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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-10 12:19:04 +0000
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-10 12:24:49 +0000
commit284642be01c026501f1bc635f336fdf6efe61b78 (patch)
treed45dc886ff36c9ccbc2cbf15632c20b5f3b62255
parentd8fdb8796a453e28879126484af6e52c8909bd34 (diff)
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
-rw-r--r--doc/classes/SubViewport.xml6
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/main/viewport.h2
3 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml
index 4736401395..376082f417 100644
--- a/doc/classes/SubViewport.xml
+++ b/doc/classes/SubViewport.xml
@@ -45,8 +45,8 @@
<constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode">
Never clear the render target.
</constant>
- <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode">
- Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER].
+ <constant name="CLEAR_MODE_ONCE" value="2" enum="ClearMode">
+ Clear the render target on the next frame, then switch to [constant CLEAR_MODE_NEVER].
</constant>
<constant name="UPDATE_DISABLED" value="0" enum="UpdateMode">
Do not update the render target.
@@ -58,7 +58,7 @@
Update the render target only when it is visible. This is the default value.
</constant>
<constant name="UPDATE_WHEN_PARENT_VISIBLE" value="3" enum="UpdateMode">
- Update the render target only when the its parent is visible.
+ Update the render target only when its parent is visible.
</constant>
<constant name="UPDATE_ALWAYS" value="4" enum="UpdateMode">
Always update the render target.
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 6350777a3d..e496748b2d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3824,7 +3824,7 @@ void SubViewport::_bind_methods() {
BIND_ENUM_CONSTANT(CLEAR_MODE_ALWAYS);
BIND_ENUM_CONSTANT(CLEAR_MODE_NEVER);
- BIND_ENUM_CONSTANT(CLEAR_MODE_ONLY_NEXT_FRAME);
+ BIND_ENUM_CONSTANT(CLEAR_MODE_ONCE);
BIND_ENUM_CONSTANT(UPDATE_DISABLED);
BIND_ENUM_CONSTANT(UPDATE_ONCE);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 7ce202d27c..f08f255dde 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -624,7 +624,7 @@ public:
enum ClearMode {
CLEAR_MODE_ALWAYS,
CLEAR_MODE_NEVER,
- CLEAR_MODE_ONLY_NEXT_FRAME
+ CLEAR_MODE_ONCE
};
enum UpdateMode {