diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-10 00:03:39 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-08-10 00:03:39 +0200 |
commit | 29422b60f1cd1e2e1f9fcda5a5ea32a30da35831 (patch) | |
tree | 4f05a7dd23aa3cd49dce12089789bddd5b61116b | |
parent | 591a1b4437a5684df7e735527859e3b11c93dbed (diff) | |
parent | 8bfea7dcb46b0a566bf1de7caa40533f29774e91 (diff) |
Merge pull request #64146 from smix8/fix_editor_disabled_navigationserver_4.x
-rw-r--r-- | servers/navigation_server_3d.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 52855c5931..115eda7b30 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -123,6 +123,12 @@ NavigationServer3D::NavigationServer3D() { debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true); debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true); debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true); + + if (Engine::get_singleton()->is_editor_hint()) { + // enable NavigationServer3D when in Editor or else navmesh edge connections are invisible + // on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this + set_debug_enabled(true); + } #endif // DEBUG_ENABLED } |