summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2022-06-04 23:57:49 +0200
committerGitHub <noreply@github.com>2022-06-04 23:57:49 +0200
commit2426a67e707e2aced3717c492b79b9db3d467e13 (patch)
tree66fa101ae7351d68e65ff264d7923ca683e8d3b5
parentecde7ce8345a54becf65c166e1c9efc640e37837 (diff)
parent2a2c931664cbf56cd5ac53607fb573d915437985 (diff)
Merge pull request #61695 from winston-yallow/fix-congiguration-typo
Typo: Change "congiruation" into "configuration" for MultiplayerSynchronizer
-rw-r--r--doc/classes/MultiplayerSynchronizer.xml2
-rw-r--r--scene/multiplayer/multiplayer_synchronizer.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/MultiplayerSynchronizer.xml b/doc/classes/MultiplayerSynchronizer.xml
index 43355481b6..89ee66a535 100644
--- a/doc/classes/MultiplayerSynchronizer.xml
+++ b/doc/classes/MultiplayerSynchronizer.xml
@@ -7,7 +7,7 @@
<tutorials>
</tutorials>
<members>
- <member name="congiruation" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
+ <member name="configuration" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
</member>
<member name="replication_interval" type="float" setter="set_replication_interval" getter="get_replication_interval" default="0.0">
</member>
diff --git a/scene/multiplayer/multiplayer_synchronizer.cpp b/scene/multiplayer/multiplayer_synchronizer.cpp
index 34d5abf9f6..13fd7bc77e 100644
--- a/scene/multiplayer/multiplayer_synchronizer.cpp
+++ b/scene/multiplayer/multiplayer_synchronizer.cpp
@@ -96,7 +96,7 @@ void MultiplayerSynchronizer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_replication_config", "config"), &MultiplayerSynchronizer::set_replication_config);
ClassDB::bind_method(D_METHOD("get_replication_config"), &MultiplayerSynchronizer::get_replication_config);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "congiruation", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "configuration", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
}
void MultiplayerSynchronizer::_notification(int p_what) {