diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-10-04 10:53:48 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-04 10:53:48 +0300 |
commit | 2374281f36b3d6247a5238bae004ac12c09eb174 (patch) | |
tree | f5b674fcd564f7135c1a9ddb23f4b7a79a6854e9 | |
parent | b5eea37fb04755e71c541727c1edf3a51e8fe30f (diff) | |
parent | 2d45f7ac879c984f48e8fb45e027a6d35e146ad2 (diff) |
Merge pull request #42553 from Chaosus/vs_fix_typo
Fix typo in VisualShaderNodeSample3D::generate_code
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index ee66d85fec..085c0d0112 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -853,7 +853,7 @@ String VisualShaderNodeSample3D::generate_code(Shader::Mode p_mode, VisualShader if (p_input_vars[1] == String()) { code += "\t\tvec4 " + id + "_tex_read = texture(" + id + ", " + default_uv + ");\n"; } else { - code += "\t\tvec4 " + id + "_tex_read = textureLod(" + id + ", " + default_uv = ", " + p_input_vars[1] + ");\n"; + code += "\t\tvec4 " + id + "_tex_read = textureLod(" + id + ", " + default_uv + ", " + p_input_vars[1] + ");\n"; } } else if (p_input_vars[1] == String()) { //no lod |