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authorPedro J. Estébanez <pedrojrulez@gmail.com>2021-02-22 11:06:33 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2021-02-22 11:06:33 +0100
commit23907e6f193636c4907d0ccdb9a886fff63ab275 (patch)
tree4f5d028e361ac7cab17a1223b97df44673c06cf2
parentd4d753552495dda0eefcdd69228eb4ed4ddc5447 (diff)
Make glue generation shutdown more graceful
-rw-r--r--main/main.cpp6
-rw-r--r--main/main.h2
-rw-r--r--modules/mono/editor/bindings_generator.cpp3
3 files changed, 8 insertions, 3 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 41f97b2e3b..4120af951f 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2561,8 +2561,10 @@ void Main::force_redraw() {
* so that the engine closes cleanly without leaking memory or crashing.
* The order matters as some of those steps are linked with each other.
*/
-void Main::cleanup() {
- ERR_FAIL_COND(!_start_success);
+void Main::cleanup(bool p_force) {
+ if (!p_force) {
+ ERR_FAIL_COND(!_start_success);
+ }
EngineDebugger::deinitialize();
diff --git a/main/main.h b/main/main.h
index 9e606c188d..f4fff6b97e 100644
--- a/main/main.h
+++ b/main/main.h
@@ -59,7 +59,7 @@ public:
static bool is_iterating();
- static void cleanup();
+ static void cleanup(bool p_force = false);
};
// Test main override is for the testing behaviour.
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 167e9d75a1..a569dfc207 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -39,6 +39,7 @@
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/string/ucaps.h"
+#include "main/main.h"
#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_defs.h"
@@ -3649,6 +3650,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
if (!bindings_generator.initialized) {
ERR_PRINT("Failed to initialize the bindings generator");
+ Main::cleanup(true);
::exit(0);
}
@@ -3675,6 +3677,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
}
// Exit once done
+ Main::cleanup(true);
::exit(0);
}
}