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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-19 12:09:41 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-19 12:09:41 +0200 |
commit | 238a78f13f337c8d86a0b7a7af1c752b274e54a3 (patch) | |
tree | 81e7423f212a9d07c0d4b4fc24acc15b4d96d369 | |
parent | 94908f08e530a409b6b90829aa85533758cd2d4e (diff) |
Fix compiling SkeletonIK with disable_3d
Fixes #20825.
-rw-r--r-- | scene/animation/skeleton_ik.cpp | 4 | ||||
-rw-r--r-- | scene/animation/skeleton_ik.h | 4 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 6 |
3 files changed, 11 insertions, 3 deletions
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp index 4991cedfab..9b1cb1369a 100644 --- a/scene/animation/skeleton_ik.cpp +++ b/scene/animation/skeleton_ik.cpp @@ -34,6 +34,8 @@ #include "skeleton_ik.h" +#ifndef _3D_DISABLED + FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::find_child(const BoneId p_bone_id) { for (int i = childs.size() - 1; 0 <= i; --i) { if (p_bone_id == childs[i].bone) { @@ -549,3 +551,5 @@ void SkeletonIK::_solve_chain() { return; FabrikInverseKinematic::solve(task, interpolation, use_magnet, magnet_position); } + +#endif // _3D_DISABLED diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h index 366c599c01..08fb00e798 100644 --- a/scene/animation/skeleton_ik.h +++ b/scene/animation/skeleton_ik.h @@ -31,6 +31,8 @@ #ifndef SKELETON_IK_H #define SKELETON_IK_H +#ifndef _3D_DISABLED + /** * @author AndreaCatania */ @@ -209,4 +211,6 @@ private: void _solve_chain(); }; +#endif // _3D_DISABLED + #endif // SKELETON_IK_H diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 382bddfb4e..d066814069 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -51,7 +51,6 @@ #include "scene/2d/parallax_background.h" #include "scene/2d/parallax_layer.h" #include "scene/2d/particles_2d.h" - #include "scene/2d/path_2d.h" #include "scene/2d/physics_body_2d.h" #include "scene/2d/polygon_2d.h" @@ -366,14 +365,12 @@ void register_scene_types() { ClassDB::register_class<Spatial>(); ClassDB::register_virtual_class<SpatialGizmo>(); ClassDB::register_class<Skeleton>(); - ClassDB::register_class<SkeletonIK>(); ClassDB::register_class<AnimationPlayer>(); ClassDB::register_class<Tween>(); OS::get_singleton()->yield(); //may take time to init #ifndef _3D_DISABLED - ClassDB::register_class<BoneAttachment>(); ClassDB::register_virtual_class<VisualInstance>(); ClassDB::register_virtual_class<GeometryInstance>(); ClassDB::register_class<Camera>(); @@ -438,6 +435,9 @@ void register_scene_types() { ClassDB::register_class<PhysicalBone>(); ClassDB::register_class<SoftBody>(); + ClassDB::register_class<SkeletonIK>(); + ClassDB::register_class<BoneAttachment>(); + ClassDB::register_class<VehicleBody>(); ClassDB::register_class<VehicleWheel>(); ClassDB::register_class<Area>(); |