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authorreduz <reduzio@gmail.com>2021-07-07 18:06:06 -0300
committerreduz <reduzio@gmail.com>2021-07-07 18:06:06 -0300
commit24efb13f7e376dce33e8ab7baae120a1359a9a24 (patch)
tree336a62f10179dddd03af2f3ab2f191693127bbe7
parent56d712686496845cab3bfd6a6ed67e4efc2c39d5 (diff)
Fix threaded update for textures
* Previews and other stuff now works again. * Not the best solution, will have to be improved in the future usinc async queues where supported.
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp14
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp2
3 files changed, 10 insertions, 7 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 2a8d4fcded..519614343b 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2032,7 +2032,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
if (p_data.size()) {
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
- texture_update(id, i, p_data[i]);
+ _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL, true);
}
}
return id;
@@ -2279,10 +2279,14 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
}
Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier) {
+ return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false);
+}
+
+Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue) {
_THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list || compute_list, ERR_INVALID_PARAMETER,
- "Updating textures in is forbidden during creation of a draw or compute list");
+ ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER,
+ "Updating textures is forbidden during creation of a draw or compute list");
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!texture, ERR_INVALID_PARAMETER);
@@ -2323,7 +2327,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
const uint8_t *r = p_data.ptr();
- VkCommandBuffer command_buffer = p_post_barrier ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
+ VkCommandBuffer command_buffer = p_use_setup_queue ? frames[frame].setup_command_buffer : frames[frame].draw_command_buffer;
//barrier to transfer
{
@@ -2376,7 +2380,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
uint32_t alloc_offset, alloc_size;
- Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, p_post_barrier);
+ Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, !p_use_setup_queue);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
uint8_t *write_ptr;
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 1f86fe9e48..1d6188018c 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -156,6 +156,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t texture_upload_region_size_px = 0;
Vector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false);
+ Error _texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue);
/*****************/
/**** SAMPLER ****/
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index c592fcfe00..3aa201882f 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -1602,8 +1602,6 @@ void RendererStorageRD::material_set_param(RID p_material, const StringName &p_p
} else {
_material_queue_update(material, true, true);
}
-
- print_line("set parameter: " + String(p_param));
}
Variant RendererStorageRD::material_get_param(RID p_material, const StringName &p_param) const {