0);
+ t->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove"));
}
}
@@ -1058,7 +1058,7 @@ void ProjectSettings::_update_translations() {
t->set_text(0, keys[i].replace_first("res://", ""));
t->set_tooltip(0, keys[i]);
t->set_metadata(0, keys[i]);
- t->add_button(0, get_icon("Del", "EditorIcons"), 0);
+ t->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove"));
if (keys[i] == remap_selected) {
t->select(0);
translation_res_option_add_button->set_disabled(false);
@@ -1076,7 +1076,7 @@ void ProjectSettings::_update_translations() {
t2->set_text(0, path.replace_first("res://", ""));
t2->set_tooltip(0, path);
t2->set_metadata(0, j);
- t2->add_button(0, get_icon("Del", "EditorIcons"), 0);
+ t2->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove"));
t2->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
t2->set_text(1, langnames);
t2->set_editable(1, true);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 8fd0d13b32..2945abbd8c 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -337,27 +337,27 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
String warning = p_node->get_configuration_warning();
if (warning != String()) {
- item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING);
+ item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning());
}
bool has_connections = p_node->has_persistent_signal_connections();
bool has_groups = p_node->has_persistent_groups();
if (has_connections && has_groups) {
- item->add_button(0, get_icon("ConnectionAndGroups", "EditorIcons"), BUTTON_SIGNALS);
+ item->add_button(0, get_icon("ConnectionAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s)\nClick to show signals dock."));
} else if (has_connections) {
- item->add_button(0, get_icon("Connect", "EditorIcons"), BUTTON_SIGNALS);
+ item->add_button(0, get_icon("Connect", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock."));
} else if (has_groups) {
- item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS);
+ item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS, false, TTR("Node is in group(s).\nClick to show groups dock."));
}
}
if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
- item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE);
+ item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE, false, TTR("Subscene options"));
item->set_tooltip(0, TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path() + "\n" + TTR("Type:") + " " + p_node->get_class());
} else if (p_node != get_scene_node() && p_node->get_filename() != "" && can_open_instance) {
- item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE);
+ item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE, false, TTR("Subscene options"));
item->set_tooltip(0, TTR("Instance:") + " " + p_node->get_filename() + "\n" + TTR("Type:") + " " + p_node->get_class());
} else {
item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + p_node->get_class());
@@ -370,24 +370,24 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (!p_node->get_script().is_null()) {
- item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT, false, TTR("Open script"));
}
if (p_node->is_class("CanvasItem")) {
bool is_locked = p_node->has_meta("_edit_lock_"); //_edit_group_
if (is_locked)
- item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK);
+ item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock"));
bool is_grouped = p_node->has_meta("_edit_group_");
if (is_grouped)
- item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP);
+ item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable"));
bool v = p_node->call("is_visible");
if (v)
- item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
else
- item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed"))
p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node));
@@ -397,9 +397,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
bool v = p_node->call("is_visible");
if (v)
- item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
else
- item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed"))
p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node));
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index bc7b7485d8..6f2d725353 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -464,7 +464,7 @@ void TreeItem::deselect(int p_column) {
_cell_deselected(p_column);
}
-void TreeItem::add_button(int p_column, const Ref<Texture> &p_button, int p_id, bool p_disabled) {
+void TreeItem::add_button(int p_column, const Ref<Texture> &p_button, int p_id, bool p_disabled, const String &p_tooltip) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_COND(!p_button.is_valid());
@@ -474,6 +474,7 @@ void TreeItem::add_button(int p_column, const Ref<Texture> &p_button, int p_id,
p_id = cells[p_column].buttons.size();
button.id = p_id;
button.disabled = p_disabled;
+ button.tooltip = p_tooltip;
cells[p_column].buttons.push_back(button);
_changed_notify(p_column);
}
@@ -669,7 +670,7 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color);
ClassDB::bind_method(D_METHOD("get_custom_bg_color", "column"), &TreeItem::get_custom_bg_color);
- ClassDB::bind_method(D_METHOD("add_button", "column", "button:Texture", "button_idx", "disabled"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_button", "column", "button:Texture", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
ClassDB::bind_method(D_METHOD("get_button:Texture", "column", "button_idx"), &TreeItem::get_button);
ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button:Texture"), &TreeItem::set_button);
@@ -3290,6 +3291,19 @@ String Tree::get_tooltip(const Point2 &p_pos) const {
if (it) {
+ TreeItem::Cell &c = it->cells[col];
+ int col_width = get_column_width(col);
+ for (int j = c.buttons.size() - 1; j >= 0; j--) {
+ Ref<Texture> b = c.buttons[j].texture;
+ Size2 size = b->get_size() + cache.button_pressed->get_minimum_size();
+ if (pos.x > col_width - size.width) {
+ String tooltip = c.buttons[j].tooltip;
+ if (tooltip != "") {
+ return tooltip;
+ }
+ }
+ col_width -= size.width;
+ }
String ret;
if (it->get_tooltip(col) == "")
ret = it->get_text(col);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 3830c3e8ca..4bee1adc4b 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -93,10 +93,12 @@ private:
bool disabled;
Ref<Texture> texture;
Color color;
+ String tooltip;
Button() {
id = 0;
disabled = false;
color = Color(1, 1, 1, 1);
+ tooltip = "";
}
};
@@ -180,7 +182,7 @@ public:
void set_icon_max_width(int p_column, int p_max);
int get_icon_max_width(int p_column) const;
- void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false);
+ void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
int get_button_count(int p_column) const;
Ref<Texture> get_button(int p_column, int p_idx) const;
int get_button_id(int p_column, int p_idx) const;