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authorJuan Linietsky <reduzio@gmail.com>2018-06-21 22:48:47 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-06-21 22:48:47 -0300
commit2365fe472b0999100e76078d7b9f5e8f7fe2f9d5 (patch)
treeefb6945ab921c0d9971c7342418609e2f4d97a68
parentb76143bfdee9ff0c21e1aac247567d2381dffa4d (diff)
Added auto triangle generation in blend space, using Delaunay.
-rw-r--r--core/math/delaunay.cpp1
-rw-r--r--core/math/delaunay.h145
-rw-r--r--editor/icons/icon_auto_triangle.svg64
-rw-r--r--editor/plugins/animation_blend_space_editor.cpp70
-rw-r--r--editor/plugins/animation_blend_space_editor.h4
-rw-r--r--scene/animation/animation_blend_space.cpp63
-rw-r--r--scene/animation/animation_blend_space.h8
7 files changed, 342 insertions, 13 deletions
diff --git a/core/math/delaunay.cpp b/core/math/delaunay.cpp
new file mode 100644
index 0000000000..8cae92b7c0
--- /dev/null
+++ b/core/math/delaunay.cpp
@@ -0,0 +1 @@
+#include "delaunay.h"
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
new file mode 100644
index 0000000000..09aebc773f
--- /dev/null
+++ b/core/math/delaunay.h
@@ -0,0 +1,145 @@
+#ifndef DELAUNAY_H
+#define DELAUNAY_H
+
+#include "math_2d.h"
+
+class Delaunay2D {
+public:
+ struct Triangle {
+
+ int points[3];
+ bool bad;
+ Triangle() { bad = false; }
+ Triangle(int p_a, int p_b, int p_c) {
+ points[0] = p_a;
+ points[1] = p_b;
+ points[2] = p_c;
+ bad = false;
+ }
+ };
+
+ struct Edge {
+ int edge[2];
+ bool bad;
+ Edge() { bad = false; }
+ Edge(int p_a, int p_b) {
+ bad = false;
+ edge[0] = p_a;
+ edge[1] = p_b;
+ }
+ };
+
+ static bool circum_circle_contains(const Vector<Vector2> &p_vertices, const Triangle &p_triangle, int p_vertex) {
+
+ Vector2 p1 = p_vertices[p_triangle.points[0]];
+ Vector2 p2 = p_vertices[p_triangle.points[1]];
+ Vector2 p3 = p_vertices[p_triangle.points[2]];
+
+ real_t ab = p1.x * p1.x + p1.y * p1.y;
+ real_t cd = p2.x * p2.x + p2.y * p2.y;
+ real_t ef = p3.x * p3.x + p3.y * p3.y;
+
+ Vector2 circum(
+ (ab * (p3.y - p2.y) + cd * (p1.y - p3.y) + ef * (p2.y - p1.y)) / (p1.x * (p3.y - p2.y) + p2.x * (p1.y - p3.y) + p3.x * (p2.y - p1.y)),
+ (ab * (p3.x - p2.x) + cd * (p1.x - p3.x) + ef * (p2.x - p1.x)) / (p1.y * (p3.x - p2.x) + p2.y * (p1.x - p3.x) + p3.y * (p2.x - p1.x)));
+
+ circum *= 0.5;
+ float r = p1.distance_squared_to(circum);
+ float d = p_vertices[p_vertex].distance_squared_to(circum);
+ return d <= r;
+ }
+
+ static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) {
+ if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON) {
+ return true;
+ }
+
+ if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON) {
+ return true;
+ }
+
+ return false;
+ }
+
+ static Vector<Triangle> triangulate(const Vector<Vector2> &p_points) {
+
+ Vector<Vector2> points = p_points;
+ Vector<Triangle> triangles;
+
+ Rect2 rect;
+ for (int i = 0; i < p_points.size(); i++) {
+ if (i == 0) {
+ rect.position = p_points[i];
+ } else {
+ rect.expand_to(p_points[i]);
+ }
+ }
+
+ float delta_max = MAX(rect.size.width, rect.size.height);
+ Vector2 center = rect.position + rect.size * 0.5;
+
+ points.push_back(Vector2(center.x - 20 * delta_max, center.y - delta_max));
+ points.push_back(Vector2(center.x, center.y + 20 * delta_max));
+ points.push_back(Vector2(center.x + 20 * delta_max, center.y - delta_max));
+
+ triangles.push_back(Triangle(p_points.size() + 0, p_points.size() + 1, p_points.size() + 2));
+
+ for (int i = 0; i < p_points.size(); i++) {
+ //std::cout << "Traitement du point " << *p << std::endl;
+ //std::cout << "_triangles contains " << _triangles.size() << " elements" << std::endl;
+
+ Vector<Edge> polygon;
+
+ for (int j = 0; j < triangles.size(); j++) {
+ if (circum_circle_contains(points, triangles[j], i)) {
+ triangles[j].bad = true;
+ polygon.push_back(Edge(triangles[j].points[0], triangles[j].points[1]));
+ polygon.push_back(Edge(triangles[j].points[1], triangles[j].points[2]));
+ polygon.push_back(Edge(triangles[j].points[2], triangles[j].points[0]));
+ }
+ }
+
+ for (int j = 0; j < triangles.size(); j++) {
+ if (triangles[j].bad) {
+ triangles.remove(j);
+ j--;
+ }
+ }
+
+ for (int j = 0; j < polygon.size(); j++) {
+ for (int k = j + 1; k < polygon.size(); k++) {
+ if (edge_compare(points, polygon[j], polygon[k])) {
+ polygon[j].bad = true;
+ polygon[k].bad = true;
+ }
+ }
+ }
+
+ for (int j = 0; j < polygon.size(); j++) {
+
+ if (polygon[j].bad) {
+ continue;
+ }
+ triangles.push_back(Triangle(polygon[j].edge[0], polygon[j].edge[1], i));
+ }
+ }
+
+ for (int i = 0; i < triangles.size(); i++) {
+ bool invalid = false;
+ for (int j = 0; j < 3; j++) {
+ if (triangles[i].points[j] >= p_points.size()) {
+ invalid = true;
+ break;
+ }
+ }
+ if (invalid) {
+ triangles.remove(i);
+ i--;
+ }
+ }
+
+ return triangles;
+ }
+};
+
+#endif // DELAUNAY_H
diff --git a/editor/icons/icon_auto_triangle.svg b/editor/icons/icon_auto_triangle.svg
new file mode 100644
index 0000000000..631f259452
--- /dev/null
+++ b/editor/icons/icon_auto_triangle.svg
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg8"
+ sodipodi:docname="icon_auto_triangle.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata14">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs12" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1853"
+ inkscape:window-height="1016"
+ id="namedview10"
+ showgrid="false"
+ inkscape:zoom="29.5"
+ inkscape:cx="17.168167"
+ inkscape:cy="5.5708575"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="g4" />
+ <g
+ transform="translate(0 -1036.4)"
+ id="g6">
+ <g
+ transform="translate(-26.001 -9.8683)"
+ id="g4">
+ <path
+ style="fill:#e0e0e0;fill-opacity:1;stroke:none;stroke-width:1.87616086;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
+ d="M 8.2324219 0.67773438 L 0.64453125 15.289062 L 15.355469 15.289062 L 8.2324219 0.67773438 z M 6.9414062 5.4433594 L 9.2109375 5.4433594 C 9.5561128 6.0670927 9.8954447 6.7088542 10.230469 7.3671875 C 10.565492 8.0167875 10.901304 8.703974 11.236328 9.4316406 C 11.581503 10.159241 11.931781 10.934946 12.287109 11.757812 C 12.642437 12.580746 13.018126 13.477066 13.414062 14.447266 L 10.871094 14.447266 C 10.75942 14.135399 10.632366 13.815528 10.490234 13.486328 C 10.358255 13.157195 10.225729 12.827247 10.09375 12.498047 L 5.9824219 12.498047 C 5.8504432 12.827247 5.7143976 13.157195 5.5722656 13.486328 C 5.440287 13.815528 5.3167521 14.135399 5.2050781 14.447266 L 2.7382812 14.447266 C 3.1342186 13.477066 3.5099064 12.580746 3.8652344 11.757812 C 4.2205624 10.934946 4.5673204 10.159241 4.9023438 9.4316406 C 5.2475197 8.703974 5.5813793 8.0167875 5.90625 7.3671875 C 6.2412733 6.7088542 6.5860782 6.0670927 6.9414062 5.4433594 z M 8.0234375 7.4824219 C 7.9726708 7.6123552 7.8964385 7.790425 7.7949219 8.015625 C 7.6933999 8.240825 7.5772912 8.5003885 7.4453125 8.7949219 C 7.3133332 9.0894552 7.1643891 9.4143979 7.0019531 9.7695312 C 6.8496698 10.124665 6.6936847 10.496919 6.53125 10.886719 L 9.53125 10.886719 C 9.368814 10.496919 9.2108764 10.124665 9.0585938 9.7695312 C 8.9063104 9.4143979 8.7593188 9.0894552 8.6171875 8.7949219 C 8.4852082 8.5003885 8.3691001 8.240825 8.2675781 8.015625 C 8.1660555 7.790425 8.0843508 7.6123552 8.0234375 7.4824219 z "
+ transform="translate(26.001,1046.2683)"
+ id="path821" />
+ </g>
+ </g>
+</svg>
diff --git a/editor/plugins/animation_blend_space_editor.cpp b/editor/plugins/animation_blend_space_editor.cpp
index f2a68296cf..9118211bf2 100644
--- a/editor/plugins/animation_blend_space_editor.cpp
+++ b/editor/plugins/animation_blend_space_editor.cpp
@@ -2,6 +2,7 @@
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
+#include "math/delaunay.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "scene/animation/animation_blend_tree.h"
@@ -113,20 +114,21 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
}
//then try to see if a triangle can be selected
+ if (!blend_space->get_auto_triangles()) { //if autotriangles use, disable this
+ for (int i = 0; i < blend_space->get_triangle_count(); i++) {
+ Vector<Vector2> triangle;
+
+ for (int j = 0; j < 3; j++) {
+ int idx = blend_space->get_triangle_point(i, j);
+ ERR_FAIL_INDEX(idx, points.size());
+ triangle.push_back(points[idx]);
+ }
- for (int i = 0; i < blend_space->get_triangle_count(); i++) {
- Vector<Vector2> triangle;
-
- for (int j = 0; j < 3; j++) {
- int idx = blend_space->get_triangle_point(i, j);
- ERR_FAIL_INDEX(idx, points.size());
- triangle.push_back(points[idx]);
- }
-
- if (Geometry::is_point_in_triangle(mb->get_position(), triangle[0], triangle[1], triangle[2])) {
- selected_triangle = i;
- _update_tool_erase();
- return;
+ if (Geometry::is_point_in_triangle(mb->get_position(), triangle[0], triangle[1], triangle[2])) {
+ selected_triangle = i;
+ _update_tool_erase();
+ return;
+ }
}
}
}
@@ -300,6 +302,18 @@ void AnimationNodeBlendSpaceEditor::_update_tool_erase() {
void AnimationNodeBlendSpaceEditor::_tool_switch(int p_tool) {
making_triangle.clear();
+ if (p_tool == 2) {
+ Vector<Vector2> points;
+ for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
+ points.push_back(blend_space->get_blend_point_position(i));
+ }
+ Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points);
+ print_line("triangleS: " + itos(tr.size()));
+ for (int i = 0; i < tr.size(); i++) {
+ blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]);
+ }
+ }
+
if (p_tool == 0) {
tool_erase->show();
tool_erase_sep->show();
@@ -518,6 +532,15 @@ void AnimationNodeBlendSpaceEditor::_update_space() {
} else {
goto_parent_hb->hide();
}
+
+ if (blend_space->get_auto_triangles()) {
+ tool_triangle->hide();
+ } else {
+ tool_triangle->show();
+ }
+
+ auto_triangles->set_pressed(blend_space->get_auto_triangles());
+
max_x_value->set_value(blend_space->get_max_space().x);
max_y_value->set_value(blend_space->get_max_space().y);
@@ -663,6 +686,7 @@ void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
+ auto_triangles->set_icon(get_icon("AutoTriangle", "EditorIcons"));
}
if (p_what == NOTIFICATION_PROCESS) {
@@ -708,6 +732,16 @@ void AnimationNodeBlendSpaceEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
+void AnimationNodeBlendSpaceEditor::_auto_triangles_toggled() {
+
+ undo_redo->create_action("Toggle Auto Triangles");
+ undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+}
+
void AnimationNodeBlendSpaceEditor::_bind_methods() {
ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpaceEditor::_blend_space_gui_input);
@@ -730,6 +764,8 @@ void AnimationNodeBlendSpaceEditor::_bind_methods() {
ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpaceEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpaceEditor::_removed_from_graph);
+
+ ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpaceEditor::_auto_triangles_toggled);
}
AnimationNodeBlendSpaceEditor *AnimationNodeBlendSpaceEditor::singleton = NULL;
@@ -792,6 +828,14 @@ AnimationNodeBlendSpaceEditor::AnimationNodeBlendSpaceEditor() {
top_hb->add_child(memnew(VSeparator));
+ auto_triangles = memnew(ToolButton);
+ top_hb->add_child(auto_triangles);
+ auto_triangles->connect("pressed", this, "_auto_triangles_toggled");
+ auto_triangles->set_toggle_mode(true);
+ auto_triangles->set_tooltip(TTR("Generate blend triangles automatically (instead of manually)"));
+
+ top_hb->add_child(memnew(VSeparator));
+
snap = memnew(ToolButton);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
diff --git a/editor/plugins/animation_blend_space_editor.h b/editor/plugins/animation_blend_space_editor.h
index 4514ecc430..66d2ec6cae 100644
--- a/editor/plugins/animation_blend_space_editor.h
+++ b/editor/plugins/animation_blend_space_editor.h
@@ -33,6 +33,8 @@ class AnimationNodeBlendSpaceEditor : public VBoxContainer {
SpinBox *snap_x;
SpinBox *snap_y;
+ ToolButton *auto_triangles;
+
LineEdit *label_x;
LineEdit *label_y;
SpinBox *max_x_value;
@@ -95,6 +97,8 @@ class AnimationNodeBlendSpaceEditor : public VBoxContainer {
void _removed_from_graph();
+ void _auto_triangles_toggled();
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/animation/animation_blend_space.cpp b/scene/animation/animation_blend_space.cpp
index 9faf9aadfd..44b2d980e2 100644
--- a/scene/animation/animation_blend_space.cpp
+++ b/scene/animation/animation_blend_space.cpp
@@ -1,4 +1,5 @@
#include "animation_blend_space.h"
+#include "math/delaunay.h"
void AnimationNodeBlendSpace::add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index) {
ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS);
@@ -26,11 +27,18 @@ void AnimationNodeBlendSpace::add_blend_point(const Ref<AnimationRootNode> &p_no
blend_points[p_at_index].node->set_parent(this);
blend_points[p_at_index].node->set_graph_player(get_graph_player());
blend_points_used++;
+
+ if (auto_triangles) {
+ trianges_dirty = true;
+ }
}
void AnimationNodeBlendSpace::set_blend_point_position(int p_point, const Vector2 &p_position) {
ERR_FAIL_INDEX(p_point, blend_points_used);
blend_points[p_point].position = p_position;
+ if (auto_triangles) {
+ trianges_dirty = true;
+ }
}
void AnimationNodeBlendSpace::set_blend_point_node(int p_point, const Ref<AnimationRootNode> &p_node) {
ERR_FAIL_INDEX(p_point, blend_points_used);
@@ -121,6 +129,8 @@ void AnimationNodeBlendSpace::add_triangle(int p_x, int p_y, int p_z, int p_at_i
ERR_FAIL_INDEX(p_y, blend_points_used);
ERR_FAIL_INDEX(p_z, blend_points_used);
+ _update_triangles();
+
BlendTriangle t;
t.points[0] = p_x;
t.points[1] = p_y;
@@ -147,6 +157,9 @@ void AnimationNodeBlendSpace::add_triangle(int p_x, int p_y, int p_z, int p_at_i
}
}
int AnimationNodeBlendSpace::get_triangle_point(int p_triangle, int p_point) {
+
+ _update_triangles();
+
ERR_FAIL_INDEX_V(p_point, 3, -1);
ERR_FAIL_INDEX_V(p_triangle, triangles.size(), -1);
return triangles[p_triangle].points[p_point];
@@ -227,6 +240,8 @@ void AnimationNodeBlendSpace::_add_blend_point(int p_index, const Ref<AnimationR
void AnimationNodeBlendSpace::_set_triangles(const Vector<int> &p_triangles) {
+ if (auto_triangles)
+ return;
ERR_FAIL_COND(p_triangles.size() % 3 != 0);
for (int i = 0; i < p_triangles.size(); i += 3) {
add_triangle(p_triangles[i + 0], p_triangles[i + 1], p_triangles[i + 2]);
@@ -236,6 +251,9 @@ void AnimationNodeBlendSpace::_set_triangles(const Vector<int> &p_triangles) {
Vector<int> AnimationNodeBlendSpace::_get_triangles() const {
Vector<int> t;
+ if (auto_triangles && trianges_dirty)
+ return t;
+
t.resize(triangles.size() * 3);
for (int i = 0; i < triangles.size(); i++) {
t[i * 3 + 0] = triangles[i].points[0];
@@ -245,8 +263,33 @@ Vector<int> AnimationNodeBlendSpace::_get_triangles() const {
return t;
}
+void AnimationNodeBlendSpace::_update_triangles() {
+
+ if (!auto_triangles || !trianges_dirty)
+ return;
+
+ trianges_dirty = false;
+ triangles.clear();
+ if (blend_points_used < 3)
+ return;
+
+ Vector<Vector2> points;
+ points.resize(blend_points_used);
+ for (int i = 0; i < blend_points_used; i++) {
+ points[i] = blend_points[i].position;
+ }
+
+ Vector<Delaunay2D::Triangle> triangles = Delaunay2D::triangulate(points);
+
+ for (int i = 0; i < triangles.size(); i++) {
+ add_triangle(triangles[i].points[0], triangles[i].points[1], triangles[i].points[2]);
+ }
+}
+
Vector2 AnimationNodeBlendSpace::get_closest_point(const Vector2 &p_point) {
+ _update_triangles();
+
if (triangles.size() == 0)
return Vector2();
@@ -328,6 +371,8 @@ void AnimationNodeBlendSpace::_blend_triangle(const Vector2 &p_pos, const Vector
float AnimationNodeBlendSpace::process(float p_time, bool p_seek) {
+ _update_triangles();
+
if (triangles.size() == 0)
return 0;
@@ -423,6 +468,17 @@ void AnimationNodeBlendSpace::_validate_property(PropertyInfo &property) const {
AnimationRootNode::_validate_property(property);
}
+void AnimationNodeBlendSpace::set_auto_triangles(bool p_enable) {
+ auto_triangles = p_enable;
+ if (auto_triangles) {
+ trianges_dirty = true;
+ }
+}
+
+bool AnimationNodeBlendSpace::get_auto_triangles() const {
+ return auto_triangles;
+}
+
void AnimationNodeBlendSpace::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace::add_blend_point, DEFVAL(-1));
@@ -461,6 +517,11 @@ void AnimationNodeBlendSpace::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_triangles", "triangles"), &AnimationNodeBlendSpace::_set_triangles);
ClassDB::bind_method(D_METHOD("_get_triangles"), &AnimationNodeBlendSpace::_get_triangles);
+ ClassDB::bind_method(D_METHOD("set_auto_triangles", "enable"), &AnimationNodeBlendSpace::set_auto_triangles);
+ ClassDB::bind_method(D_METHOD("get_auto_triangles"), &AnimationNodeBlendSpace::get_auto_triangles);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
+
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i);
ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
@@ -478,12 +539,14 @@ void AnimationNodeBlendSpace::_bind_methods() {
AnimationNodeBlendSpace::AnimationNodeBlendSpace() {
+ auto_triangles = true;
blend_points_used = 0;
max_space = Vector2(1, 1);
min_space = Vector2(-1, -1);
snap = Vector2(0.1, 0.1);
x_label = "x";
y_label = "y";
+ trianges_dirty = false;
}
AnimationNodeBlendSpace::~AnimationNodeBlendSpace() {
diff --git a/scene/animation/animation_blend_space.h b/scene/animation/animation_blend_space.h
index 2f7a17e399..3eda3d2d39 100644
--- a/scene/animation/animation_blend_space.h
+++ b/scene/animation/animation_blend_space.h
@@ -37,6 +37,11 @@ class AnimationNodeBlendSpace : public AnimationRootNode {
void _blend_triangle(const Vector2 &p_pos, const Vector2 *p_points, float *r_weights);
+ bool auto_triangles;
+ bool trianges_dirty;
+
+ void _update_triangles();
+
protected:
virtual void _validate_property(PropertyInfo &property) const;
static void _bind_methods();
@@ -79,6 +84,9 @@ public:
Vector2 get_closest_point(const Vector2 &p_point);
+ void set_auto_triangles(bool p_enable);
+ bool get_auto_triangles() const;
+
AnimationNodeBlendSpace();
~AnimationNodeBlendSpace();
};