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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-10-11 08:21:50 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-11 08:21:50 +0200 |
commit | 25d1073f6e5e43ad92421e4a5a526b4391bf0884 (patch) | |
tree | e73df1426d998e8ab090211b2cc00d63b2080410 | |
parent | 16dc6032dc97bfaaf4674c2f1e18aac797d6d1ce (diff) | |
parent | 1767370e7c61e8445d9b45ae55b19ef71b5fef74 (diff) |
Merge pull request #32696 from SamuelDeboni/doc-Skeleton2D
Added documentation for Skeleton2D
-rw-r--r-- | doc/classes/Skeleton2D.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 064a7266bd..886e8244a2 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Skeleton2D" inherits="Node2D" category="Core" version="3.2"> <brief_description> + Skeleton for 2D characters and animated objects. </brief_description> <description> </description> @@ -20,6 +21,7 @@ <return type="int"> </return> <description> + Returns the amount of bones in the skeleton. </description> </method> <method name="get_skeleton" qualifiers="const"> |