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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-21 23:38:04 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-21 23:38:04 +0100 |
commit | 291add339f0228d58226def25c38ea4fdcea6fb5 (patch) | |
tree | f387cacc7ffbf3de35e698da92dcdd6a9092737b | |
parent | 510420efdcea7166ab9928782ff8a9c127ff1c15 (diff) | |
parent | eb10c71d6c2d8b593d96d55c41adaf894ea53e50 (diff) |
Merge pull request #70422 from clayjohn/RD-trails
Disable particle trails particles when parent parent is not active.
-rw-r--r-- | servers/rendering/renderer_rd/shaders/particles.glsl | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index 9f6aa7adc0..f787b74dab 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -304,6 +304,11 @@ void main() { PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT)); return; //- this appears like it should be correct, but it seems not to be.. wonder why. } + if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) { + // Disable the entire trail if the parent is no longer active. + PARTICLE.flags = 0; + return; + } } else { PARTICLE.flags &= ~PARTICLE_FLAG_STARTED; } |